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PHP PlayerChatEvent::getFormat方法代码示例

本文整理汇总了PHP中pocketmine\event\player\PlayerChatEvent::getFormat方法的典型用法代码示例。如果您正苦于以下问题:PHP PlayerChatEvent::getFormat方法的具体用法?PHP PlayerChatEvent::getFormat怎么用?PHP PlayerChatEvent::getFormat使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pocketmine\event\player\PlayerChatEvent的用法示例。


在下文中一共展示了PlayerChatEvent::getFormat方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: onCommand

 public function onCommand(CommandSender $sender, Command $cmd, $label, array $args)
 {
     if ($cmd->getName() != "as") {
         return false;
     }
     if (count($args) < 2) {
         $sender->sendMessage(mc::_("Must specified a player and a command"));
         return false;
     }
     $player = $this->owner->getServer()->getPlayer($n = array_shift($args));
     if (!$player) {
         $sender->sendMessage(mc::_("Player %1% not found", $n));
         return true;
     }
     if ($args[0] == 'chat' || $args[0] == 'say') {
         array_shift($args);
         $chat = implode(" ", $args);
         $this->owner->getServer()->getPluginManager()->callEvent($ev = new PlayerChatEvent($player, $chat));
         if (!$ev->isCancelled()) {
             if (MPMU::apiVersion("1.12.0")) {
                 $s = $this->owner->getServer();
                 $s->broadcastMessage($s->getLanguage()->translateString($ev->getFormat(), [$ev->getPlayer()->getDisplayName(), $ev->getMessage()]), $ev->getRecipients());
             } else {
                 $this->owner->getServer()->broadcastMessage(sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
             }
         }
     } else {
         $cmdline = implode(' ', $args);
         $sender->sendMessage(mc::_("Running command as %1%", $n));
         $this->owner->getServer()->dispatchCommand($player, $cmdline);
     }
     return true;
 }
开发者ID:0-DevMatthew-0,项目名称:pocketmine-plugins,代码行数:33,代码来源:CmdAs.php

示例2: execute

 /**
  * @param CommandSender $sender
  * @param string $alias
  * @param array $args
  * @return bool
  */
 public function execute(CommandSender $sender, $alias, array $args)
 {
     if (!$this->testPermission($sender)) {
         return false;
     }
     if (count($args) < 1) {
         $this->sendUsage($sender, $alias);
         return false;
     }
     if (!($player = $this->getAPI()->getPlayer(array_shift($args)))) {
         $sender->sendMessage(TextFormat::RED . "[Error] Player not found");
         return false;
     } elseif ($player->hasPermission("essentials.sudo.exempt")) {
         $sender->sendMessage(TextFormat::RED . "[Error] " . $player->getName() . " cannot be sudo'ed");
         return false;
     }
     $v = implode(" ", $args);
     if (substr($v, 0, 2) === "c:") {
         $sender->sendMessage(TextFormat::GREEN . "Sending message as " . $player->getDisplayName());
         $this->getAPI()->getServer()->getPluginManager()->callEvent($ev = new PlayerChatEvent($player, substr($v, 2)));
         if (!$ev->isCancelled()) {
             $this->getAPI()->getServer()->broadcastMessage(\sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
         }
     } else {
         $sender->sendMessage(TextFormat::AQUA . "Command ran as " . $player->getDisplayName());
         $this->getAPI()->getServer()->dispatchCommand($player, $v);
     }
     return true;
 }
开发者ID:PrimusLV,项目名称:EssentialsPE,代码行数:35,代码来源:Sudo.php

