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Python Action.Action类代码示例

本文整理汇总了Python中Action.Action的典型用法代码示例。如果您正苦于以下问题:Python Action类的具体用法?Python Action怎么用?Python Action使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了Action类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: __init__

	def __init__(self, nodeName, imageName, node, newText):
		Action.__init__(self, node.documentOwner)
		self.nodeName = nodeName
		self.imageName = imageName
		self.node = node
		self.newText = newText
		self.oldText = self.node.GetText()
开发者ID:nsmoooose,项目名称:csp,代码行数:7,代码来源:ModifyXmlAction.py

示例2: makeMove

  def makeMove(self):
    possibleActions = []
    # add possible PLAYs, DISCARDs
    for cardPos in range(0, len(self.agentStates[self].getCards())):
      possibleActions.append(Action.createPlayAction(self,cardPos))
      possibleActions.append(Action.createDiscardAction(self,cardPos))
    # add possible HINTs
    if self.gameState.getHintsRemaining():
      for key in self.agentStates:
        # can't hint myself
        if self is key:
          continue
        else:
          objectAgent = key
          colors = {}
          numbers = {}
          for cardPos in range(0, self.agentStates[key].getNumCards()):
            card = self.agentStates[key].getCard(cardPos)
            color = card.getColor()
            if not color in colors:
              colors[color] = []
            colors[color].append(cardPos)
            number = card.getNumber()
            if not number in numbers:
              numbers[number] = []
            numbers[number].append(cardPos)
          for key in colors:
            possibleActions.append(Action.createHintAction(self,objectAgent,Hint.createColorHint(colors[key],key)))
          for key in numbers:
            possibleActions.append(Action.createHintAction(self,objectAgent,Hint.createNumberHint(numbers[key],key)))

    move = random.choice(possibleActions)
    return move
开发者ID:alltheagents,项目名称:hanabi,代码行数:33,代码来源:Agent.py

示例3: get_opening_bet_action

 def get_opening_bet_action(self, request, game, hand_state):
     """Get Action in response to open bet request"""
     self.display_hand_state(request, game, hand_state)
     user_selection = self._newUserSelection()
     user_selection.add_option("c", "check", Action.new_check())
     user_selection.add_option("b", "bet", Action.new_bet(request.amount))
     return user_selection.get_user_selection()
开发者ID:von,项目名称:pyPoker,代码行数:7,代码来源:Player.py

示例4: __init__

    def __init__(self, **kwargs):
        Action.__init__(self, **kwargs)

        # Push Bullet settings -- set up in site.cfg, or override in local-site.cfg
        self.access_token = kwargs.get('access_token', "XXX")
        self.triggers = json.loads(kwargs.get('triggers',"[]"))
        print "Got Triggers: ",self.triggers
        self.start()
开发者ID:jbum,项目名称:carillon,代码行数:8,代码来源:PushBullet.py

示例5: __init__

 def __init__ (self, command, *matchers):
     """
     Command: command to execute
     matchers: string(s) to match
     """
     self.matchers = []
     for m in matchers:
         self.matchers.append(m.lower())
     Action.__init__(self, command)
开发者ID:nosemeocurrenada,项目名称:StupidClip,代码行数:9,代码来源:StringAction.py

示例6: __init__

    def __init__(self, target, lookAt = None):
        Action.__init__(self)
        self.command = commands.Attack
        self.target = target

        self.params['description'] = 'Attack'

        if lookAt is not None:
            self.params['lookAt'] = lookAt
开发者ID:etiennenoel,项目名称:ctf,代码行数:9,代码来源:ActionAttack.py

示例7: drawCard

def drawCard(agent, deck, gameState, agentStates):
  card = deck.pop()
  agentStates[agent].addCard(card)
  gameState.cardMinus()
  agent.observeEvent(GameEvent(Action.createDrawAction(agent), Card.blank()))
  for key in agentStates:
    if key is agent:
      continue
    key.observeEvent(GameEvent(Action.createDrawAction(agent), card)) 
  if printer.verbose: print str(agent) + " draws " + str(card)
开发者ID:alltheagents,项目名称:hanabi,代码行数:10,代码来源:__main__.py

示例8: __init__

    def __init__(self, **kwargs):
        Action.__init__(self, **kwargs)

        # settings for XBee radio connect -- set up in site.cfg, or override in local-site.cfg
        self.port = kwargs.get('port', "/dev/tty.usbmodem1431")
        self.baud = int(kwargs.get('baud', 9600))
        self.start_mute = int(kwargs.get('start_mute', 0)) # HHMM
        self.end_mute = int(kwargs.get('end_mute', 0)) # HHMM
        self.start()
        self.timezone = kwargs.get('timezone', 'America/Los_Angeles')
开发者ID:jbum,项目名称:carillon,代码行数:10,代码来源:Chime.py

