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Python QGraphicsTextItem.boundingRect方法代码示例

本文整理汇总了Python中PyQt5.QtWidgets.QGraphicsTextItem.boundingRect方法的典型用法代码示例。如果您正苦于以下问题:Python QGraphicsTextItem.boundingRect方法的具体用法?Python QGraphicsTextItem.boundingRect怎么用?Python QGraphicsTextItem.boundingRect使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PyQt5.QtWidgets.QGraphicsTextItem的用法示例。


在下文中一共展示了QGraphicsTextItem.boundingRect方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: createImage

# 需要导入模块: from PyQt5.QtWidgets import QGraphicsTextItem [as 别名]
# 或者: from PyQt5.QtWidgets.QGraphicsTextItem import boundingRect [as 别名]
    def createImage(self, transform):
        if self.type == DemoTextItem.DYNAMIC_TEXT:
            return None

        sx = min(transform.m11(), transform.m22())
        sy = max(transform.m22(), sx)

        textItem = QGraphicsTextItem()
        textItem.setHtml(self.text)
        textItem.setTextWidth(self.textWidth)
        textItem.setFont(self.font)
        textItem.setDefaultTextColor(self.textColor)
        textItem.document().setDocumentMargin(2)

        w = textItem.boundingRect().width()
        h = textItem.boundingRect().height()
        image = QImage(int(w * sx), int(h * sy),
                QImage.Format_ARGB32_Premultiplied)
        image.fill(QColor(0, 0, 0, 0).rgba())
        painter = QPainter(image)
        painter.scale(sx, sy)
        style = QStyleOptionGraphicsItem()
        textItem.paint(painter, style, None)

        return image
开发者ID:death-finger,项目名称:Scripts,代码行数:27,代码来源:demotextitem.py

示例2: ActionItem

# 需要导入模块: from PyQt5.QtWidgets import QGraphicsTextItem [as 别名]
# 或者: from PyQt5.QtWidgets.QGraphicsTextItem import boundingRect [as 别名]
class ActionItem(GraphicsItem):
    def __init__(self, model_item: SimulatorItem, parent=None):
        super().__init__(model_item=model_item, parent=parent)

        self.setFlag(QGraphicsTextItem.ItemIsPanel, True)

        self.text = QGraphicsTextItem(self)
        self.text.setFont(self.font)

    def update_flags(self):
        if self.scene().mode == 0:
            self.set_flags(is_selectable=True, is_movable=True, accept_hover_events=True, accept_drops=True)

    def update_position(self, x_pos, y_pos):
        self.setPos(x_pos, y_pos)
        start_x = (self.scene().items_width() - self.labels_width()) / 2
        self.number.setPos(start_x, 0)
        start_x += self.number.boundingRect().width()
        self.text.setPos(start_x, 0)

        width = self.scene().items_width()
        self.prepareGeometryChange()
        self.bounding_rect = QRectF(0, 0, width, self.childrenBoundingRect().height() + 5)

    def labels_width(self):
        width = self.number.boundingRect().width()
        width += self.text.boundingRect().width()
        return width
开发者ID:jopohl,项目名称:urh,代码行数:30,代码来源:ActionItem.py

示例3: ParticipantItem

# 需要导入模块: from PyQt5.QtWidgets import QGraphicsTextItem [as 别名]
# 或者: from PyQt5.QtWidgets.QGraphicsTextItem import boundingRect [as 别名]
class ParticipantItem(QGraphicsItem):
    def __init__(self, model_item: Participant, parent=None):
        super().__init__(parent)

        self.model_item = model_item

        self.text = QGraphicsTextItem(self)

        self.line = QGraphicsLineItem(self)
        self.line.setPen(QPen(Qt.darkGray, 1, Qt.DashLine, Qt.RoundCap, Qt.RoundJoin))

        self.refresh()

    def update_position(self, x_pos=-1, y_pos=-1):
        if x_pos == -1:
            x_pos = self.x_pos()

        if y_pos == -1:
            y_pos = self.line.line().y2()

        self.text.setPos(x_pos - (self.text.boundingRect().width() / 2), 0)
        self.line.setLine(x_pos, 30, x_pos, y_pos)

    def x_pos(self):
        return self.line.line().x1()

    def width(self):
        return self.boundingRect().width()

