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PHP ItemList::getField方法代码示例

本文整理汇总了PHP中ItemList::getField方法的典型用法代码示例。如果您正苦于以下问题:PHP ItemList::getField方法的具体用法?PHP ItemList::getField怎么用?PHP ItemList::getField使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ItemList的用法示例。


在下文中一共展示了ItemList::getField方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: generateContent

 protected function generateContent()
 {
     // add conditional js
     $this->addJS('?data=weight-presets.gems.enchants.itemsets&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     if (!$this->compareString) {
         return;
     }
     $sets = explode(';', $this->compareString);
     $items = $outSet = [];
     foreach ($sets as $set) {
         $itemSting = explode(':', $set);
         $outString = [];
         foreach ($itemSting as $substring) {
             $params = explode('.', $substring);
             $items[] = (int) $params[0];
             while (sizeof($params) < 7) {
                 $params[] = 0;
             }
             $outString[] = $params;
         }
         $outSet[] = $outString;
     }
     $this->summary = $outSet;
     $iList = new ItemList(array(['i.id', $items]));
     $data = $iList->getListviewData(ITEMINFO_SUBITEMS | ITEMINFO_JSON);
     foreach ($iList->iterate() as $itemId => $__) {
         if (empty($data[$itemId])) {
             continue;
         }
         $this->cmpItems[] = [$itemId, $iList->getField('name', true), $iList->getField('quality'), $iList->getField('iconString'), $data[$itemId]];
     }
 }
开发者ID:Carbenium,项目名称:aowow,代码行数:32,代码来源:compare.php

示例2: _searchItem

 private function _searchItem($cndBase, &$shared)
 {
     $result = [];
     $miscData = [];
     $cndAdd = empty($this->query) ? [] : (is_int($this->query) ? ['id', $this->query] : $this->createLookup());
     if ($this->searchMask & SEARCH_TYPE_JSON && $this->searchMask & 0x20 && !empty($shared['pcsToSet'])) {
         $cnd = [['i.id', array_keys($shared['pcsToSet'])], CFG_SQL_LIMIT_NONE];
         $miscData = ['pcsToSet' => $shared['pcsToSet']];
     } else {
         if ($this->searchMask & SEARCH_TYPE_JSON && $this->searchMask & 0x40) {
             $cnd = $cndBase;
             $cnd[] = ['i.class', [ITEM_CLASS_WEAPON, ITEM_CLASS_GEM, ITEM_CLASS_ARMOR]];
             $cnd[] = $cndAdd;
             $slots = isset($_GET['slots']) ? explode(':', $_GET['slots']) : [];
             array_walk($slots, function (&$v, $k) {
                 $v = intVal($v);
             });
             if ($_ = array_filter($slots)) {
                 $cnd[] = ['slot', $_];
             }
             $itemFilter = new ItemListFilter();
             if ($_ = $itemFilter->createConditionsForWeights($this->statWeight)) {
                 $miscData['extraOpts'] = $itemFilter->extraOpts;
                 $cnd = array_merge($cnd, [$_]);
             }
         } else {
             $cnd = array_merge($cndBase, [$cndAdd]);
         }
     }
     $items = new ItemList($cnd, $miscData);
     if ($data = $items->getListviewData($this->searchMask & SEARCH_TYPE_JSON ? ITEMINFO_SUBITEMS | ITEMINFO_JSON : 0)) {
         if ($this->searchMask & SEARCH_TYPE_REGULAR) {
             $this->extendGlobalData($items->getJSGlobals());
         }
         if ($this->searchMask & SEARCH_TYPE_OPEN) {
             foreach ($items->iterate() as $__) {
                 $data[$items->id]['param1'] = $items->getField('iconString');
                 $data[$items->id]['param2'] = $items->getField('quality');
             }
         }
         $result = array('type' => TYPE_ITEM, 'appendix' => ' (Item)', 'matches' => $items->getMatches(), 'file' => ItemList::$brickFile, 'data' => $data, 'params' => []);
         if ($items->getMatches() > $this->maxResults) {
             $result['params']['note'] = sprintf(Util::$tryNarrowingString, 'LANG.lvnote_itemsfound', $items->getMatches(), $this->maxResults);
             $result['params']['_truncated'] = 1;
         }
         if (isset($result['params']['note'])) {
             $result['params']['note'] .= ' + LANG.dash + $WH.sprintf(LANG.lvnote_filterresults, \'?items&filter=na=' . urlencode($this->search) . '\')';
         } else {
             $result['params']['note'] = '$$WH.sprintf(LANG.lvnote_filterresults, \'?items&filter=na=' . urlencode($this->search) . '\')';
         }
     }
     return $result;
 }
开发者ID:Niknox,项目名称:aowow,代码行数:53,代码来源:search.php

