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PHP PlayerChatEvent::isCancelled方法代码示例

本文整理汇总了PHP中pocketmine\event\player\PlayerChatEvent::isCancelled方法的典型用法代码示例。如果您正苦于以下问题:PHP PlayerChatEvent::isCancelled方法的具体用法?PHP PlayerChatEvent::isCancelled怎么用?PHP PlayerChatEvent::isCancelled使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pocketmine\event\player\PlayerChatEvent的用法示例。


在下文中一共展示了PlayerChatEvent::isCancelled方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: onCommand

 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if ($cmd->getName() != "as") {
         return false;
     }
     if (count($args) < 2) {
         $sender->sendMessage(mc::_("Must specified a player and a command"));
         return false;
     }
     $player = $this->owner->getServer()->getPlayer($n = array_shift($args));
     if (!$player) {
         $sender->sendMessage(mc::_("Player %1% not found", $n));
         return true;
     }
     if ($args[0] == 'chat' || $args[0] == 'say') {
         array_shift($args);
         $chat = implode(" ", $args);
         $this->owner->getServer()->getPluginManager()->callEvent($ev = new PlayerChatEvent($player, $chat));
         if (!$ev->isCancelled()) {
             if (MPMU::apiVersion("1.12.0")) {
                 $s = $this->owner->getServer();
                 $s->broadcastMessage($s->getLanguage()->translateString($ev->getFormat(), [$ev->getPlayer()->getDisplayName(), $ev->getMessage()]), $ev->getRecipients());
             } else {
                 $this->owner->getServer()->broadcastMessage(sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
             }
         }
     } else {
         $cmdline = implode(' ', $args);
         $sender->sendMessage(mc::_("Running command as %1%", $n));
         $this->owner->getServer()->dispatchCommand($player, $cmdline);
     }
     return true;
 }
开发者ID:0-DevMatthew-0,项目名称:pocketmine-plugins,代码行数:33,代码来源:CmdAs.php

示例2: execute

 /**
  * @param CommandSender $sender
  * @param string $alias
  * @param array $args
  * @return bool
  */
 public function execute(CommandSender $sender, $alias, array $args)
 {
     if (!$this->testPermission($sender)) {
         return false;
     }
     if (count($args) < 1) {
         $this->sendUsage($sender, $alias);
         return false;
     }
     if (!($player = $this->getAPI()->getPlayer(array_shift($args)))) {
         $sender->sendMessage(TextFormat::RED . "[Error] Player not found");
         return false;
     } elseif ($player->hasPermission("essentials.sudo.exempt")) {
         $sender->sendMessage(TextFormat::RED . "[Error] " . $player->getName() . " cannot be sudo'ed");
         return false;
     }
     $v = implode(" ", $args);
     if (substr($v, 0, 2) === "c:") {
         $sender->sendMessage(TextFormat::GREEN . "Sending message as " . $player->getDisplayName());
         $this->getAPI()->getServer()->getPluginManager()->callEvent($ev = new PlayerChatEvent($player, substr($v, 2)));
         if (!$ev->isCancelled()) {
             $this->getAPI()->getServer()->broadcastMessage(\sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
         }
     } else {
         $sender->sendMessage(TextFormat::AQUA . "Command ran as " . $player->getDisplayName());
         $this->getAPI()->getServer()->dispatchCommand($player, $v);
     }
     return true;
 }
开发者ID:PrimusLV,项目名称:EssentialsPE,代码行数:35,代码来源:Sudo.php

示例3: onChat

 public function onChat(PlayerChatEvent $event)
 {
     $player = $event->getPlayer();
     if ($player instanceof Player) {
         if (!$event->isCancelled()) {
             $user = $player->getName();
             $message = $event->getMessage();
             $chat = Utils::getURL("URL...");
             if ($chat === 1) {
                 $event->setCancelled(true);
             }
             //$event->setCancelled();
         }
     }
 }
开发者ID:rj0495,项目名称:DisableChatForMe-OUTDATED-,代码行数:15,代码来源:DisableChatForMe.php

