本文整理汇总了PHP中UserCache::setByKey方法的典型用法代码示例。如果您正苦于以下问题:PHP UserCache::setByKey方法的具体用法?PHP UserCache::setByKey怎么用?PHP UserCache::setByKey使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UserCache
的用法示例。
在下文中一共展示了UserCache::setByKey方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: setSessionKey
public static function setSessionKey($user_id, $oldSessionKey)
{
// 生成缓存
$newSessionKey = Util::generateSessionKey($user_id);
Logger::debug('SessionKey1:' . $oldSessionKey);
Logger::debug('SessionKey2:' . $newSessionKey);
UserCache::setByKey($user_id, Constants::PREVIOUS_SESSION_KEY, $oldSessionKey);
UserCache::setByKey($user_id, Constants::CURRENT_SESSION_KEY, $newSessionKey);
return $newSessionKey;
}
示例2: exeGetRank
/**
* API:获取解锁关卡基本信息
*
* @access public
* @param 无
* @return JsonView 响应json
*/
public function exeGetRank()
{
$requestParam = $this->getAllParameters();
Logger::debug('requestParam:' . print_r($requestParam, true));
$requestJsonParam = $this->getDecodedJsonRequest();
Logger::debug('requestJsonParam:' . print_r($requestJsonParam, true));
// 获取用户表信息
$userInfo = UserCache::getAllUserCache($requestParam['user_id']);
if (!$userInfo) {
$userInfo = UserAction::iniUserInfo($requestParam['user_id']);
}
if ($requestJsonParam['type'] == 'world') {
$messageArr = self::getWorldRank($requestParam['user_id']);
$messageArr['userInfo'] = RankModel::getUserRank($requestParam['user_id']);
$messageArr['userInfo']['id'] = $userInfo['n_id'];
$messageArr['userInfo']['head'] = $userInfo['n_head'];
$messageArr['userInfo']['name'] = $userInfo['s_name'];
$messageArr['userInfo']['sex'] = $userInfo['n_sex'];
$messageArr['userInfo']['level'] = $userInfo['n_level'];
$messageArr['userInfo']['checkpoint'] = $userInfo['n_max_checkpoint'];
$messageArr['userInfo']['battle'] = $userInfo['n_battle'];
} else {
if ($requestJsonParam['type'] == 'friend') {
$messageArr = self::getFriendRank($requestParam['user_id']);
} else {
$view = new JsonView();
return $this->getViewByJson($view, '', 0, "rank/get_rank");
}
}
// 生成缓存
$newSessionKey = Util::generateSessionKey($requestParam['user_id']);
$oldSessionKey = $requestParam['session_key'];
Logger::debug('SessionKey1:' . $oldSessionKey);
Logger::debug('SessionKey2:' . $newSessionKey);
UserCache::setByKey($requestParam['user_id'], Constants::PREVIOUS_SESSION_KEY, $oldSessionKey);
UserCache::setByKey($requestParam['user_id'], Constants::CURRENT_SESSION_KEY, $newSessionKey);
//UserCache::setByKey($user_id, 'userInfo', $userInfo);
$messageArr['session_key'] = $newSessionKey;
$view = new JsonView();
return $this->getViewByJson($view, $messageArr, 1, "system/get_bulletin");
}
示例3: exeUpdateAllMail
/**
* API:接受所有邮件
*
* @access public
* @param 无
* @return JsonView 响应json
*/
public function exeUpdateAllMail()
{
$requestParam = $this->getAllParameters();
Logger::debug('requestParam:' . print_r($requestParam, true));
$requestJsonParam = $this->getDecodedJsonRequest();
Logger::debug('requestJsonParam:' . print_r($requestJsonParam, true));
$user_id = $requestParam['user_id'];
$session_key = $requestParam['session_key'];
