本文整理汇总了Python中Server类的典型用法代码示例。如果您正苦于以下问题:Python Server类的具体用法?Python Server怎么用?Python Server使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Server类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。
示例1: setup_server
def setup_server(self, api):
api.update( api_gen.get_decorated() )
self.setup_websocket_callback_api(api)
self.setup_blender_hack( bpy.context, use_gtk=False, headless=True )
print('blender hack setup ok')
Server.set_api( self )
print('custom api set')
示例2: newApp
def newApp(args, options):
from j25.Configuration import Configuration
if len(args) < 2:
print >> sys.stderr, "you must supply the name of the app"
exit(1)
_checkProject(AUTO_PROJECT_DIRS)
appName = args[1]
appDirectory = os.path.join('apps', appName)
print Server.getBanner()
print COLOR_SEQ % 33
try:
_createPythonPackage(HERE, appDirectory, True)
f = open(os.path.join(appDirectory, 'config.py'), 'w')
f.write(app_config_template)
f.close()
f = open(os.path.join(appDirectory, 'routing.py'), 'w')
f.write(app_routing_template % appName)
f.close()
for directory, is_python_package in AUTO_APP_DIRS:
_createPythonPackage(appDirectory, directory, is_python_package)
#update configuration
config = Configuration.load_file("server.ini", False)
currentApps = eval(config.main.applications)
assert isinstance(currentApps, list)
currentApps.append('apps.%s' % appName)
config.main.applications = str(list(set(currentApps)))
Configuration.dump_file("server.ini", config)
logger.info("Application %s has been created. Current project has been configured." % appName)
finally:
print RESET_SEQ
示例3: __init__
def __init__(self, *args):
Privilege.init()
PyExt.init()
StdChal.init()
IOLoop.configure(EvIOLoop)
Server.init_socket_server()
super().__init__(*args)
示例4: newProject
def newProject(args, options):
from j25.Configuration import Configuration
if len(args) < 2:
print >> sys.stderr, "Please supply a project name"
exit(1)
appName = options.withapp
projectName = args[1]
print Server.getBanner()
print COLOR_SEQ % 33
print "Creating project: %s" % projectName
_createPythonPackage(HERE, projectName, False)
#creating project structure
for directory, is_python_package in AUTO_PROJECT_DIRS:
_createPythonPackage(projectName, directory, is_python_package)
#creating templates
config = Configuration.create_empty_config()
s1 = config.add_section('main')
s1.add_option('project_name', projectName)
s1.add_option('applications', [])
s1.add_option('excluded_applications_from_worker', [])
s1.add_option("mode", "DEV")
s1.add_option("ip", "0.0.0.0")
s1.add_option("port", "8800")
s1.add_option("is_subdomain_aware", True)
s2 = config.add_section('session')
s1.add_option('project_name', projectName)
s2.add_option('secret', uuid4().hex + uuid4().hex)
s2.add_option('url', ('%s/c9#session' % Constants.MONGODB_URL))
s2.add_option('secure', 'False')
s2.add_option('timeout', '600')
s3 = config.add_section('store')
s3.add_option("db_name", "c9_%s" % projectName)
s3.add_option("ip", "127.0.0.1")
s3.add_option("auto_create_collections", None)
Configuration.dump_file(os.path.join(projectName, 'server.ini'), config)
f = open(os.path.join(projectName, 'routing.py'), 'w')
f.write(project_routing_template)
f.close()
f = open(os.path.join(projectName, 'workerconfig.py'), 'w')
f.write(app_workerconfig)
f.close()
if options.withapp:
config = Configuration.load_file(os.path.join(projectName, 'server.ini'), False)
builtin_Apps = eval(config.main.applications)
assert isinstance(builtin_Apps, list)
if not appName in builtin_Apps:
builtin_Apps.append(appName)
config.main.applications = str(builtin_Apps)
Configuration.dump_file(os.path.join(projectName, 'server.ini'), config)
logger.info("\033[1;33mProject %s Created with Application %s.\033[0m"% (projectName, appName))
else:
logger.info("\033[1;33mApplication %s already installed in the project by Default.\033[0m" % appName)
print RESET_SEQ
示例5: key_up_event
def key_up_event(event, response, chan):
channel = synth.channels[int(chan)]
elem = minidom.Document().createElement("note")
elem.setAttribute("start", str(Server.getTime(channel.getEnvelope().startTime)))
elem.setAttribute("end", str(Server.getTime(time.time())))
elem.setAttribute("note", str(channel.getNote()))
elem.setAttribute("vol", str(channel.getVelocity()))
elem.setAttribute("chan", str(chan))
appendLog(elem)
channel.noteOff()
示例6: Init_Mode
def Init_Mode() :
global Script_mode
global Script_Path
#return_code = subprocess.call(['ping','-c','5','157.182.184.52'])
return_code = 0
if return_code == 1 :
Script_mode = True
script.init_dir()
script.read(Script_Path)
else :
Server.open(url)
示例7: update
def update(self):
key = pygame.key.get_pressed()
mouse = pygame.mouse.get_pressed()
for event in pygame.event.get():
if event.type == QUIT or (key[K_F4] and key[K_LALT]):
return False, self
elif event.type == MOUSEBUTTONDOWN:
mse = pygame.mouse.get_pos()
if self.buttons["server"].onButton(mse):
self.buttonSound.play()
server = Server('');
server.connect()
return True, MultiGameRabbitMenu.MultiGameRabbitMenu(server)
# server.accept()
# server.send(b"connexion avec client : OK")
# server.recieve()
elif self.buttons["client"].onButton(mse):
self.buttonSound.play()
return True, MultiGameRabbitMenu.MultiGameRabbitMenu()
# client = Client('localhost')
# client.connect()
# client.recieve()
# client.send(b"connexion avec serveur : OK")
elif self.buttons["back"].onButton(mse):
self.buttonSound.play()
return True, PlayModeMenu.PlayModeMenu()
elif event.type == MOUSEMOTION:
mse = pygame.mouse.get_pos()
pygame.mouse.set_cursor(*pygame.cursors.arrow)
for button in self.buttons.values():
if button.onButton(mse):
pygame.mouse.set_cursor(*pygame.cursors.tri_left)
self.screen.blit(self.background, self.background.get_rect(), self.background.get_rect())
for button in self.buttons.values():
button.update()
pygame.display.update()
return True, self
示例8: serverTesting
def serverTesting(): # only for testing .
