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PHP Position::getLevel方法代码示例

本文整理汇总了PHP中pocketmine\level\Position::getLevel方法的典型用法代码示例。如果您正苦于以下问题:PHP Position::getLevel方法的具体用法?PHP Position::getLevel怎么用?PHP Position::getLevel使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pocketmine\level\Position的用法示例。


在下文中一共展示了Position::getLevel方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: startDuel

 /**
  * Really starts the duel after countdown
  */
 public function startDuel()
 {
     Server::getInstance()->getScheduler()->cancelTask($this->countdownTaskHandler->getTaskId());
     $player1 = $this->players[0];
     $player2 = $this->players[1];
     $pos_player1 = Position::fromObject($this->position, $this->position->getLevel());
     $pos_player1->x += self::PLAYER_1_OFFSET_X;
     $pos_player2 = Position::fromObject($this->position, $this->position->getLevel());
     $pos_player2->x += self::PLAYER_2_OFFSET_X;
     $player1->teleport($pos_player1, 90, 0);
     $player2->teleport($pos_player2, -90, 0);
     // Fix start time
     $this->startTime = new DateTime('now');
     $player1->sendTip(TextFormat::RED . "You are strarting a duel !");
     $player1->sendMessage(" ");
     $player1->sendMessage(TextFormat::RED . TextFormat::BOLD . "++++++++=++++++++");
     $player1->sendMessage(TextFormat::AQUA . ">" . TextFormat::RESET . " You're starting a duel against : " . $player2->getName() . " !");
     $player1->sendMessage(TextFormat::AQUA . ">" . TextFormat::RESET . " You have 3min !");
     $player1->sendMessage(TextFormat::AQUA . ">" . TextFormat::RESET . " Good luck :) !");
     $player1->sendMessage(TextFormat::RED . TextFormat::BOLD . "++++++++=++++++++");
     $player1->sendMessage(" ");
     $player1->sendTip(TextFormat::RED . "You are strarting a duel !");
     $player2->sendMessage(" ");
     $player2->sendMessage(TextFormat::RED . TextFormat::BOLD . "++++++++=++++++++");
     $player2->sendMessage(TextFormat::AQUA . ">" . TextFormat::RESET . " You're starting a duel against : " . $player1->getName() . " !");
     $player2->sendMessage(TextFormat::AQUA . ">" . TextFormat::RESET . " You have 3min !");
     $player2->sendMessage(TextFormat::AQUA . ">" . TextFormat::RESET . " Good luck :) !");
     $player2->sendMessage(TextFormat::RED . TextFormat::BOLD . "++++++++=++++++++");
     $player2->sendMessage(" ");
     // Launch the end round task
     $task = new RoundCheckTask(OneVsOne::getInstance());
     $task->arena = $this;
     $this->taskHandler = Server::getInstance()->getScheduler()->scheduleDelayedTask($task, self::ROUND_DURATION * 20);
 }
开发者ID:TDMGamingMC,项目名称:pocketmine-1vs1-plugin,代码行数:37,代码来源:Arena.php

示例2: startDuel

 /**
  * Really starts the duel after countdown
  */
 public function startDuel()
 {
     Server::getInstance()->getScheduler()->cancelTask($this->countdownTaskHandler->getTaskId());
     $player1 = $this->players[0];
     $player2 = $this->players[1];
     $pos_player1 = Position::fromObject($this->position, $this->position->getLevel());
     $pos_player1->x += self::PLAYER_1_OFFSET_X;
     $pos_player2 = Position::fromObject($this->position, $this->position->getLevel());
     $pos_player2->x += self::PLAYER_2_OFFSET_X;
     $player1->teleport($pos_player1, 90, 0);
     $player2->teleport($pos_player2, -90, 0);
     $this->sparyParticle($player1);
     $this->sparyParticle($player2);
     $player1->setGamemode(0);
     $player2->setGamemode(0);
     // Give kit
     foreach ($this->players as $player) {
         $this->giveKit($player);
     }
     // Fix start time
     $this->startTime = new DateTime('now');
     $player1->sendTip(OneVsOne::getMessage("duel_tip"));
     $player1->sendMessage(OneVsOne::getMessage("duel_start"));
     $player2->sendTip(OneVsOne::getMessage("duel_tip"));
     $player2->sendMessage(OneVsOne::getMessage("duel_start"));
     // Launch the end round task
     $task = new RoundCheckTask(OneVsOne::getInstance());
     $task->arena = $this;
     $this->taskHandler = Server::getInstance()->getScheduler()->scheduleDelayedTask($task, self::ROUND_DURATION * 20);
 }
开发者ID:Suppert,项目名称:pocketmine-1vs1-plugin,代码行数:33,代码来源:Arena.php