$mailInfo = MailModel::getSystemMail($user_id);
$userInfo = UserCache::getAllUserCache($user_id);
if (!$userInfo) {
$userInfo = UserAction::iniUserInfo($user_id);
}
if (!$mailInfo) {
$messageArr['error'] = "没有系统邮件";
$messageArr['session_key'] = CharacterModel::setSessionKey($user_id, $session_key);
$view = new JsonView();
return $this->getViewByJson($view, $messageArr, 0, "mail/update_all_mail");
}
$price_type = $this->price_type;
foreach ($mailInfo as $key => $value) {
foreach ($price_type as $key2 => $value2) {
if ($key2 == $value['n_item_type']) {
$userInfo[$value2] = $userInfo[$value2] + $value['n_item_num'];
if ($key2 == 4) {
$n_thew = $userInfo[$value2];
} else {
$newInfo[$value2] = $userInfo[$value2];
}
if ($key2 == 1) {
$n_coin = $n_coin + $value['n_item_num'];
}
if ($key2 == 3) {
$n_soul = $n_soul + $value['n_item_num'];
}
}
}
}
if ($n_thew) {
$thewArr['n_thew'] = $n_thew;
$thewArr['n_refresh_time'] = UserCache::getBykey($user_id, 'n_refresh_time');
if (!$thewArr['n_refresh_time']) {
$userInfo = MailModel::getUserInfo($user_id);
$thewArr['n_refresh_time'] = $userInfo['n_refresh_time'];
}
$getArr = UserAction::refreshThew($thewArr);
if (!$getArr) {
$res = CharacterModel::update($thewArr, array('n_id' => $user_id));
UserCache::setByKey($user_id, 'n_thew', $thewArr['n_thew']);
UserCache::setByKey($user_id, 'n_refresh_time', $thewArr['n_refresh_time']);
} else {
$res = CharacterModel::update($getArr, array('n_id' => $user_id));
UserCache::setByKey($user_id, 'n_thew', $getArr['n_thew']);
UserCache::setByKey($user_id, 'n_refresh_time', $getArr['n_refresh_time']);
}
}
//任务成就统计
TaskAndAchieveAction::taskStatistic($user_id, array('reward' => $n_coin));
//TaskAndAchieveAction::taskStatistic($user_id,array('soul'=>$n_soul));
TaskAndAchieveAction::achieveStatistic($user_id, array('soul' => $n_soul));
$res = MailModel::update(array('n_type' => 0), array('n_receive_id' => $user_id));
$res = CharacterModel::update($newInfo, array('n_id' => $user_id));
foreach ($newInfo as $key => $value) {
UserCache::setByKey($user_id, $key, $value);
}
foreach ($price_type as $key => $value) {
$moneyArr[$value] = UserCache::getByKey($user_id, $value);
if (!$moneyArr[$value]) {
$userInfo = MailModel::getUserInfo($user_id);
$moneyArr[$value] = $userInfo[$value];
}
}
$messageArr['moneyInfo'] = $moneyArr;
//任务成就界面
$messageArr['achieveInfo'] = TaskAndAchieveAction::getAchieveInfo($user_id);
$messageArr['taskInfo'] = TaskAndAchieveAction::getTaskInfo($user_id);
$messageArr['friend_mail'] = MailModel::getFriendMail($user_id);
$messageArr['system_mail'] = MailModel::getSystemMail($user_id);
$messageArr['session_key'] = CharacterModel::setSessionKey($user_id, $session_key);
$view = new JsonView();
return $this->getViewByJson($view, $messageArr, 1, "mail/update_all_mail");
}
示例4: achieveStatistic
/**
* API:成就统计
*
* @access public
* @param int $user_id 用户ID
* @return array
*/
public function achieveStatistic($user_id, $dataArr)
{
$pointArr = array(6 => 1, 12 => 2, 22 => 3, 30 => 4);
$userAchieve = UserCache::getByKey($user_id, self::ACHIEVEMENT_STRING);
