本文整理汇总了Python中astro_pi.AstroPi.show_message方法的典型用法代码示例。如果您正苦于以下问题:Python AstroPi.show_message方法的具体用法?Python AstroPi.show_message怎么用?Python AstroPi.show_message使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类astro_pi.AstroPi
的用法示例。
在下文中一共展示了AstroPi.show_message方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: AstroPi
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
from astro_pi import AstroPi
ap = AstroPi()
while True:
ap.show_message("Astro Pi is awesome!!",scroll_speed=0.05,text_colour=[255,255,0],back_colour=[0,0,255])
示例2: AstroPi
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
from astro_pi import AstroPi
ap = AstroPi()
while True:
t = ap.get_temperature()
p = ap.get_pressure()
h = ap.get_humidity()
t = round(t,1)
p = round(p,1)
h = round(h,1)
msg = "Temperature = %s, Pressure=%s, Humidity=%s" % (t,p,h)
ap.show_message(msg,scroll_speed=0.05)
示例3: print
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
e,e,e,g,g,e,e,e,
e,e,g,g,g,g,e,e,
e,g,e,g,g,e,g,e,
g,e,e,g,g,e,e,g,
e,e,e,g,g,e,e,e,
e,e,e,g,g,e,e,e,
e,e,e,g,g,e,e,e,
e,e,e,g,g,e,e,e
]
pause = 3
score = 0
angle = 0
play = True
ap.show_message("Keep the arrow pointing up",scroll_speed=0.05,text_colour=[100,100,100])
while play == True:
last_angle = angle
while angle == last_angle:
angle = random.choice([0,90,180,270])
ap.set_rotation(angle)
ap.set_pixels(arrow)
time.sleep(pause)
x,y,z = ap.get_accelerometer_raw().values()
x=round(x,0)
y=round(y,0)
print (angle)
print (x)
示例4: AstroPi
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
#!/usr/bin/python
from astro_pi import AstroPi
ap = AstroPi()
ap.set_rotation(180)
ap.show_message("One small step for Pi!", text_colour=[255, 0, 0])
示例5: AstroPi
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
#!/usr/bin/python
from astro_pi import AstroPi
import time
ap = AstroPi()
temp = ap.get_temperature()
humidity = ap.get_humidity()
pressure = ap.get_pressure()
while True:
ap.set_rotation(180)
print("Temperature: %s C" % temp)
ap.show_message("Temperature: %.1f C" % temp, scroll_speed=0.1, text_colour$
time.sleep(1)
print("Humidity: %.2f %%rH" % humidity)
ap.show_message("Humidity: %.1f %%rH" % humidity, scroll_speed=0.1, text_co$
time.sleep(1)
print("Pressure: %.2f mb" % pressure)
ap.show_message("Pressure: %.1f mb" % pressure, scroll_speed=0.1, text_colo$
time.sleep(1)
ap.clear()
示例6: AstroPi
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
# Magic 8 Ball
import random
import time
from astro_pi import AstroPi
ap = AstroPi()
ap.show_message("Ask a question", scroll_speed=(0.06))
time.sleep(3)
replies = [
"Signs point to yes",
"Without a doubt",
"You may rely on it",
"Do not count on it",
"Looking good",
"Cannot predict now",
"It is decidedly so",
"Outlook not so good",
]
ap.show_message(random.choice(replies), scroll_speed=(0.06))
示例7: AstroPi
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
from astro_pi import AstroPi
ap = AstroPi()
while True:
t = ap.get_temperature()
p = ap.get_pressure()
h = ap.get_humidity()
t = round(t,1)
p = round(p,1)
h = round(h,1)
if t > 18.3 and t< 26.7:
bg = [0,100,0] #green
else:
bg = [100,0,0] #red
msg = "Temperature = %s, Pressure=%s, Humidity=%s" % (t,p,h)