示例3: renderTooltip

 public function renderTooltip($interactive = false, $subOf = 0, $enhance = [])
 {
     if ($this->error) {
         return;
     }
     $_name = $this->getField('name', true);
     $_reqLvl = $this->curTpl['requiredLevel'];
     $_quality = $this->curTpl['quality'];
     $_flags = $this->curTpl['flags'];
     $_class = $this->curTpl['class'];
     $_subClass = $this->curTpl['subClass'];
     $_slot = $this->curTpl['slot'];
     $causesScaling = false;
     if (!empty($enhance['r'])) {
         if ($this->getRandEnchantForItem($enhance['r'])) {
             $_name .= ' ' . Util::localizedString($this->enhanceR, 'name');
             $randEnchant = '';
             for ($i = 1; $i < 6; $i++) {
                 if ($this->enhanceR['enchantId' . $i] <= 0) {
                     continue;
                 }
                 $enchant = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantment WHERE Id = ?d', $this->enhanceR['enchantId' . $i]);
                 if ($this->enhanceR['allocationPct' . $i] > 0) {
                     $amount = intVal($this->enhanceR['allocationPct' . $i] * $this->generateEnchSuffixFactor());
                     $randEnchant .= '<span>' . str_replace('$i', $amount, Util::localizedString($enchant, 'name')) . '</span><br />';
                 } else {
                     $randEnchant .= '<span>' . Util::localizedString($enchant, 'name') . '</span><br />';
                 }
             }
         } else {
             unset($enhance['r']);
         }
     }
     if (isset($enhance['s']) && !in_array($_slot, [INVTYPE_WRISTS, INVTYPE_WAIST, INVTYPE_HANDS])) {
         unset($enhance['s']);
     }
     // IMPORTAT: DO NOT REMOVE THE HTML-COMMENTS! THEY ARE REQUIRED TO UPDATE THE TOOLTIP CLIENTSIDE
     $x = '';
     // upper table: stats
     if (!$subOf) {
         $x .= '<table><tr><td>';
     }
     // name; quality
     if ($subOf) {
         $x .= '<span class="q' . $_quality . '"><a href="?item=' . $this->id . '">' . $_name . '</a></span>';
     } else {
         $x .= '<b class="q' . $_quality . '">' . $_name . '</b>';
     }
     // heroic tag
     if ($_flags & ITEM_FLAG_HEROIC && $_quality == ITEM_QUALITY_EPIC) {
         $x .= '<br /><span class="q2">' . Lang::item('heroic') . '</span>';
     }
     // requires map (todo: reparse ?_zones for non-conflicting data; generate Link to zone)
     if ($_ = $this->curTpl['map']) {
         $map = DB::Aowow()->selectRow('SELECT * FROM ?_zones WHERE mapId = ?d LIMIT 1', $_);
         $x .= '<br /><a href="?zone=' . $_ . '" class="q1">' . Util::localizedString($map, 'name') . '</a>';
     }
     // requires area
     if ($this->curTpl['area']) {
         $area = DB::Aowow()->selectRow('SELECT * FROM ?_zones WHERE Id=?d LIMIT 1', $this->curTpl['area']);
         $x .= '<br />' . Util::localizedString($area, 'name');
     }
     // conjured
     if ($_flags & ITEM_FLAG_CONJURED) {
         $x .= '<br />' . Lang::item('conjured');
     }
     // bonding
     if ($_flags & ITEM_FLAG_ACCOUNTBOUND) {
         $x .= '<br /><!--bo-->' . Lang::item('bonding', 0);
     } else {
         if ($this->curTpl['bonding']) {
             $x .= '<br /><!--bo-->' . Lang::item('bonding', $this->curTpl['bonding']);
         }
     }
     // unique || unique-equipped || unique-limited
     if ($this->curTpl['maxCount'] > 0) {
         $x .= '<br />' . Lang::item('unique');
         if ($this->curTpl['maxCount'] > 1) {
             $x .= ' (' . $this->curTpl['maxCount'] . ')';
         }
     } else {
         if ($_flags & ITEM_FLAG_UNIQUEEQUIPPED) {
             $x .= '<br />' . Lang::item('uniqueEquipped');
         } else {
             if ($this->curTpl['itemLimitCategory']) {
                 $limit = DB::Aowow()->selectRow("SELECT * FROM ?_itemlimitcategory WHERE id = ?", $this->curTpl['itemLimitCategory']);
                 $x .= '<br />' . ($limit['isGem'] ? Lang::item('uniqueEquipped') : Lang::item('unique')) . Lang::main('colon') . Util::localizedString($limit, 'name') . ' (' . $limit['count'] . ')';
             }
         }
     }
     // max duration
     if ($dur = $this->curTpl['duration']) {
         $x .= "<br />" . Lang::game('duration') . Lang::main('colon') . Util::formatTime(abs($dur) * 1000) . ($this->curTpl['flagsCustom'] & 0x1 ? ' (' . Lang::item('realTime') . ')' : null);
     }
     // required holiday
     if ($eId = $this->curTpl['eventId']) {
         if ($hName = DB::Aowow()->selectRow('SELECT h.* FROM ?_holidays h JOIN ?_events e ON e.holidayId = h.id WHERE e.id = ?d', $eId)) {
             $x .= '<br />' . sprintf(Lang::game('requires'), '<a href="' . $eId . '" class="q1">' . Util::localizedString($hName, 'name') . '</a>');
         }
     }
//.........这里部分代码省略.........
开发者ID:saqar,项目名称:aowow,代码行数:101,代码来源:item.class.php