    def refresh(self):
        self.text.setPlainText("?" if not self.model_item else self.model_item.shortname)
        if hasattr(self.model_item, "simulate") and self.model_item.simulate:
            font = QFont()
            font.setBold(True)
            self.text.setFont(font)
            self.text.setDefaultTextColor(Qt.darkGreen)
            self.line.setPen(QPen(Qt.darkGreen, 2, Qt.SolidLine, Qt.RoundCap, Qt.RoundJoin))
        else:
            self.text.setFont(QFont())
            self.text.setDefaultTextColor(constants.LINECOLOR)
            self.line.setPen(QPen(Qt.darkGray, 1, Qt.DashLine, Qt.RoundCap, Qt.RoundJoin))

    def boundingRect(self):
        return self.childrenBoundingRect()

    def paint(self, painter, option, widget):
        pass
开发者ID:jopohl,项目名称:urh,代码行数:49,代码来源:ParticipantItem.py

示例4: Edge

# 需要导入模块: from PyQt5.QtWidgets import QGraphicsTextItem [as 别名]
# 或者: from PyQt5.QtWidgets.QGraphicsTextItem import boundingRect [as 别名]

#.........这里部分代码省略.........
    @property
    def end_point(self):
        ''' Compute connection end point - redefine in subclasses '''
        return self.mapFromScene(*self.edge['end']) \
               if self.edge.get('end') else None

    def bezier_set_visible(self, visible=True):
        ''' Display or hide the edge control points '''
        self.bezier_visible = visible
        for group in self.bezier[1:]:
            for ctrl_point in group:
                if visible:
                    ctrl_point.show()
                else:
                    ctrl_point.hide()
        if visible:
            self.end_connection.show()
            self.source_connection.show()
        else:
            self.end_connection.hide()
            self.source_connection.hide()
        self.update()

    def mousePressEvent(self, event):
        ''' On a mouse click, display the control points '''
        self.bezier_set_visible(True)

  # pylint: disable=R0914
    def reshape(self):
        ''' Update the shape of the edge (redefined function) '''
        path = QPainterPath()
        # If there is a starting point, draw a line to the first curve point
        if self.start_point:
            path.moveTo(self.source_connection.center)
            path.lineTo(self.bezier[0])
        else:
            path.moveTo(self.source_connection.center)
        # Loop over the curve points:
        for group in self.bezier[1:]:
            path.cubicTo(*[point.center for point in group])

        # If there is an ending point, draw a line to it
        if self.end_point:
            path.lineTo(self.end_connection.center)

        end_point = path.currentPosition()
        arrowhead = self.angle_arrow(path)
        path.lineTo(arrowhead[0])
        path.moveTo(end_point)
        path.lineTo(arrowhead[1])
        path.moveTo(end_point)
        try:
            # Add the transition label, if any (none for the START edge)
            font = QFont('arial', pointSize=8)
            metrics = QFontMetrics(font)
            label = self.edge.get('label', '')
            lines = label.split('\n')
            width = metrics.width(max(lines)) # longest line
            height = metrics.height() * len(lines)
            # lp is the position of the center of the text
            pos = self.mapFromScene(*self.edge['lp'])
            if not self.text_label:
                self.text_label = QGraphicsTextItem(
                                 self.edge.get('label', ''), parent=self)
            self.text_label.setX(pos.x() - width / 2)
            self.text_label.setY(pos.y() - height / 2)
            self.text_label.setFont(font)
            # Make horizontal center alignment, as dot does
            self.text_label.setTextWidth(self.text_label.boundingRect().width())
            fmt = QTextBlockFormat()
            fmt.setAlignment(Qt.AlignHCenter)
            cursor = self.text_label.textCursor()
            cursor.select(QTextCursor.Document)
            cursor.mergeBlockFormat(fmt)
            cursor.clearSelection()
            self.text_label.setTextCursor(cursor)
            self.text_label.show()
        except KeyError:
            # no label
            pass
        self.setPath(path)

    def __str__(self):
        ''' user-friendly information about the edge coordinates '''
        return('Edge between ' + self.edge['source'].name + ' and ' +
                self.edge['target'].name + str(self.edge['spline'][0]))

    def paint(self, painter, option, widget):
        ''' Apply anti-aliasing to Edge Connections '''
        painter.setRenderHint(QPainter.Antialiasing, True)
        super(Edge, self).paint(painter, option, widget)
        # Draw lines between connection points, if visible
        if self.bezier_visible:
            painter.setPen(
                    QPen(Qt.lightGray, 0, Qt.SolidLine))
            painter.setBrush(Qt.NoBrush)
            points_flat = [point.center
                           for sub1 in self.bezier[1:] for point in sub1]
            painter.drawPolyline([self.source_connection.center]
                                  + points_flat + [self.end_connection.center])
开发者ID:examon,项目名称:opengeode,代码行数:104,代码来源:Connectors.py