示例4: onChat

 public function onChat(PlayerChatEvent $ev)
 {
     if ($ev->isCancelled()) {
         return;
     }
     $player = $ev->getPlayer();
     if (!$this->cfg["settings"]["chat"]) {
         $ev->setCancelled();
         $player->sendMessage(TextFormat::RED . "[YouChat] Chat has been disabled!");
         return;
     }
     $n = trim(strtolower($player->getName()));
     $prefix = $this->cfg["settings"]["prefix"];
     if (isset($this->players[$n])) {
         if ($this->players[$n]["prefix"]) {
             $prefix = $this->players[$n]["prefix"];
         }
         if ($this->players[$n]["mute"]) {
             $ev->setCancelled();
             $player->sendMessage(TextFormat::RED . "[YouChat] You have been muted from chat!");
             return;
         }
         if ($this->players[$n]["pause"]) {
             $ev->setCancelled();
             $player->sendMessage(TextFormat::RED . "[YouChat] You have paused chat!");
             return;
         }
     }
     $recvr = [];
     foreach ($ev->getRecipients() as $to) {
         $m = strtolower($to->getName());
         if (isset($this->players[$m])) {
             if ($this->players[$m]["pause"]) {
                 continue;
             }
         }
         $recvr[] = $to;
     }
     $ev->setRecipients($recvr);
     $vars = ["{YouChat}" => $this->getDescription()->getFullName(), "{player}" => $player->getName(), "{displayname}" => "{%0}", "{nick}" => $player->getDisplayName(), "{world}" => $player->getLevel()->getName(), "{message}" => "{%1}", "{prefix}" => $prefix, "{BLACK}" => TextFormat::BLACK, "{DARK_BLUE}" => TextFormat::DARK_BLUE, "{DARK_GREEN}" => TextFormat::DARK_GREEN, "{DARK_AQUA}" => TextFormat::DARK_AQUA, "{DARK_RED}" => TextFormat::DARK_RED, "{DARK_PURPLE}" => TextFormat::DARK_PURPLE, "{GOLD}" => TextFormat::GOLD, "{GRAY}" => TextFormat::GRAY, "{DARK_GRAY}" => TextFormat::DARK_GRAY, "{BLUE}" => TextFormat::BLUE, "{GREEN}" => TextFormat::GREEN, "{AQUA}" => TextFormat::AQUA, "{RED}" => TextFormat::RED, "{LIGHT_PURPLE}" => TextFormat::LIGHT_PURPLE, "{YELLOW}" => TextFormat::YELLOW, "{WHITE}" => TextFormat::WHITE, "{OBFUSCATED}" => TextFormat::OBFUSCATED, "{BOLD}" => TextFormat::BOLD, "{STRIKETHROUGH}" => TextFormat::STRIKETHROUGH, "{UNDERLINE}" => TextFormat::UNDERLINE, "{ITALIC}" => TextFormat::ITALIC, "{RESET}" => TextFormat::RESET];
     if (($kr = $this->getServer()->getPluginManager()->getPlugin("KillRate")) !== null) {
         $vars["{kills}"] = $kr->getScore($player, "player");
         $vars["{points}"] = $kr->getScore($player, "points");
     }
     $ev->setFormat(strtr($this->cfg["settings"]["chat-format"], $vars));
 }
开发者ID:applqpak,项目名称:plugin-remakes,代码行数:46,代码来源:Main.php

示例5: onPlayerChat

 public function onPlayerChat(PlayerChatEvent $event)
 {
     if ($event->isCancelled()) {
         return;
     }
     $p = $event->getPlayer();
     $m = "[ChatMute] ";
     $ik = $this->isKorean();
     if ($this->mute["AllMute"] && !$p->hasPermission("mineblock.chatmute.chat")) {
         $p->sendMessage($m . ($ik ? "모든 채팅 음소거 상태입니다.." : "All Mute"));
         $event->setCancelled();
     } else {
         $n = $p->getName();
         if (isset($this->mute["Mute"][$n])) {
             $p->sendMessage($m . ($ik ? "당신은 채팅 음소거 상태입니다." : "ChatMute"));
             $event->setCancelled();
         }
     }
 }
开发者ID:Skull3x,项目名称:MineBlock,代码行数:19,代码来源:ChatMute.php

示例6: onPlayerChat

 public function onPlayerChat(PlayerChatEvent $event)
 {
     if ($event->isCancelled()) {
         return;
     }
     $player = $event->getPlayer();
     $m = "[ChatMute] ";
     $ik = $this->isKorean();
     if ($this->mute->get("AllMute")) {
         $player->sendMessage($m . ($ik ? "모든 채팅 음소거 상태입니다.." : "All Mute"));
         $event->setCancelled();
     } else {
         $name = $player->getName();
         if (isset($this->mute->get("Mute")[$name])) {
             $player->sendMessage($m . ($ik ? "당신은 채팅 음소거 상태입니다." : "ChatMute"));
             $event->setCancelled();
         }
     }
 }
开发者ID:stoastye85,项目名称:Plugins,代码行数:19,代码来源:ChatMute.php