示例4: createRewards

 private function createRewards()
 {
     $rewards = [];
     // moneyReward / maxLevelCompensation
     $comp = $this->subject->getField('rewardMoneyMaxLevel');
     $questMoney = $this->subject->getField('rewardOrReqMoney');
     if ($questMoney > 0) {
         $rewards['money'] = Util::formatMoney($questMoney);
         if ($comp > 0) {
             $rewards['money'] .= '&nbsp;' . sprintf(Lang::quest('expConvert'), Util::formatMoney($questMoney + $comp), MAX_LEVEL);
         }
     } else {
         if ($questMoney <= 0 && $questMoney + $comp > 0) {
             $rewards['money'] = sprintf(Lang::quest('expConvert2'), Util::formatMoney($questMoney + $comp), MAX_LEVEL);
         }
     }
     // itemChoices
     if (!empty($this->subject->choices[$this->typeId][TYPE_ITEM])) {
         $c = $this->subject->choices[$this->typeId][TYPE_ITEM];
         $choiceItems = new ItemList(array(['id', array_keys($c)]));
         if (!$choiceItems->error) {
             $this->extendGlobalData($choiceItems->getJSGlobals());
             foreach ($choiceItems->Iterate() as $id => $__) {
                 $rewards['choice'][] = array('typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'name' => $choiceItems->getField('name', true), 'quality' => $choiceItems->getField('quality'), 'qty' => $c[$id], 'globalStr' => 'g_items');
             }
         }
     }
     // itemRewards
     if (!empty($this->subject->rewards[$this->typeId][TYPE_ITEM])) {
         $ri = $this->subject->rewards[$this->typeId][TYPE_ITEM];
         $rewItems = new ItemList(array(['id', array_keys($ri)]));
         if (!$rewItems->error) {
             $this->extendGlobalData($rewItems->getJSGlobals());
             foreach ($rewItems->Iterate() as $id => $__) {
                 $rewards['items'][] = array('typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'name' => $rewItems->getField('name', true), 'quality' => $rewItems->getField('quality'), 'qty' => $ri[$id], 'globalStr' => 'g_items');
             }
         }
     }
     if (!empty($this->subject->rewards[$this->typeId][TYPE_ITEM][TYPE_CURRENCY])) {
         $rc = $this->subject->rewards[$this->typeId][TYPE_ITEM][TYPE_CURRENCY];
         $rewCurr = new CurrencyList(array(['id', array_keys($rc)]));
         if (!$rewCurr->error) {
             $this->extendGlobalData($rewCurr->getJSGlobals());
             foreach ($rewCurr->Iterate() as $id => $__) {
                 $rewards['items'][] = array('typeStr' => Util::$typeStrings[TYPE_CURRENCY], 'id' => $id, 'name' => $rewCurr->getField('name', true), 'quality' => 1, 'qty' => $rc[$id] * ($_side == 2 ? -1 : 1), 'globalStr' => 'g_gatheredcurrencies');
             }
         }
     }
     // spellRewards
     $displ = $this->subject->getField('rewardSpell');
     $cast = $this->subject->getField('rewardSpellCast');
     if (!$cast && $displ) {
         $cast = $displ;
         $displ = 0;
     }
     if ($cast || $displ) {
         $rewSpells = new SpellList(array(['id', [$displ, $cast]]));
         $this->extendGlobalData($rewSpells->getJSGlobals());
         if (User::isInGroup(U_GROUP_EMPLOYEE)) {
             $extra = null;
             if ($_ = $rewSpells->getEntry($displ)) {
                 $extra = sprintf(Lang::quest('spellDisplayed'), $displ, Util::localizedString($_, 'name'));
             }
             if ($_ = $rewSpells->getEntry($cast)) {
                 $rewards['spells']['extra'] = $extra;
                 $rewards['spells']['cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $cast, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells');
             }
         } else {
             $teach = [];
             foreach ($rewSpells->iterate() as $id => $__) {
                 if ($_ = $rewSpells->canTeachSpell()) {
                     foreach ($_ as $idx) {
                         $teach[$rewSpells->getField('effect' . $idx . 'TriggerSpell')] = $id;
                     }
                 }
             }
             if ($_ = $rewSpells->getEntry($displ)) {
                 $rewards['spells']['extra'] = null;
                 $rewards['spells'][$teach ? 'learn' : 'cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $displ, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells');
             } else {
                 if (($_ = $rewSpells->getEntry($cast)) && !$teach) {
                     $rewards['spells']['extra'] = null;
                     $rewards['spells']['cast'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $cast, 'name' => Util::localizedString($_, 'name'), 'globalStr' => 'g_spells');
                 } else {
                     $taught = new SpellList(array(['id', array_keys($teach)]));
                     if (!$taught->error) {
                         $this->extendGlobalData($taught->getJSGlobals());
                         $rewards['spells']['extra'] = null;
                         foreach ($taught->iterate() as $id => $__) {
                             $rewards['spells']['learn'][] = array('typeStr' => Util::$typeStrings[TYPE_SPELL], 'id' => $id, 'name' => $taught->getField('name', true), 'globalStr' => 'g_spells');
                         }
                     }
                 }
             }
         }
     }
     return $rewards;
 }
开发者ID:Niknox,项目名称:aowow,代码行数:98,代码来源:quest.php

