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Java LittleEndianDataInputStream.close方法代码示例

本文整理汇总了Java中rajawali.util.LittleEndianDataInputStream.close方法的典型用法代码示例。如果您正苦于以下问题:Java LittleEndianDataInputStream.close方法的具体用法?Java LittleEndianDataInputStream.close怎么用?Java LittleEndianDataInputStream.close使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在rajawali.util.LittleEndianDataInputStream的用法示例。


在下文中一共展示了LittleEndianDataInputStream.close方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getTexCoords

import rajawali.util.LittleEndianDataInputStream; //导入方法依赖的package包/类
private float[] getTexCoords(BufferedInputStream stream, byte[] bytes)
        throws IOException {
    ByteArrayInputStream ba = new ByteArrayInputStream(bytes,
            mHeader.offsetTexCoord - 68, bytes.length
            - mHeader.offsetTexCoord);
    LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);

    float[] coords = new float[mHeader.numTexCoord * 2];

    int buffIndex = 0;
    for (int i = 0; i < mHeader.numTexCoord; i++) {
        buffIndex = i * 2;
        coords[buffIndex] = (float) is.readShort() / (float) mHeader.skinWidth;
        coords[buffIndex + 1] = (float) is.readShort() / (float) mHeader.skinHeight;
    }
    is.close();
    return coords;
}
 
开发者ID:BitMastro,项目名称:PortalLW,代码行数:19,代码来源:MD2Parser.java

示例2: getTexCoords

import rajawali.util.LittleEndianDataInputStream; //导入方法依赖的package包/类
private float[] getTexCoords(BufferedInputStream stream, byte[] bytes)
		throws IOException {
	ByteArrayInputStream ba = new ByteArrayInputStream(bytes,
			mHeader.offsetTexCoord - 68, bytes.length
					- mHeader.offsetTexCoord);
	LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);

	float[] coords = new float[mHeader.numTexCoord * 2];

	int buffIndex = 0;
	for (int i = 0; i < mHeader.numTexCoord; i++) {
		buffIndex = i * 2;
		coords[buffIndex] = (float) is.readShort() / (float) mHeader.skinWidth;
		coords[buffIndex + 1] = (float) is.readShort() / (float) mHeader.skinHeight;
	}
	is.close();
	return coords;
}
 
开发者ID:takyonxxx,项目名称:IRobot-Android,代码行数:19,代码来源:LoaderMD2.java

示例3: getFrames

import rajawali.util.LittleEndianDataInputStream; //导入方法依赖的package包/类
private void getFrames(BufferedInputStream stream, byte[] bytes)
        throws IOException {
    ByteArrayInputStream ba = new ByteArrayInputStream(bytes,
            mHeader.offsetFrames - 68, bytes.length - mHeader.offsetFrames);
    LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);

    mFrameVerts = new float[mHeader.numFrames][];

    for (int i = 0; i < mHeader.numFrames; i++) {
        float scaleX = is.readFloat();
        float scaleZ = is.readFloat();
        float scaleY = is.readFloat();
        float translateX = is.readFloat();
        float translateZ = is.readFloat();
        float translateY = is.readFloat();
        String name = is.readString(16);
        IAnimationFrame frame = mFrames.get(i);

        if (name.indexOf("_") > 0)
            name = name.subSequence(0, name.lastIndexOf("_")).toString();
        else
            name = name.trim().replaceAll("[0-9]{1,2}$", "");
        frame.setName(name);

        float vertices[] = new float[mHeader.numVerts * 3];
        int index = 0;

        for (int j = 0; j < mHeader.numVerts; j++) {
            vertices[index + 0] = scaleX * is.readUnsignedByte() + translateX;
            vertices[index + 2] = scaleZ * is.readUnsignedByte() + translateZ;
            vertices[index + 1] = scaleY * is.readUnsignedByte() + translateY;
            index += 3;
            is.readUnsignedByte();

        }
        mFrameVerts[i] = vertices;
    }
    is.close();
}
 
开发者ID:BitMastro,项目名称:PortalLW,代码行数:40,代码来源:MD2Parser.java

示例4: getFrames

import rajawali.util.LittleEndianDataInputStream; //导入方法依赖的package包/类
private void getFrames(BufferedInputStream stream, byte[] bytes)
		throws IOException {
	ByteArrayInputStream ba = new ByteArrayInputStream(bytes,
			mHeader.offsetFrames - 68, bytes.length - mHeader.offsetFrames);
	LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);

	mFrameVerts = new float[mHeader.numFrames][];

	for (int i = 0; i < mHeader.numFrames; i++) {
		float scaleX = is.readFloat();
		float scaleZ = is.readFloat();
		float scaleY = is.readFloat();
		float translateX = is.readFloat();
		float translateZ = is.readFloat();
		float translateY = is.readFloat();
		String name = is.readString(16);
		IAnimationFrame frame = mFrames.get(i);

		if (name.indexOf("_") > 0)
			name = name.subSequence(0, name.lastIndexOf("_")).toString();
		else
			name = name.trim().replaceAll("[0-9]{1,2}$", "");
		frame.setName(name);

		float vertices[] = new float[mHeader.numVerts * 3];
		int index = 0;

		for (int j = 0; j < mHeader.numVerts; j++) {
			vertices[index + 0] = scaleX * is.readUnsignedByte() + translateX;
			vertices[index + 2] = scaleZ * is.readUnsignedByte() + translateZ;
			vertices[index + 1] = scaleY * is.readUnsignedByte() + translateY;
			index += 3;
			is.readUnsignedByte();