示例3: handleDataPacket


//.........这里部分代码省略.........
             $this->server->getPluginManager()->callEvent($ev);
             if ($ev->isCancelled()) {
                 $this->inventory->sendContents($this);
                 break;
             }
             $this->inventory->setItemInHand(Item::get(Item::AIR, 0, 1), $this);
             $motion = $this->getDirectionVector()->multiply(0.4);
             $this->level->dropItem($this->add(0, 1.3, 0), $item, $motion, 40);
             if ($this->inAction === true) {
                 $this->inAction = false;
                 $this->sendMetadata($this->getViewers());
             }
             break;
         case ProtocolInfo::MESSAGE_PACKET:
             if ($this->spawned === false or $this->dead === true) {
                 break;
             }
             $this->craftingType = 0;
             $packet->message = TextFormat::clean($packet->message);
             if (trim($packet->message) != "" and strlen($packet->message) <= 255) {
                 $message = $packet->message;
                 $this->server->getPluginManager()->callEvent($ev = new PlayerCommandPreprocessEvent($this, $message));
                 if ($ev->isCancelled()) {
                     break;
                 }
                 if (substr($ev->getMessage(), 0, 1) === "/") {
                     //Command
                     Timings::$playerCommandTimer->startTiming();
                     $this->server->dispatchCommand($ev->getPlayer(), substr($ev->getMessage(), 1));
                     Timings::$playerCommandTimer->stopTiming();
                 } else {
                     $this->server->getPluginManager()->callEvent($ev = new PlayerChatEvent($this, $ev->getMessage()));
                     if (!$ev->isCancelled()) {
                         $this->server->broadcastMessage(sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
                     }
                 }
             }
             break;
         case ProtocolInfo::CONTAINER_CLOSE_PACKET:
             if ($this->spawned === false or $packet->windowid === 0) {
                 break;
             }
             $this->craftingType = 0;
             $this->currentTransaction = null;
             if (isset($this->windowIndex[$packet->windowid])) {
                 $this->server->getPluginManager()->callEvent(new InventoryCloseEvent($this->windowIndex[$packet->windowid], $this));
                 $this->removeWindow($this->windowIndex[$packet->windowid]);
             } else {
                 unset($this->windowIndex[$packet->windowid]);
             }
             break;
         case ProtocolInfo::CONTAINER_SET_SLOT_PACKET:
             if ($this->spawned === false or $this->blocked === true or $this->dead === true) {
                 break;
             }
             if ($packet->slot < 0) {
                 break;
             }
             if ($packet->windowid === 0) {
                 //Our inventory
                 if ($packet->slot >= $this->inventory->getSize()) {
                     break;
                 }
                 if ($this->isCreative()) {
                     if ($this->getCreativeBlock($packet->item) !== -1) {
                         $this->inventory->setItem($packet->slot, $packet->item);
开发者ID:rryy,项目名称:PocketMine-MP,代码行数:67,代码来源:Player.php

示例4: onChat

 public function onChat(PlayerChatEvent $event)
 {
     $event->setFormat($this->replaceColor($event->getFormat()));
     $event->setMessage($this->replaceColor($event->getMessage()));
 }
开发者ID:nesgohood,项目名称:PMMP-Plugins,代码行数:5,代码来源:Colorful.php

示例5: handleDataPacket


//.........这里部分代码省略.........
                  */
                 break;
             }
             if ($this->isCreative() and $this->server->limitedCreative) {
                 break;
             }
             $this->getTransactionQueue()->addTransaction(new DropItemTransaction($packet->item));
             break;
         case ProtocolInfo::TEXT_PACKET:
             if ($this->spawned === false or !$this->isAlive()) {
                 break;
             }
             $this->craftingType = self::CRAFTING_SMALL;
             if ($packet->type === TextPacket::TYPE_CHAT) {
                 $packet->message = TextFormat::clean($packet->message, $this->removeFormat);
                 foreach (explode("\n", $packet->message) as $message) {
                     if (trim($message) != "" and strlen($message) <= 255 and $this->messageCounter-- > 0) {
                         $ev = new PlayerCommandPreprocessEvent($this, $message);
                         if (mb_strlen($ev->getMessage(), "UTF-8") > 320) {
                             $ev->setCancelled();
                         }
                         $this->server->getPluginManager()->callEvent($ev);
                         if ($ev->isCancelled()) {
                             break;
                         }
                         if (substr($ev->getMessage(), 0, 1) === "/") {
                             //Command
                             Timings::$playerCommandTimer->startTiming();
                             $this->server->dispatchCommand($ev->getPlayer(), substr($ev->getMessage(), 1));
                             Timings::$playerCommandTimer->stopTiming();
                         } else {
                             $this->server->getPluginManager()->callEvent($ev = new PlayerChatEvent($this, $ev->getMessage()));
                             if (!$ev->isCancelled()) {
                                 $this->server->broadcastMessage($this->getServer()->getLanguage()->translateString($ev->getFormat(), [$ev->getPlayer()->getDisplayName(), $ev->getMessage()]), $ev->getRecipients());
                             }
                         }
                     }
                 }
             }
             break;
         case ProtocolInfo::CONTAINER_CLOSE_PACKET:
             if ($this->spawned === false or $packet->windowid === 0) {
                 break;
             }
             $this->craftingType = self::CRAFTING_SMALL;
             if (isset($this->windowIndex[$packet->windowid])) {
                 $this->server->getPluginManager()->callEvent(new InventoryCloseEvent($this->windowIndex[$packet->windowid], $this));
                 $this->removeWindow($this->windowIndex[$packet->windowid]);
             }
             /**
              * Drop anything still left in the crafting inventory
              * This will usually never be needed since Windows 10 clients will send DropItemPackets
              * which will cause this to happen anyway, but this is here for when transactions
              * fail and items end up stuck in the crafting inventory.
              */
             foreach ($this->getFloatingInventory()->getContents() as $item) {
                 $this->getTransactionQueue()->addTransaction(new DropItemTransaction($item));
             }
             break;
         case ProtocolInfo::CRAFTING_EVENT_PACKET:
             if ($this->spawned === false or !$this->isAlive()) {
                 break;
             }
             /**
              * For some annoying reason, anvils send window ID 255 when crafting with them instead of the _actual_ anvil window ID
              * The result of this is anvils immediately closing when used. This is highly unusual, especially since the
开发者ID:iTXTech,项目名称:Genisys,代码行数:67,代码来源:Player.php