示例5: generateContent

 protected function generateContent()
 {
     $this->addJS('?data=zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $_itemId = $this->subject->getField('itemId');
     /***********/
     /* Infobox */
     /**********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     if ($this->typeId == 103) {
         // Arena Points
         $infobox[] = Lang::currency('cap') . Lang::main('colon') . '10\'000';
     } else {
         if ($this->typeId == 104) {
             // Honor
             $infobox[] = Lang::currency('cap') . Lang::main('colon') . '75\'000';
         }
     }
     /****************/
     /* Main Content */
     /****************/
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->name = $this->subject->getField('name', true);
     $this->headIcons = $this->typeId == 104 ? ['inv_bannerpvp_02', 'inv_bannerpvp_01'] : [$this->subject->getField('iconString')];
     $this->redButtons = array(BUTTON_WOWHEAD => true, BUTTON_LINKS => true);
     /**************/
     /* Extra Tabs */
     /**************/
     if ($this->typeId != 103 && $this->typeId != 104) {
         // tabs: this currency is contained in..
         $lootTabs = new Loot();
         if ($lootTabs->getByItem($_itemId)) {
             $this->extendGlobalData($lootTabs->jsGlobals);
             foreach ($lootTabs->iterate() as $tab) {
                 $this->lvTabs[] = array('file' => $tab[0], 'data' => $tab[1], 'params' => ['name' => $tab[2], 'id' => $tab[3], 'extraCols' => $tab[4] ? '$[' . implode(', ', array_unique($tab[4])) . ']' : null, 'hiddenCols' => $tab[5] ? '$[' . implode(', ', array_unique($tab[5])) . ']' : null, 'visibleCols' => $tab[6] ? '$' . Util::toJSON(array_unique($tab[6])) : null]);
             }
         }
         // tab: sold by
         $itemObj = new ItemList(array(['id', $_itemId]));
         if (!empty($itemObj->getExtendedCost()[$_itemId])) {
             $vendors = $itemObj->getExtendedCost()[$_itemId];
             $this->extendGlobalData($itemObj->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             $soldBy = new CreatureList(array(['id', array_keys($vendors)]));
             if (!$soldBy->error) {
                 $sbData = $soldBy->getListviewData();
                 $extraCols = ['Listview.extraCols.stock', "Listview.funcBox.createSimpleCol('stack', 'stack', '10%', 'stack')", 'Listview.extraCols.cost'];
                 $holidays = [];
                 foreach ($sbData as $k => &$row) {
                     $items = [];
                     $tokens = [];
                     foreach ($vendors[$k] as $id => $qty) {
                         if (is_string($id)) {
                             continue;
                         }
                         if ($id > 0) {
                             $tokens[] = [$id, $qty];
                         } else {
                             if ($id < 0) {
                                 $items[] = [-$id, $qty];
                             }
                         }
                     }
                     if ($vendors[$k]['event']) {
                         if (count($extraCols) == 3) {
                             // not already pushed
                             $extraCols[] = 'Listview.extraCols.condition';
                         }
                         $this->extendGlobalIds(TYPE_WORLDEVENT, $vendors[$k]['event']);
                         $row['condition'][0][$this->typeId][] = [[CND_ACTIVE_EVENT, $vendors[$k]['event']]];
                     }
                     $row['stock'] = $vendors[$k]['stock'];
                     $row['stack'] = $itemObj->getField('buyCount');
                     $row['cost'] = array($itemObj->getField('buyPrice'), $items ? $items : null, $tokens ? $tokens : null);
                 }
                 $this->lvTabs[] = array('file' => 'creature', 'data' => $sbData, 'params' => ['name' => '$LANG.tab_soldby', 'id' => 'sold-by-npc', 'extraCols' => '$[' . implode(', ', $extraCols) . ']', 'hiddenCols' => "\$['level', 'type']"]);
             }
         }
     }
     // tab: created by (spell) [for items its handled in Loot::getByContainer()]
     if ($this->typeId == 104) {
         $createdBy = new SpellList(array(['effect1Id', 45], ['effect2Id', 45], ['effect3Id', 45], 'OR'));
         if (!$createdBy->error) {
             $this->extendGlobalData($createdBy->getJSGlobals(GLOBALINFO_SELF | GLOBALINFO_RELATED));
             if ($createdBy->hasSetFields(['reagent1'])) {
                 $visCols = ['reagents'];
             }
             $this->lvTabs[] = array('file' => 'spell', 'data' => $createdBy->getListviewData(), 'params' => ['name' => '$LANG.tab_createdby', 'id' => 'created-by', 'visibleCols' => isset($visCols) ? '$' . Util::toJSON($visCols) : null]);
         }
     }
     // tab: currency for
     if ($this->typeId == 103) {
         $n = '?items&filter=cr=145;crs=1;crv=0';
         $w = 'reqArenaPoints > 0';
     } else {
         if ($this->typeId == 104) {
             $n = '?items&filter=cr=144;crs=1;crv=0';
             $w = 'reqHonorPoints > 0';
         } else {
             $n = in_array($this->typeId, [42, 61, 81, 241, 121, 122, 123, 125, 126, 161, 201, 101, 102, 221, 301, 341]) ? '?items&filter=cr=158;crs=' . $_itemId . ';crv=0' : null;
             $w = 'reqItemId1 = ' . $_itemId . ' OR reqItemId2 = ' . $_itemId . ' OR reqItemId3 = ' . $_itemId . ' OR reqItemId4 = ' . $_itemId . ' OR reqItemId5 = ' . $_itemId;
         }
//.........这里部分代码省略.........
开发者ID:Carbenium,项目名称:aowow,代码行数:101,代码来源:currency.php

示例6: generateContent

 protected function generateContent()
 {
     $_ta = $this->subject->getField('contentGroup');
     $_ty = $this->subject->getField('type');
     $_cnt = count($this->subject->getField('pieces'));
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // unavailable (todo (low): set data)
     if ($this->subject->getField('cuFlags') & CUSTOM_UNAVAILABLE) {
         $infobox[] = Lang::main('unavailable');
     }
     // worldevent
     if ($e = $this->subject->getField('eventId')) {
         $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[event=' . $e . ']';
         $this->extendGlobalIds(TYPE_WORLDEVENT, $e);
     }
     // itemLevel
     if ($min = $this->subject->getField('minLevel')) {
         $foo = Lang::game('level') . Lang::main('colon') . $min;
         $max = $this->subject->getField('maxLevel');
         if ($min < $max) {
             $foo .= ' - ' . $max;
         }
         $infobox[] = $foo;
     }
     // class
     if ($cl = Lang::getClassString($this->subject->getField('classMask'), $jsg, $qty, false)) {
         $this->extendGlobalIds(TYPE_CLASS, $jsg);
         $t = $qty == 1 ? Lang::game('class') : Lang::game('classes');
         $infobox[] = Util::ucFirst($t) . Lang::main('colon') . $cl;
     }
     // required level
     if ($lvl = $this->subject->getField('reqLevel')) {
         $infobox[] = sprintf(Lang::game('reqLevel'), $lvl);
     }
     // type
     if ($_ty) {
         $infobox[] = Lang::game('type') . Lang::main('colon') . Lang::itemset('types', $_ty);
     }
     // tag
     if ($_ta) {
         $infobox[] = Lang::itemset('_tag') . Lang::main('colon') . '[url=?itemsets&filter=ta=' . $_ta . ']' . Lang::itemset('notes', $_ta) . '[/url]';
     }
     /****************/
     /* Main Content */
     /****************/
     // pieces + Summary
     $pieces = [];
     $eqList = [];
     $compare = [];
     if (!$this->subject->pieceToSet) {
         $cnd = [0];
     } else {
         $cnd = ['i.id', array_keys($this->subject->pieceToSet)];
     }
     $iList = new ItemList(array($cnd));
     $data = $iList->getListviewData(ITEMINFO_SUBITEMS | ITEMINFO_JSON);
     foreach ($iList->iterate() as $itemId => $__) {
         if (empty($data[$itemId])) {
             continue;
         }
         $slot = $iList->getField('slot');
         $disp = $iList->getField('displayId');
         if ($slot && $disp) {
             $eqList[] = [$slot, $disp];
         }
         $compare[] = $itemId;
         $pieces[] = array('id' => $itemId, 'name' => $iList->getField('name', true), 'quality' => $iList->getField('quality'), 'icon' => $iList->getField('iconString'), 'json' => $data[$itemId]);
     }
     $skill = '';
     if ($_sk = $this->subject->getField('skillId')) {
         $spellLink = sprintf('<a href="?spells=11.%s">%s</a> (%s)', $_sk, Lang::spell('cat', 11, $_sk, 0), $this->subject->getField('skillLevel'));
         $skill = ' &ndash; <small><b>' . sprintf(Lang::game('requires'), $spellLink) . '</b></small>';
     }
     $this->bonusExt = $skill;
     $this->description = $_ta ? sprintf(Lang::itemset('_desc'), $this->name, Lang::itemset('notes', $_ta), $_cnt) : sprintf(Lang::itemset('_descTagless'), $this->name, $_cnt);
     $this->unavailable = $this->subject->getField('cuFlags') & CUSTOM_UNAVAILABLE;
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->pieces = $pieces;
     $this->spells = $this->subject->getBonuses();
     $this->expansion = 0;
     $this->redButtons = array(BUTTON_WOWHEAD => $this->typeId > 0, BUTTON_LINKS => ['color' => '', 'linkId' => ''], BUTTON_VIEW3D => ['type' => TYPE_ITEMSET, 'typeId' => $this->typeId, 'equipList' => $eqList], BUTTON_COMPARE => ['eqList' => implode(':', $compare), 'qty' => $_cnt]);
     $this->compare = array('level' => $this->subject->getField('reqLevel'), 'items' => array_map(function ($v) {
         return [[$v]];
     }, $compare));
     /**************/
     /* Extra Tabs */
     /**************/
     // related sets (priority: 1: similar tag + class; 2: has event; 3: no tag + similar type, 4: similar type + profession)
     $rel = [];
     if ($_ta && count($this->path) == 3) {
         $rel[] = ['id', $this->typeId, '!'];
         $rel[] = ['classMask', 1 << end($this->path) - 1, '&'];
         $rel[] = ['contentGroup', (int) $_ta];
     } else {
         if ($this->subject->getField('eventId')) {
             $rel[] = ['id', $this->typeId, '!'];
             $rel[] = ['eventId', 0, '!'];
//.........这里部分代码省略.........
开发者ID:saqar,项目名称:aowow,代码行数:101,代码来源:itemset.php