示例7: handleDataPacket

 /**
  * Handles a Minecraft packet
  * TODO: Separate all of this in handlers
  *
  * WARNING: Do not use this, it's only for internal use.
  * Changes to this function won't be recorded on the version.
  *
  * @param DataPacket $packet
  */
 public function handleDataPacket(DataPacket $packet)
 {
     if ($this->connected === false) {
         return;
     }
     if ($packet::NETWORK_ID === ProtocolInfo::BATCH_PACKET) {
         /** @var BatchPacket $packet */
         $this->server->getNetwork()->processBatch($packet, $this);
         return;
     }
     $timings = Timings::getReceiveDataPacketTimings($packet);
     $timings->startTiming();
     $this->server->getPluginManager()->callEvent($ev = new DataPacketReceiveEvent($this, $packet));
     if ($ev->isCancelled()) {
         $timings->stopTiming();
         return;
     }
     switch ($packet::NETWORK_ID) {
         case ProtocolInfo::ITEM_FRAME_DROP_ITEM_PACKET:
             $tile = $this->level->getTile($this->temporalVector->setComponents($packet->x, $packet->y, $packet->z));
             if ($tile instanceof ItemFrame) {
                 if ($tile->getItem()->getId() !== Item::AIR) {
                     $this->getServer()->getPluginManager()->callEvent($ev = new ItemFrameDropItemEvent($this->getLevel()->getBlock($tile), $this, $tile->getItem(), $tile->getItemDropChance()));
                     if (!$ev->isCancelled()) {
                         if (mt_rand(0, 10) / 10 <= $tile->getItemDropChance()) {
                             $this->level->dropItem($tile, $tile->getItem());
                         }
                         $tile->setItem(Item::get(Item::AIR));
                         $tile->setItemRotation(0);
                     }
                 }
             }
             break;
         case ProtocolInfo::PLAYER_INPUT_PACKET:
             break;
         case ProtocolInfo::LOGIN_PACKET:
             if ($this->loggedIn) {
                 break;
             }
             $this->username = TextFormat::clean($packet->username);
             $this->displayName = $this->username;
             $this->iusername = strtolower($this->username);
             #$this->setDataProperty(self::DATA_NAMETAG, self::DATA_TYPE_STRING, $this->username, false);
             if ($this->server->getMaxPlayers() !== -1) {
                 if (count($this->server->getOnlinePlayers()) >= $this->server->getMaxPlayers() and $this->kick("disconnectionScreen.serverFull", false)) {
                     break;
                 }
             }
             if (!in_array($packet->protocol, ProtocolInfo::ACCEPT_PROTOCOL)) {
                 if ($packet->protocol < ProtocolInfo::CURRENT_PROTOCOL) {
                     $message = "disconnectionScreen.outdatedClient";
                     $pk = new PlayStatusPacket();
                     $pk->status = PlayStatusPacket::LOGIN_FAILED_CLIENT;
                     $this->directDataPacket($pk);
                 } else {
                     $message = "disconnectionScreen.outdatedServer";
                     $pk = new PlayStatusPacket();
                     $pk->status = PlayStatusPacket::LOGIN_FAILED_SERVER;
                     $this->directDataPacket($pk);
                 }
                 $this->close("", $message, false);
                 break;
             }
             $this->randomClientId = $packet->clientId;
             $this->uuid = UUID::fromString($packet->clientUUID);
             $this->rawUUID = $this->uuid->toBinary();
             $this->identityPublicKey = $packet->identityPublicKey;
             $this->chainData = $packet->chainData;
             $valid = true;
             $len = strlen($packet->username);
             if ($len > 16 or $len < 3) {
                 $valid = false;
             }
             for ($i = 0; $i < $len and $valid; ++$i) {
                 $c = ord($packet->username[$i]);
                 if ($c >= ord("a") and $c <= ord("z") or $c >= ord("A") and $c <= ord("Z") or $c >= ord("0") and $c <= ord("9") or $c === ord("_")) {
                     continue;
                 }
                 $valid = false;
                 break;
             }
             if (!$valid or $this->iusername === "rcon" or $this->iusername === "console") {
                 $this->close("", "disconnectionScreen.invalidName");
                 break;
             }
             if (strlen($packet->skin) !== 64 * 32 * 4 and strlen($packet->skin) !== 64 * 64 * 4) {
                 $this->close("", "disconnectionScreen.invalidSkin");
                 break;
             }
             $this->setSkin($packet->skin, $packet->skinId);
             $this->server->getPluginManager()->callEvent($ev = new PlayerPreLoginEvent($this, "Plugin reason"));
//.........这里部分代码省略.........
开发者ID:robske110,项目名称:ClearSky,代码行数:101,代码来源:Player.php