if (!$userAchieve) {
$userAchieve = TaskAchieveModel::getUserInfoByCondition($user_id, self::ACHIEVEMENT_STRING);
UserCache::setByKey($user_id, self::ACHIEVEMENT_STRING, $userAchieve);
}
foreach ($userAchieve as $key => $value) {
$str = "achievement_id = " . $key . "_" . ($userAchieve[$key]['n_level'] + 1);
$file = IniFileManager::getRootDir() . "/files/csv/achievement.csv";
$achieveInfo = CharacterAction::readCsv($file, $str);
if ($userAchieve[$key]['n_level'] < $userAchieve[$key]['max_level'] && $userAchieve[$key]['n_num'] < $achieveInfo[0]['condition']) {
//1
if ($dataArr['friend_help'] == 1 && $key == 1) {
$totalNum = $userAchieve[$key]['n_num'] + $dataArr['friend_help'];
if ($totalNum >= $achieveInfo[0]['condition']) {
$totalNum = $achieveInfo[0]['condition'];
}
$userAchieve[$key]['n_num'] = $totalNum;
}
//2
if ($dataArr['login_day'] == 1 && $key == 2) {
$totalNum = $userAchieve[$key]['n_num'] + $dataArr['login_day'];
if ($totalNum >= $achieveInfo[0]['condition']) {
$totalNum = $achieveInfo[0]['condition'];
}
$userAchieve[$key]['n_num'] = $totalNum;
}
//3
if ($dataArr['monster'] && $key == 3) {
$totalNum = $userAchieve[$key]['n_num'] + $dataArr['monster'];
if ($totalNum >= $achieveInfo[0]['condition']) {
$totalNum = $achieveInfo[0]['condition'];
}
$userAchieve[$key]['n_num'] = $totalNum;
}
//4
if ($dataArr['star_num'] && $key == 4) {
$totalNum = $userAchieve[$key]['n_num'] + $dataArr['star_num'];
if ($totalNum >= $achieveInfo[0]['condition']) {
$totalNum = $achieveInfo[0]['condition'];
}
$userAchieve[$key]['n_num'] = $totalNum;
}
//5
if ($dataArr['pro_num'] && $key == 5) {
$totalNum = $userAchieve[$key]['n_num'] + $dataArr['pro_num'];
if ($totalNum >= $achieveInfo[0]['condition']) {
$totalNum = $achieveInfo[0]['condition'];
}
$userAchieve[$key]['n_num'] = $totalNum;
}
//6
if (($dataArr['pass'] === 0 || $dataArr['pass'] === 1) && $key == 6) {
$totalNum = $userAchieve[$key]['n_num'] + 1;
if ($totalNum >= $achieveInfo[0]['condition']) {
$totalNum = $achieveInfo[0]['condition'];
}
$userAchieve[$key]['n_num'] = $totalNum;
}
//7
if ($dataArr['away'] === 0 && $dataArr['attack'] === 0 && $key == 7) {
$totalNum = $userAchieve[$key]['n_num'] + 1;
if ($totalNum >= $achieveInfo[0]['condition']) {
$totalNum = $achieveInfo[0]['condition'];
}
$userAchieve[$key]['n_num'] = $totalNum;
}
//8
if ($dataArr['skill_num'] && $key == 8) {
$totalNum = $userAchieve[$key]['n_num'] + $dataArr['skill_num'];
if ($totalNum >= $achieveInfo[0]['condition']) {
$totalNum = $achieveInfo[0]['condition'];
}
$userAchieve[$key]['n_num'] = $totalNum;
}
//9
if ($dataArr['cost'] && $key == 9) {
$totalNum = $userAchieve[$key]['n_num'] + $dataArr['cost'];
if ($totalNum >= $achieveInfo[0]['condition']) {
$totalNum = $achieveInfo[0]['condition'];
}
$userAchieve[$key]['n_num'] = $totalNum;
}
//11
if ($dataArr['pass'] === 0 && $key == 11) {
$totalNum = $userAchieve[$key]['n_num'] + 1;
if ($totalNum >= $achieveInfo[0]['condition']) {
$totalNum = $achieveInfo[0]['condition'];
}
$userAchieve[$key]['n_num'] = $totalNum;
}
//.........这里部分代码省略.........