示例7: generateContent

 protected function generateContent()
 {
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // points
     if ($_ = $this->subject->getField('points')) {
         $infobox[] = Lang::achievement('points') . Lang::main('colon') . '[achievementpoints=' . $_ . ']';
     }
     // location
     // todo (low)
     // faction
     switch ($this->subject->getField('faction')) {
         case 1:
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-alliance]' . Lang::game('si', SIDE_ALLIANCE) . '[/span]';
             break;
         case 2:
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-horde]' . Lang::game('si', SIDE_HORDE) . '[/span]';
             break;
         default:
             // case 3
             $infobox[] = Lang::main('side') . Lang::main('colon') . Lang::game('si', SIDE_BOTH);
     }
     // realm first available?
     if ($this->subject->getField('flags') & 0x100 && DB::isConnectable(DB_AUTH)) {
         $avlb = [];
         foreach (DB::Auth()->selectCol('SELECT id AS ARRAY_KEY, name FROM realmlist WHERE allowedSecurityLevel = 0 AND gamebuild = ?d', WOW_VERSION) as $rId => $name) {
             if (!DB::isConnectable(DB_CHARACTERS . $rId)) {
                 continue;
             }
             if (!DB::Characters($rId)->selectCell('SELECT 1 FROM character_achievement WHERE achievement = ?d LIMIT 1', $this->typeId)) {
                 $avlb[] = $name;
             }
         }
         if ($avlb) {
             $infobox[] = Lang::achievement('rfAvailable') . implode(', ', $avlb);
         }
     }
     /**********/
     /* Series */
     /**********/
     $series = [];
     if ($c = $this->subject->getField('chainId')) {
         $chainAcv = new AchievementList(array(['chainId', $c]));
         foreach ($chainAcv->iterate() as $aId => $__) {
             $pos = $chainAcv->getField('chainPos');
             if (!isset($series[$pos])) {
                 $series[$pos] = [];
             }
             $series[$pos][] = array('side' => $chainAcv->getField('faction'), 'typeStr' => Util::$typeStrings[TYPE_ACHIEVEMENT], 'typeId' => $aId, 'name' => $chainAcv->getField('name', true));
         }
     }
     /****************/
     /* Main Content */
     /****************/
     $this->mail = $this->createMail($reqBook);
     $this->headIcons = [$this->subject->getField('iconString')];
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->series = $series ? [[$series, null]] : null;
     $this->description = $this->subject->getField('description', true);
     $this->redButtons = array(BUTTON_LINKS => ['color' => 'ffffff00', 'linkId' => Util::$typeStrings[TYPE_ACHIEVEMENT] . ':' . $this->typeId . ':&quot;..UnitGUID(&quot;player&quot;)..&quot;:0:0:0:0:0:0:0:0'], BUTTON_WOWHEAD => !($this->subject->getField('cuFlags') & CUSTOM_SERVERSIDE));
     $this->criteria = array('reqQty' => $this->subject->getField('reqCriteriaCount'), 'icons' => [], 'data' => []);
     if ($reqBook) {
         $this->addCss(['path' => 'Book.css']);
     }
     // create rewards
     if ($foo = $this->subject->getField('rewards')) {
         array_walk($foo, function (&$item) {
             $item = $item[0] != TYPE_ITEM ? null : $item[1];
         });
         $bar = new ItemList(array(['i.id', $foo]));
         foreach ($bar->iterate() as $id => $__) {
             $this->rewards['item'][] = array('name' => $bar->getField('name', true), 'quality' => $bar->getField('quality'), 'typeStr' => Util::$typeStrings[TYPE_ITEM], 'id' => $id, 'globalStr' => 'g_items');
         }
     }
     if ($foo = $this->subject->getField('rewards')) {
         array_walk($foo, function (&$item) {
             $item = $item[0] != TYPE_TITLE ? null : $item[1];
         });
         $bar = new TitleList(array(['id', $foo]));
         foreach ($bar->iterate() as $__) {
             $this->rewards['title'][] = sprintf(Lang::achievement('titleReward'), $bar->id, trim(str_replace('%s', '', $bar->getField('male', true))));
         }
     }
     $this->rewards['text'] = $this->subject->getField('reward', true);
     // factionchange-equivalent
     if ($pendant = DB::World()->selectCell('SELECT IF(horde_id = ?d, alliance_id, -horde_id) FROM player_factionchange_achievement WHERE alliance_id = ?d OR horde_id = ?d', $this->typeId, $this->typeId, $this->typeId)) {
         $altAcv = new AchievementList(array(['id', abs($pendant)]));
         if (!$altAcv->error) {
             $this->transfer = sprintf(Lang::achievement('_transfer'), $altAcv->id, 1, $altAcv->getField('iconString'), $altAcv->getField('name', true), $pendant > 0 ? 'alliance' : 'horde', $pendant > 0 ? Lang::game('si', 1) : Lang::game('si', 2));
         }
     }
     /**************/
     /* Extra Tabs */
     /**************/
     // tab: see also
     $conditions = array(['name_loc' . User::$localeId, $this->subject->getField('name', true)], ['id', $this->typeId, '!']);
     $saList = new AchievementList($conditions);
     $this->lvTabs[] = array('file' => 'achievement', 'data' => $saList->getListviewData(), 'params' => array('id' => 'see-also', 'name' => '$LANG.tab_seealso', 'visibleCols' => "\$['category']"));
//.........这里部分代码省略.........
开发者ID:Carbenium,项目名称:aowow,代码行数:101,代码来源:achievement.php

