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Python activity.Activity类代码示例

本文整理汇总了Python中activity.Activity的典型用法代码示例。如果您正苦于以下问题:Python Activity类的具体用法?Python Activity怎么用?Python Activity使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Activity类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

    def __init__(self, screen, items):
        Activity.__init__(self, screen)
        self.screen = screen
        
        # Position of the categories menu
        self.cat_pos = (675, 60)
        
        # Position of the activities menu
        self.act_pos = (270, 105)

        # items holds the categories
        self.menu = Menu(self.cat_pos)

        # submenus holds the different activities separated by category
        self.submenus = {}

        # Wich category is active
        self.active = None

        if items:
            for item in items:
                if not self.submenus.has_key(item.category):
                    submenu = MenuActivity(self.act_pos)
                    self.submenus[item.category] = submenu
                self.submenus[item.category].add(item)

            for item in self.submenus.keys():
                self.menu.add(ItemCategory(item, self.cat_pos))

        introduction = (u"Este contenido educativo", 
                        u"está diseñado con actividades ", 
                        u"lúdicas para la adquisición de ",
                        u"conceptos y hábitos que contribuyen ",
                        u"a formar niñas y niños saludables.",
                        u" ",
                        u"Esperamos que pases momentos ",
                        u"agradables y divertidos ",
                        u"mientras aprendes.")

        font_default = pygame.font.SysFont(constants.font_default[0],
                                           constants.font_default[1])

        isize = font_default.size(introduction[0])[1]

        introduction_pos = (constants.screen_mode[0] / 2.0 + 3, 100)
        
        introduction_ = []
        for i in introduction:
            line = font_default.render(i, True, (102, 102, 102))
            introduction_.append(line)
        self.text = ((introduction_, introduction_pos),)

        self.finger = Finger()
        self.sprites = pygame.sprite.Group()
        self.icons = pygame.sprite.Group()
        self.icons.add([Icons('stop')])
        self.sprites.add((self.finger, self.icons))
        
        self.pos = None
        return
开发者ID:milmazz,项目名称:pygame-salud,代码行数:60,代码来源:menu.py

示例2: __init__

 def __init__(self, screen):
     Activity.__init__(self, screen)
     self.CloseButton = pygame.sprite.RenderUpdates(([Icons('stop')]))
     self.finger = Finger()
     self.Cursor = pygame.sprite.RenderUpdates((self.finger))
     self.pos = None
     self.messages_filename = constants.poetry
开发者ID:milmazz,项目名称:pygame-salud,代码行数:7,代码来源:reads.py

示例3: __init__

    def __init__(self, screen, pos):
        Activity.__init__(self, screen)

 
        self.couple = set()
        self.couples = []

        self.sprites0 = pygame.sprite.OrderedUpdates()
        self.sprites1 = pygame.sprite.OrderedUpdates()
        self.pointer_ = pygame.sprite.OrderedUpdates()
        self.items = pygame.sprite.Group()
        self.icons = pygame.sprite.Group()

        self.icons.add([Icons('stop')])

        self.sprites0.add(self.icons)

        for i in pos.keys():
            item = Item(i, pos[i])
            self.sprites0.add(item)
            self.items.add(item)

        self.pointer = Pointer()
        self.pointer_.add(self.pointer)

        self.arrows = []
        self.arrow = None
开发者ID:milmazz,项目名称:pygame-salud,代码行数:27,代码来源:links.py

示例4: add_follower

    def add_follower(cls, leader, follower):
        # TODO: expand to handle more than 5000 followers, using extra entities
        follower_id = follower.key().id()  # TickUser.get_by_user_id(follower.user_id(),keys_only=True).id()
        leader_id = leader.key().id()
        check = cls.all(keys_only=True).ancestor(leader).filter("followers_ids =", follower_id).get()
        if not check:
            entity = cls.all().ancestor(leader).filter("leader_id =", leader_id).get()
            if entity:
                entity.follower_ids.append(follower_id)
                index = entity.get_follow_index()
                index.add_followers(follower.all_user_ids)
                index.put()
                entity.put()
            else:
                new_entity = cls(parent=leader, leader_id=leader_id, follower_ids=[follower_id])
                new_entity.put()
                new_index = FollowIndex(parent=new_entity)
                new_index.add_leaders(leader.all_user_ids)
                new_index.add_followers(follower.all_user_ids)
                new_index.put()
            from activity import Activity

            Activity.create(
                "<actor>|began following|<target>", actor=follower, target=leader, extra_recipients=[leader]
            )
            return True
        else:
            return False
开发者ID:cheesun,项目名称:chees-test,代码行数:28,代码来源:follow.py