示例5: exeUserLogin
/**
* API:用户登陆
*
* @access public
* @param 无
* @return JsonView 响应json
*/
public function exeUserLogin()
{
$requestParam = $this->getAllParameters();
Logger::debug('requestParam:' . print_r($requestParam, true));
$requestJsonParam = $this->getDecodedJsonRequest();
Logger::debug('requestJsonParam:' . print_r($requestJsonParam, true));
// 获取用户id
$user_id = AuthModel::getUserID($requestJsonParam['account'], $requestJsonParam['password'], $pdo);
if (!$user_id) {
$view = new JsonView();
$messageArr['error'] = "密码不正确,请重新输入";
return $this->getViewByJson($view, $messageArr, 0, "auth/user_login");
}
// 初始化缓存
$userInfo = UserAction::iniUserInfo($user_id);
$loginInfo = UserAction::getUserLoginInfo($userInfo['s_login_info']);
if ($loginInfo != false) {
$taskInfo = TaskAndAchieveAction::randTask($user_id);
$updateArr['s_login_info'] = serialize($loginInfo);
$updateArr['s_task_info'] = serialize($taskInfo);
UserCache::setByKey($user_id, 's_login_info', $loginInfo);
UserCache::setByKey($user_id, 's_task_info', $taskInfo);
$userInfo['s_login_info'] = $loginInfo;
$userInfo['s_task_info'] = $taskInfo;
UserModel::update($updateArr, $user = array('n_id' => $user_id), $pdo);
//清零合体次数
FriendModel::clearFitNum($user_id);
// // 成就
// $statisticArr['login_day'] = 1;
// TaskAndAchieveAction::achieveStatistic( $user_id, $statisticArr );
}
//$user_id = $requestParam['user_id'];
//$userInfo = AuthModel::getUserInfo( $user_id, $pdo );
// 生成缓存
$newSessionKey = Util::generateSessionKey($user_id);
$oldSessionKey = $requestParam['session_key'];
Logger::debug('SessionKey1:' . $oldSessionKey);
Logger::debug('SessionKey2:' . $newSessionKey);
UserCache::setByKey($user_id, Constants::PREVIOUS_SESSION_KEY, $oldSessionKey);
UserCache::setByKey($user_id, Constants::CURRENT_SESSION_KEY, $newSessionKey);
//UserCache::setByKey($user_id, 'userInfo', $userInfo);
//$messageArr['user'] = $userInfo;
$messageArr['n_id'] = $user_id;
$messageArr['total_day'] = $userInfo['s_login_info']['total_day'];
$messageArr['session_key'] = $newSessionKey;
$view = new JsonView();
return $this->getViewByJson($view, $messageArr, 1, "auth/user_login");
}
示例6: exeBuyMall
/**
* API:购买商城物品
*
* @access public
* @param 无
* @return JsonView 响应json
*/
public function exeBuyMall()
{
$requestParam = $this->getAllParameters();
Logger::debug('requestParam:' . print_r($requestParam, true));
$requestJsonParam = $this->getDecodedJsonRequest();
Logger::debug('requestJsonParam:' . print_r($requestJsonParam, true));
$user_id = $requestParam['user_id'];
$mall_id = $requestJsonParam['mall_id'];
$session_key = $requestParam['session_key'];
$str = "mall_id = " . $mall_id;
$file = IniFileManager::getRootDir() . "/files/csv/mall.csv";
$itemInfo = CharacterAction::readCsv($file, $str);
$price_type = self::$price_type;
//余额判断
$type1 = $price_type[$itemInfo[0]['price_type']];
$type2 = $price_type[$itemInfo[0]['buy_type']];
$money1 = UserCache::getByKey($user_id, $type1);
$money2 = UserCache::getByKey($user_id, $type2);
if (!$money1) {
$userInfo = BuyPropModel::getUserInfo($user_id);