示例8: generateContent

 protected function generateContent()
 {
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // reqLevel
     if ($_ = $this->subject->getField('requiredLevel')) {
         $infobox[] = sprintf(Lang::game('reqLevel'), $_);
     }
     // reqskill
     if ($_ = $this->subject->getField('skillLine')) {
         $this->extendGlobalIds(TYPE_SKILL, $_);
         $foo = sprintf(Lang::game('requires'), '&nbsp;[skill=' . $_ . ']');
         if ($_ = $this->subject->getField('skillLevel')) {
             $foo .= ' (' . $_ . ')';
         }
         $infobox[] = $foo;
     }
     /****************/
     /* Main Content */
     /****************/
     $this->infobox = $infobox ? '[ul][li]' . implode('[/li][li]', $infobox) . '[/li][/ul]' : null;
     $this->effects = [];
     // 3 effects
     for ($i = 1; $i < 4; $i++) {
         $_ty = $this->subject->getField('type' . $i);
         $_qty = $this->subject->getField('amount' . $i);
         $_obj = $this->subject->getField('object' . $i);
         switch ($_ty) {
             case 1:
             case 3:
             case 7:
                 $sArr = $this->subject->getField('spells')[$i];
                 $spl = $this->subject->getRelSpell($sArr[0]);
                 $this->effects[$i]['name'] = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Type: ' . $_ty, Lang::item('trigger', $sArr[1])) : Lang::item('trigger', $sArr[1]);
                 $this->effects[$i]['proc'] = $sArr[3];
                 $this->effects[$i]['value'] = $_qty ?: null;
                 $this->effects[$i]['icon'] = array('name' => !$spl ? Util::ucFirst(Lang::game('spell')) . ' #' . $sArr[0] : Util::localizedString($spl, 'name'), 'id' => $sArr[0], 'count' => $sArr[2]);
                 break;
             case 5:
                 if ($_obj < 2) {
                     // [mana, health] are on [0, 1] respectively and are expected on [1, 2] ..
                     $_obj++;
                 }
                 // 0 is weaponDmg .. ehh .. i messed up somewhere
                 $this->effects[$i]['tip'] = [$_obj, Util::$itemMods[$_obj]];
                 // DO NOT BREAK!
             // DO NOT BREAK!
             case 2:
             case 6:
             case 8:
             case 4:
                 $this->effects[$i]['name'] = User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Type: ' . $_ty, Lang::enchantment('types', $_ty)) : Lang::enchantment('types', $_ty);
                 $this->effects[$i]['value'] = $_qty;
                 if ($_ty == 4) {
                     $this->effects[$i]['name'] .= Lang::main('colon') . '(' . (User::isInGroup(U_GROUP_EMPLOYEE) ? sprintf(Util::$dfnString, 'Object: ' . $_obj, Lang::getMagicSchools(1 << $_obj)) : Lang::getMagicSchools(1 << $_obj)) . ')';
                 }
         }
     }
     // activation conditions
     if ($_ = $this->subject->getField('conditionId')) {
         $x = '';
         if ($gemCnd = DB::Aowow()->selectRow('SELECT * FROM ?_itemenchantmentcondition WHERE id = ?d', $_)) {
             for ($i = 1; $i < 6; $i++) {
                 if (!$gemCnd['color' . $i]) {
                     continue;
                 }
                 $fiColors = function ($idx) {
                     $foo = '';
                     switch ($idx) {
                         case 2:
                             $foo = '0:3:5';
                             break;
                             // red
                         // red
                         case 3:
                             $foo = '2:4:5';
                             break;
                             // yellow
                         // yellow
                         case 4:
                             $foo = '1:3:4';
                             break;
                             // blue
                     }
                     return $foo;
                 };
                 $bLink = $gemCnd['color' . $i] ? '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['color' . $i]) . '">' . Lang::item('gemColors', $gemCnd['color' . $i] - 1) . '</a>' : '';
                 $cLink = $gemCnd['cmpColor' . $i] ? '<a href="?items=3&filter=ty=' . $fiColors($gemCnd['cmpColor' . $i]) . '">' . Lang::item('gemColors', $gemCnd['cmpColor' . $i] - 1) . '</a>' : '';
                 switch ($gemCnd['comparator' . $i]) {
                     case 2:
                         // requires less <color> than (<value> || <comparecolor>) gems
                     // requires less <color> than (<value> || <comparecolor>) gems
                     case 5:
                         // requires at least <color> than (<value> || <comparecolor>) gems
                         $sp = (int) $gemCnd['value' . $i] > 1;
                         $x .= '<span class="q0">' . Lang::achievement('reqNumCrt') . ' ' . sprintf(Lang::item('gemConditions', $gemCnd['comparator' . $i], $sp), $gemCnd['value' . $i], $bLink) . '</span><br />';
                         break;
                     case 3:
//.........这里部分代码省略.........
开发者ID:TrinityCore,项目名称:aowow,代码行数:101,代码来源:enchantment.php

