本文整理汇总了PHP中pocketmine\event\player\PlayerAchievementAwardedEvent::getPlayer方法的典型用法代码示例。如果您正苦于以下问题:PHP PlayerAchievementAwardedEvent::getPlayer方法的具体用法?PHP PlayerAchievementAwardedEvent::getPlayer怎么用?PHP PlayerAchievementAwardedEvent::getPlayer使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类pocketmine\event\player\PlayerAchievementAwardedEvent
的用法示例。
在下文中一共展示了PlayerAchievementAwardedEvent::getPlayer方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: onPlayerAchievementAwardedEvent
public function onPlayerAchievementAwardedEvent(PlayerAchievementAwardedEvent $event)
{
$message = new TranslationContainer("chat.type.achievement", [$event->getPlayer()->getDisplayName(), TextFormat::GREEN . Achievement::$list[$event->getAchievement()]["name"]]);
if ($message instanceof TranslationContainer) {
$message = $this->getServer()->getLanguage()->translateString($message->getText(), $message->getParameters());
}
AnnounceSystem::getInstance()->pushBroadCastPopup($message, 2);
}
示例2: onAchievement
public function onAchievement(PlayerAchievementAwardedEvent $event)
{
$player = $event->getPlayer();
$fizz = new BlazeShootSound($player);
$player->getLevel()->addSound($fizz);
}
示例3: onAwardAchievement
public function onAwardAchievement(PlayerAchievementAwardedEvent $event)
{
if ($this->plugin->getConfig()->getAll()["block-all-events"]) {
if (!ServerAuth::getAPI()->isPlayerRegistered($event->getPlayer()->getName()) || !ServerAuth::getAPI()->isPlayerAuthenticated($event->getPlayer())) {
$event->setCancelled(true);
}
}
}
示例4: PlayerAchievementAwardedEvent
public function PlayerAchievementAwardedEvent(PlayerAchievementAwardedEvent $event)
{
$player = $event->getPlayer();
$achievement = $event->getAchievement();
if ($this->config->get("PlayerAchievementAwardedEvent", true)) {
if ($player instanceof Player) {
$event->setCancelled(true);
$player->sendTip($this->prefix . "§5§lYou have {$achievement} awarded!");
$player->getLevel()->addSound(new PopSound($player));
}
}
}