示例8: onChat

 public function onChat(PlayerChatEvent $ev)
 {
     //echo __METHOD__.",".__LINE__."\n";//##DEBUG
     if ($ev->isCancelled()) {
         return;
     }
     $p = $ev->getPlayer();
     if ($p->hasPermission("gb.cmd.togglechat.excempt")) {
         return;
     }
     // Can always chat!
     if (!$this->chat) {
         $p->sendMessage(mc::_("Chat has been globally disabled!"));
         $ev->setCancelled();
         return;
     }
     if ($this->getState($p, false)) {
         $p->sendMessage(mc::_("You have chat disabled!  Use /chat-on"));
         $ev->setCancelled();
         return;
     }
     $recvr = [];
     foreach ($ev->getRecipients() as $to) {
         if ($this->getState($to, false)) {
             continue;
         }
         $recvr[] = $to;
     }
     $ev->setRecipients($recvr);
 }
开发者ID:0-DevMatthew-0,项目名称:pocketmine-plugins,代码行数:30,代码来源:CmdChatMgr.php

示例9: specialCommand

 public function specialCommand($event)
 {
     if ($event->isCancelled()) {
         return false;
     }
     if ($event instanceof PlayerCommandPreprocessEvent || $event instanceof PlayerChatEvent) {
         $cmd = str_replace("/", "", $event->getMessage());
         $sender = $event->getPlayer();
     } else {
         $cmd = $event->getCommand();
         $sender = $event->getSender();
     }
     if (!$sender->hasPermission("debe.eazycommand.use")) {
         return false;
     }
     $arr = explode(" ", $cmd);
     $all = [];
     $ps = $this->getServer()->getOnlinePlayers();
     foreach ($arr as $k => $v) {
         if (strpos($v, "@") === 0) {
             switch (strtolower(str_replace("@", "", $v))) {
                 case "username":
                 case "user":
                 case "u":
                 case "player":
                 case "p":
                     $arr[$k] = $sender->getName();
                     break;
                 case "world":
                 case "w":
                     if ($sender->getName() != "CONSOLE") {
                         $arr[$k] = $sender->getLevel()->getName();
                     }
                     break;
                 case "all":
                 case "a":
                     if ($sender->isOp() || count($ps) > 0) {
                         $all[] = $k;
                     }
                     break;
                 case "random":
                 case "r":
                     $arr[$k] = count($ps) < 1 ? "" : $ps[array_rand($ps)]->getName();
                     break;
                 case "server":
                 case "s":
                     $arr[$k] = $this->getServer()->getServerName();
                     break;
                 case "version":
                 case "v":
                     $arr[$k] = $this->getServer()->getApiVersion();
                     break;
                 case "debe":
                 case "d":
                     $arr[$k] = ["데베", "DeBe", "데베플러그인", "DeBePlugins"][rand(0, 3)];
                     break;
             }
         }
     }
     if ($all !== []) {
         $event->setCancelled();
         foreach ($ps as $p) {
             foreach ($all as $v) {
                 $arr[$v] = $p->getName();
             }
             $cmd = implode(" ", $arr);
             $ep = false;
             if ($event instanceof PlayerCommandPreprocessEvent) {
                 $ev = new PlayerCommandPreprocessEvent($sender, "/" . $cmd);
                 $ep = true;
             } elseif ($event instanceof PlayerChatEvent) {
                 $this->getServer()->getPluginManager()->callEvent($ev = new PlayerChatEvent($sender, $cmd));
                 if (!$ev->isCancelled()) {
                     $this->getServer()->broadcastMessage(sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
                 }
                 return false;
             } else {
                 $ev = new ServerCommandEvent($sender, $cmd);
             }
             $this->getServer()->getPluginManager()->callEvent($ev);
             if (!$ev->isCancelled()) {
                 $this->getServer()->dispatchCommand($sender, $ep ? substr($ev->getMessage(), 1) : $ev->getCommand());
             }
         }
         return false;
     } else {
         return implode(" ", $arr);
     }
 }
开发者ID:stoastye85,项目名称:Plugins,代码行数:89,代码来源:EazyCommand.php