示例5: validation_data

    def validation_data(self, contrast=1., small_batch_size = 1000,large_batch_size = 50000):

        parameters = self.network.parameters        
        parameters.batch_size = small_batch_size
        orig_time_data = parameters.time_data
        orig_keep_spikes = parameters.keep_spikes
        #parameters.time_data = True
        #parameters.static_data_control = True
        parameters.keep_spikes = True
        if orig_keep_spikes == False:
            self.network.spike_train = ()
            nout = parameters.M
            for ii in np.arange(self.network.n_layers):
                out_dim = nout[ii]
                self.network.spike_train += (nw.make_shared((parameters.batch_size,
                                                  out_dim,
                                                  parameters.num_iterations)),)
                                                  
        small_bs = self.network.parameters.batch_size        
        batch_size = large_batch_size
        
        if parameters.time_data and not parameters.static_data_control:
            data = Time_Data(os.path.join(os.environ['DATA_PATH'],'vanhateren/whitened_images.h5'),
            1000,
            parameters.batch_size,
            parameters.N,
            parameters.num_frames,
            start=35)     
        else:
            data = Static_Data(os.path.join(os.environ['DATA_PATH'],'vanhateren/whitened_images.h5'),
            1000,
            parameters.batch_size,
            parameters.N,
            start=35)    
            
        self.network.to_gpu()
        activity = Activity(self.network)
        self.big_X = np.zeros((batch_size, parameters.N), dtype='float32')
        self.big_Y = ()
        
        for layer in range(self.network.n_layers):
            self.big_Y += (np.zeros((batch_size, parameters.M[layer]), dtype='float32'),)

        for ii in range(batch_size/small_bs):
            data.make_X(self.network) 
            if contrast != 1.:
                self.network.X.set_value(self.network.X.get_value() *
                                         np.array(contrast, dtype='float32'))
            activity.get_acts()
            
            self.big_X[ii*small_bs:(ii+1)*small_bs,:] = self.network.X.get_value()
            for layer in range(self.network.n_layers):
                self.big_Y[layer][ii*small_bs:(ii+1)*small_bs,:] = self.network.Y[layer].get_value()
        
        self.network.to_cpu()
        self.network.Y = self.big_Y
        self.network.X = self.big_X
        self.network.parameters.time_data = orig_time_data
        self.network.parameters.keep_spikes = orig_keep_spikes
开发者ID:JesseLivezey,项目名称:SAILNet_STDP,代码行数:59,代码来源:plotter.py

示例6: readFile

def readFile (filename, partition) :
    """
    Read files filename and partition and return the correponding work sheet
    """
    Activity.readPartition (partition)
    w = WorkSheet()
    w.read(filename)
    return w
开发者ID:florent-lamiraux,项目名称:work-logging,代码行数:8,代码来源:work_sheet.py

示例7: __init__

    def __init__(self, screen):
        Activity.__init__(self, screen)
        self.wrong_pos = [
                Rect(490, 272, 21, 29),
                Rect(439, 315, 47, 21),
                Rect(435, 355, 34, 29),
                Rect(458, 376, 45, 47),
                Rect(517, 372, 63, 36),
                Rect(614, 370, 37, 41),
                Rect(525, 421, 33, 30),
                Rect(567, 454, 25, 20),
                Rect(510, 473, 34, 33),
                Rect(467, 505, 36, 23),
                Rect(541, 516, 33, 28),
                Rect(639, 432, 53, 45),
                Rect(738, 329, 41, 23),
                Rect(722, 206, 29, 21),
                Rect(713, 176, 33, 20),
                Rect(653, 196, 30, 26),
                Rect(519, 271, 61, 52),
                Rect(583, 290, 24, 22),
                Rect(591, 318, 29, 38),
                Rect(401, 536, 105, 61),
                Rect(720, 248, 74, 33),
                ]

        self.found = 0

        self.screen = screen
        path = os.path.join(constants.data_folder, "backgrounds", 'illustration_020_021.png')
        self.background, rect = common.load_image(path)

        self.title = ("¡Orden en mi habitación!",)
        self.instructions = ("Observa estas dos habitaciones. Una está ordenada",
                "y la otra desordenada: descubre las 21 diferencias y",
                "márcalas con una X en la habitación desordenada")

        self.icons = pygame.sprite.Group()
        self.icons.add([Icons('stop')])

        self.pointer_ = Xs()
        self.pointer = sprite.RenderUpdates([self.pointer_, self.icons])
        self.xs = sprite.RenderUpdates()

        self.xs.draw(self.screen)
        self.pointer.draw(self.screen)

        self.check = sprite.RenderUpdates()
        
        self.room = Rect(403, 129, 393, 467)
        pygame.display.update()
开发者ID:milmazz,项目名称:pygame-salud,代码行数:51,代码来源:room.py

