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Java GlyphList.getInstance方法代码示例

本文整理汇总了Java中sun.font.GlyphList.getInstance方法的典型用法代码示例。如果您正苦于以下问题:Java GlyphList.getInstance方法的具体用法?Java GlyphList.getInstance怎么用?Java GlyphList.getInstance使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在sun.font.GlyphList的用法示例。


在下文中一共展示了GlyphList.getInstance方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: drawGlyphVector

import sun.font.GlyphList; //导入方法依赖的package包/类
public void drawGlyphVector(SunGraphics2D sg2d, GlyphVector gv,
                            float x, float y)
{
    FontRenderContext frc = gv.getFontRenderContext();
    FontInfo info = sg2d.getGVFontInfo(gv.getFont(), frc);
    if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) {
        SurfaceData.outlineTextRenderer.drawGlyphVector(sg2d, gv, x, y);
        return;
    }
    if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
        double origin[] = {x, y};
        sg2d.transform.transform(origin, 0, origin, 0, 1);
        x = (float) origin[0];
        y = (float) origin[1];
    } else {
        x += sg2d.transX; // don't use the glyph info origin, already in gv.
        y += sg2d.transY;
    }

    GlyphList gl = GlyphList.getInstance();
    gl.setFromGlyphVector(info, gv, x, y);
    drawGlyphList(sg2d, gl, info.aaHint);
    gl.dispose();
}
 
开发者ID:SunburstApps,项目名称:OpenJSharp,代码行数:25,代码来源:GlyphListPipe.java

示例2: drawGlyphVector

import sun.font.GlyphList; //导入方法依赖的package包/类
public void drawGlyphVector(SunGraphics2D sg2d, GlyphVector gv,
                            float x, float y)
{
    FontRenderContext frc = gv.getFontRenderContext();
    FontInfo info = sg2d.getGVFontInfo(gv.getFont(), frc);
    if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) {
        SurfaceData.outlineTextRenderer.drawGlyphVector(sg2d, gv, x, y);
        return;
    }
    if (sg2d.transformState >= sg2d.TRANSFORM_TRANSLATESCALE) {
        double origin[] = {x, y};
        sg2d.transform.transform(origin, 0, origin, 0, 1);
        x = (float) origin[0];
        y = (float) origin[1];
    } else {
        x += sg2d.transX; // don't use the glyph info origin, already in gv.
        y += sg2d.transY;
    }

    GlyphList gl = GlyphList.getInstance();
    gl.setFromGlyphVector(info, gv, x, y);
    drawGlyphList(sg2d, gl, info.aaHint);
    gl.dispose();
}
 
开发者ID:openjdk,项目名称:jdk7-jdk,代码行数:25,代码来源:GlyphListPipe.java

示例3: drawString

import sun.font.GlyphList; //导入方法依赖的package包/类
public void drawString(SunGraphics2D sg2d, String s,
                       double x, double y)
{
    FontInfo info = sg2d.getFontInfo();
    if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) {
        SurfaceData.outlineTextRenderer.drawString(sg2d, s, x, y);
        return;
    }

    float devx, devy;
    if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
        double origin[] = {x + info.originX, y + info.originY};
        sg2d.transform.transform(origin, 0, origin, 0, 1);
        devx = (float)origin[0];
        devy = (float)origin[1];
    } else {
        devx = (float)(x + info.originX + sg2d.transX);
        devy = (float)(y + info.originY + sg2d.transY);
    }
    /* setFromString returns false if shaping is needed, and we then back
     * off to a TextLayout. Such text may benefit slightly from a lower
     * overhead in this approach over the approach in previous releases.
     */
    GlyphList gl = GlyphList.getInstance();
    if (gl.setFromString(info, s, devx, devy)) {
        drawGlyphList(sg2d, gl);
        gl.dispose();
    } else {
        gl.dispose(); // release this asap.
        TextLayout tl = new TextLayout(s, sg2d.getFont(),
                                       sg2d.getFontRenderContext());
        tl.draw(sg2d, (float)x, (float)y);
    }
}
 