		}
		mFrameVerts[i] = vertices;
	}
	is.close();
}
 
开发者ID:takyonxxx,项目名称:IRobot-Android,代码行数:40,代码来源:LoaderMD2.java

示例5: getTriangles

import rajawali.util.LittleEndianDataInputStream; //导入方法依赖的package包/类
private void getTriangles(BufferedInputStream stream, byte[] bytes, float[] texCoords)
        throws IOException {
    ByteArrayInputStream ba = new ByteArrayInputStream(bytes,
            mHeader.offsetTriangles - 68, bytes.length
            - mHeader.offsetTriangles);
    LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);
    int[] indices = new int[mHeader.numTriangles * 3];
    int[] uvIndices = new int[mHeader.numTriangles * 3];
    int index = 0, uvIndex = 0;

    for (int i = 0; i < mHeader.numTriangles; i++) {
        indices[index++] = is.readShort();
        indices[index++] = is.readShort();
        indices[index++] = is.readShort();
        uvIndices[uvIndex++] = is.readShort();
        uvIndices[uvIndex++] = is.readShort();
        uvIndices[uvIndex++] = is.readShort();
    }
    is.close();

    short newVertexIndex = (short) mHeader.numVerts;
    int numIndices = indices.length;
    Stack<VertexIndices> changedIndices = new Stack<MD2Parser.VertexIndices>();

    for (int i = 0; i < numIndices; i++) {
        for (int j = i + 1; j < numIndices; j++) {
            if (indices[i] == indices[j] && uvIndices[i] != uvIndices[j]) {
                changedIndices.add(new VertexIndices((short) j, indices[j], newVertexIndex));

                for (int k = j + 1; k < numIndices; k++) {
                    if (indices[j] == indices[k] && uvIndices[j] == uvIndices[k]) {
                        indices[k] = newVertexIndex;
                    }
                }

                indices[j] = newVertexIndex;
                newVertexIndex++;
            }
        }
    }

    int[] cIndices = new int[changedIndices.size()];
    for (int j = 0; j < changedIndices.size(); j++)
        cIndices[j] = changedIndices.get(j).oldVertexIndex;

    float[] reorderedTexCoords = new float[(mHeader.numVerts + changedIndices.size()) * 2];

    for (int i = 0; i < indices.length; i++) {
        int fid = indices[i];
        int uvid = uvIndices[i];

        reorderedTexCoords[fid * 2] = texCoords[uvid * 2];
        reorderedTexCoords[fid * 2 + 1] = texCoords[uvid * 2 + 1];
    }

    mTextureCoords = reorderedTexCoords;
    mIndices = indices;

    for (int i = 0; i < mHeader.numFrames; ++i) {
        VertexAnimationFrame frame = (VertexAnimationFrame) mFrames.get(i);
        duplicateAndAppendVertices(i, cIndices);
        frame.getGeometry().setVertices(mFrameVerts[i]);
        frame.getGeometry().setNormals(frame.calculateNormals(indices));
        frame.getGeometry().createVertexAndNormalBuffersOnly();
    }
}
 
开发者ID:BitMastro,项目名称:PortalLW,代码行数:67,代码来源:MD2Parser.java

示例6: getTriangles

import rajawali.util.LittleEndianDataInputStream; //导入方法依赖的package包/类
private void getTriangles(BufferedInputStream stream, byte[] bytes, float[] texCoords)
		throws IOException {
	ByteArrayInputStream ba = new ByteArrayInputStream(bytes,
			mHeader.offsetTriangles - 68, bytes.length
					- mHeader.offsetTriangles);
	LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);
	int[] indices = new int[mHeader.numTriangles * 3];
	int[] uvIndices = new int[mHeader.numTriangles * 3];
	int index = 0, uvIndex = 0;

	for (int i = 0; i < mHeader.numTriangles; i++) {
		indices[index++] = is.readShort();
		indices[index++] = is.readShort();
		indices[index++] = is.readShort();
		uvIndices[uvIndex++] = is.readShort();
		uvIndices[uvIndex++] = is.readShort();
		uvIndices[uvIndex++] = is.readShort();
	}
	is.close();

	short newVertexIndex = (short) mHeader.numVerts;
	int numIndices = indices.length;
	Stack<VertexIndices> changedIndices = new Stack<LoaderMD2.VertexIndices>();