示例8: __init__

 def __init__(self, screen):
     Activity.__init__(self, screen)
     self.close_button = pygame.sprite.RenderUpdates(([Icons('stop')]))
     self.finger = Finger()
     self.cursor = pygame.sprite.RenderUpdates((self.finger))
     self.pos = None
     self.line_start = (0, 0)
     self.draw_color = (0, 0, 0)
     self.line_width = 3
     self.line_end = None
     self.text()
     self.transparent = pygame.Rect(297, 96, 400, 408)
     # Color palette
     self.palette = {}
     self.mk_palette(constants.rgb_colors)
     # Thickness
     self.thickness = {}
     self.mk_thickness()
开发者ID:milmazz,项目名称:pygame-salud,代码行数:18,代码来源:painting.py

示例9: __init__

    def __init__(self, screen):
        Activity.__init__(self, screen)
        self.background = common.load_image(constants.illustration_019)[0]
        words = {
                'saludable': (114, 236),
                'risa': (41, 264),
                'alimentos': (143, 283),
                'agua': (41, 307),
                'descanso': (101, 346),
                'amor': (89, 375),
                'limpieza': (26, 407),
                'deporte': (149, 445),
                'sol': (59, 463),
                'aire': (109, 490),
                'aseo': (55, 514),
                'banarse': (193, 542),
                }

        self.title = ("¡Palabras largas, palabras cortas!",)
        self.instructions = ("Estas palabras están relacionadas con la salud.",
                        "  ",
                        "Arrastra hacia la bolsa roja",
                        "las palabras que tienen",
                        "menos de 5 letras y hacia la",
                        "bolsa azul las que tienen",
                        "más de 5 letras.")
        self.informative_text(self.title, self.instructions)
        self.hand = Hand()
        self.icons = pygame.sprite.Group()
        self.icons.add([Icons('stop')])
        self.words = pygame.sprite.Group()
        self.sprites = pygame.sprite.OrderedUpdates()
        for word, pos in words.items():
            word_ = Word(word, pos)
            self.sprites.add(word_)
            self.words.add(word_)
        self.sprites.add([self.icons, self.hand])
        self.sprites.draw(self.screen)
        self.selected = None
        self.bags = (Bag('cortas', (430, 150, 170, 150), (475, 175, 100, 120)), 
                     Bag('largas', (430, 375, 170, 160), (480, 395, 105, 130)))
                
        return
开发者ID:milmazz,项目名称:pygame-salud,代码行数:43,代码来源:words.py

示例10: __init__

    def __init__(self, window, app, antfile):
        Gtk.ListBoxRow.__init__(self)
        Activity.__init__(self, app, antfile)

        self.window = window

        grid = Gtk.Grid(margin=6)
        grid.set_column_spacing(10)
        self.add(grid)

        self.image = Gtk.Image(icon_name='preferences-system-time-symbolic',
            icon_size=self.ICON_SIZE)

        self.label = Gtk.Label()
        self.label.set_ellipsize(Pango.EllipsizeMode.END)
        self.label.set_valign(Gtk.Align.CENTER)
        self.label.set_halign(Gtk.Align.START)

        self.spinner = Gtk.Spinner()
        self.spinner.set_valign(Gtk.Align.CENTER)
        self.spinner.set_halign(Gtk.Align.END)
        self.spinner.set_hexpand(True)
        self.spinner.set_no_show_all(True)

        self.selector_button = Gtk.CheckButton()
        self.selector_button.set_valign(Gtk.Align.CENTER)
        self.selector_button.set_halign(Gtk.Align.END)
        self.selector_button.set_hexpand(True)
        self.selector_button.set_no_show_all(True)

        grid.attach(self.image, 0, 0, 1, 1)
        grid.attach(self.label, 1, 0, 1, 1)
        grid.attach(self.spinner, 2, 0, 1, 1)
        # don't show spinner yet
        grid.attach(self.selector_button, 3, 0, 1, 1)
        # don't show selector button yet

        if not self.downloaded:
            self.label.set_sensitive(False)
            self.image.set_from_icon_name('dialog-question-symbolic', self.ICON_SIZE)

        self.connect('status-changed', self.status_changed_cb)
        self.status_changed_cb(self, self.status)
开发者ID:jonnylamb,项目名称:fuga,代码行数:43,代码来源:activities.py