示例6: prePlayerCommand

 public function prePlayerCommand(PlayerCommandPreprocessEvent $event)
 {
     if (strpos($event->getMessage(), "/") === 0) {
         return;
     }
     if ($event->getPlayer() instanceof DummyPlayer) {
         return;
     }
     $event->setCancelled(true);
     $sender = $event->getPlayer();
     $this->getServer()->getPluginManager()->callEvent($myEvent = new PlayerChatEvent($sender, $event->getMessage()));
     if ($myEvent->isCancelled()) {
         return;
     }
     $message = $this->getServer()->getLanguage()->translateString($myEvent->getFormat(), [$myEvent->getPlayer()->getDisplayName(), $myEvent->getMessage()]);
     // $event
     // $message
     $this->getServer()->getScheduler()->scheduleDelayedTask(new CommandPreprocessEventTask($this, $event, $message), 1);
 }
开发者ID:nesgohood,项目名称:PMMP-Plugins,代码行数:19,代码来源:Chatty.php

示例7: handleDataPacket


//.........这里部分代码省略.........
             $item = $this->inventory->getItemInHand();
             $ev = new PlayerDropItemEvent($this, $item);
             $this->server->getPluginManager()->callEvent($ev);
             if ($ev->isCancelled()) {
                 $this->inventory->sendContents($this);
                 break;
             }
             $this->inventory->setItemInHand(Item::get(Item::AIR, 0, 1), $this);
             $motion = $this->getDirectionVector()->multiply(0.4);
             $this->level->dropItem($this->add(0, 1.3, 0), $item, $motion, 40);
             $this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION, false);
             break;
         case ProtocolInfo::TEXT_PACKET:
             if ($this->spawned === false or $this->dead === true) {
                 break;
             }
             $this->craftingType = 0;
             if ($packet->type === TextPacket::TYPE_CHAT) {
                 $packet->message = TextFormat::clean($packet->message, $this->removeFormat);
                 if (trim($packet->message) != "" and strlen($packet->message) <= 255) {
                     $message = $packet->message;
                     $this->server->getPluginManager()->callEvent($ev = new PlayerCommandPreprocessEvent($this, $message));
                     if ($ev->isCancelled()) {
                         break;
                     }
                     if (substr($ev->getMessage(), 0, 1) === "/") {
                         //Command
                         Timings::$playerCommandTimer->startTiming();
                         $this->server->dispatchCommand($ev->getPlayer(), substr($ev->getMessage(), 1));
                         Timings::$playerCommandTimer->stopTiming();
                     } else {
                         $this->server->getPluginManager()->callEvent($ev = new PlayerChatEvent($this, $ev->getMessage()));
                         if (!$ev->isCancelled()) {
                             $this->server->broadcastMessage($this->getServer()->getLanguage()->translateString($ev->getFormat(), [$ev->getPlayer()->getDisplayName(), $ev->getMessage()]), $ev->getRecipients());
                         }
                     }
                 }
             }
             break;
         case ProtocolInfo::CONTAINER_CLOSE_PACKET:
             if ($this->spawned === false or $packet->windowid === 0) {
                 break;
             }
             $this->craftingType = 0;
             $this->currentTransaction = null;
             if (isset($this->windowIndex[$packet->windowid])) {
                 $this->server->getPluginManager()->callEvent(new InventoryCloseEvent($this->windowIndex[$packet->windowid], $this));
                 $this->removeWindow($this->windowIndex[$packet->windowid]);
             } else {
                 unset($this->windowIndex[$packet->windowid]);
             }
             break;
         case ProtocolInfo::CONTAINER_SET_SLOT_PACKET:
             if ($this->spawned === false or $this->blocked === true or $this->dead === true) {
                 break;
             }
             if ($packet->slot < 0) {
                 break;
             }
             if ($packet->windowid === 0) {
                 //Our inventory
                 if ($packet->slot >= $this->inventory->getSize()) {
                     break;
                 }
                 if ($this->isCreative()) {
                     if (Item::getCreativeItemIndex($packet->item) !== -1) {
开发者ID:TylerGames,项目名称:PocketMine-MP,代码行数:67,代码来源:Player.php