ap.show_message(msg,scroll_speed=0.05,backcolour=bg)
示例8: AstroPi
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
#!/usr/bin/python
from astro_pi import AstroPi
import time
ap = AstroPi()
temp = ap.get_temperature()
humidity = ap.get_humidity()
pressure = ap.get_pressure()
print("Temperature: %s C" % temp) # Show temp on console
print("Humidity: %s %%rH" % humidity) # Show humidity on console
print("Pressure: %s Millibars" % pressure) # Show pressure on console
ap.set_rotation(180) # Set LED matrix to scroll from right to left
ap.show_message("Temperature: %.2f C" % temp, scroll_speed=0.05, text_colour=[0, 255, 0])
time.sleep(1) # Wait 1 second
ap.show_message("Humidity: %.2f %%rH" % humidity, scroll_speed=0.05, text_colour=[255, 0, 0])
time.sleep(1) # Wait 1 second
ap.show_message("Pressure: %.2f Millibars" % humidity, scroll_speed=0.05, text_colour=[0, 0, 255])
ap.clear() # Clear LED matrix
示例9: AstroPiSnake
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
class AstroPiSnake():
UP = 0
DOWN = 1
RIGHT = 2
LEFT = 3
BACKCOL = [0, 0, 0]
SNAKECOL = [0, 255, 0]
APPLECOL = [255, 0, 0]
def __init__(self):
pygame.init()
pygame.display.set_mode((640, 480))
self.ap = AstroPi()
def startGame(self):
self.ap.clear(self.BACKCOL)
self.direction = self.UP
self.length = 3
self.tail = []
self.tail.insert(0, [4, 4])
self.createApple()
self.score = 0
playing = True
while(playing):
sleep(0.5)
for event in pygame.event.get():
if event.type == KEYDOWN:
self._handle_event(event)
playing = self.move()
self.ap.clear()
def _handle_event(self, event):
if event.key == pygame.K_DOWN:
self.down()
elif event.key == pygame.K_UP:
self.up()
elif event.key == pygame.K_LEFT:
self.left()
elif event.key == pygame.K_RIGHT:
self.right()
def createApple(self):
badApple = True
#try and fnd a location for the apple
while(badApple):
x = randint(0, 7)
y = randint(0, 7)
badApple = self.checkCollision(x, y)
self.apple = [x, y]
self.ap.set_pixel(x, y, self.APPLECOL)
def checkCollision(self, x, y):
#is this outside the screen
if x > 7 or x < 0 or y > 7 or y < 0:
return True
else:
#or in the snakes tail
for segment in self.tail:
if segment[0] == x and segment[1] == y:
return True
else:
return False
def addSegment(self, x, y):
#create the new segment of the snake
self.ap.set_pixel(x, y, self.SNAKECOL)
self.tail.insert(0, [x, y])
#do I need to clear a segment
if len(self.tail) > self.length:
lastSegment = self.tail[-1]
self.ap.set_pixel(lastSegment[0], lastSegment[1], self.BACKCOL)
self.tail.pop()
def move(self):
#work out where the new segment of the snake will be
newSegment = [self.tail[0][0], self.tail[0][1]]
if self.direction == self.UP:
newSegment[1] -= 1
elif self.direction == self.DOWN:
newSegment[1] += 1
elif self.direction == self.LEFT:
newSegment[0] -= 1
elif self.direction == self.RIGHT:
newSegment[0] += 1
if self.checkCollision(newSegment[0], newSegment[1]):
#game over
snakehead = self.tail[0]
for flashHead in range(0,5):
self.ap.set_pixel(snakehead[0], snakehead[1], self.SNAKECOL)
sleep(0.2)
self.ap.set_pixel(snakehead[0], snakehead[1], self.BACKCOL)
sleep(0.2)
self.ap.show_message("Score = {}".format(self.score), text_colour = self.APPLECOL)
#.........这里部分代码省略.........