示例9: generateContent


//.........这里部分代码省略.........
         // if intersect yields an empty array no lookups will occur
         case 1:
             if (isset($this->category[0]) && $this->category[0] == ITEM_CLASS_ARMOR) {
                 $groups = $availableSlots[ITEM_CLASS_ARMOR];
             } else {
                 if (isset($this->category[0]) && $this->category[0] == ITEM_CLASS_WEAPON) {
                     $groups = $availableSlots[ITEM_CLASS_WEAPON];
                 } else {
                     $groups = array_merge($availableSlots[ITEM_CLASS_ARMOR], $availableSlots[ITEM_CLASS_WEAPON]);
                 }
             }
             if (isset($this->filter['sl'])) {
                 // skip lookups for unselected slots
                 $groups = array_intersect($groups, (array) $this->filter['sl']);
             }
             if (!empty($this->filter['upg'])) {
                 // skip lookups for slots we dont have items to upgrade for
                 $groups = array_intersect($groups, (array) $this->filter['upg']);
             }
             if ($groups) {
                 $nameSource = Lang::item('inventoryType');
                 $this->forceTabs = true;
             }
             break;
         case 2:
             // itemlevel: first, try to find 10 level steps within range (if given) as tabs
             // ohkayy, maybe i need to rethink $this
             $this->filterOpts = $this->filterObj->extraOpts;
             $this->filterOpts['is']['o'] = [null];
             // remove 'order by' from itemStats
             $extraOpts = array_merge($this->filterOpts, ['i' => ['g' => ['itemlevel'], 'o' => ['itemlevel DESC']]]);
             $levelRef = new ItemList(array_merge($conditions, [10]), ['extraOpts' => $extraOpts]);
             foreach ($levelRef->iterate() as $_) {
                 $l = $levelRef->getField('itemLevel');
                 $groups[] = $l;
                 $nameSource[$l] = Lang::game('level') . ' ' . $l;
             }
             if ($groups) {
                 $l = -end($groups);
                 $groups[] = $l;
                 // push last value as negativ to signal misc group after $this level
                 $extraOpts = ['i' => ['o' => ['itemlevel DESC']]];
                 $nameSource[$l] = Lang::item('tabOther');
                 $this->forceTabs = true;
             }
             break;
         case 3:
             // source
             $groups = [1, 2, 3, 4, 5, 10, 11, 12, 0];
             $nameSource = Lang::game('sources');
             $this->forceTabs = true;
             break;
             // none
         // none
         default:
             $grouping = 0;
             $groups[0] = null;
     }
     /*****************************/
     /* create lv-tabs for groups */
     /*****************************/
     foreach ($groups as $group) {
         switch ($grouping) {
             case 1:
                 $finalCnd = array_merge($conditions, [['slot', $group], $maxResults]);
                 break;
开发者ID:TrinityCore,项目名称:aowow,代码行数:67,代码来源:items.php

示例10: generateContent

 protected function generateContent()
 {
     $this->addJS('?data=weight-presets.zones&locale=' . User::$localeId . '&t=' . $_SESSION['dataKey']);
     $_flags = $this->subject->getField('flags');
     $_slot = $this->subject->getField('slot');
     $_class = $this->subject->getField('class');
     $_subClass = $this->subject->getField('subClass');
     $_bagFamily = $this->subject->getField('bagFamily');
     $_model = $this->subject->getField('displayId');
     $_visSlots = array(INVTYPE_HEAD, INVTYPE_SHOULDERS, INVTYPE_BODY, INVTYPE_CHEST, INVTYPE_WAIST, INVTYPE_LEGS, INVTYPE_FEET, INVTYPE_WRISTS, INVTYPE_HANDS, INVTYPE_WEAPON, INVTYPE_SHIELD, INVTYPE_RANGED, INVTYPE_CLOAK, INVTYPE_2HWEAPON, INVTYPE_TABARD, INVTYPE_ROBE, INVTYPE_WEAPONMAINHAND, INVTYPE_WEAPONOFFHAND, INVTYPE_HOLDABLE, INVTYPE_THROWN, INVTYPE_RANGEDRIGHT);
     /***********/
     /* Infobox */
     /***********/
     $infobox = Lang::getInfoBoxForFlags($this->subject->getField('cuFlags'));
     // itemlevel
     if (in_array($_class, [ITEM_CLASS_ARMOR, ITEM_CLASS_WEAPON, ITEM_CLASS_AMMUNITION]) || $this->subject->getField('gemEnchantmentId')) {
         $infobox[] = Lang::game('level') . Lang::main('colon') . $this->subject->getField('itemLevel');
     }
     // account-wide
     if ($_flags & ITEM_FLAG_ACCOUNTBOUND) {
         $infobox[] = Lang::item('accountWide');
     }
     // side
     if ($si = $this->subject->json[$this->typeId]['side']) {
         if ($si != 3) {
             $infobox[] = Lang::main('side') . Lang::main('colon') . '[span class=icon-' . ($si == 1 ? 'alliance' : 'horde') . ']' . Lang::game('si', $si) . '[/span]';
         }
     }
     // consumable / not consumable
     if (!$_slot) {
         $hasUse = false;
         for ($i = 1; $i < 6; $i++) {
             if ($this->subject->getField('spellId' . $i) <= 0 || in_array($this->subject->getField('spellTrigger' . $i), [1, 2])) {
                 continue;
             }
             $hasUse = true;
             if ($this->subject->getField('spellCharges' . $i) >= 0) {
                 continue;
             }
             $tt = '[tooltip=tooltip_consumedonuse]' . Lang::item('consumable') . '[/tooltip]';
             break;
         }
         if ($hasUse) {
             $infobox[] = isset($tt) ? $tt : '[tooltip=tooltip_notconsumedonuse]' . Lang::item('nonConsumable') . '[/tooltip]';
         }
     }
     // related holiday
     if ($hId = $this->subject->getField('holidayId')) {
         if ($hName = DB::Aowow()->selectRow('SELECT * FROM ?_holidays WHERE id = ?d', $hId)) {
             $infobox[] = Lang::game('eventShort') . Lang::main('colon') . '[url=?event=' . $hId . ']' . Util::localizedString($hName, 'name') . '[/url]';
         }
     }
     // tool
     if ($tId = $this->subject->getField('totemCategory')) {
         if ($tName = DB::Aowow()->selectRow('SELECT * FROM ?_totemcategory WHERE id = ?d', $tId)) {
             $infobox[] = Lang::item('tool') . Lang::main('colon') . '[url=?items&filter=cr=91;crs=' . $tId . ';crv=0]' . Util::localizedString($tName, 'name') . '[/url]';
         }
     }
     // extendedCost
     if (!empty($this->subject->getExtendedCost([], $_reqRating)[$this->subject->id])) {
         $vendors = $this->subject->getExtendedCost()[$this->subject->id];
         $each = $this->subject->getField('stackable') > 1 ? '[color=q0] (' . Lang::item('each') . ')[/color]' : null;
         $handled = [];
         $costList = [];
         foreach ($vendors as $npcId => $data) {
             $tokens = [];
             $currency = [];
             if (!is_array($data)) {
                 continue;
             }
             foreach ($data as $c => $qty) {
                 if (is_string($c)) {
                     unset($data[$c]);
                     // unset miscData to prevent having two vendors /w the same cost being cached, because of different stock or rating-requirements
                     continue;
                 }
                 if ($c < 0) {
                     // currency items (and honor or arena)
                     $currency[] = -$c . ',' . $qty;
                 } else {
                     if ($c > 0) {
                         // plain items (item1,count1,item2,count2,...)
                         $tokens[$c] = $c . ',' . $qty;
                     }
                 }
             }
             // display every cost-combination only once
             if (in_array(md5(serialize($data)), $handled)) {
                 continue;
             }
             $handled[] = md5(serialize($data));
             $cost = isset($data[0]) ? '[money=' . $data[0] : '[money';
             if ($tokens) {
                 $cost .= ' items=' . implode(',', $tokens);
             }
             if ($currency) {
                 $cost .= ' currency=' . implode(',', $currency);
             }
             $cost .= ']';
             $costList[] = $cost;
//.........这里部分代码省略.........
开发者ID:Carbenium,项目名称:aowow,代码行数:101,代码来源:item.php