示例8: handleSignTouch

 private function handleSignTouch(Player $player, array $texts)
 {
     $fx = strtoupper($texts[2]);
     $line = $this->get($player);
     switch ($fx) {
         case "SHIFT":
         case "SEL":
         case "SELECT":
             $this->lines[$this->offset($player)]->startSelection();
             break;
         case "DESEL":
             try {
                 $this->lines[$this->offset($player)]->deselect();
             } catch (\UnexpectedValueException $e) {
                 return "You don't have a selection to select.";
             }
         case "COPY":
             try {
                 $this->lines[$this->offset($player)]->copy();
             } catch (\UnexpectedValueException $e) {
                 return "You are not selecting text! Select a text to copy.";
             }
             break;
         case "CUT":
             try {
                 $this->lines[$this->offset($player)]->cut();
             } catch (\UnexpectedValueException $e) {
                 return "You are not selecting text! Select a text to cut.";
             }
             break;
         case "PASTE":
             try {
                 $this->lines[$this->offset($player)]->paste();
             } catch (\UnexpectedValueException $e) {
                 return "You don't have a copied text!";
             }
             break;
         case "LEFT":
             try {
                 $line->left();
             } catch (\OutOfBoundsException $e) {
                 return "The pointer is already at the leftmost of the text!";
             }
             break;
         case "RIGHT":
             try {
                 $line->right();
             } catch (\OutOfBoundsException $e) {
                 return "The pointer is already at the rightmost of the text!";
             }
             break;
         case "RESET":
             $line->reset();
             break;
         case "BACKSPACE":
             try {
                 $line->backspace();
             } catch (\OutOfBoundsException $e) {
                 return "Nothing to delete at the left side!";
             }
             break;
         case "DELETE":
             try {
                 $line->delete();
             } catch (\OutOfBoundsException $e) {
                 return "Nothing to delete at the right side!";
             }
             break;
         case "HOME":
             $line->home();
             break;
         case "END":
             $line->end();
             break;
         case "SUBMIT":
         case "ENTER":
         case "SEND":
             $text = $line->getText();
             $line->reset();
             $this->getServer()->getPluginManager()->callEvent($ev = new PlayerCommandPreprocessEvent_sub($player, $text, $this));
             if ($ev->isCancelled()) {
                 return "";
             }
             $text = $ev->getMessage();
             if (substr($text, 0, 1) === "/") {
                 Timings::$playerCommandTimer->startTiming();
                 $this->getServer()->dispatchCommand($ev->getPlayer(), substr($text, 1));
                 Timings::$playerCommandTimer->stopTiming();
                 return "";
             }
             $this->getServer()->getPluginManager()->callEvent($ev = new PlayerChatEvent($ev->getPlayer(), $text));
             if (!$ev->isCancelled()) {
                 $this->getServer()->broadcastMessage(sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
             }
             return "";
         case "VIEW":
             break;
         default:
             $line->input($texts[1]);
             break;
//.........这里部分代码省略.........
开发者ID:barnseyminesuk,项目名称:Small-ZC-Plugins,代码行数:101,代码来源:NailedKeyboard.php