示例5: QGraphicsScene

# 需要导入模块: from PyQt5.QtWidgets import QGraphicsTextItem [as 别名]
# 或者: from PyQt5.QtWidgets.QGraphicsTextItem import boundingRect [as 别名]
    textItem.setHtml(
        '<font color="white"><b>Stickman</b>'
        "<p>"
        "Tell the stickman what to do!"
        "</p>"
        "<p><i>"
        '<li>Press <font color="purple">J</font> to make the stickman jump.</li>'
        '<li>Press <font color="purple">D</font> to make the stickman dance.</li>'
        '<li>Press <font color="purple">C</font> to make him chill out.</li>'
        '<li>When you are done, press <font color="purple">Escape</font>.</li>'
        "</i></p>"
        "<p>If he is unlucky, the stickman will get struck by lightning, and never jump, dance or chill out again."
        "</p></font>"
    )

    w = textItem.boundingRect().width()
    stickManBoundingRect = stickMan.mapToScene(stickMan.boundingRect()).boundingRect()
    textItem.setPos(-w / 2.0, stickManBoundingRect.bottom() + 25.0)

    scene = QGraphicsScene()
    scene.addItem(stickMan)
    scene.addItem(textItem)
    scene.setBackgroundBrush(Qt.black)

    view = GraphicsView()
    view.setRenderHints(QPainter.Antialiasing)
    view.setTransformationAnchor(QGraphicsView.NoAnchor)
    view.setScene(scene)
    view.show()
    view.setFocus()
开发者ID:Magdno1,项目名称:Arianrhod,代码行数:32,代码来源:stickman.py

示例6: MessageItem

# 需要导入模块: from PyQt5.QtWidgets import QGraphicsTextItem [as 别名]
# 或者: from PyQt5.QtWidgets.QGraphicsTextItem import boundingRect [as 别名]
class MessageItem(GraphicsItem):
    def __init__(self, model_item: SimulatorMessage, parent=None):
        assert isinstance(model_item, SimulatorMessage)
        super().__init__(model_item=model_item, parent=parent)

        self.setFlag(QGraphicsItem.ItemIsPanel, True)
        self.arrow = MessageArrowItem(self)

        self.repeat_text = QGraphicsTextItem(self)
        self.repeat_text.setFont(self.font)

    def update_flags(self):
        if self.scene().mode == 0:
            self.set_flags(is_selectable=True, is_movable=True, accept_hover_events=True, accept_drops=True)

    def width(self):
        labels = self.labels()
        width = self.number.boundingRect().width()
        # width += 5
        width += sum([lbl.boundingRect().width() for lbl in labels])
        width += 5 * (len(labels) - 1)
        width += self.repeat_text.boundingRect().width()

        return width

    def refresh(self):
        self.repeat_text.setPlainText("(" + str(self.model_item.repeat) + "x)" if self.model_item.repeat > 1 else "")

    def labels(self):
        self.refresh_unlabeled_range_marker()
        unlabeled_range_items = [uri for uri in self.childItems() if isinstance(uri, UnlabeledRangeItem)]
        result = []

        start = 0
        i = 0

        message = self.model_item

        if len(message) and not message.message_type:
            result.append(unlabeled_range_items[0])
        else:
            for lbl in message.message_type:
                if lbl.start > start:
                    result.append(unlabeled_range_items[i])
                    i += 1

                result.append(self.scene().model_to_scene(lbl))
                start = lbl.end

            if start < len(message):
                result.append(unlabeled_range_items[i])

        return result

    def refresh_unlabeled_range_marker(self):
        msg = self.model_item

        urm = [item for item in self.childItems() if isinstance(item, UnlabeledRangeItem)]

