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Python Simulator.getDistanceToSceneGoal方法代码示例

本文整理汇总了Python中Simulator.Simulator.getDistanceToSceneGoal方法的典型用法代码示例。如果您正苦于以下问题:Python Simulator.getDistanceToSceneGoal方法的具体用法?Python Simulator.getDistanceToSceneGoal怎么用?Python Simulator.getDistanceToSceneGoal使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Simulator.Simulator的用法示例。


在下文中一共展示了Simulator.getDistanceToSceneGoal方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: SimulatedLucy

# 需要导入模块: from Simulator import Simulator [as 别名]
# 或者: from Simulator.Simulator import getDistanceToSceneGoal [as 别名]

#.........这里部分代码省略.........

            if jointExecutedCounter < jointsQty - 1:
                error = self.sim.setJointPositionNonBlock(self.clientID, joint, angleAX.toVrep()) or error
            else:
                ###self.moveHelperArm()
                error = self.sim.resumePauseSim(self.clientID) or error
                error = self.sim.setJointPosition(self.clientID, joint, angleAX.toVrep()) or error

            jointExecutedCounter += 1
            self.updateLucyPosition()

        self.poseExecuted = self.poseExecuted + self.getPosesExecutedByStepQty()
        #if error:
        #    raise VrepException("error excecuting a pose", error)

    def executeRawPose(self, pose):
        error = False
        #Above's N joints will be received and set on the V-REP side at the same time

        jointsQty = len(self.RobotImplementedJoints)
        jointExecutedCounter=0

        error = self.sim.pauseSim(self.clientID) or error
        for joint in self.RobotImplementedJoints:
            angle = pose.getValue(joint)
            #print "setting joint: ", joint, " to value: ", angle

            if jointExecutedCounter < jointsQty - 1:
                error = self.sim.setJointPositionNonBlock(self.clientID, joint, angle) or error
            else:
                error = self.sim.resumePauseSim(self.clientID) or error
                error = self.sim.setJointPosition(self.clientID, joint, angle) or error

            jointExecutedCounter += 1
            self.updateLucyPosition()
            print "distance traveled: ", self.distance
        self.poseExecuted = self.poseExecuted + self.getPosesExecutedByStepQty()

    def getFrame(self):
        error = False
        pose = {}
        dontSupportedJoints = self.sysConf.getVrepNotImplementedBioloidJoints()
        if (self.jointHandleCachePopulated == False): 
            self.sim.populateJointHandleCache(self.clientID)
            self.jointHandleCachePopulated = True
        error = self.sim.pauseSim(self.clientID) or error
        for joint in self.joints:
            if joint not in dontSupportedJoints: #actual model of vrep bioloid don't support this joints
                errorGetJoint, value = self.sim.getJointPositionNonBlock(self.clientID, joint, self.firstCallGetFrame)
                error = error or errorGetJoint 
                pose[joint] = 150 - value * 60

        self.firstCallGetFrame = False
        error = self.sim.resumePauseSim(self.clientID) or error
        #if error:
        #    raise VrepException("error geting a frame", error)
        return error, pose
    
    def angle(self,v):
        if v.imag >=0:
            resAngle = angle(v, True) #angle second argument is for operate with degrees instead of radians
        else:
            resAngle = 180+angle(-v, True) #angle second argument is for operate with degrees instead of radians
        return resAngle

    def updateLucyPosition(self):
        if self.stop == False:
            self.time = time.time() - self.startTime
            error, distToGoal = self.sim.getDistanceToSceneGoal()
            if not error:
                distTravelToGoal = 1.0 - distToGoal
                if distTravelToGoal < 0:
                    self.distance = 0
                else:
                    self.distance = distTravelToGoal
            else:
                print "*****************************************ERROR CALCULATING DIST TO GOAL IN Lucy:updateLucyPosition"

    def stopLucy(self):
        self.stop = True
        self.updateLucyPosition()
        self.sim.finishSimulation(self.clientID)
            
    def isLucyUp(self):
        error, up = self.sim.isRobotUp(self.clientID)
        if error:
            #raise VrepException("error consulting if lucy is up", error)
            return False
        return up

    def moveHelperArm(self):
        error = False
        armDistanceStep = self.distance - self.distanceBeforMoveArmLastCall
        if armDistanceStep > 0:
            self.armDistance = self.armDistance + armDistanceStep
            #error = self.sim.pauseSim(self.clientID) or error
            error = self.sim.moveHelperArm(armDistanceStep) or error
            #error = self.sim.resumePauseSim(self.clientID) or error
            self.distanceBeforMoveArmLastCall = self.distance
        return error
开发者ID:aguirrea,项目名称:lucy,代码行数:104,代码来源:Lucy.py


注:本文中的Simulator.Simulator.getDistanceToSceneGoal方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。