本文整理汇总了Python中bravo.location.Location.z方法的典型用法代码示例。如果您正苦于以下问题:Python Location.z方法的具体用法?Python Location.z怎么用?Python Location.z使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类bravo.location.Location
的用法示例。
在下文中一共展示了Location.z方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: change_movement
# 需要导入模块: from bravo.location import Location [as 别名]
# 或者: from bravo.location.Location import z [as 别名]
def change_movement(self, location, position, t):
"""
give a request to the bot to move somewhere or position itself
return a generator that will return packets so that the movement
is smooth. the packets will be written to the wire at regular
intervals.
NOTE: wouldn't it be real nice if we implimented position as a vector?
Would look a lot better if plugging in some real math. splines, anyone?
"""
this_loc = Location()
this_loc.x = self.location.x
this_loc.z = self.location.z
steps = float(t) / float(self.conn.bot_tick_interval)
x_origin = self.location.x
x_offset = 0
x_dist = location.x - self.location.x
x_step = x_dist / steps
z_origin = self.location.z
z_offset = 0
z_dist = location.z - self.location.z
z_step = z_dist / steps
arrived = False
while arrived == False:
if abs(x_offset) < abs(x_dist):
x_offset += x_step
this_loc.x = x_origin + x_offset
else:
arrived = True
if abs(z_offset) < abs(z_dist):
z_offset += z_step
this_loc.z = z_origin + z_offset
arrived = False
self.location.x = this_loc.x
self.location.z = this_loc.z
p, l, f = self.location.build_containers()
yield make_packet("position", position=p, flying=f)
示例2: move_to
# 需要导入模块: from bravo.location import Location [as 别名]
# 或者: from bravo.location.Location import z [as 别名]
def move_to(self, x, z):
"""
Move to the place. Don't do pathfinding.
"""
l = Location()
l.x = x
l.z = z
g = self.change_movement(l, None, 3)
self.cmd_queue.append(g)
示例3: move_random
# 需要导入模块: from bravo.location import Location [as 别名]
# 或者: from bravo.location.Location import z [as 别名]
def move_random(self):
"""
Just move the bot around...
There are no tests about the world geometry, etc
"""
l = Location()
l.x = self.location.x + 2 - random.random() * 4
l.z = self.location.z + 2 - random.random() * 4
g = self.change_movement(l, None, 5)
self.cmd_queue.append(g)
示例4: _load_entity_from_tag
# 需要导入模块: from bravo.location import Location [as 别名]
# 或者: from bravo.location.Location import z [as 别名]
def _load_entity_from_tag(self, tag):
location = Location()
position = tag["Pos"].tags
rotation = tag["Rotation"].tags
location.x = position[0].value
location.y = position[1].value
location.z = position[2].value
location.yaw = rotation[0].value
location.pitch = rotation[1].value
location.grounded = bool(tag["OnGround"])
entity = entities[tag["id"].value](location=location)
self._entity_loaders[entity.name](entity, tag)
return entity
示例5: create_entity
# 需要导入模块: from bravo.location import Location [as 别名]
# 或者: from bravo.location.Location import z [as 别名]
def create_entity(self, x, y, z, name, **kwargs):
"""
Spawn an entirely new entity.
Handles entity registration as well as instantiation.
"""
location = Location()
location.x = x
location.y = y
location.z = z
entity = entities[name](eid=0, location=location, **kwargs)
self.register_entity(entity)
bigx = entity.location.x // 16
bigz = entity.location.z // 16
d = self.world.request_chunk(bigx, bigz)
d.addCallback(lambda chunk: chunk.entities.add(entity))
d.addCallback(lambda none: log.msg("Created entity %s" % entity))
return entity
示例6: create_entity
# 需要导入模块: from bravo.location import Location [as 别名]
# 或者: from bravo.location.Location import z [as 别名]
def create_entity(self, x, y, z, name, **kwargs):
"""
Spawn an entirely new entity.
Handles entity registration as well as instantiation.
"""
location = Location()
location.x = x
location.y = y
location.z = z
entity = entities[name](eid=0, location=location, **kwargs)
self.register_entity(entity)
bigx = entity.location.x // 16
bigz = entity.location.z // 16
d = self.world.request_chunk(bigx, bigz)
d.addCallback(lambda chunk: chunk.entities.add(entity))
d.addCallback(lambda none: log.msg("Created entity %s" % entity))
if hasattr(entity,'loop'): # XXX Maybe just send the entity object to the manager?
self.world.mob_manager.start_mob(entity)
return entity
示例7: test_distance
# 需要导入模块: from bravo.location import Location [as 别名]
# 或者: from bravo.location.Location import z [as 别名]
def test_distance(self):
other = Location()
other.x = 2
other.y = 3
other.z = 6
self.assertEqual(self.l.distance(other), 7)