        if len(msg):
            num_unlabeled_ranges = len(msg.message_type.unlabeled_ranges)

            if msg.message_type and msg.message_type[-1].end >= len(msg):
                num_unlabeled_ranges -= 1
        else:
            num_unlabeled_ranges = 0

        if len(urm) < num_unlabeled_ranges:
            for i in range(num_unlabeled_ranges - len(urm)):
                UnlabeledRangeItem(self)
        else:
            for i in range(len(urm) - num_unlabeled_ranges):
                self.scene().removeItem(urm[i])

    def update_position(self, x_pos, y_pos):
        labels = self.labels()
        self.setPos(QPointF(x_pos, y_pos))

        p_source = self.mapFromItem(self.source.line, self.source.line.line().p1())
        p_destination = self.mapFromItem(self.destination.line, self.destination.line.line().p1())

        arrow_width = abs(p_source.x() - p_destination.x())

        start_x = min(p_source.x(), p_destination.x())
        start_x += (arrow_width - self.width()) / 2
        start_y = 0

        self.number.setPos(start_x, start_y)
        start_x += self.number.boundingRect().width()

        for label in labels:
            label.setPos(start_x, start_y)
            start_x += label.boundingRect().width() + 5

        self.repeat_text.setPos(start_x, start_y)

        if labels:
            start_y += labels[0].boundingRect().height() + 5
        else:
            start_y += 26
#.........这里部分代码省略.........
开发者ID:jopohl,项目名称:urh,代码行数:103,代码来源:MessageItem.py

示例7: RuleConditionItem

# 需要导入模块: from PyQt5.QtWidgets import QGraphicsTextItem [as 别名]
# 或者: from PyQt5.QtWidgets.QGraphicsTextItem import boundingRect [as 别名]
class RuleConditionItem(GraphicsItem):
    def __init__(self, model_item: SimulatorRuleCondition, parent=None):
        assert isinstance(model_item, SimulatorRuleCondition)
        super().__init__(model_item=model_item, parent=parent)

        self.number.setFont(self.font_bold)

        self.text = QGraphicsTextItem(self)
        self.text.setPlainText(self.model_item.type.value)
        self.text.setFont(self.font_bold)

        self.desc = QGraphicsTextItem(self)
        self.desc.setFont(self.font)

    def update_flags(self):
        if self.scene().mode == 0:
            self.set_flags(is_selectable=True, accept_hover_events=True, accept_drops=True)
        else:
            self.set_flags(is_selectable=True, accept_hover_events=True)

    def labels_width(self):
        return max(self.number.boundingRect().width() + self.text.boundingRect().width(),
                   self.desc.boundingRect().width())

    def refresh(self):
        if len(self.model_item.condition):
            if len(self.model_item.condition) > 20:
                self.desc.setPlainText(self.model_item.condition[:20] + "...")
            else:
                self.desc.setPlainText(self.model_item.condition)
        elif self.model_item.type != ConditionType.ELSE:
            self.desc.setPlainText("<Condition>")

    def update_position(self, x_pos, y_pos):
        self.setPos(x_pos, y_pos)

        start_y = 0
        start_x = ((self.scene().items_width() + 40) - (
                    self.number.boundingRect().width() + self.text.boundingRect().width())) / 2
        self.number.setPos(start_x, start_y)
        start_x += self.number.boundingRect().width()
        self.text.setPos(start_x, start_y)
        start_y += round(self.number.boundingRect().height())
        start_x = ((self.scene().items_width() + 40) - self.desc.boundingRect().width()) / 2
        self.desc.setPos(start_x, start_y)

        if self.model_item.type != ConditionType.ELSE:
            start_y += round(self.desc.boundingRect().height())

        start_y += 5

        for child in self.get_scene_children():
            child.update_position(20, start_y)
            start_y += round(child.boundingRect().height())

        width = self.scene().items_width()
        self.prepareGeometryChange()
        self.bounding_rect = QRectF(0, 0, width + 40, self.childrenBoundingRect().height() + 5)

    def update_drop_indicator(self, pos):
        rect = self.boundingRect()

        if pos.y() - rect.top() < rect.height() / 3:
            self.drop_indicator_position = QAbstractItemView.AboveItem
        elif rect.bottom() - pos.y() < rect.height() / 3:
            self.drop_indicator_position = QAbstractItemView.BelowItem
        else:
            self.drop_indicator_position = QAbstractItemView.OnItem