示例11: handleLoad

 protected function handleLoad()
 {
     /*  params
                 id: profileId
                 items: string       [itemIds.join(':')]
                 unnamed: unixtime   [only to force the browser to reload instead of cache]
             return
                 lots...
         */
     // titles, achievements, characterData, talents (, pets)
     // and some onLoad-hook to .. load it registerProfile($data)
     // everything else goes through data.php .. strangely enough
     if (!$this->_get['id']) {
         return;
     }
     $char = new ProfileList(array(['id', $this->_get['id'][0]]));
     // or string or whatever
     $buff = '';
     if ($it = array_column($char->getField('inventory'), 0)) {
         $itemz = new ItemList(array(['id', $it, CFG_SQL_LIMIT_NONE]));
         $data = $itemz->getListviewData(ITEMINFO_JSON | ITEMINFO_SUBITEMS);
         // get and apply inventory
         foreach ($itemz->iterate() as $iId => $__) {
             $buff .= 'g_items.add(' . $iId . ', {name_' . User::$localeString . ":'" . Util::jsEscape($itemz->getField('name', true)) . "', quality:" . $itemz->getField('quality') . ", icon:'" . $itemz->getField('iconString') . "', jsonequip:" . Util::toJSON($data[$iId]) . "});\n";
         }
         $buff .= "\n";
     }
     if ($au = $char->getField('auras')) {
         $auraz = new SpellList(array(['id', $char->getField('auras')], CFG_SQL_LIMIT_NONE));
         $dataz = $auraz->getListviewData();
         $modz = $auraz->getProfilerMods();
         // get and apply aura-mods
         foreach ($dataz as $id => $data) {
             $mods = [];
             if (!empty($modz[$id])) {
                 foreach ($modz[$id] as $k => $v) {
                     if (is_array($v)) {
                         $mods[] = $v;
                     } else {
                         if ($str = @Util::$itemMods[$k]) {
                             $mods[$str] = $v;
                         }
                     }
                 }
             }
             $buff .= 'g_spells.add(' . $id . ", {id:" . $id . ", name:'" . Util::jsEscape(mb_substr($data['name'], 1)) . "', icon:'" . $data['icon'] . "', modifier:" . Util::toJSON($mods) . "});\n";
         }
         $buff .= "\n";
     }
     /* depending on progress-achievements
            // required by progress in JScript move to handleLoad()?
            Util::$pageTemplate->extendGlobalIds(TYPE_NPC, [29120, 31134, 29306, 29311, 23980, 27656, 26861, 26723, 28923, 15991]);
        */
     // load available titles
     Util::loadStaticFile('p-titles-' . $char->getField('gender'), $buff, true);
     // load available achievements
     if (!Util::loadStaticFile('p-achievements', $buff, true)) {
         $buff .= "\n\ng_achievement_catorder = [];";
         $buff .= "\n\ng_achievement_points = [0];";
     }
     // excludes; structure UNK type => [maskBit => [typeIds]] ?
     /*
         g_user.excludes = [type:[typeIds]]
         g_user.includes = [type:[typeIds]]
         g_user.excludegroups = groupMask        // requires g_user.settings != null
     
         maskBit are matched against fieldId from excludeGroups
         id: 1, label: LANG.dialog_notavail
         id: 2, label: LANG.dialog_tcg
         id: 4, label: LANG.dialog_collector
         id: 8, label: LANG.dialog_promo
         id: 16, label: LANG.dialog_nonus
         id: 96, label: LANG.dialog_faction
         id: 896, label: LANG.dialog_profession
         id: 1024, label: LANG.dialog_noexalted
     */
     // $buff .= "\n\ng_excludes = {};";
     // add profile to buffer
     $buff .= "\n\n\$WowheadProfiler.registerProfile(" . Util::toJSON($char->getEntry(2)) . ");";
     // can't use JSON_NUMERIC_CHECK or the talent-string becomes a float
     return $buff . "\n";
 }
开发者ID:saqar,项目名称:aowow,代码行数:82,代码来源:profile.class.php


注:本文中的ItemList::getField方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。