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PHP player\PlayerAchievementAwardedEvent类代码示例

本文整理汇总了PHP中pocketmine\event\player\PlayerAchievementAwardedEvent的典型用法代码示例。如果您正苦于以下问题:PHP PlayerAchievementAwardedEvent类的具体用法?PHP PlayerAchievementAwardedEvent怎么用?PHP PlayerAchievementAwardedEvent使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了PlayerAchievementAwardedEvent类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: onPlayerAchievementAwardedEvent

 public function onPlayerAchievementAwardedEvent(PlayerAchievementAwardedEvent $event)
 {
     $message = new TranslationContainer("chat.type.achievement", [$event->getPlayer()->getDisplayName(), TextFormat::GREEN . Achievement::$list[$event->getAchievement()]["name"]]);
     if ($message instanceof TranslationContainer) {
         $message = $this->getServer()->getLanguage()->translateString($message->getText(), $message->getParameters());
     }
     AnnounceSystem::getInstance()->pushBroadCastPopup($message, 2);
 }
开发者ID:organization,项目名称:AnnounceClear,代码行数:8,代码来源:AnnounceClear.php

示例2: awardAchievement

 /**
  * @param string $achievementId
  *
  * @return bool
  */
 public function awardAchievement($achievementId)
 {
     if (isset(Achievement::$list[$achievementId]) and !$this->hasAchievement($achievementId)) {
         foreach (Achievement::$list[$achievementId]["requires"] as $requerimentId) {
             if (!$this->hasAchievement($requerimentId)) {
                 return false;
             }
         }
         $this->server->getPluginManager()->callEvent($ev = new PlayerAchievementAwardedEvent($this, $achievementId));
         if (!$ev->isCancelled()) {
             $this->achievements[$achievementId] = true;
             Achievement::broadcast($this, $achievementId);
             return true;
         } else {
             return false;
         }
     }
     return false;
 }
开发者ID:NewDelion,项目名称:PocketMine-0.13.x,代码行数:24,代码来源:Player.php

示例3: onAchievement

 public function onAchievement(PlayerAchievementAwardedEvent $event)
 {
     $player = $event->getPlayer();
     $fizz = new BlazeShootSound($player);
     $player->getLevel()->addSound($fizz);
 }
开发者ID:Skull3x,项目名称:FunStuff,代码行数:6,代码来源:Main.php

示例4: onAwardAchievement

 public function onAwardAchievement(PlayerAchievementAwardedEvent $event)
 {
     if ($this->plugin->getConfig()->getAll()["block-all-events"]) {
         if (!ServerAuth::getAPI()->isPlayerRegistered($event->getPlayer()->getName()) || !ServerAuth::getAPI()->isPlayerAuthenticated($event->getPlayer())) {
             $event->setCancelled(true);
         }
     }
 }
开发者ID:RedstoneAlmeida,项目名称:SliceAuth,代码行数:8,代码来源:EventListener.php

示例5: PlayerAchievementAwardedEvent

 public function PlayerAchievementAwardedEvent(PlayerAchievementAwardedEvent $event)
 {
     $player = $event->getPlayer();
     $achievement = $event->getAchievement();
     if ($this->config->get("PlayerAchievementAwardedEvent", true)) {
         if ($player instanceof Player) {
             $event->setCancelled(true);
             $player->sendTip($this->prefix . "§5§lYou have {$achievement} awarded!");
             $player->getLevel()->addSound(new PopSound($player));
         }
     }
 }
开发者ID:EmreTr1,项目名称:GoodGame,代码行数:12,代码来源:Main.php


注:本文中的pocketmine\event\player\PlayerAchievementAwardedEvent类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。