$money1 = $userInfo[$type1];
}
if (!$money2) {
$userInfo = BuyPropModel::getUserInfo($user_id);
$money2 = $userInfo[$type2];
}
$money1 = $money1 - $itemInfo[0]['price_num'];
$money2 = $money2 + $itemInfo[0]['buy_num'];
if ($money1 < 0) {
$messageArr['session_key'] = CharacterModel::setSessionKey($user_id, $session_key);
$messageArr['error'] = "人生果/钻石不足!";
$view = new JsonView();
return $this->getViewByJson($view, $messageArr, 0, "buy_prop/buy_mall");
}
//任务成就统计
if ($type2 == $price_type[1]) {
TaskAndAchieveAction::taskStatistic($user_id, array('reward' => $itemInfo[0]['buy_num']));
}
if ($type1 == $price_type[1]) {
TaskAndAchieveAction::achieveStatistic($user_id, array('cost' => $itemInfo[0]['price_num']));
}
//购买体力是更新体力时间
if ($type2 == $price_type[3]) {
$thewArr['n_thew'] = $money2;
$thewArr['n_refresh_time'] = UserCache::getBykey($user_id, 'n_refresh_time');
if (!$thewArr['n_refresh_time']) {
$userInfo = MailModel::getUserInfo($user_id);
$thewArr['n_refresh_time'] = $userInfo['n_refresh_time'];
}
$getArr = UserAction::refreshThew($thewArr);
if (!$getArr) {
$res = CharacterModel::update($thewArr, array('n_id' => $user_id));
UserCache::setByKey($user_id, 'n_thew', $thewArr['n_thew']);
UserCache::setByKey($user_id, 'n_refresh_time', $thewArr['n_refresh_time']);
} else {
$res = CharacterModel::update($getArr, array('n_id' => $user_id));
UserCache::setByKey($user_id, 'n_thew', $getArr['n_thew']);
UserCache::setByKey($user_id, 'n_refresh_time', $getArr['n_refresh_time']);
}
$res = BuyPropModel::update(array($type1 => $money1), array('n_id' => $user_id));
UserCache::setByKey($user_id, $type1, $money1);
} else {
$res = BuyPropModel::update(array($type1 => $money1, $type2 => $money2), array('n_id' => $user_id));
UserCache::setByKey($user_id, $type1, $money1);
UserCache::setByKey($user_id, $type2, $money2);
}
$messageArr['moneyInfo'] = BuyPropModel::getUserInfo($user_id);
$messageArr['session_key'] = CharacterModel::setSessionKey($user_id, $session_key);
//任务成就界面
$messageArr['achieveInfo'] = TaskAndAchieveAction::getAchieveInfo($user_id);
$messageArr['taskInfo'] = TaskAndAchieveAction::getTaskInfo($user_id);
$view = new JsonView();
return $this->getViewByJson($view, $messageArr, 1, "buy_prop/buy_mall");
}
示例7: getFriend
/**
* 好友列表
*
* @access public
* @param 无
* @return arrary
*/
public function getFriend($user_id)
{
$str = $user_id . '_friend';
$friendList = UserCache::getByKey($str, 'friend_list');
if (!$friendList) {
$friendInfo = FriendModel::getFriendList($user_id);
foreach ($friendInfo as $key => $value) {
$friendList[] = $value['n_id'];
}
UserCache::setByKey($str, 'friend_list', $friendList);
}
return $friendList;
}
示例8: exeResurrect
/**
* API:复活
*
* @access public
* @param 无
* @return JsonView 响应json
*
*/
public function exeResurrect()
{
$requestParam = $this->getAllParameters();
Logger::debug('requestParam:' . print_r($requestParam, true));
$requestJsonParam = $this->getDecodedJsonRequest();
Logger::debug('requestJsonParam:' . print_r($requestJsonParam, true));