	for (int i = 0; i < numIndices; i++) {
		for (int j = i + 1; j < numIndices; j++)
		{
			if (indices[i] == indices[j] && uvIndices[i] != uvIndices[j])
			{
				changedIndices.add(new VertexIndices((short) j, indices[j], newVertexIndex));

				for (int k = j + 1; k < numIndices; k++) {
					if (indices[j] == indices[k] && uvIndices[j] == uvIndices[k]) {
						indices[k] = newVertexIndex;
					}
				}

				indices[j] = newVertexIndex;
				newVertexIndex++;
			}
		}
	}

	int[] cIndices = new int[changedIndices.size()];
	for (int j = 0; j < changedIndices.size(); j++)
		cIndices[j] = changedIndices.get(j).oldVertexIndex;

	float[] reorderedTexCoords = new float[(mHeader.numVerts + changedIndices.size()) * 2];

	for (int i = 0; i < indices.length; i++) {
		int fid = indices[i];
		int uvid = uvIndices[i];

		reorderedTexCoords[fid * 2] = texCoords[uvid * 2];
		reorderedTexCoords[fid * 2 + 1] = texCoords[uvid * 2 + 1];
	}

	mTextureCoords = reorderedTexCoords;
	mIndices = indices;

	for (int i = 0; i < mHeader.numFrames; ++i) {
		VertexAnimationFrame frame = (VertexAnimationFrame) mFrames.get(i);
		duplicateAndAppendVertices(i, cIndices);
		frame.getGeometry().setVertices(mFrameVerts[i]);
		frame.getGeometry().setNormals(frame.calculateNormals(indices));
		frame.getGeometry().createVertexAndNormalBuffersOnly();
	}
}
 
开发者ID:takyonxxx,项目名称:IRobot-Android,代码行数:69,代码来源:LoaderMD2.java

示例7: getTriangles

import rajawali.util.LittleEndianDataInputStream; //导入方法依赖的package包/类
private void getTriangles(BufferedInputStream stream, byte[] bytes, float[] texCoords)
		throws IOException {
	ByteArrayInputStream ba = new ByteArrayInputStream(bytes,
			mHeader.offsetTriangles - 68, bytes.length
					- mHeader.offsetTriangles);
	LittleEndianDataInputStream is = new LittleEndianDataInputStream(ba);
	int[] indices = new int[mHeader.numTriangles * 3];
	int[] uvIndices = new int[mHeader.numTriangles * 3];
	int index = 0, uvIndex = 0;

	for (int i = 0; i < mHeader.numTriangles; i++) {
		indices[index++] = is.readShort();
		indices[index++] = is.readShort();
		indices[index++] = is.readShort();
		uvIndices[uvIndex++] = is.readShort();
		uvIndices[uvIndex++] = is.readShort();
		uvIndices[uvIndex++] = is.readShort();
	}
	is.close();

	short newVertexIndex = (short) mHeader.numVerts;
	int numIndices = indices.length;
	Stack<VertexIndices> changedIndices = new Stack<MD2Parser.VertexIndices>();

	for (int i = 0; i < numIndices; i++) {
		for (int j = i + 1; j < numIndices; j++)
		{
			if (indices[i] == indices[j] && uvIndices[i] != uvIndices[j])
			{
				changedIndices.add(new VertexIndices((short) j, indices[j], newVertexIndex));

				for (int k = j + 1; k < numIndices; k++) {
					if (indices[j] == indices[k] && uvIndices[j] == uvIndices[k]) {
						indices[k] = newVertexIndex;
					}
				}

				indices[j] = newVertexIndex;
				newVertexIndex++;
			}
		}
	}

	int[] cIndices = new int[changedIndices.size()];
	for (int j = 0; j < changedIndices.size(); j++)
		cIndices[j] = changedIndices.get(j).oldVertexIndex;

	float[] reorderedTexCoords = new float[(mHeader.numVerts + changedIndices.size()) * 2];

	for (int i = 0; i < indices.length; i++) {
		int fid = indices[i];
		int uvid = uvIndices[i];

		reorderedTexCoords[fid * 2] = texCoords[uvid * 2];
		reorderedTexCoords[fid * 2 + 1] = texCoords[uvid * 2 + 1];
	}

	mTextureCoords = reorderedTexCoords;
	mIndices = indices;

	for (int i = 0; i < mHeader.numFrames; ++i) {
		VertexAnimationFrame frame = (VertexAnimationFrame) mFrames.get(i);
		duplicateAndAppendVertices(i, cIndices);
		frame.getGeometry().setVertices(mFrameVerts[i]);
		frame.getGeometry().setNormals(frame.calculateNormals(indices));
		frame.getGeometry().createVertexAndNormalBuffersOnly();
	}
}
 
开发者ID:OpsLabJPL,项目名称:MarsImagesAndroid,代码行数:69,代码来源:MD2Parser.java


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