本文整理汇总了PHP中pocketmine\level\Position::add方法的典型用法代码示例。如果您正苦于以下问题:PHP Position::add方法的具体用法?PHP Position::add怎么用?PHP Position::add使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pocketmine\level\Position
的用法示例。
在下文中一共展示了Position::add方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: operate
public function operate(Position $anchor)
{
if (is_int($this->delta)) {
throw new \BadMethodCallException("MacroOperation is of type TRUE (wait) not FALSE (operate) thus cannot be operated");
}
$anchor->getLevel()->setBlock($anchor->add($this->delta), $this->block, false, true);
// update
}
示例2: createFromPos_Rot
public static function createFromPos_Rot(Position $pos, $yaw, $pitch)
{
$y = -sin(deg2rad($pitch));
$xz = cos(deg2rad($pitch));
$x = -$xz * sin(deg2rad($yaw));
$z = $xz * cos(deg2rad($yaw));
// CREDIT partially copied from PocketMine Entity.php source because I am too lazy to do those trigo :P
$newPos = $pos->add($x, $y, $z);
return new CuboidSpace($pos, $newPos);
}
示例3: W_sphere
private function W_sphere(Position $pos, $blocks, $radiusX, $radiusY, $radiusZ, $filled = true)
{
$count = 0;
$radiusX += 0.5;
$radiusY += 0.5;
$radiusZ += 0.5;
$invRadiusX = 1 / $radiusX;
$invRadiusY = 1 / $radiusY;
$invRadiusZ = 1 / $radiusZ;
$ceilRadiusX = (int) ceil($radiusX);
$ceilRadiusY = (int) ceil($radiusY);
$ceilRadiusZ = (int) ceil($radiusZ);
$bcnt = count($blocks) - 1;
$nextXn = 0;
$breakX = false;
for ($x = 0; $x <= $ceilRadiusX and $breakX === false; ++$x) {
$xn = $nextXn;
$nextXn = ($x + 1) * $invRadiusX;
$nextYn = 0;
$breakY = false;
for ($y = 0; $y <= $ceilRadiusY and $breakY === false; ++$y) {
$yn = $nextYn;
$nextYn = ($y + 1) * $invRadiusY;
$nextZn = 0;
$breakZ = false;
for ($z = 0; $z <= $ceilRadiusZ; ++$z) {
$zn = $nextZn;
$nextZn = ($z + 1) * $invRadiusZ;
$distanceSq = WorldEditor::lengthSq($xn, $yn, $zn);
if ($distanceSq > 1) {
if ($z === 0) {
if ($y === 0) {
$breakX = true;
$breakY = true;
break;
}
$breakY = true;
break;
}
break;
}
if ($filled === false) {
if (WorldEditor::lengthSq($nextXn, $yn, $zn) <= 1 and WorldEditor::lengthSq($xn, $nextYn, $zn) <= 1 and WorldEditor::lengthSq($xn, $yn, $nextZn) <= 1) {
continue;
}
}
$count += (int) $pos->getLevel()->setBlock($pos->add($x, $y, $z), $blocks[mt_rand(0, $bcnt)]->getBlock(), false);
$count += (int) $pos->getLevel()->setBlock($pos->add(-$x, $y, $z), $blocks[mt_rand(0, $bcnt)]->getBlock(), false);
$count += (int) $pos->getLevel()->setBlock($pos->add($x, -$y, $z), $blocks[mt_rand(0, $bcnt)]->getBlock(), false);
$count += (int) $pos->getLevel()->setBlock($pos->add($x, $y, -$z), $blocks[mt_rand(0, $bcnt)]->getBlock(), false);
$count += (int) $pos->getLevel()->setBlock($pos->add(-$x, -$y, $z), $blocks[mt_rand(0, $bcnt)]->getBlock(), false);
$count += (int) $pos->getLevel()->setBlock($pos->add($x, -$y, -$z), $blocks[mt_rand(0, $bcnt)]->getBlock(), false);
$count += (int) $pos->getLevel()->setBlock($pos->add(-$x, $y, -$z), $blocks[mt_rand(0, $bcnt)]->getBlock(), false);
$count += (int) $pos->getLevel()->setBlock($pos->add(-$x, -$y, -$z), $blocks[mt_rand(0, $bcnt)]->getBlock(), false);
}
}
}
return $count . " block(s) have been changed.";
}
示例4: removeBlockWithRange
public function removeBlockWithRange(Position $pos)
{
$halfRange = (self::RANGE - 1) / 2;
for ($x = 0; $x <= self::RANGE; $x++) {
for ($z = 0; $z <= self::RANGE; $z++) {
$this->removeBlockWithAnim($pos->add($halfRange - $x, 0, $halfRange - $z));
}
}
}
示例5: __construct
public function __construct(Position $pos, $fromData, $toData)
{
$this->pos = $pos;
$this->packets = [$this->getTextPacket($pos->add(0.5, 1.25, 0.5), TextFormat::GOLD . $fromData["name"] . "\n" . ExchangeItem::getTranslation("TO") . "\n" . TextFormat::AQUA . $toData["name"])];
$this->spawnToAll();
}