示例10: handleDataPacket

 /**
  * Handles a Minecraft packet
  * TODO: Separate all of this in handlers
  *
  * WARNING: Do not use this, it's only for internal use.
  * Changes to this function won't be recorded on the version.
  *
  * @param DataPacket $packet
  */
 public function handleDataPacket(DataPacket $packet)
 {
     if ($this->connected === false) {
         return;
     }
     $this->server->getPluginManager()->callEvent($ev = new DataPacketReceiveEvent($this, $packet));
     if ($ev->isCancelled()) {
         return;
     }
     switch ($packet->pid()) {
         case ProtocolInfo::LOGIN_PACKET:
             if ($this->loggedIn === true) {
                 break;
             }
             $this->username = TextFormat::clean($packet->username);
             $this->displayName = $this->username;
             $this->nameTag = $this->username;
             $this->iusername = strtolower($this->username);
             $this->loginData = ["clientId" => $packet->clientId, "loginData" => $packet->loginData];
             if (count($this->server->getOnlinePlayers()) > $this->server->getMaxPlayers()) {
                 if ($this->kick("server full") === true) {
                     return;
                 }
             }
             if ($packet->protocol1 !== ProtocolInfo::CURRENT_PROTOCOL) {
                 if ($packet->protocol1 < ProtocolInfo::CURRENT_PROTOCOL) {
                     $pk = new LoginStatusPacket();
                     $pk->status = 1;
                     $this->dataPacket($pk);
                 } else {
                     $pk = new LoginStatusPacket();
                     $pk->status = 2;
                     $this->dataPacket($pk);
                 }
                 $this->close("", "Incorrect protocol #" . $packet->protocol1, false);
                 return;
             }
             if (strpos($packet->username, "") !== false or preg_match('#^[a-zA-Z0-9_]{3,16}$#', $packet->username) == 0 or $this->username === "" or $this->iusername === "rcon" or $this->iusername === "console" or strlen($packet->username) > 16 or strlen($packet->username) < 3) {
                 $this->close("", "Bad username");
                 return;
             }
             $this->server->getPluginManager()->callEvent($ev = new PlayerPreLoginEvent($this, "Plugin reason"));
             if ($ev->isCancelled()) {
                 $this->close("", $ev->getKickMessage());
                 return;
             }
             if (!$this->server->isWhitelisted(strtolower($this->getName()))) {
                 $this->close(TextFormat::YELLOW . $this->username . " has left the game", "Server is white-listed");
                 return;
             } elseif ($this->server->getNameBans()->isBanned(strtolower($this->getName())) or $this->server->getIPBans()->isBanned($this->getAddress())) {
                 $this->close(TextFormat::YELLOW . $this->username . " has left the game", "You are banned");
                 return;
             }
             if ($this->hasPermission(Server::BROADCAST_CHANNEL_USERS)) {
                 $this->server->getPluginManager()->subscribeToPermission(Server::BROADCAST_CHANNEL_USERS, $this);
             }
             if ($this->hasPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE)) {
                 $this->server->getPluginManager()->subscribeToPermission(Server::BROADCAST_CHANNEL_ADMINISTRATIVE, $this);
             }
             foreach ($this->server->getOnlinePlayers() as $p) {
                 if ($p !== $this and strtolower($p->getName()) === strtolower($this->getName())) {
                     if ($p->kick("logged in from another location") === false) {
                         $this->close(TextFormat::YELLOW . $this->getName() . " has left the game", "Logged in from another location");
                         return;
                     } else {
                         break;
                     }
                 }
             }
             $nbt = $this->server->getOfflinePlayerData($this->username);
             if (!isset($nbt->NameTag)) {
                 $nbt->NameTag = new String("NameTag", $this->username);
             } else {
                 $nbt["NameTag"] = $this->username;
             }
             $this->gamemode = $nbt["playerGameType"] & 0x3;
             if ($this->server->getForceGamemode()) {
                 $this->gamemode = $this->server->getGamemode();
                 $nbt->playerGameType = new Int("playerGameType", $this->gamemode);
             }
             if (($level = $this->server->getLevelByName($nbt["Level"])) === null) {
                 $this->setLevel($this->server->getDefaultLevel(), true);
                 $nbt["Level"] = $this->level->getName();
                 $nbt["Pos"][0] = $this->level->getSpawnLocation()->x;
                 $nbt["Pos"][1] = $this->level->getSpawnLocation()->y;
                 $nbt["Pos"][2] = $this->level->getSpawnLocation()->z;
             } else {
                 $this->setLevel($level, true);
             }
             if (!$nbt instanceof Compound) {
                 $this->close(TextFormat::YELLOW . $this->username . " has left the game", "Invalid data");
//.........这里部分代码省略.........
开发者ID:rryy,项目名称:PocketMine-MP,代码行数:101,代码来源:Player.php