$user_id = $requestParam['user_id'];
$type = self::$price_type[Constants::RESURE_TYPE];
$money = UserCache::getByKey($user_id, $type);
if (!$money) {
$userInfo = FriendModel::getUserInfo($user_id);
$money = $userInfo[$type];
}
$money = $money - Constants::RESURE_COST;
if ($money < 0) {
$messageArr['error'] = "人生果/钻石不足!";
$messageArr['session_key'] = CharacterModel::setSessionKey($user_id, $session_key);
$view = new JsonView();
return $this->getViewByJson($view, $messageArr, 0, "game/resurrect");
}
$ret = CharacterModel::update(array($type => $money), array('n_id' => $user_id));
UserCache::setByKey($user_id, $type, $money);
$messageArr['session_key'] = CharacterModel::setSessionKey($user_id, $session_key);
$view = new JsonView();
return $this->getViewByJson($view, $messageArr, 1, "game/resurrect");
}
示例9: nowCharacterInfo
/**
* API:获取当前上阵主角信息
*
* @access public
* @param $integer $user_id $general_id 用户ID,武将ID
* @return array
*/
public function nowCharacterInfo($user_id)
{
$userCharacter = UserCache::getByKey($user_id, self::CHARACTER_STRING);
if (!$userCharacter) {
$userCharacter = CharacterModel::getUserCharacterInfo($user_id);
UserCache::setByKey($user_id, self::CHARACTER_STRING, $userCharacter);
}
return self::GetCharacterAttribute($user_id, $userCharacter[0]);
}
示例10: isUnlock
/**
* API:武将解锁直接拥有
*
* @access public
* @param int $user_id 用户ID $general_id主角ID
* @return array
*/
public function isUnlock($user_id)
{
$starNum = GameAction::getUserStar($user_id);
$userGeneral = UserCache::getByKey($user_id, 's_general_info');
if (!$userGeneral) {
$userGeneral = GeneralModel::getUserGeneralInfo($user_id);
UserCache::setByKey($user_id, 's_general_info', $userGeneral);
}
//读取系统武将,属性列表
$file = IniFileManager::getRootDir() . "/files/csv/general.csv";
$generalArr = CharacterAction::readCsv($file);
foreach ($generalArr as $key => $value) {
if (!$userGeneral[$value['general_id']]) {
if ($starNum >= $value['unlock_star']) {
//添加新武将到武将信息字段、更新用户金钱
$userGeneral[$value['general_id']] = array('n_continue_level' => 0, 'n_cool_level' => 0);
$unlockInfo = $value['general_id'];
}
}
}
$s_general_info = serialize($userGeneral);
$ret = GeneralModel::update(array('s_general_info' => $s_general_info), array('n_id' => $user_id));
UserCache::setByKey($user_id, 's_general_info', $userGeneral);
//更新战斗力
$battle = UserAction::getUserBattle($user_id);
GeneralModel::update(array('n_battle' => $battle), array('n_id' => $user_id));
UserCache::setByKey($user_id, 'n_battle', $battle);
return $unlockInfo ? $unlockInfo : 0;
}
示例11: exeLogin
/**
* API:用户签到
*
* @access public
* @param 无
* @return JsonView 响应json
*/
public function exeLogin()
{
$requestParam = $this->getAllParameters();
Logger::debug('requestParam:' . print_r($requestParam, true));
$requestJsonParam = $this->getDecodedJsonRequest();
Logger::debug('requestJsonParam:' . print_r($requestJsonParam, true));
// 获取用户表信息
$userInfo = UserCache::getAllUserCache($requestParam['user_id']);
if (!$userInfo) {
$userInfo = self::iniUserInfo($requestParam['user_id']);
}
