本文整理汇总了Java中sun.java2d.pipe.hw.ContextCapabilities.getCaps方法的典型用法代码示例。如果您正苦于以下问题:Java ContextCapabilities.getCaps方法的具体用法?Java ContextCapabilities.getCaps怎么用?Java ContextCapabilities.getCaps使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类sun.java2d.pipe.hw.ContextCapabilities
的用法示例。
在下文中一共展示了ContextCapabilities.getCaps方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createDevice
import sun.java2d.pipe.hw.ContextCapabilities; //导入方法依赖的package包/类
/**
* Used to construct a Direct3D-enabled GraphicsDevice.
*
* @return a D3DGraphicsDevice if it could be created
* successfully, null otherwise.
*/
public static D3DGraphicsDevice createDevice(int screen) {
if (!d3dAvailable) {
return null;
}
ContextCapabilities d3dCaps = getDeviceCaps(screen);
// could not initialize the device successfully
if ((d3dCaps.getCaps() & CAPS_DEVICE_OK) == 0) {
if (WindowsFlags.isD3DVerbose()) {
System.out.println("Could not enable Direct3D pipeline on " +
"screen " + screen);
}
return null;
}
if (WindowsFlags.isD3DVerbose()) {
System.out.println("Direct3D pipeline enabled on screen " + screen);
}
D3DGraphicsDevice gd = new D3DGraphicsDevice(screen, d3dCaps);
return gd;
}
示例2: GLXGraphicsConfig
import sun.java2d.pipe.hw.ContextCapabilities; //导入方法依赖的package包/类
private GLXGraphicsConfig(X11GraphicsDevice device, int visualnum,
long configInfo, ContextCapabilities oglCaps)
{
super(device, visualnum, 0, 0,
(oglCaps.getCaps() & CAPS_DOUBLEBUFFERED) != 0);
pConfigInfo = configInfo;
initConfig(getAData(), configInfo);
this.oglCaps = oglCaps;
context = new OGLContext(OGLRenderQueue.getInstance(), this);
}