示例11: handleDataPacket

 /**
  * Handles a Minecraft packet
  * TODO: Separate all of this in handlers
  *
  * WARNING: Do not use this, it's only for internal use.
  * Changes to this function won't be recorded on the version.
  *
  * @param DataPacket $packet
  */
 public function handleDataPacket(DataPacket $packet)
 {
     if ($this->connected === false) {
         return;
     }
     if ($packet::NETWORK_ID === ProtocolInfo::BATCH_PACKET) {
         /** @var BatchPacket $packet */
         $this->server->getNetwork()->processBatch($packet, $this);
         return;
     }
     $timings = Timings::getReceiveDataPacketTimings($packet);
     $timings->startTiming();
     $this->server->getPluginManager()->callEvent($ev = new DataPacketReceiveEvent($this, $packet));
     if ($ev->isCancelled()) {
         $timings->stopTiming();
         return;
     }
     switch ($packet::NETWORK_ID) {
         case ProtocolInfo::ITEM_FRAME_DROP_ITEM_PACKET:
             $tile = $this->level->getTile($this->temporalVector->setComponents($packet->x, $packet->y, $packet->z));
             if ($tile instanceof ItemFrame) {
                 $block = $this->level->getBlock($tile);
                 $this->server->getPluginManager()->callEvent($ev = new BlockBreakEvent($this, $block, $this->getInventory()->getItemInHand(), true));
                 if (!$ev->isCancelled()) {
                     $item = $tile->getItem();
                     $this->server->getPluginManager()->callEvent($ev = new ItemFrameDropItemEvent($this, $block, $tile, $item));
                     if (!$ev->isCancelled()) {
                         if ($item->getId() !== Item::AIR) {
                             if (mt_rand(0, 10) / 10 < $tile->getItemDropChance()) {
                                 $this->level->dropItem($tile, $item);
                             }
                             $tile->setItem(Item::get(Item::AIR));
                             $tile->setItemRotation(0);
                         }
                     } else {
                         $tile->spawnTo($this);
                     }
                 } else {
                     $tile->spawnTo($this);
                 }
             }
             break;
         case ProtocolInfo::REQUEST_CHUNK_RADIUS_PACKET:
             /*if($this->spawned){
             			$this->viewDistance = $packet->radius ** 2;
             		}*/
             $pk = new ChunkRadiusUpdatedPacket();
             $pk->radius = $this->server->chunkRadius != -1 ? $this->server->chunkRadius : $packet->radius;
             $this->dataPacket($pk);
             break;
         case ProtocolInfo::PLAYER_INPUT_PACKET:
             break;
         case ProtocolInfo::LOGIN_PACKET:
             if ($this->loggedIn) {
                 break;
             }
             $pk = new PlayStatusPacket();
             $pk->status = PlayStatusPacket::LOGIN_SUCCESS;
             $this->dataPacket($pk);
             $this->username = TextFormat::clean($packet->username);
             $this->displayName = $this->username;
             $this->setNameTag($this->username);
             $this->iusername = strtolower($this->username);
             $this->protocol = $packet->protocol;
             if (count($this->server->getOnlinePlayers()) >= $this->server->getMaxPlayers() and $this->kick("disconnectionScreen.serverFull", false)) {
                 break;
             }
             if (!in_array($packet->protocol, ProtocolInfo::ACCEPTED_PROTOCOLS)) {
                 if ($packet->protocol < ProtocolInfo::CURRENT_PROTOCOL) {
                     $message = "disconnectionScreen.outdatedClient";
                     $pk = new PlayStatusPacket();
                     $pk->status = PlayStatusPacket::LOGIN_FAILED_CLIENT;
                     $this->directDataPacket($pk);
                 } else {
                     $message = "disconnectionScreen.outdatedServer";
                     $pk = new PlayStatusPacket();
                     $pk->status = PlayStatusPacket::LOGIN_FAILED_SERVER;
                     $this->directDataPacket($pk);
                 }
                 $this->close("", $message, false);
                 break;
             }
             $this->randomClientId = $packet->clientId;
             $this->loginData = ["clientId" => $packet->clientId, "loginData" => null];
             $this->uuid = UUID::fromString($packet->clientUUID);
             $this->rawUUID = $this->uuid->toBinary();
             $valid = true;
             $len = strlen($packet->username);
             if ($len > 16 or $len < 3) {
                 $valid = false;
             }
//.........这里部分代码省略.........
开发者ID:yungtechboy1,项目名称:Genisys,代码行数:101,代码来源:Player.php

示例12: prePlayerCommand

 public function prePlayerCommand(PlayerCommandPreprocessEvent $event)
 {
     $message = $event->getMessage();
     //채팅이 아닌 명령어
     if (strpos($message, "/") === 0) {
         return;
     }
     if ($event->getPlayer() instanceof DummyPlayer) {
         return;
     }
     $event->setCancelled(true);
     $sender = $event->getPlayer();
     //만약 확성기를 사용할 수 있고, 메세지에 @all을 넣어서 확성기를 사용했으며
     if ($this->getConfig()->get("loudspeaker-enabled", false) and strpos($message, "@all") === 0 and ($cost = intval($this->getConfig()->get("loudspeaker-cost", 10))) > 0 and (($api = $this->getServer()->getPluginManager()->getPlugin("EconomyAPI")) === null or \onebone\economyapi\EconomyAPI::getInstance()->reduceMoney($sender, $cost) !== \onebone\economyapi\EconomyAPI::RET_SUCCESS)) {
         //메세지에서 @all을 도로 제거해서 확성기 사용을 막음
         $message = substr($message, 4);
     }
     $this->getServer()->getPluginManager()->callEvent($myEvent = new PlayerChatEvent($sender, $message));
     if ($myEvent->isCancelled()) {
         return;
     }
     $message = $this->getServer()->getLanguage()->translateString($myEvent->getFormat(), [$myEvent->getPlayer()->getDisplayName(), $message]);
     // $event
     // $message
     $this->getServer()->getScheduler()->scheduleDelayedTask(new CommandPreprocessEventTask($this, $event, $message), 1);
     //$this->broadcastMessage($message, $sender);
     //FIXME: 여기에 위 주석의 코드가 있어야 하는 거 아닌가요?
 }
开发者ID:n15001,项目名称:Chatty,代码行数:28,代码来源:Chatty.php