示例9: prePlayerCommand

 public function prePlayerCommand(PlayerCommandPreprocessEvent $event)
 {
     $message = $event->getMessage();
     //채팅이 아닌 명령어
     if (strpos($message, "/") === 0) {
         return;
     }
     if ($event->getPlayer() instanceof DummyPlayer) {
         return;
     }
     $event->setCancelled(true);
     $sender = $event->getPlayer();
     //만약 확성기를 사용할 수 있고, 메세지에 @all을 넣어서 확성기를 사용했으며
     if ($this->getConfig()->get("loudspeaker-enabled", false) and strpos($message, "@all") === 0 and ($cost = intval($this->getConfig()->get("loudspeaker-cost", 10))) > 0 and (($api = $this->getServer()->getPluginManager()->getPlugin("EconomyAPI")) === null or \onebone\economyapi\EconomyAPI::getInstance()->reduceMoney($sender, $cost) !== \onebone\economyapi\EconomyAPI::RET_SUCCESS)) {
         //메세지에서 @all을 도로 제거해서 확성기 사용을 막음
         $message = substr($message, 4);
     }
     $this->getServer()->getPluginManager()->callEvent($myEvent = new PlayerChatEvent($sender, $message));
     if ($myEvent->isCancelled()) {
         return;
     }
     $message = $this->getServer()->getLanguage()->translateString($myEvent->getFormat(), [$myEvent->getPlayer()->getDisplayName(), $message]);
     // $event
     // $message
     $this->getServer()->getScheduler()->scheduleDelayedTask(new CommandPreprocessEventTask($this, $event, $message), 1);
     //$this->broadcastMessage($message, $sender);
     //FIXME: 여기에 위 주석의 코드가 있어야 하는 거 아닌가요?
 }
开发者ID:n15001,项目名称:Chatty,代码行数:28,代码来源:Chatty.php

示例10: handleDataPacket


//.........这里部分代码省略.........
                 break;
             }
             $this->inventory->remove($dropItem);
             //$this->inventory->setItemInHand(Item::get(Item::AIR, 0, 1));
             $motion = $this->getDirectionVector()->multiply(0.4);
             $this->level->dropItem($this->add(0, 1.3, 0), $dropItem, $motion, 40);
             $this->setDataFlag(self::DATA_FLAGS, self::DATA_FLAG_ACTION, false);
             break;
         case ProtocolInfo::TEXT_PACKET:
             if ($this->spawned === false or !$this->isAlive()) {
                 break;
             }
             $this->craftingType = 0;
             if ($packet->type === TextPacket::TYPE_CHAT) {
                 $packet->message = TextFormat::clean($packet->message, $this->removeFormat);
                 foreach (explode("\n", $packet->message) as $message) {
                     if (trim($message) != "" and strlen($message) <= 255 and $this->messageCounter-- > 0) {
                         $ev = new PlayerCommandPreprocessEvent($this, $message);
                         if (mb_strlen($ev->getMessage(), "UTF-8") > 320) {
                             $ev->setCancelled();
                         }
                         $this->server->getPluginManager()->callEvent($ev);
                         if ($ev->isCancelled()) {
                             break;
                         }
                         if (substr($ev->getMessage(), 0, 1) === "/") {
                             //Command
                             Timings::$playerCommandTimer->startTiming();
                             $this->server->dispatchCommand($ev->getPlayer(), substr($ev->getMessage(), 1));
                             Timings::$playerCommandTimer->stopTiming();
                         } else {
                             $this->server->getPluginManager()->callEvent($ev = new PlayerChatEvent($this, $ev->getMessage()));
                             if (!$ev->isCancelled()) {
                                 $this->server->broadcastMessage($this->getServer()->getLanguage()->translateString($ev->getFormat(), [$ev->getPlayer()->getDisplayName(), $ev->getMessage()]), $ev->getRecipients());
                             }
                         }
                     }
                 }
             }
             break;
         case ProtocolInfo::CONTAINER_CLOSE_PACKET:
             if ($this->spawned === false or $packet->windowid === 0) {
                 break;
             }
             $this->craftingType = 0;
             $this->currentTransaction = null;
             if (isset($this->windowIndex[$packet->windowid])) {
                 if ($this->windowIndex[$packet->windowid] instanceof AnvilInventory) {
                     $this->anvilItem = null;
                 }
                 $this->server->getPluginManager()->callEvent(new InventoryCloseEvent($this->windowIndex[$packet->windowid], $this));
                 $this->removeWindow($this->windowIndex[$packet->windowid]);
             } else {
                 unset($this->windowIndex[$packet->windowid]);
             }
             break;
         case ProtocolInfo::CRAFTING_EVENT_PACKET:
             if ($this->spawned === false or !$this->isAlive()) {
                 break;
             } elseif (!isset($this->windowIndex[$packet->windowId])) {
                 $this->inventory->sendContents($this);
                 $pk = new ContainerClosePacket();
                 $pk->windowid = $packet->windowId;
                 $this->dataPacket($pk);
                 break;
             }
开发者ID:yungtechboy1,项目名称:Genisys,代码行数:67,代码来源:Player.php

