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Python DB.setActiveGame方法代码示例

本文整理汇总了Python中DB.setActiveGame方法的典型用法代码示例。如果您正苦于以下问题:Python DB.setActiveGame方法的具体用法?Python DB.setActiveGame怎么用?Python DB.setActiveGame使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DB的用法示例。


在下文中一共展示了DB.setActiveGame方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Python代码示例。

示例1: wrap

# 需要导入模块: import DB [as 别名]
# 或者: from DB import setActiveGame [as 别名]
		wrap()

	def tickWrap(self):
		try:
			self.tick()
			return True
		except Exception, e:
			print "EventThread error:"
			if self.gameCon is not None:
				self.gameCon.err = str(e)
				if hasattr(self.gameCon, 'game'):
					WSSpadesHandler.on_game_change(self.gameCon.game)
			traceback.print_exc()
			return False
		finally:
			DB.setActiveGame(getattr(self.gameCon, 'game', None))

	def tick(self):
		if self.gameCon is None:
			# Get list of logs (['YYYY-mm-dd_HHMMSS.log'])
			# Unfortunately the server doesn't return an etag for this page; instead we cache based on the number of logs displayed, on the assumption that logs will never be removed
			req = requests.get(logURL)
			if req.status_code != 200:
				raise RuntimeError("Server returned %d looking up log list" % req.status_code)
			logs = map(str, lxml.html.fromstring(req.text).xpath('//a[substring-after(@href, ".")="log"]/@href'))
			logs = filter(None, map(Shim.onLogLoad, logs))

			numGames = len(getGames())
			if len(logs) < numGames:
				raise RuntimeError("Only got %d %s from server (have %d in database)" % (len(logs), 'log' if len(logs) == 1 else 'logs', numGames))
			elif len(logs) == numGames: # No new logs
开发者ID:mrozekma,项目名称:spades,代码行数:33,代码来源:EventThread.py


注:本文中的DB.setActiveGame方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。