示例13: eazyCommand

 public function eazyCommand($event)
 {
     if ($event->isCancelled()) {
         return false;
     }
     if ($event instanceof PlayerCommandPreprocessEvent || $event instanceof PlayerChatEvent) {
         $cmd = $event instanceof PlayerChatEvent ? $event->getMessage() : substr($event->getMessage(), 1);
         $sender = $event->getPlayer();
         $ip = true;
     } else {
         $cmd = $event->getCommand();
         $sender = $event->getSender();
         $ip = false;
     }
     if (!$sender->hasPermission("mineblock.eazycommand.use")) {
         return false;
     }
     $arr = explode(" ", $cmd);
     $ecl = [];
     $ps = $this->getServer()->getOnlinePlayers();
     foreach ($arr as $k => $v) {
         if (strpos($v, "@") === 0) {
             switch (substr($v, 1)) {
                 case "player":
                 case "p":
                     $arr[$k] = $sender->getName();
                     break;
                 case "x":
                     if ($ip) {
                         $arr[$k] = $sender->x;
                     }
                     break;
                 case "y":
                     if ($ip) {
                         $arr[$k] = $sender->y;
                     }
                     break;
                 case "z":
                     if ($ip) {
                         $arr[$k] = $sender->z;
                     }
                     break;
                 case "world":
                 case "w":
                     if ($ip) {
                         $arr[$k] = $sender->getLevel()->getName();
                     }
                     break;
                 case "all":
                 case "a":
                     if ($sender->isOp() && count($ps) > 0) {
                         $ecl[] = $k;
                     }
                     break;
                 case "random":
                 case "r":
                     $arr[$k] = count($ps) < 1 ? "" : $ps[array_rand($ps)]->getName();
                     break;
                 case "server":
                 case "s":
                     $arr[$k] = $this->getServer()->getServerName();
                     break;
                 case "version":
                 case "v":
                     $arr[$k] = $this->getServer()->getApiVersion();
                     break;
                 case "mineblock":
                 case "d":
                     $arr[$k] = ["데베", "MineBlock", "데베플러그인", "MineBlock"][rand(0, 3)];
                     break;
             }
         }
     }
     foreach ($arr as $k => $v) {
         $arr[$k] = str_replace([".@", "_@", "-@"], ["@", "@", "@"], $v);
     }
     if (count($ecl) !== 0) {
         $event->setCancelled();
         foreach ($ps as $p) {
             foreach ($ecl as $v) {
                 $arr[$v] = $p->getName();
             }
             $cmd = implode(" ", $arr);
             $ep = false;
             if ($event instanceof PlayerCommandPreprocessEvent) {
                 $ev = new PlayerCommandPreprocessEvent($sender, "/" . $cmd);
                 $ep = true;
             } elseif ($event instanceof PlayerChatEvent) {
                 $this->getServer()->getPluginManager()->callEvent($ev = new PlayerChatEvent($sender, $cmd));
                 if (!$ev->isCancelled()) {
                     $this->getServer()->broadcastMessage(sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
                 }
                 return false;
             } else {
                 $ev = new ServerCommandEvent($sender, $cmd);
             }
             $this->getServer()->getPluginManager()->callEvent($ev);
             if (!$ev->isCancelled()) {
                 $this->getServer()->dispatchCommand($sender, $ep ? substr($ev->getMessage(), 1) : $ev->getCommand());
             }
//.........这里部分代码省略.........
开发者ID:Skull3x,项目名称:MineBlock,代码行数:101,代码来源:ShortCut.php