示例9: __init__

    def __init__(self, target):
        Action.__init__(self)

        #Command
        self.command = commands.Defend

        #Facing direction
        self.target = target

        #Parametres supplementaires
        self.params['description'] = 'Defend'
开发者ID:etiennenoel,项目名称:ctf,代码行数:11,代码来源:ActionDefend.py

示例10: get_option_action

 def get_option_action(self, request, game, hand_state):
     """Get Action in request to option request"""
     self.display_hand_state(request, game, hand_state)
     user_selection = self._newUserSelection()
     user_selection.add_option("c",
                               "check",
                               Action.new_check())
     user_selection.add_option("r",
                               "raise {}".format(request.raise_amount),
                               Action.new_raise(request.raise_amount))
     return user_selection.get_user_selection()
开发者ID:von,项目名称:pyPoker,代码行数:11,代码来源:Player.py

示例11: addNewTask

 def addNewTask(self,taskName):
     #this creates a new topic with no inputs or outputs. As subtasks are put under it the number of inputs and outputs should increase
     if taskName not in [x.name for x in self.tree]:
         newTask=Action(taskName) #add this task with no inputs and outputs
         newTask.inputs=[]
         newTask.outputs=[]
         self.tree.append(newTask)
         self.currentSubtask=len(self.tree)-1 #change current task to this new task
         return True
     else:
         return False
开发者ID:GT-RAIL,项目名称:TrainsInterfaceHTN,代码行数:11,代码来源:HTN.py

示例12: __init__

    def __init__(self, **kwargs):
        Action.__init__(self, **kwargs)

        # clock settings -- set up in site.cfg, or override in local-site.cfg
        self.ring_quarters = parse_bool(kwargs.get('ring_quarters', False))
        self.xmas_mode = parse_bool(kwargs.get('xmas_mode', False))
        self.timezone = kwargs.get('timezone', 'America/Los_Angeles')
        self.chimes = json.loads(kwargs.get('chimes',"{}"))
        self.xmas_hours =  json.loads(kwargs.get('xmas_hours',"[]"))
        print "Got chimes", self.chimes
        print "Got xmas_hours", self.xmas_hours

        self.start()
开发者ID:jbum,项目名称:carillon,代码行数:13,代码来源:Clock.py

示例13: get_call_action

 def get_call_action(self, request, game, hand_state):
     """Get Action in response to call request"""
     self.display_hand_state(request, game, hand_state)
     user_selection = self._newUserSelection()
     user_selection.add_option("c",
                               "call {}".format(request.amount),
                               Action.new_call(request.amount))
     user_selection.add_option("f", "fold", Action.new_fold())
     if request.raise_amount != None:
         user_selection.add_option(\
             "r",
             "raise to {}".format(request.raise_amount),
             Action.new_raise(request.raise_amount))
     return user_selection.get_user_selection()
开发者ID:von,项目名称:pyPoker,代码行数:14,代码来源:Player.py

示例14: build_action

	def build_action(self, response):
		i = 0; A = None
		while i <response.size():
			if response.get(i).asString() == "Action":
				if A != None:
					A.connect("abstract_signal", self.abstract_action)
					self.bootstrap_action(A); A = None
				A =  Action()
				A.name = response.get(i+1).asString()
				i +=2; continue
			else:
				p = response.get(i).asString()
				try:
					ps = response.get(i+1).asDouble()
				except:
					try:
						ps = response.get(i+1).asInt()
					except:
						ps = response.get(i+1).asString()

				if type(ps)==type(str()) and ps[0] == "$":
					A.props_var[p] = response.get(i+1).asString()
					A.props[p] = None
				else:
					A.props[p] = ps; A.props_var[p] = None
				i +=2; continue
		A.connect("abstract_signal", self.abstract_action)
		self.bootstrap_action(A)
开发者ID:kumar54,项目名称:Dev-PSchema,代码行数:28,代码来源:Controller.py

示例15: blinds

 def blinds(self, hand_state):
     """Handle blinds."""
     # XXX What if # blinds < # players?
     blinds = self.structure.get_blinds()
     betting = hand_state.get_current_betting_round()
     for blind in blinds:
         player = betting.get_action_player()
         if player.stack < blind:
             action = Action.new_blind(player.stack,
                                       all_in=True)
         else:
             action = Action.new_blind(blind)
         betting.process_action(action)
         self.report_action(player, action)
开发者ID:von,项目名称:pyPoker,代码行数:14,代码来源:PokerGame.py


注:本文中的Action.Action类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。