本文整理汇总了Python中PathScripts.PathGeom.PathGeom.xy方法的典型用法代码示例。如果您正苦于以下问题:Python PathGeom.xy方法的具体用法?Python PathGeom.xy怎么用?Python PathGeom.xy使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PathScripts.PathGeom.PathGeom
的用法示例。
在下文中一共展示了PathGeom.xy方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: isValidTagStartIntersection
# 需要导入模块: from PathScripts.PathGeom import PathGeom [as 别名]
# 或者: from PathScripts.PathGeom.PathGeom import xy [as 别名]
def isValidTagStartIntersection(self, edge, i):
if PathGeom.pointsCoincide(i, edge.valueAt(edge.LastParameter)):
return False
p1 = edge.valueAt(edge.FirstParameter)
p2 = edge.valueAt(edge.LastParameter)
if PathGeom.pointsCoincide(PathGeom.xy(p1), PathGeom.xy(p2)):
# if this vertical goes up, it can't be the start of a tag intersection
if p1.z < p2.z:
return False
return True
示例2: isStrut
# 需要导入模块: from PathScripts.PathGeom import PathGeom [as 别名]
# 或者: from PathScripts.PathGeom.PathGeom import xy [as 别名]
def isStrut(self, edge):
p1 = PathGeom.xy(edge.valueAt(edge.FirstParameter))
p2 = PathGeom.xy(edge.valueAt(edge.LastParameter))
return PathGeom.pointsCoincide(p1, p2)
示例3: createRampMethod2
# 需要导入模块: from PathScripts.PathGeom import PathGeom [as 别名]
# 或者: from PathScripts.PathGeom.PathGeom import xy [as 别名]
def createRampMethod2(self, rampedges, p0, projectionlen, rampangle):
"""
This method generates ramp with following pattern:
1. Start from the original startpoint of the plunge
2. Calculate the distance on the path which is needed to implement the ramp
and travel that distance while maintaining start depth
3. Start ramping while travelling the original path backwards until reaching the
original plunge end point
4. Continue with the original path
"""
outedges = []
rampremaining = projectionlen
curPoint = p0 # start from the upper point of plunge
if PathGeom.pointsCoincide(PathGeom.xy(p0), PathGeom.xy(rampedges[-1].valueAt(rampedges[-1].LastParameter))):
PathLog.debug("The ramp forms a closed wire, needless to move on original Z height")
else:
for i, redge in enumerate(rampedges):
if redge.Length >= rampremaining:
# this edge needs to be split
p1 = self.getSplitPoint(redge, rampremaining)
splitEdge = PathGeom.splitEdgeAt(redge, p1)
PathLog.debug("Got split edges with lengths: {}, {}".format(splitEdge[0].Length, splitEdge[1].Length))
# ramp starts at the last point of first edge
p1 = splitEdge[0].valueAt(splitEdge[0].LastParameter)
p1.z = p0.z
outedges.append(self.createRampEdge(splitEdge[0], curPoint, p1))
# now we have reached the beginning of the ramp.
# start that by going to the beginning of this splitEdge
deltaZ = splitEdge[0].Length / math.tan(math.radians(rampangle))
newPoint = FreeCAD.Base.Vector(splitEdge[0].valueAt(splitEdge[0].FirstParameter).x, splitEdge[0].valueAt(splitEdge[0].FirstParameter).y, p1.z - deltaZ)
outedges.append(self.createRampEdge(splitEdge[0], p1, newPoint))
curPoint = newPoint
elif i == len(rampedges) - 1:
# last ramp element but still did not reach the full length?
# Probably a rounding issue on floats.
# Lets start the ramp anyway
p1 = redge.valueAt(redge.LastParameter)
p1.z = p0.z
outedges.append(self.createRampEdge(redge, curPoint, p1))
# and go back that edge
deltaZ = redge.Length / math.tan(math.radians(rampangle))
newPoint = FreeCAD.Base.Vector(redge.valueAt(redge.FirstParameter).x, redge.valueAt(redge.FirstParameter).y, p1.z - deltaZ)
outedges.append(self.createRampEdge(redge, p1, newPoint))
curPoint = newPoint
else:
# we are travelling on start depth
newPoint = FreeCAD.Base.Vector(redge.valueAt(redge.LastParameter).x, redge.valueAt(redge.LastParameter).y, p0.z)
outedges.append(self.createRampEdge(redge, curPoint, newPoint))
curPoint = newPoint
rampremaining = rampremaining - redge.Length
# the last edge got handled previously
rampedges.pop()
# ramp backwards to the plunge position
for i, redge in enumerate(reversed(rampedges)):
deltaZ = redge.Length / math.tan(math.radians(rampangle))
newPoint = FreeCAD.Base.Vector(redge.valueAt(redge.FirstParameter).x, redge.valueAt(redge.FirstParameter).y, curPoint.z - deltaZ)
if i == len(rampedges) - 1:
# make sure that the last point of the ramps ends to the original position
newPoint = redge.valueAt(redge.FirstParameter)
outedges.append(self.createRampEdge(redge, curPoint, newPoint))
curPoint = newPoint
return outedges