示例14: asyncProcess

 public function asyncProcess($name, $format, $message, $find, $eventType)
 {
     $player = $this->playerTemp[$name];
     if (!$player instanceof Player) {
         return;
     }
     if ($player->closed) {
         return;
     }
     switch ($eventType) {
         case "chat":
             if ($find == null) {
                 if (isset($this->chatCheck[$name . ">" . $message])) {
                     $this->chatCheck[$name . ">" . $message] = true;
                     $this->getServer()->getPluginManager()->callEvent($event = new PlayerChatEvent($player, $message, $format));
                     if (!$event->isCancelled()) {
                         $this->getServer()->broadcastMessage($this->getServer()->getLanguage()->translateString($event->getFormat(), [$event->getPlayer()->getDisplayName(), $event->getMessage()]), $event->getRecipients());
                     }
                 }
             } else {
                 $player->sendMessage(TextFormat::RED . $this->get("some-badwords-found") . ": " . $message . "( " . $this->get("doubt") . ": " . $find . " ) ");
                 $player->sendMessage(TextFormat::RED . $this->get("be-careful-about-badwords"));
                 $this->cautionNotice($player, $message . "( " . $find . " ) ");
                 return;
             }
             break;
         case "command":
             if ($find == null) {
                 if (isset($this->commandCheck[$player->getName() . ">" . $message])) {
                     $this->commandCheck[$player->getName() . ">" . $message] = true;
                     $this->getServer()->getPluginManager()->callEvent($event = new PlayerCommandPreprocessEvent($player, $message));
                     if (!$event->isCancelled()) {
                         $this->getServer()->dispatchCommand($event->getPlayer(), substr($event->getMessage(), 1));
                     }
                 }
             } else {
                 $player->sendMessage(TextFormat::RED . $this->get("some-badwords-found") . ": " . $message . " ( " . $this->get("doubt") . ": " . $find . " )");
                 $player->sendMessage(TextFormat::RED . $this->get("be-careful-about-badwords"));
                 $this->cautionNotice($player, $message . " ( " . $find . " ) ");
                 return;
             }
             break;
         case "sign":
             if ($find == null) {
                 if (isset($this->signCheck[$player->getName() . ">" . $message])) {
                     $this->signCheck[$player->getName() . ">" . $message] = true;
                     $blockPos = explode(":", $format[2]);
                     $block = Block::get($format[0], $format[1], new Position($blockPos[0], $blockPos[1], $blockPos[2], $player->getLevel()));
                     $lines = explode("\n", $message);
                     $event = new SignChangeEvent($block, $player, [TextFormat::clean($lines[0], $player->getRemoveFormat()), TextFormat::clean($lines[1], $player->getRemoveFormat()), TextFormat::clean($lines[2], $player->getRemoveFormat()), TextFormat::clean($lines[3], $player->getRemoveFormat())]);
                     $this->getServer()->getPluginManager()->callEvent($event);
                     $tile = $player->getLevel()->getTile($block);
                     if (!$tile instanceof Sign) {
                         return;
                     }
                     if (!$event->isCancelled()) {
                         $tile->setText($lines[0], $lines[1], $lines[2], $lines[3]);
                     }
                 }
             } else {
                 $message = explode("\n", $message);
                 $message = implode(" ", $message);
                 $player->sendMessage(TextFormat::RED . $this->get("some-badwords-found") . ": " . $message . " ( " . $this->get("doubt") . ": " . $find . " )");
                 $player->sendMessage(TextFormat::RED . $this->get("be-careful-about-badwords"));
                 $this->cautionNotice($player, $message . " ( " . $find . " ) ");
                 return;
             }
             break;
         case "name":
             if (isset($this->nameCheck[$player->getName()])) {
                 $this->nameCheck[$player->getName()] = true;
                 if (strlen(trim($format)) > 0) {
                     $this->getServer()->broadcastMessage($format);
                 }
             } else {
                 $player->kick($this->get("badwords-nickname"));
                 return;
             }
             break;
     }
 }
开发者ID:nesgohood,项目名称:PMMP-Plugins,代码行数:81,代码来源:Gentleman.php

示例15: prePlayerCommand

 public function prePlayerCommand(PlayerCommandPreprocessEvent $event)
 {
     if (strpos($event->getMessage(), "/") === 0) {
         return;
     }
     if ($event->getPlayer() instanceof DummyPlayer) {
         return;
     }
     $event->setCancelled(true);
     $sender = $event->getPlayer();
     $this->getServer()->getPluginManager()->callEvent($myEvent = new PlayerChatEvent($sender, $event->getMessage()));
     if ($myEvent->isCancelled()) {
         return;
     }
     $message = $this->getServer()->getLanguage()->translateString($myEvent->getFormat(), [$myEvent->getPlayer()->getDisplayName(), $myEvent->getMessage()]);
     // $event
     // $message
     $this->getServer()->getScheduler()->scheduleDelayedTask(new CommandPreprocessEventTask($this, $event, $message), 1);
 }
开发者ID:nesgohood,项目名称:PMMP-Plugins,代码行数:19,代码来源:Chatty.php


注:本文中的pocketmine\event\player\PlayerChatEvent::isCancelled方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。