if ($userInfo['s_login_info']['type'] == 0) {
$rewardTypeArr = array(1 => 'n_coin', 2 => 'n_diamond', 3 => 'n_thew', 4 => 'n_soul');
/*$reward = $userInfo['s_login_info']['reward'];
$updateArr[$rewardTypeArr[$reward['type']]] = $userInfo[$rewardTypeArr[$reward['type']]] = $userInfo[$rewardTypeArr[$reward['type']]] + $reward['num'];
$userInfo['s_login_info']['type'] = 1;
$updateArr['s_login_info'] = serialize( $userInfo['s_login_info'] );*/
$userInfo['s_login_info']['con_day'] = $userInfo['s_login_info']['con_day'] + 1;
$userInfo['s_login_info']['total_day'] = $userInfo['s_login_info']['total_day'] + 1;
// 非连续签到
if (strtotime(date('Y-m-d', time())) - $userInfo['s_login_info']['time'] > 86400) {
$userInfo['s_login_info']['con_day'] = 1;
}
$userInfo['s_login_info']['time'] = time();
$rewardNum = $userInfo['s_login_info']['rewardArr']['check'];
$reward = $userInfo['s_login_info']['rewardArr']['box_info'][$rewardNum];
$updateArr[$rewardTypeArr[$reward['type']]] = $userInfo[$rewardTypeArr[$reward['type']]] = $userInfo[$rewardTypeArr[$reward['type']]] + $reward['num'];
$userInfo['s_login_info']['type'] = 1;
$updateArr['s_login_info'] = serialize($userInfo['s_login_info']);
// 成就
if ($reward['type'] == 1) {
$statisticArr['reward'] = $reward['num'];
TaskAndAchieveAction::taskStatistic($requestParam['user_id'], $statisticArr);
} elseif ($reward['type'] == 4) {
$statisticArr['soul'] = $reward['num'];
}
$statisticArr['login_day'] = 1;
TaskAndAchieveAction::achieveStatistic($requestParam['user_id'], $statisticArr);
UserModel::update($updateArr, array('n_id' => $requestParam['user_id']));
UserCache::setByKey($requestParam['user_id'], $rewardTypeArr[$reward['type']], $userInfo[$rewardTypeArr[$reward['type']]]);
UserCache::setByKey($requestParam['user_id'], 's_login_info', $userInfo['s_login_info']);
} else {
$messageArr['error'] = "今天已签到";
$view = new JsonView();
return $this->getViewByJson($view, $messageArr, 0, "user/login");
}
// 生成缓存
$newSessionKey = Util::generateSessionKey($requestParam['user_id']);
$oldSessionKey = $requestParam['session_key'];
Logger::debug('SessionKey1:' . $oldSessionKey);
Logger::debug('SessionKey2:' . $newSessionKey);
UserCache::setByKey($requestParam['user_id'], Constants::PREVIOUS_SESSION_KEY, $oldSessionKey);
UserCache::setByKey($requestParam['user_id'], Constants::CURRENT_SESSION_KEY, $newSessionKey);
//UserCache::setByKey($user_id, 'userInfo', $userInfo);
$messageArr['n_id'] = $requestParam['user_id'];
//$messageArr = $userInfo;
$messageArr['n_coin'] = $userInfo['n_coin'];
$messageArr['n_diamond'] = $userInfo['n_diamond'];
$messageArr['n_soul'] = $userInfo['n_soul'];
$messageArr['n_thew'] = $userInfo['n_thew'];
//$messageArr['n_reward'] = $userInfo['n_reward'];
//任务成就界面
$messageArr['achieveInfo'] = TaskAndAchieveAction::getAchieveInfo($requestParam['user_id']);
$messageArr['taskInfo'] = TaskAndAchieveAction::getTaskInfo($requestParam['user_id']);
$messageArr['session_key'] = $newSessionKey;
$view = new JsonView();
return $this->getViewByJson($view, $messageArr, 1, "user/login");
}