示例11: onVipChat

 public function onVipChat(PlayerChatEvent $event)
 {
     if ($this->isVip($event->getPlayer()->getName()) === false) {
         return;
     }
     $event->setFormat($this->colorFormat . $event->getFormat());
 }
开发者ID:nesgohood,项目名称:PMMP-Plugins,代码行数:7,代码来源:VIPPlus.php

示例12: eazyCommand

 public function eazyCommand($event)
 {
     if ($event->isCancelled()) {
         return false;
     }
     if ($event instanceof PlayerCommandPreprocessEvent || $event instanceof PlayerChatEvent) {
         $cmd = $event instanceof PlayerChatEvent ? $event->getMessage() : substr($event->getMessage(), 1);
         $sender = $event->getPlayer();
         $ip = true;
     } else {
         $cmd = $event->getCommand();
         $sender = $event->getSender();
         $ip = false;
     }
     if (!$sender->hasPermission("mineblock.eazycommand.use")) {
         return false;
     }
     $arr = explode(" ", $cmd);
     $ecl = [];
     $ps = $this->getServer()->getOnlinePlayers();
     foreach ($arr as $k => $v) {
         if (strpos($v, "@") === 0) {
             switch (substr($v, 1)) {
                 case "player":
                 case "p":
                     $arr[$k] = $sender->getName();
                     break;
                 case "x":
                     if ($ip) {
                         $arr[$k] = $sender->x;
                     }
                     break;
                 case "y":
                     if ($ip) {
                         $arr[$k] = $sender->y;
                     }
                     break;
                 case "z":
                     if ($ip) {
                         $arr[$k] = $sender->z;
                     }
                     break;
                 case "world":
                 case "w":
                     if ($ip) {
                         $arr[$k] = $sender->getLevel()->getName();
                     }
                     break;
                 case "all":
                 case "a":
                     if ($sender->isOp() && count($ps) > 0) {
                         $ecl[] = $k;
                     }
                     break;
                 case "random":
                 case "r":
                     $arr[$k] = count($ps) < 1 ? "" : $ps[array_rand($ps)]->getName();
                     break;
                 case "server":
                 case "s":
                     $arr[$k] = $this->getServer()->getServerName();
                     break;
                 case "version":
                 case "v":
                     $arr[$k] = $this->getServer()->getApiVersion();
                     break;
                 case "mineblock":
                 case "d":
                     $arr[$k] = ["데베", "MineBlock", "데베플러그인", "MineBlock"][rand(0, 3)];
                     break;
             }
         }
     }
     foreach ($arr as $k => $v) {
         $arr[$k] = str_replace([".@", "_@", "-@"], ["@", "@", "@"], $v);
     }
     if (count($ecl) !== 0) {
         $event->setCancelled();
         foreach ($ps as $p) {
             foreach ($ecl as $v) {
                 $arr[$v] = $p->getName();
             }
             $cmd = implode(" ", $arr);
             $ep = false;
             if ($event instanceof PlayerCommandPreprocessEvent) {
                 $ev = new PlayerCommandPreprocessEvent($sender, "/" . $cmd);
                 $ep = true;
             } elseif ($event instanceof PlayerChatEvent) {
                 $this->getServer()->getPluginManager()->callEvent($ev = new PlayerChatEvent($sender, $cmd));
                 if (!$ev->isCancelled()) {
                     $this->getServer()->broadcastMessage(sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
                 }
                 return false;
             } else {
                 $ev = new ServerCommandEvent($sender, $cmd);
             }
             $this->getServer()->getPluginManager()->callEvent($ev);
             if (!$ev->isCancelled()) {
                 $this->getServer()->dispatchCommand($sender, $ep ? substr($ev->getMessage(), 1) : $ev->getCommand());
             }
//.........这里部分代码省略.........
开发者ID:Skull3x,项目名称:MineBlock,代码行数:101,代码来源:ShortCut.php