#configuration
ServerHandler = Server.qcServer(8080)
serverThread = Server.openServerThread(ServerHandler)
serverThread.start()
try:
while True:
Hello = 1
except Exception:
ServerHandler.closeServer()
return 0
示例9: main
def main():
print_lock = Lock()
socket_lock = Lock()
server_socket = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
Server.setupSocket(print_lock, server_addr, server_socket)
rasp_serial = serial.Serial(
port='/dev/ttyACM0', # Linux
#port='COM8', # Windows
baudrate=9600,
)
settings.init()
threads = []
update_sensors_thread = Thread(
target=Server.update_sensors,
args=(print_lock, rasp_serial)
)
threads.append(update_sensors_thread)
update_sensors_thread.start()
update_cameras_thread = Thread(
target=Server.update_camera
)
threads.append(update_cameras_thread)
update_cameras_thread.start()
should_continue = True
while should_continue:
with print_lock:
print "Waiting for new client..."
client, addr = server_socket.accept()
thread = Thread(target=Server.run, args=(print_lock, client))
threads.append(thread)
thread.start()
with print_lock:
print "Joining threads."
for thread in threads:
thread.join()
with print_lock:
print "All threads closed."
示例10: main
def main():
ADDR = getArg( "a", "127.0.0.1", "Address" )
PORT = getArg( "p", 5005, "Port" )
MAX_CLIENTS = getArg( "m", 50, "Max Clients" )
# Create server
SERVER = Server( ADDR, PORT, MAX_CLIENTS )
# Server main loop
SERVER.main()
SERVER.close()
示例11: handle_exception
def handle_exception (self, exception, client = None):
"""
Handles an unexpected exception that occurs during client processing.
@param exception (Exception) The exception raised.
@param client (FastcgiClient) The client instance that generated the exception.
"""
Server.handle_exception(self, exception, client)
if not client or not client.request_id:
return
client._write_record(_StreamRecord(FCGI_STDERR, "Could not process request: Internal error", client.request_id))
client._write_record(_EndRequestRecord(1, FCGI_REQUEST_COMPLETE, client.request_id))
示例12: __init__
def __init__(self, parent=None):
QMainWindow.__init__(self, parent)
self.setupUi(self)
# self.clients = []
if sys.platform == 'darwin':
self.menubar.setNativeMenuBar(False)
# self.pc_names = {}
# self.pc_names['localhost'] = 'Randy'
self.server = Server(self)
self.server.message.connect(self.receiveMessage)
self.server.start()
self.createActions()
self.createTrayIcon()
self.sendButton.clicked.connect(self.send_message)
self.lineEdit.returnPressed.connect(self.send_message)
self.actionQuit.triggered.connect(qApp.quit)
self.trayIcon.setIcon(QIcon(':images/trash.svg'))
self.trayIcon.show()
示例13: OnStart
def OnStart(self, event=None):
if not self.status:
if not self.me or self.me == '*':
common.showerror(self, tr("Username should not be empty or '*'"))
self.txtName.SetFocus()
return
ip = self.txtIP.GetValue()
if not ip:
common.showerror(self, tr("Host address cannot be empty!"))
self.txtIP.SetFocus()
return
port = int(self.txtPort.GetValue())
self.pref.pairprog_host = ip
self.pref.pairprog_port = port
self.pref.pairprog_username = self.me
self.pref.save()
try:
self.server = Server.start_server(ip, port, self.servercommands)
if self.server:
self.AddUser(self.me, manager=True)
self.change_status('startserver')
self.callplugin('start', self, 'server')
except:
common.warn(tr("Start server error!"))
error.traceback()
else:
self.server.shut_down()
self.server = None
self.change_status('stopserver')
self.callplugin('stop', self, 'server')
示例14: World
class World(DirectObject):
def __init__(self):
# Start our server up
self.server = Server(9099, compress=True)
# Create a task to print and send data
taskMgr.doMethodLater(2.0, self.printTask, "printData")
def printTask(self, task):
# Print out results
print "Received: " + str(self.server.getData())
print "Clients: " + str(self.server.getClients())
# Broadcast data to all clients
self.server.broadcastData("Server's Data")
return Task.again
示例15: installApp
def installApp(args, options):
from j25.Configuration import Configuration
if len(args) < 2:
print >> sys.stderr, "you must supply the name of the app"
exit(1)
_checkProject(AUTO_PROJECT_DIRS)
appName = args[1]
print Server.getBanner()
print COLOR_SEQ % 33
config = Configuration.load_file('server.ini', False)
currentApps = eval(config.main.applications)
assert isinstance(currentApps, list)
if not appName in currentApps:
currentApps.append(appName)
config.main.applications = str(currentApps)
Configuration.dump_file('server.ini', config)
logger.info("\033[1;33mApplication %s added to project.\033[0m"% appName)
else:
logger.info("\033[1;33mApplication %s already installed in the project.\033[0m" % appName)