示例3: execute

 public function execute(CommandSender $sender, $commandLabel, array $args)
 {
     if (!$this->testPermission($sender)) {
         return true;
     }
     if (!$sender instanceof Player and count($args) < 4) {
         $sender->sendMessage(new TranslationContainer("commands.generic.usage", [$this->usageMessage]));
         return false;
     }
     if ($sender instanceof Player and count($args) < 4) {
         $pos = $sender->getPosition();
     } else {
         $level = $sender->getServer()->getLevelByName($args[3]);
         if (!$level instanceof Level) {
             $sender->sendMessage(TextFormat::RED . "Invalid level name");
             return false;
         }
         $pos = new Position((int) $args[0], (int) $args[1], (int) $args[2], $level);
     }
     if (!isset($args[4]) or $args[0] != "regenerate") {
         $chunk = $pos->getLevel()->getChunk($pos->x >> 4, $pos->z >> 4);
         McRegion::getRegionIndex($chunk->getX(), $chunk->getZ(), $x, $z);
         $sender->sendMessage("Region X: {$x} Region Z: {$z}");
     } elseif ($args[4] == "regenerate") {
         foreach ($sender->getServer()->getOnlinePlayers() as $p) {
             if ($p->getLevel() == $pos->getLevel()) {
                 $p->kick(TextFormat::AQUA . "A chunk of this chunk is regenerating, please re-login.", false);
             }
         }
         $pos->getLevel()->regenerateChunk($pos->x >> 4, $pos->z >> 4);
     }
     return true;
 }
开发者ID:iTXTech,项目名称:Genisys,代码行数:33,代码来源:ChunkInfoCommand.php

示例4: getChest

 public function getChest()
 {
     if ($this->hasPattern()) {
         return $this->pattern->getChestTile();
     }
     $tile = $this->position->getLevel()->getTile($this->position);
     if ($tile instanceof \pocketmine\tile\Chest) {
         return $tile;
     } else {
         return false;
     }
 }
开发者ID:KidPlaysMCPE,项目名称:ChestRefill,代码行数:12,代码来源:Chest.php

示例5: spawnTo

 public function spawnTo(Player $player)
 {
     if ($player->getLevel() === $this->pos->getLevel()) {
         $pk = new AddItemEntityPacket();
         $pk->eid = $this->eid;
         $pk->item = $this->item;
         $pk->x = $this->pos->x + 0.5;
         $pk->y = $this->pos->y;
         $pk->z = $this->pos->z + 0.5;
         $pk->speedX = $pk->speedY = $pk->speedZ = 0;
         $player->dataPacket($pk);
     }
 }
开发者ID:Tolo0,项目名称:EconomyS,代码行数:13,代码来源:ItemDisplayer.php

示例6: __construct

 public function __construct(Position $a, Vector3 $b)
 {
     $this->raw0 = $a;
     if (!$b instanceof Position) {
         $b = new Position($b->getX(), $b->getY(), $b->getZ(), $a->getLevel());
     }
     $this->raw1 = $b;
     if ($a->getLevel()->getName() !== $b->getLevel()->getName()) {
         trigger_error("Positions of different levels (\"" . $a->getLevel()->getName() . "\" and \"" . $b->getLevel()->getName() . "\" passed to constructor of " . get_class($this), E_USER_WARNING);
     }
     $this->bake();
     parent::__construct();
     // call this at the last because it has to bake before acquiring
 }
开发者ID:barnseyminesuk,项目名称:Small-ZC-Plugins,代码行数:14,代码来源:CuboidSpace.php

示例7: putPosition

 public function putPosition(Position $position)
 {
     $this->putLong($position->x);
     $this->putShort($position->y);
     $this->putLong($position->z);
     $this->putString($position->isValid() ? $position->getLevel()->getName() : "");
 }
开发者ID:Ad5001,项目名称:WorldEditArt,代码行数:7,代码来源:ByteBufferWriter.php

示例8: setHome

 public function setHome(IPlayer $player, Position $pos)
 {
     $n = strtolower($player->getName());
     $l = "l-" . strtolower($pos->getLevel()->getName());
     $this->homes[$l][$n] = [$pos->getX(), $pos->getY(), $pos->getZ()];
     $this->saveHomes();
 }
开发者ID:0-DevMatthew-0,项目名称:pocketmine-plugins,代码行数:7,代码来源:CmdHomes.php

示例9: __construct

 public function __construct(Position $center, $size, $what = \null)
 {
     $this->level = $center->getLevel();
     $this->source = $center;
     $this->size = \max($size, 0);
     $this->what = $what;
 }
开发者ID:ken77731,项目名称:PocketMine-0.13.0,代码行数:7,代码来源:Explosion__64bit.php

示例10: runNoteBlockSound

 public static function runNoteBlockSound(Position $pos, $pitch, $type = NoteBlock::PIANO_OR_HARP, $players = null)
 {
     if (!is_array($players)) {
         if ($players instanceof Player) {
             $players = [$players];
         } elseif ($players == null) {
             $players = $pos->getLevel()->getChunkPlayers($pos->x >> 4, $pos->z >> 4);
         } else {
             return false;
         }
     }
     $soundPk = new BlockEventPacket();
     $soundPk->x = $pos->x;
     $soundPk->y = $pos->y;
     $soundPk->z = $pos->z;
     $soundPk->case1 = $type;
     $soundPk->case2 = $pitch;
     $setNoteBlockPk = new UpdateBlockPacket();
     $setNoteBlockPk->records[] = [$pos->x, $pos->z, $pos->y, 25, 0, UpdateBlockPacket::FLAG_NONE];
     $realBlock = $pos->getLevel()->getBlock($pos);
     $setRealBlockPk = new UpdateBlockPacket();
     $setRealBlockPk->records[] = [$pos->x, $pos->z, $pos->y, $realBlock->getID(), $realBlock->getDamage(), UpdateBlockPacket::FLAG_NONE];
     Server::getInstance()->batchPackets($players, [$setNoteBlockPk, $soundPk, $setRealBlockPk], false);
     return true;
 }
开发者ID:organization,项目名称:AddNoteBlock,代码行数:25,代码来源:NoteBlock.php

