本文整理汇总了PHP中Module::getInfo方法的典型用法代码示例。如果您正苦于以下问题:PHP Module::getInfo方法的具体用法?PHP Module::getInfo怎么用?PHP Module::getInfo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Module
的用法示例。
在下文中一共展示了Module::getInfo方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。
示例1: widgetChooserAction
public function widgetChooserAction()
{
$widgets = [];
foreach (App::$primary->config['modules'] as $module) {
$info = Module::getInfo($module);
if (!empty($info['widgets'])) {
$widgets += $info['widgets'];
}
}
$this->view->page(['page' => 'blank', 'data' => compact('widgets')]);
}
示例2: configureAction
public function configureAction()
{
$appOptions = Apps\App::get(filter_input(INPUT_GET, 'item_pk', FILTER_SANITIZE_NUMBER_INT));
$app = new App();
$app->name = $appOptions->name;
$app->system = true;
$app->staticPath = "/" . $appOptions->dir . "/static";
$app->templatesPath = "/" . $appOptions->dir . "/static/templates";
$app->path = INJI_PROGRAM_DIR . '/' . $appOptions->dir;
$app->type = 'app';
$app->installed = true;
$app->params = [];
$app->config = Config::app($app);
$modules = Module::getInstalled($app, $app);
$inputs = [];
foreach ($modules as $module) {
$info = Module::getInfo($module);
if (!empty($info['configure'])) {
$config = Config::module($module, false, $app);
foreach ($info['configure'] as $optionName => $params) {
if (filter_input(INPUT_POST, $optionName)) {
$config[$optionName] = filter_input(INPUT_POST, $optionName);
Config::save('module', $config, $module, $app);
}
$input = [];
$input['name'] = $optionName;
$input['type'] = $params['type'];
$input['label'] = $params['label'];
$input['options']['value'] = !empty($config[$optionName]) ? $config[$optionName] : '';
$input['options']['values'] = ['' => 'Не выбрано'];
$input['options']['values'] += $params['model']::getList(['forSelect' => true, 'key' => $params['col']]);
$inputs[] = $input;
}
}
}
if (!empty($_POST)) {
Tools::redirect('/setup');
}
$this->view->page(['data' => compact('inputs')]);
}
示例3: array_flip
<h1>Установка модулей</h1>
<form>
<?php
$config = Config::app(App::$primary ? App::$primary : App::$cur);
$modules = array_flip(Module::getInstalled(App::$cur));
$systemModules = array_slice(scandir(INJI_SYSTEM_DIR . '/modules'), 2);
foreach ($systemModules as $module) {
$info = Module::getInfo($module);
if (!$info || isset($modules[$module])) {
continue;
}
?>
<div class ="form-group">
<div class="checkbox">
<label>
<input type ="checkbox" name ="modules[]" value ="<?php
echo $module;
?>
" /> <?php
echo $info['name'];
?>
</label>
</div>
</div>
<?php
}
?>
<button class="btn btn-primary">Установить</button>
</form>
示例4: install
public function install($module, $params = [])
{
$installed = Module::getInstalled(App::$primary);
if (in_array($module, $installed)) {
return true;
}
$info = Module::getInfo($module);
if (!empty($info['requires'])) {
foreach ($info['requires'] as $requireModuleName) {
$this->install($requireModuleName);
}
}
$config = Config::app();
$type = 'modules';
$path = INJI_SYSTEM_DIR . '/modules/';
$location = 'modules';
$config[$location][] = $module;
if (!empty($info['autoload'])) {
$config['autoloadModules'][] = $module;
}
if (!empty($info['menu'])) {
foreach ($info['menu'] as $appType => $items) {
$this->addInMenu($items, $appType);
}
}
Config::save('app', $config, null, App::$primary);
if (file_exists($path . $module . '/install_script.php')) {
$installFunction = (include $path . $module . '/install_script.php');
$installFunction(1, $params);
}
}
示例5: writeCode
public static function writeCode()
{
$args = func_get_args();
$DBI = Instance::get('DBI');
$DBI->connect();
if (isset($args[1]) && !empty($args[1])) {
$data = $args[1];
}
require 'global.php';
global $_VARS;
// Get module code
$moduleCode = self::getCode($args[0]);
// Set $_VARS["MODULE"] with module info
if ($moduleCode["module_url"] != null) {
$_VARS["MODULE"][$moduleCode["module_url"]] = Module::getInfo($moduleCode["module_url"]);
}
// For module pages where page will still need data after module code is written [UNTESTED]
//if(isset($_VARS["MODULE"][$moduleCode["module_url"]]) && $_VARS["MODULE"][$moduleCode["module_url"]] != null) $originalModule = $_VARS["MODULE"][$moduleCode["module_url"]];
// Join module and parsed values
switch ($moduleCode["data_format_id"]) {
case 3:
eval('?>' . $moduleCode["code"]);
break;
case 2:
echo $moduleCode["code"];
break;
case 4:
echo $moduleCode["code"];
break;
case 1:
default:
echo htmlentities($moduleCode["code"]);
}
// For module pages where page will still need data after module code is written
//if(isset($originalModule)) $_VARS["MODULE"][$module] = $originalModule;
}
示例6: sec_about
function sec_about()
{
global $lng, $credits;
title("About OBBLM");
HTMLOUT::dnt();
?>
<br>
<p>
<b>OBBLM version <?php
echo OBBLM_VERSION;
?>
</b><br><br>
Online Blood Bowl League Manager is an online game management system for Game Workshop's board game Blood Bowl.<br>
<br>
The authors of this program are
<ul>
<li> <a href="mailto:nicholas.rathmann@gmail.com">Nicholas Mossor Rathmann</a>
<li> <a href="http://www.mercuryvps.com">William Leonard</a>
<li> Niels Orsleff Justesen</a>
</ul>
With special thanks to <?php
$lc = array_pop($credits);
echo implode(', ', $credits) . " and {$lc}";
?>
.<br><br>
Bugs reports and suggestions are welcome.