        self.update()

    def paint(self, painter, option, widget):
        if self.scene().mode == 1:
            self.setOpacity(1 if self.model_item.logging_active else 0.3)

        painter.setOpacity(constants.SELECTION_OPACITY)

        if self.hover_active or self.isSelected():
            painter.setBrush(constants.SELECTION_COLOR)
        elif not self.is_valid():
            painter.setBrush(QColor(255, 0, 0, 150))
        else:
            painter.setBrush(QColor.fromRgb(204, 204, 204, 255))

        height = self.number.boundingRect().height()

        if self.model_item.type != ConditionType.ELSE:
            height += self.desc.boundingRect().height()

        painter.drawRect(QRectF(0, 0, self.boundingRect().width(), height))

        painter.setBrush(Qt.NoBrush)
        painter.drawRect(self.boundingRect())

        if self.drag_over:
            self.paint_drop_indicator(painter)

    def paint_drop_indicator(self, painter):
        painter.setPen(QPen(Qt.darkRed, 2, Qt.SolidLine))
        painter.setBrush(Qt.NoBrush)
#.........这里部分代码省略.........
开发者ID:jopohl,项目名称:urh,代码行数:103,代码来源:RuleItem.py

示例8: Node

# 需要导入模块: from PyQt5.QtWidgets import QGraphicsTextItem [as 别名]
# 或者: from PyQt5.QtWidgets.QGraphicsTextItem import boundingRect [as 别名]

#.........这里部分代码省略.........
            beziercpy = self.bezier[:]
            for bezier in beziercpy:
                bezier.iostart.bezier.remove(bezier)
                bezier.ioend.bezier.remove(bezier)
                self.parent.parent.scene.removeItem(bezier)

    def __init__(self, parent, nodedata=None, id=None):
        if nodedata is None:
            raise ValueError("Nodetype must not be 'None'")

        self.nodedata = nodedata

        self.parent = parent
        self.width = 32
        self.height = 0
        super().__init__(-self.width / 2, -self.height / 2, self.width, self.height)

        self.setAcceptHoverEvents(True)
        self.setFlag(QGraphicsItem.ItemIsSelectable, True)

        self.extraNodeData = {}

        if id is not None:
            self.id = id
        else:
            self.id = uuid.uuid4().hex    # Random ID to identify node

        self.nodebrush = QBrush(QColor(100, 100, 100, 255))
        self.setBrush(self.nodebrush)

        # Node Title
        self.nodetitle = self.nodedata.name
        self.nodetitleTextItem = QGraphicsTextItem(self.nodetitle, self)
        self.width = max(self.width, self.nodetitleTextItem.boundingRect().width())
        self.height += self.nodetitleTextItem.boundingRect().height()

        # Create all the text items for the IO
        self.inputTextItems = []
        self.outputTextItems = []
        for i in range(max(len(self.nodedata.inputDefs), len(self.nodedata.outputDefs))):
            linewidth = 0
            lineheight = 0
            try:
                self.inputTextItems.append(QGraphicsTextItem(self.nodedata.inputDefs[i][0], self))
                linewidth += self.inputTextItems[i].boundingRect().width()
                lineheight = max(lineheight, self.inputTextItems[i].boundingRect().height())
            except IndexError:
                pass

            try:
                self.outputTextItems.append(QGraphicsTextItem(self.nodedata.outputDefs[i][0], self))
                linewidth += self.outputTextItems[i].boundingRect().width()
                lineheight = max(lineheight, self.outputTextItems[i].boundingRect().height())
            except IndexError:
                pass

            linewidth += 12  # Keep atleast 12px distance between the input and output text
            self.width = max(self.width, linewidth)
            self.height += lineheight

        # Set correct positions for all text items
        self.nodetitleTextItem.setPos(-self.width / 2, -self.height / 2)

        self.inputIO = []
        heightPointer = 0
        for i in range(max(len(self.nodedata.inputDefs), len(self.nodedata.outputDefs))):
开发者ID:DrLuke,项目名称:gpnshader,代码行数:70,代码来源:sheetview.py


注:本文中的PyQt5.QtWidgets.QGraphicsTextItem.boundingRect方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。