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Java Vector3.setAll方法代码示例

本文整理汇总了Java中org.rajawali3d.math.vector.Vector3.setAll方法的典型用法代码示例。如果您正苦于以下问题:Java Vector3.setAll方法的具体用法?Java Vector3.setAll怎么用?Java Vector3.setAll使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.rajawali3d.math.vector.Vector3的用法示例。


在下文中一共展示了Vector3.setAll方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: transform

import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
public void transform(final Matrix4 matrix) {
	mTransformedMin.setAll(Double.MAX_VALUE, Double.MAX_VALUE, Double.MAX_VALUE);
	mTransformedMax.setAll(-Double.MAX_VALUE, -Double.MAX_VALUE, -Double.MAX_VALUE);
	
	for(mI=0; mI<8; ++mI) {
		Vector3 o = mPoints[mI];
		Vector3 d = mTmp[mI];
		d.setAll(o);
		d.multiply(matrix);
		
		if(d.x < mTransformedMin.x) mTransformedMin.x = d.x;
		if(d.y < mTransformedMin.y) mTransformedMin.y = d.y;
		if(d.z < mTransformedMin.z) mTransformedMin.z = d.z;
		if(d.x > mTransformedMax.x) mTransformedMax.x = d.x;
		if(d.y > mTransformedMax.y) mTransformedMax.y = d.y;
		if(d.z > mTransformedMax.z) mTransformedMax.z = d.z;
	}
}
 
开发者ID:sujitkjha,项目名称:360-Video-Player-for-Android,代码行数:19,代码来源:BoundingBox.java

示例2: intersectRayPlane

import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
/**
 * Intersects a ray defined by a start and end point and a {@link Plane}.
 * @param rayStart Startpoint of the ray
 * @param rayEnd Endpoint of the ray
 * @param plane The plane
 * @param hitPoint The intersection point (optional)
 * @return True if there is an intersection, false otherwise.
 */
public static boolean intersectRayPlane(Vector3 rayStart, Vector3 rayEnd, Plane plane, Vector3 hitPoint) {
	Vector3 rayDir = Vector3.subtractAndCreate(rayEnd, rayStart);
	double denorm = rayDir.dot(plane.getNormal());
	if (denorm != 0) {
		double t = -(rayStart.dot(plane.getNormal()) + plane.getD()) / denorm;
		if (t < 0) return false;
		
		if (hitPoint != null) hitPoint.addAndSet(rayStart, Vector3.scaleAndCreate(rayDir, t));
		return true;
	} else if (plane.getPointSide(rayStart) == Plane.PlaneSide.ONPLANE) {
		if (hitPoint != null) hitPoint.setAll(rayStart);
		return true;
	} else {
		return false;
	}
}
 
开发者ID:sujitkjha,项目名称:360-Video-Player-for-Android,代码行数:25,代码来源:Intersector.java

示例3: calculatePoint

import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
/**
 * Calculates the position on the spiral for the specified polar angle. This takes an additional
 * parameter of a {@link Vector3} which will be set to the calculated position.
 *
 * @param result {@link Vector3} to set with the updated position.
 * @param theta  {@code double} the polar angle to calculate for, in degrees.
 */
@Override
public void calculatePoint(Vector3 result, double theta) {
    final double angle = mSpiralIn ? mThetaOffset + theta : theta - mThetaOffset;
    final double r = a * Math.exp(mDensity * angle);

    // Update the rotation
    mRotation.fromAngleAxis(mUp, Math.toDegrees(angle)); //.inverse();

    // Rotate the start-end vector based on the angle
    mScratch.setAll(mRotation.multiply(mStart)).normalize();
    // Set the correct length
    result.setAll(mScratch.multiply(r));

    if (mCalculateTangents) {
        mCurrentTangent.crossAndSet(mUp, mScratch);
    }
}
 
开发者ID:sujitkjha,项目名称:360-Video-Player-for-Android,代码行数:25,代码来源:LogarithmicSpiral3D.java