<br>
OBBLM consists of valid HTML 4.01 transitional document type pages.
<br><br>
<img src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01 Transitional" height="31" width="88">
<br><br>
<b>Modules loaded:</b><br>
<?php
$mods = array();
foreach (Module::getRegistered() as $modname) {
list($author, $date, $moduleName) = Module::getInfo($modname);
$mods[] = "<i>{$moduleName}</i> ({$author}, {$date})";
}
echo implode(', ', $mods);
?>
</p>
<?php
title("OBBLM Hosting");
echo 'Please visit <a href="http://www.mercuryvps.com">Mercury VPS</a> and click on the OBBLM tab to get started.';
title("Documentation");
echo "See the <a TARGET='_blank' href='" . DOC_URL . "'>OBBLM documentation wiki</a>";
?>
<?php
title("Disclaimer");
?>
<p>
By installing and using this software you hereby accept and understand the following disclaimer
<br><br>
<b>This web site is completely unofficial and in no way endorsed by Games Workshop Limited.</b>
<br><br>
Bloodquest, Blood Bowl, the Blood Bowl logo, The Blood Bowl Spike Device, Chaos, the Chaos device, the Chaos logo, Games Workshop, Games Workshop logo, Nurgle, the Nurgle device, Skaven, Tomb Kings,
and all associated marks, names, races, race insignia, characters, vehicles, locations, units, illustrations and images from the Blood Bowl game, the Warhammer world are either ®, TM and/or © Games Workshop Ltd 2000-2006,
variably registered in the UK and other countries around the world. Used without permission. No challenge to their status intended. All Rights Reserved to their respective owners.
</p>
<?php
title("License");
?>
<p>
Copyright (c) Niels Orsleff Justesen and Nicholas Mossor Rathmann 2007-2011. All Rights Reserved.
<br><br>
OBBLM is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
<br><br>
OBBLM is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
<br><br>
You should have received a copy of the GNU General Public License
along with this program. If not, see http://www.gnu.org/licenses/.
</p>
<?php
}
示例7: dependOn
/** Does A depend on B?
* @param Module $modA
* Module A
* @param Module $modB
* Module B
* @param int $loop
* Loop prevention (stop after 30 dependencies)
*
* @return bool
*/
public function dependOn($modA, $modB, $loop = 0)
{
$loop++;
if ($loop >= 30) {
die("ModuleHandler: Dependency loop detected! Check dependencies!");
}
if (!$modA or !$modB) {
return false;
}
// get name of B
$nameB = $modB->getInfo('name');
// get dependencies of A
$deps = $modA->getInfo('dependencies');
// A has no deps?
if (empty($deps)) {
return false;
}
// Check if B is within deps
foreach ($deps as $index => $values) {
if ($values['value'] == $nameB) {
return true;
}
}
// Check reverse if B is within deps of deps
foreach ($deps as $index => $values) {
if ($this->dependOn($this->getModule($values['value']), $modB)) {
return true;
}
}
return false;
}
示例8: array
require_once FRAM3W0RK_DIR . 'index.php';
Instance::$import = array('class.php');
Instance::load();
Log::$blnLog = TRUE;
// Create global array
$_VARS = array();
// Create defaults for DBI
$DBI = Instance::get('DBI');
DBI::setDefaults(array("lang" => DBI_LANG, "host" => DBI_SERVER, "user" => DBI_USER, "pass" => DBI_PASS, "database" => DBI_DB));
$DBI->connect();
// Create defaults for FTP
FTP::setDefaults(FTP_SERVER, FTP_USER, FTP_PASS);
$FTP = Instance::get('FTP');
$FTP->connect();
// Pull in CMS variables
$_VARS["WEBSITE"] = Module::getInfo('');
$_VARS["WEBSITE"] = $_VARS["WEBSITE"]["values"];
$_VARS['PHP']['version'] = phpversion();
if ($_VARS["WEBSITE"]['mode'] == "DEV") {
$_VARS['PHP']['extensions'] = get_loaded_extensions();
}
$_VARS['PAGE']['request']['get'] = $_GET;
$_VARS['PAGE']['request']['post'] = $_POST;
$_VARS['PAGE']['request']['all'] = $_REQUEST;
// Unset rewrite variables
unset($_VARS['PAGE']['request']['get']["TYPE"]);
unset($_VARS['PAGE']['request']['post']["TYPE"]);
unset($_VARS['PAGE']['request']['both']["TYPE"]);
unset($_VARS['PAGE']['request']['get']["PATH"]);
unset($_VARS['PAGE']['request']['post']["PATH"]);
unset($_VARS['PAGE']['request']['both']["PATH"]);