示例13: asyncProcess

 public function asyncProcess($name, $format, $message, $find, $eventType)
 {
     $player = $this->playerTemp[$name];
     if (!$player instanceof Player) {
         return;
     }
     if ($player->closed) {
         return;
     }
     switch ($eventType) {
         case "chat":
             if ($find == null) {
                 if (isset($this->chatCheck[$name . ">" . $message])) {
                     $this->chatCheck[$name . ">" . $message] = true;
                     $this->getServer()->getPluginManager()->callEvent($event = new PlayerChatEvent($player, $message, $format));
                     if (!$event->isCancelled()) {
                         $this->getServer()->broadcastMessage($this->getServer()->getLanguage()->translateString($event->getFormat(), [$event->getPlayer()->getDisplayName(), $event->getMessage()]), $event->getRecipients());
                     }
                 }
             } else {
                 $player->sendMessage(TextFormat::RED . $this->get("some-badwords-found") . ": " . $message . "( " . $this->get("doubt") . ": " . $find . " ) ");
                 $player->sendMessage(TextFormat::RED . $this->get("be-careful-about-badwords"));
                 $this->cautionNotice($player, $message . "( " . $find . " ) ");
                 return;
             }
             break;
         case "command":
             if ($find == null) {
                 if (isset($this->commandCheck[$player->getName() . ">" . $message])) {
                     $this->commandCheck[$player->getName() . ">" . $message] = true;
                     $this->getServer()->getPluginManager()->callEvent($event = new PlayerCommandPreprocessEvent($player, $message));
                     if (!$event->isCancelled()) {
                         $this->getServer()->dispatchCommand($event->getPlayer(), substr($event->getMessage(), 1));
                     }
                 }
             } else {
                 $player->sendMessage(TextFormat::RED . $this->get("some-badwords-found") . ": " . $message . " ( " . $this->get("doubt") . ": " . $find . " )");
                 $player->sendMessage(TextFormat::RED . $this->get("be-careful-about-badwords"));
                 $this->cautionNotice($player, $message . " ( " . $find . " ) ");
                 return;
             }
             break;
         case "sign":
             if ($find == null) {
                 if (isset($this->signCheck[$player->getName() . ">" . $message])) {
                     $this->signCheck[$player->getName() . ">" . $message] = true;
                     $blockPos = explode(":", $format[2]);
                     $block = Block::get($format[0], $format[1], new Position($blockPos[0], $blockPos[1], $blockPos[2], $player->getLevel()));
                     $lines = explode("\n", $message);
                     $event = new SignChangeEvent($block, $player, [TextFormat::clean($lines[0], $player->getRemoveFormat()), TextFormat::clean($lines[1], $player->getRemoveFormat()), TextFormat::clean($lines[2], $player->getRemoveFormat()), TextFormat::clean($lines[3], $player->getRemoveFormat())]);
                     $this->getServer()->getPluginManager()->callEvent($event);
                     $tile = $player->getLevel()->getTile($block);
                     if (!$tile instanceof Sign) {
                         return;
                     }
                     if (!$event->isCancelled()) {
                         $tile->setText($lines[0], $lines[1], $lines[2], $lines[3]);
                     }
                 }
             } else {
                 $message = explode("\n", $message);
                 $message = implode(" ", $message);
                 $player->sendMessage(TextFormat::RED . $this->get("some-badwords-found") . ": " . $message . " ( " . $this->get("doubt") . ": " . $find . " )");
                 $player->sendMessage(TextFormat::RED . $this->get("be-careful-about-badwords"));
                 $this->cautionNotice($player, $message . " ( " . $find . " ) ");
                 return;
             }
             break;
         case "name":
             if (isset($this->nameCheck[$player->getName()])) {
                 $this->nameCheck[$player->getName()] = true;
                 if (strlen(trim($format)) > 0) {
                     $this->getServer()->broadcastMessage($format);
                 }
             } else {
                 $player->kick($this->get("badwords-nickname"));
                 return;
             }
             break;
     }
 }
开发者ID:nesgohood,项目名称:PMMP-Plugins,代码行数:81,代码来源:Gentleman.php