示例11: __init__

 def __init__(self, screen):
     Activity.__init__(self, screen)
     self.count = 0
     self.id = ""
     # Change the mouse pointer by a hand
     self.button_down = 0
     self.selection = 0
     self.hand = Hand()
     self.sprites    = pygame.sprite.OrderedUpdates()
     self.pictures   = pygame.sprite.Group() # Picture that can be move
     self.transparent= pygame.sprite.Group() # Picture that cann't be move
     self.icons      = pygame.sprite.Group()
     self.icons.add([Icons('stop')])
     self.transparent.add([ \
       ImagePuzzle(302, 100, 1, "5"), \
       ImagePuzzle(500, 100, 2, "5"), \
       ImagePuzzle(302, 250, 3, "5"), \
       ImagePuzzle(500, 250, 4, "5")]
     )
开发者ID:milmazz,项目名称:pygame-salud,代码行数:19,代码来源:puzzle.py

示例12: _new_activity

    def _new_activity(self, activity_id, tp, room):
        try:
            objid = self._get_next_object_id()
            activity = Activity(self._session_bus, objid, self, tp, room,
                                id=activity_id)
        except Exception:
            # FIXME: catching bare Exception considered harmful
            _logger.debug("Invalid activity:", exc_info=1)
            try:
                del self._activities_by_handle[tp][room]
            except KeyError:
                pass
            return None

        activity.connect("validity-changed",
                         self._activity_validity_changed_cb)
        activity.connect("disappeared", self._activity_disappeared_cb)
        self._activities_by_id[activity_id] = activity
        self._activities_by_handle[tp][room] = activity
        return activity
开发者ID:tchx84,项目名称:debian-pkg-sugar-presence,代码行数:20,代码来源:presenceservice.py

示例13: append_extra

    def append_extra(self, trs):
        """
        Append extra tiers in trs: Activity and PhnTokAlign.

        """
        tokenalign = trs.Find("TokensAlign")
        if tokenalign is None:
            self.print_message("No time-aligned tokens found. No extra tier can be generated.", indent=2, status=WARNING_ID)
            return trs

        # PhnTokAlign tier
        if self._options['phntok'] is True:
            try:
                phonalign = trs.Find("PhonAlign")
                tier = self.phntokalign_tier(phonalign,tokenalign)
                trs.Append(tier)
                trs.GetHierarchy().addLink("TimeAssociation", tokenalign, tier)
            except Exception as e:
                self.print_message("PhnTokAlign generation: %s"%str(e), indent=2, status=WARNING_ID)

        # Activity tier
        if self._options['activity'] is True or self._options['activityduration']:
            try:
                activity = Activity( trs )
                tier = activity.get_tier()
                if self._options['activity'] is True:
                    trs.Append(tier)
                    trs.GetHierarchy().addLink("TimeAlignment", tokenalign, tier)

                if self._options['activityduration'] is True:
                    dtier = tier.Copy()
                    dtier.SetName( "ActivityDuration" )
                    trs.Append(dtier)
                    for a in dtier:
                        d = a.GetLocation().GetDuration().GetValue()
                        a.GetLabel().SetValue( '%.3f' % d )

            except Exception as e:
                self.print_message("Activities generation: %s"%str(e), indent=2, status=WARNING_ID)

        return trs
开发者ID:brigittebigi,项目名称:sppas,代码行数:41,代码来源:sppasalign.py

示例14: remove_follower

    def remove_follower(leader, follower):
        follower_id = follower.key().id()
        existing = (
            Follow.all()
            .ancestor(leader)
            .filter("leader_id =", leader.key().id())
            .filter("follower_ids =", follower_id)
            .get()
        )
        if not existing:
            return False
        existing.follower_ids.remove(follower_id)
        existing.put()
        # do dependent index
        index = existing.get_follow_index()
        for user_id in follower.all_user_ids:
            index.remove_follower(user_id)
        index.put()
        from activity import Activity

        Activity.create("<actor>|stopped following|<target>", actor=follower, target=leader, extra_recipients=[leader])
        return True
开发者ID:cheesun,项目名称:chees-test,代码行数:22,代码来源:follow.py

示例15: __init__

 def __init__(self, screen):
     Activity.__init__(self, screen)
     """change the mouse pointer by a hand"""
     self.button_down = 0
     self.rectList = [ 
             pygame.Rect(311, 91, 158, 51),
             pygame.Rect(546, 414, 67, 121),
             pygame.Rect(157, 358, 72, 109),
             ]
     self.sprites = pygame.sprite.OrderedUpdates()
     self.icons = pygame.sprite.Group()
     self.icons.add([Icons('stop')])
     image_check = image_normal = os.path.join(constants.icons_folder,\
             "check.png")
     self.checkImage, self.checkRect = common.load_image\
       (image_check)
     self.hand = Hand()
     self.tex_info = {
         'title': ["Una boca bien sana", None],
         'instructions' : [["Selecciona aquellos objetos", \
                         "que son necesarios para mantener tu boca sana"], None]
     }
开发者ID:milmazz,项目名称:pygame-salud,代码行数:22,代码来源:select.py


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