示例11: __construct

 public function __construct(Position $center, $size, $what = null, bool $dropItem = true)
 {
     $this->level = $center->getLevel();
     $this->source = $center;
     $this->size = max($size, 0);
     $this->what = $what;
     $this->dropItem = $dropItem;
 }
开发者ID:iTXTech,项目名称:Genisys,代码行数:8,代码来源:Explosion.php

示例12: operate

 public function operate(Position $anchor)
 {
     if (is_int($this->delta)) {
         throw new \BadMethodCallException("MacroOperation is of type TRUE (wait) not FALSE (operate) thus cannot be operated");
     }
     $anchor->getLevel()->setBlock($anchor->add($this->delta), $this->block, false, true);
     // update
 }
开发者ID:barnseyminesuk,项目名称:Small-ZC-Plugins,代码行数:8,代码来源:MacroOperation.php

示例13: dropExpOrb__api200

 public static function dropExpOrb__api200(Position $source, $exp = 1, Vector3 $motion = \null, $delay = 40)
 {
     $motion = $motion === \null ? new Vector3(\lcg_value() * 0.2 - 0.1, 0.4, \lcg_value() * 0.2 - 0.1) : $motion;
     $entity = Entity::createEntity("ExperienceOrb", $source->getLevel()->getChunk($source->getX() >> 4, $source->getZ() >> 4, \true), new \pocketmine\nbt\tag\CompoundTag("", ["Pos" => new \pocketmine\nbt\tag\ListTag("Pos", [new \pocketmine\nbt\tag\DoubleTag("", $source->getX()), new \pocketmine\nbt\tag\DoubleTag("", $source->getY()), new \pocketmine\nbt\tag\DoubleTag("", $source->getZ())]), "Motion" => new \pocketmine\nbt\tag\ListTag("Motion", [new \pocketmine\nbt\tag\DoubleTag("", $motion->x), new \pocketmine\nbt\tag\DoubleTag("", $motion->y), new \pocketmine\nbt\tag\DoubleTag("", $motion->z)]), "Rotation" => new \pocketmine\nbt\tag\ListTag("Rotation", [new \pocketmine\nbt\tag\FloatTag("", \lcg_value() * 360), new \pocketmine\nbt\tag\FloatTag("", 0)]), "Health" => new \pocketmine\nbt\tag\ShortTag("Health", 20), "PickupDelay" => new \pocketmine\nbt\tag\ShortTag("PickupDelay", $delay)]));
     if ($entity instanceof ExperienceOrb) {
         $entity->setExp($exp);
     }
     $entity->spawnToAll();
 }
开发者ID:Gumbrat,项目名称:PlayHarder,代码行数:9,代码来源:ExperienceSystem.php

示例14: savePosition

 public function savePosition(Position $pos, $pitch = 0, $yaw = 0)
 {
     $this->data["x"] = $pos->x;
     $this->data["y"] = $pos->y;
     $this->data["z"] = $pos->z;
     $this->data["pitch"] = $pitch;
     $this->data["yaw"] = $yaw;
     $this->data["levelName"] = $pos->getLevel()->getFolderName();
 }
开发者ID:JiangsNetworkAlpha,项目名称:JiangsNeather,代码行数:9,代码来源:LocationData.php

示例15: checkMove

 public function checkMove(Position $p)
 {
     if (!$this->cfg["mines"]) {
         return false;
     }
     $bl = [];
     for ($i = 1; $i < 4; $i++) {
         $bl[$i] = $p->getLevel()->getBlockIdAt($p->getX(), $p->getY() - $i, $p->getZ());
     }
     for ($i = 1; $i < 3; $i++) {
         if ($bl[$i] == $this->mine["block1"]) {
             if (isset($this->mine["block2"]) && $this->mine["block2"] != $bl[$i + 1]) {
                 continue;
             }
             // explode!
             $p->getLevel()->setBlockIdAt($p->getX(), $p->getY() - $i, $p->getZ(), 0);
             $this->scorchit(new Position($p->getX() + 0.5, $p->getY() - $i + 0.5, $p->getZ() + 0.5, $p->getLevel()), new Vector3(0, 0, 0), 1);
             return false;
         }
     }
     return false;
 }
开发者ID:DWWf,项目名称:pocketmine-plugins,代码行数:22,代码来源:Main.php


注:本文中的pocketmine\level\Position::getLevel方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。