示例14: specialCommand

 public function specialCommand($event)
 {
     if ($event->isCancelled()) {
         return false;
     }
     if ($event instanceof PlayerCommandPreprocessEvent || $event instanceof PlayerChatEvent) {
         $cmd = str_replace("/", "", $event->getMessage());
         $sender = $event->getPlayer();
     } else {
         $cmd = $event->getCommand();
         $sender = $event->getSender();
     }
     if (!$sender->hasPermission("debe.eazycommand.use")) {
         return false;
     }
     $arr = explode(" ", $cmd);
     $all = [];
     $ps = $this->getServer()->getOnlinePlayers();
     foreach ($arr as $k => $v) {
         if (strpos($v, "@") === 0) {
             switch (strtolower(str_replace("@", "", $v))) {
                 case "username":
                 case "user":
                 case "u":
                 case "player":
                 case "p":
                     $arr[$k] = $sender->getName();
                     break;
                 case "world":
                 case "w":
                     if ($sender->getName() != "CONSOLE") {
                         $arr[$k] = $sender->getLevel()->getName();
                     }
                     break;
                 case "all":
                 case "a":
                     if ($sender->isOp() || count($ps) > 0) {
                         $all[] = $k;
                     }
                     break;
                 case "random":
                 case "r":
                     $arr[$k] = count($ps) < 1 ? "" : $ps[array_rand($ps)]->getName();
                     break;
                 case "server":
                 case "s":
                     $arr[$k] = $this->getServer()->getServerName();
                     break;
                 case "version":
                 case "v":
                     $arr[$k] = $this->getServer()->getApiVersion();
                     break;
                 case "debe":
                 case "d":
                     $arr[$k] = ["데베", "DeBe", "데베플러그인", "DeBePlugins"][rand(0, 3)];
                     break;
             }
         }
     }
     if ($all !== []) {
         $event->setCancelled();
         foreach ($ps as $p) {
             foreach ($all as $v) {
                 $arr[$v] = $p->getName();
             }
             $cmd = implode(" ", $arr);
             $ep = false;
             if ($event instanceof PlayerCommandPreprocessEvent) {
                 $ev = new PlayerCommandPreprocessEvent($sender, "/" . $cmd);
                 $ep = true;
             } elseif ($event instanceof PlayerChatEvent) {
                 $this->getServer()->getPluginManager()->callEvent($ev = new PlayerChatEvent($sender, $cmd));
                 if (!$ev->isCancelled()) {
                     $this->getServer()->broadcastMessage(sprintf($ev->getFormat(), $ev->getPlayer()->getDisplayName(), $ev->getMessage()), $ev->getRecipients());
                 }
                 return false;
             } else {
                 $ev = new ServerCommandEvent($sender, $cmd);
             }
             $this->getServer()->getPluginManager()->callEvent($ev);
             if (!$ev->isCancelled()) {
                 $this->getServer()->dispatchCommand($sender, $ep ? substr($ev->getMessage(), 1) : $ev->getCommand());
             }
         }
         return false;
     } else {
         return implode(" ", $arr);
     }
 }
开发者ID:stoastye85,项目名称:Plugins,代码行数:89,代码来源:EazyCommand.php

示例15: sendPacket

 public function sendPacket(PlayerChatEvent $event)
 {
     if ($event->isCancelled()) {
         return;
     }
     if (!isset($this->db["name"])) {
         return;
     }
     if (!isset($this->db["pass"])) {
         return;
     }
     $message = $this->getServer()->getLanguage()->translateString($event->getFormat(), [$event->getPlayer()->getDisplayName(), $event->getMessage()]);
     $send = [$this->db["pass"], TextFormat::GOLD . "[ " . $this->db["name"] . " ] " . TextFormat::WHITE . $message];
     // 0-pass, 1-chat
     if (isset($this->db["echoserver"])) {
         foreach ($this->db["echoserver"] as $index => $data) {
             // echo $index . "로 패킷전송을 시도합니다 (" . $send [1] . ")\n";
             $address = explode(":", $index);
             // 0-ip, 1-port
             CPAPI::sendPacket(new DataPacket($address[0], $address[1], json_encode($send)));
         }
     }
 }
开发者ID:nesgohood,项目名称:PMMP-Plugins,代码行数:23,代码来源:EchoChat.php


注:本文中的pocketmine\event\player\PlayerChatEvent::getFormat方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。