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Python Block.turnCounter方法代码示例

本文整理汇总了Python中block.Block.turnCounter方法的典型用法代码示例。如果您正苦于以下问题:Python Block.turnCounter方法的具体用法?Python Block.turnCounter怎么用?Python Block.turnCounter使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在block.Block的用法示例。


在下文中一共展示了Block.turnCounter方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

# 需要导入模块: from block import Block [as 别名]
# 或者: from block.Block import turnCounter [as 别名]

#.........这里部分代码省略.........
            self.score += row_num

    def moveRight(self):
        #右移方塊
        move_flag = True
        for row, col in self.block.tellRightPos():
            if col >= self.col_size :
                move_flag = False
                break
            elif self.board[row][col] :
                move_flag = False
                break
        if move_flag:
            self.block.moveRight()

            
    def moveLeft(self):
        #左移方塊
        move_flag = True
        for row, col in self.block.tellLeftPos():
            if col < 0 :
                move_flag = False
                break
            elif self.board[row][col] :
                move_flag = False
                break
        if move_flag:
            self.block.moveLeft()

    def moveDown(self):
        #下移方塊
        
        move_flag = True
        for row, col in self.block.tellDownPos():
            if row >= self.row_size:
                move_flag = False
                break
            elif self.board[row][col] :
                move_flag = False
                break
        if move_flag:
            self.block.moveDown()
        else: #merge
            self.mergeBlock()
            self.eraseBlock()
            self.newBlock()
            
    def moveBottom(self):
        #直落方塊
        while True:
            # move or merge
            move_flag = True
            for row, col in self.block.tellDownPos():
                if row >= self.row_size:
                    move_flag = False
                    break
                elif self.board[row][col] :
                    move_flag = False
                    break
            if move_flag:
                self.block.moveDown()
            else: #merge
                self.mergeBlock()
                self.eraseBlock()
                self.newBlock()
                break
                
    def turnClockwise(self):
        #順時針旋轉方塊
        if self.block.block_type == 'O':
            return

        turn_flag = True
        for row, col in self.block.tellClockwisePos():
            if col < 0 or col >= self.col_size  \
                or row < 0 or row >= self.row_size:
                turn_flag = False
                break
            elif self.board[row][col] :
                turn_flag = False
                break
        if turn_flag:
            self.block.turnClockwise()

    def turnCounter(self):
        #逆時針旋轉方塊
        if self.block.block_type == 'O':
            return

        turn_flag = True
        for row, col in self.block.tellCounterPos():
            if col < 0 or col >= self.col_size  \
                or row < 0 or row >= self.row_size:
                turn_flag = False
                break
            elif self.board[row][col] :
                turn_flag = False
                break
        if turn_flag:
            self.block.turnCounter()
开发者ID:beardad1975,项目名称:tetrisAndCS,代码行数:104,代码来源:game.py


注:本文中的block.Block.turnCounter方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。