本文整理汇总了Python中GUI.Window.become_target方法的典型用法代码示例。如果您正苦于以下问题:Python Window.become_target方法的具体用法?Python Window.become_target怎么用?Python Window.become_target使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GUI.Window
的用法示例。
在下文中一共展示了Window.become_target方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: open_pick_player_window
# 需要导入模块: from GUI import Window [as 别名]
# 或者: from GUI.Window import become_target [as 别名]
#.........这里部分代码省略.........
# ========== Tool Button Declarations ==========
attribute_btn = Button("Add Search Attribute")
sort_btn = Button("Add Sort Attribute")
reset_btn = Button("Reset Results")
# ========== Action Button Functions ==========
def start_btn_func():
# Search - if no attribute selected, return all
if len(attr_dict) == 0:
search_results = db_dict[p_db_radio_group.value][1]
else:
search_results = db_dict[p_db_radio_group.value][1].search(attr_dict)
search_results = PlayerDB.PlayerDB(search_results)
# Sort - if no attribute selected, use rating
if len(attr_list) == 0:
search_results.sort(['rating'], sort_order_radio_group.value)
else:
search_results.sort(attr_list, sort_order_radio_group.value)
# Get attributes list and avoid duplicates
attributes_list = []
for attr in attr_list:
if attributes_list.count(attr) == 0:
attributes_list.append(attr)
for attr_key in attr_dict.iterkeys():
if attributes_list.count(attr_key) == 0:
attributes_list.append(attr_key)
display_players(search_results, attributes_list, (0, num_results))
win_pick_player.become_target()
def back_btn_func():
win_pick_player.hide()
win_previous.show()
# ========== Tool Button Functions ==========
def attribute_btn_func():
# Delete results
del settings['messages']['results'][:]
# Set type argument
attr_type = 'player_search'
# Open new window and close current window
win_pick_player.hide()
AddAttribute.open_attribute_window(win_pick_player.x, win_pick_player.y, db_dict,
attr_dict, attr_list, attr_type, settings)
def sort_btn_func():
# Delete results
del settings['messages']['results'][:]
# Set type argument
attr_type = 'player_sort'
# Open new window and close current window
win_pick_player.hide()
AddAttribute.open_attribute_window(win_pick_player.x, win_pick_player.y, db_dict,
attr_dict, attr_list, attr_type, settings)
def reset_btn_func():
# Remove messages off page