开发者ID:SunburstApps,项目名称:OpenJSharp,代码行数:35,代码来源:GlyphListPipe.java

示例4: drawChars

import sun.font.GlyphList; //导入方法依赖的package包/类
public void drawChars(SunGraphics2D sg2d,
                      char data[], int offset, int length,
                      int ix, int iy)
{
    FontInfo info = sg2d.getFontInfo();
    float x, y;
    if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) {
        SurfaceData.outlineTextRenderer.drawChars(
                                    sg2d, data, offset, length, ix, iy);
        return;
    }
    if (sg2d.transformState >= SunGraphics2D.TRANSFORM_TRANSLATESCALE) {
        double origin[] = {ix + info.originX, iy + info.originY};
        sg2d.transform.transform(origin, 0, origin, 0, 1);
        x = (float) origin[0];
        y = (float) origin[1];
    } else {
        x = ix + info.originX + sg2d.transX;
        y = iy + info.originY + sg2d.transY;
    }
    GlyphList gl = GlyphList.getInstance();
    if (gl.setFromChars(info, data, offset, length, x, y)) {
        drawGlyphList(sg2d, gl);
        gl.dispose();
    } else {
        gl.dispose(); // release this asap.
        TextLayout tl = new TextLayout(new String(data, offset, length),
                                       sg2d.getFont(),
                                       sg2d.getFontRenderContext());
        tl.draw(sg2d, ix, iy);

    }
}
 
开发者ID:SunburstApps,项目名称:OpenJSharp,代码行数:34,代码来源:GlyphListPipe.java

示例5: drawString

import sun.font.GlyphList; //导入方法依赖的package包/类
public void drawString(SunGraphics2D sg2d, String s,
                       double x, double y)
{
    FontInfo info = sg2d.getFontInfo();
    if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) {
        SurfaceData.outlineTextRenderer.drawString(sg2d, s, x, y);
        return;
    }

    float devx, devy;
    if (sg2d.transformState >= sg2d.TRANSFORM_TRANSLATESCALE) {
        double origin[] = {x + info.originX, y + info.originY};
        sg2d.transform.transform(origin, 0, origin, 0, 1);
        devx = (float)origin[0];
        devy = (float)origin[1];
    } else {
        devx = (float)(x + info.originX + sg2d.transX);
        devy = (float)(y + info.originY + sg2d.transY);
    }
    /* setFromString returns false if shaping is needed, and we then back
     * off to a TextLayout. Such text may benefit slightly from a lower
     * overhead in this approach over the approach in previous releases.
     */
    GlyphList gl = GlyphList.getInstance();
    if (gl.setFromString(info, s, devx, devy)) {
        drawGlyphList(sg2d, gl);
        gl.dispose();
    } else {
        gl.dispose(); // release this asap.
        TextLayout tl = new TextLayout(s, sg2d.getFont(),
                                       sg2d.getFontRenderContext());
        tl.draw(sg2d, (float)x, (float)y);
    }
}
 
开发者ID:openjdk,项目名称:jdk7-jdk,代码行数:35,代码来源:GlyphListPipe.java

示例6: drawChars

import sun.font.GlyphList; //导入方法依赖的package包/类
public void drawChars(SunGraphics2D sg2d,
                      char data[], int offset, int length,
                      int ix, int iy)
{
    FontInfo info = sg2d.getFontInfo();
    float x, y;
    if (info.pixelHeight > OutlineTextRenderer.THRESHHOLD) {
        SurfaceData.outlineTextRenderer.drawChars(
                                    sg2d, data, offset, length, ix, iy);
        return;
    }
    if (sg2d.transformState >= sg2d.TRANSFORM_TRANSLATESCALE) {
        double origin[] = {ix + info.originX, iy + info.originY};
        sg2d.transform.transform(origin, 0, origin, 0, 1);
        x = (float) origin[0];
        y = (float) origin[1];
    } else {
        x = ix + info.originX + sg2d.transX;
        y = iy + info.originY + sg2d.transY;
    }
    GlyphList gl = GlyphList.getInstance();
    if (gl.setFromChars(info, data, offset, length, x, y)) {
        drawGlyphList(sg2d, gl);
        gl.dispose();
    } else {
        gl.dispose(); // release this asap.
        TextLayout tl = new TextLayout(new String(data, offset, length),
                                       sg2d.getFont(),
                                       sg2d.getFontRenderContext());
        tl.draw(sg2d, ix, iy);

    }
}
 
开发者ID:openjdk,项目名称:jdk7-jdk,代码行数:34,代码来源:GlyphListPipe.java


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