示例10: pickMessage
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
#message arrays
goodbyes = ['Bye bye!', 'Have a great day!', 'See you soon!', 'Goodbye Tim!'] #the list of goodbye messages that can be chosen
greetings = ['Hi Tim!', 'How are you, Tim?', 'Howdy Tim!', 'Hello Tim!', 'Hey there Tim!'] #the list of greetings that can be chosen
#choose random message
def pickMessage(messages):
num_messages = len(messages)
num_picked = randint(0, num_messages - 1)
message_picked = messages[num_picked]
return message_picked
#Greet Tim
ap.show_message(pickMessage(greetings)) #display a random greeting
#set up date/time
now = datetime.datetime.now() #the current date
thisday = now.strftime("%m-%d") #the current month and day
#take stats from station
StationTemp = 24 #We would get from sensor but Pi board gets hot so not accurate
#sort day and temperature into array
day = []
avTemp = []
示例11: print
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
running = False
#change the co-efficient depending on the key pressed , or exit the game
if event.type==KEYDOWN:
if event.key==K_ESCAPE:
running = False
if event.key==K_LEFT:
leftco = -1
upco = 0
elif event.key==K_RIGHT:
leftco = 1
upco = 0
elif event.key==K_UP:
leftco = 0
upco = -1
elif event.key==K_DOWN:
leftco = 0
upco = 1
ap.set_pixel(x,y,0,0,0)
now = time.time()
#game exits after 60 seconds
if(now - start > 60):
running = False;
if(running == False):
print("Finished")
#show the score beofre the game ends
ap.show_message("points: " + str(points),0.2,[r,g,b])
ap.clear()
pygame.quit ()
示例12: print
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
endTime = datetime.datetime.now()
totalTime = endTime - startTime
timeTaken = (totalTime.seconds * 1000000) + totalTime.microseconds
print(timeTaken/1000,"miliseconds")
return timeTaken/1000
for i in range(3):
playing = True
while playing:
cheat = countdown()
if not cheat:
time = reaction()
ap.show_message(str(time), text_colour=[100,0,0])
playing = False
else:
ap.show_message("Too Quick")
playing = True
fileObject = open("1Reaction/data.txt","a")
toWrite = "\n"+str(datetime.datetime.now())+","+str(time)+","+direction
fileObject.write(toWrite)
fileObject.close()
pygame.quit()
示例13:
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
r = [0,255,0] # green if higher
elif hum_int == hum_prev:
r = [0,0,255] # blue if the same
else:
r = [0,255,255] # light blue if lower
hum_prev = hum_int
image=TDG.numToMatrix(hum_int,back_colour=[0,0,0],text_colour=r)
ap.set_pixels(image)
elif y == -1 and x != -1: # temp display if USB ports pointing upwards
ap.set_rotation(180)
if temp_int > temp_prev: # Is the latest reading higher than the last?
r = [255,0,0] # red if higher
elif temp_int == temp_prev:
r = [255,128,0] # orange if the same
else:
r = [255,215,0] # yellow if lower
temp_prev = temp_int
# use numToMatrix to turn the number into a 64 item list suitable for the LED
image=TDG.numToMatrix(temp_int,back_colour=[0,0,0],text_colour=r)
ap.set_pixels(image)
elif x == 0 and y == 0: # if the Pi is flat on its back
ap.show_message("Recording", text_colour=[150,150,150],scroll_speed=0.03)
else:
ap.show_letter("?") # display a ? if at some other orientation
time.sleep(dataDisplayInterval)
sec_count+=1
示例14: elif
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
O = [255, 255, 255] # White
UK = [
O, O, O, X, X, O, O, O,
O, O, O, X, X, O, O, O,
O, O, O, X, X, O, O, O,
X, X, X, X, X, X, X, X,
X, X, X, X, X, X, X, X,
O, O, O, X, X, O, O, O,
O, O, O, X, X, O, O, O,
O, O, O, X, X, O, O, O
]
ap.set_pixels(UK)
time.sleep(6)
ap.show_message("Hello ISS, you are over the UK")
ap.show_message("Hello ISS. How are you!", text_colour=[255, 0, 0])
###FRANCE###
elif (lati[0] <= 49 and lati[0] >= 43) and (longt[0] >= -3 and longt[0] <= 6):
print "FRANCE"
X = [255, 0, 0] # Red
O = [255, 255, 255] # White
b= [0,0, 255] #Blue
French_Flag = [
b, b, b, O, O, O, X, X,
b, b, b, O, O, O, X, X,
b, b, b, O, O, O, X, X,
b, b ,b, O, O, O, X, X,
示例15: open
# 需要导入模块: from astro_pi import AstroPi [as 别名]
# 或者: from astro_pi.AstroPi import show_message [as 别名]
if state:
#All the locations will be green
ap.set_pixel(places[0],places[1],snakeColour)
#If the state is to turn things off
if not state:
#Set all the pixels to black
ap.set_pixel(places[0],places[1],black)
#If a pixel is out of range then instead of crashing just print "error"
except ValueError:
pass
#Inverts the state
if state:
state = False
else:
state = True
#Sleeps to allow for the visual flashing
time.sleep(0.4)
#If you win show the won message in red
if check == "WON":
ap.show_message("You won!", red)
fileObject = open("2Caterpillar/data.txt", "a")
fileObject.write("\n"+str(datetime.datetime.now())+","+str(snakeBodyLength)+","+str(survivalTime))
fileObject.close()