示例4: calculatePoint

import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
/**
 * Calculates the position on the spiral for the specified polar angle. This takes an additional
 * parameter of a {@link Vector3} which will be set to the calculated position.
 *
 * @param result {@link Vector3} to set with the updated position.
 * @param theta  {@code double} the polar angle to calculate for, in degrees.
 */
@Override
public void calculatePoint(Vector3 result, double theta) {
    double angle = mSpiralIn ? mThetaOffset - theta : theta + mThetaOffset;
    if (angle == 0.0) angle = 1e-9; //Prevent a divide by zero for negative densities.

    final double r = a * Math.pow(angle, mInvDensity);

    // Update the rotation
    mRotation.fromAngleAxis(mUp, Math.toDegrees(angle));

    // Rotate the start-end vector based on the angle
    mScratch.setAll(mRotation.multiply(mStart)).normalize();
    // Set the correct length
    result.setAll(mScratch.multiply(r));

    if (mCalculateTangents) {
        mCurrentTangent.crossAndSet(mUp, mScratch);
    }
}
 
开发者ID:sujitkjha,项目名称:360-Video-Player-for-Android,代码行数:27,代码来源:ArchimedeanSpiral3D.java

示例5: mapToSphere

import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
private void mapToSphere(final float x, final float y, Vector3 out)
{
    float lengthSquared = x * x + y * y;
    if (lengthSquared > 1)
    {
        out.setAll(x, y, 0);
        out.normalize();
    }
    else
    {
        out.setAll(x, y, Math.sqrt(1 - lengthSquared));
    }
}
 
开发者ID:sujitkjha,项目名称:360-Video-Player-for-Android,代码行数:14,代码来源:ArcballCamera.java

示例6: intersectRayTriangle

import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
/**
 * Intersects a ray defined by a start and end point and a triangle.
 * @param rayStart Startpoint of the ray
 * @param rayEnd Endpoint of the ray
 * @param t1 The first vertex of the triangle
 * @param t2 The second vertex of the triangle
 * @param t3 The third vertex of the triangle
 * @param hitPoint The intersection point (optional)
 * @return True if there is an intersection, false otherwise.
 */
public static boolean intersectRayTriangle(Vector3 rayStart, Vector3 rayEnd, Vector3 t1, Vector3 t2, Vector3 t3, Vector3 hitPoint) {
	Vector3 rayDir = Vector3.subtractAndCreate(rayEnd, rayStart);
	rayDir.normalize();
	p.set(t1, t2, t3);
	if (!intersectRayPlane(rayStart, rayEnd, p, i)) return false;
	
	v0.subtractAndSet(t3, t1);
	v1.subtractAndSet(t2, t1);
	v2.subtractAndSet(i, t1);
	
	double dot00 = v0.dot(v0);
	double dot01 = v0.dot(v1);
	double dot02 = v0.dot(v2);
	double dot11 = v1.dot(v1);
	double dot12 = v1.dot(v2);
	
	double denom = dot00 * dot11 - dot01 * dot01;
	if (denom == 0) return false;
	
	double u = (dot11 * dot02 - dot01 * dot12) / denom;
	double v = (dot00 * dot12 - dot01 * dot02) / denom;
	
	if (u >= 0 && v >= 0 && u + v <= 1) {
		if (hitPoint != null) hitPoint.setAll(i);
		return true;
	} else
		return false;
}
 
开发者ID:sujitkjha,项目名称:360-Video-Player-for-Android,代码行数:39,代码来源:Intersector.java

示例7: getTranslation

import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
public Vector3 getTranslation(Vector3 vec) {
	return vec.setAll(m[M03], m[M13], m[M23]);
}
 
开发者ID:sujitkjha,项目名称:360-Video-Player-for-Android,代码行数:4,代码来源:Matrix4.java

示例8: calculateNormals

import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
public float[] calculateNormals(int[] indices) {
	float[] vertices = new float[mGeometry.getVertices().capacity()];
	mGeometry.getVertices().get(vertices).position(0);
	float[] faceNormals = new float[indices.length];
	float[] vertNormals = new float[vertices.length];

	int numIndices = indices.length;
	int numVertices = vertices.length;
	int id1, id2, id3, vid1, vid2, vid3;
	Vector3 v1 = new Vector3();
	Vector3 v2 = new Vector3();
	Vector3 v3 = new Vector3();
	Vector3 normal = new Vector3();
	
	// -- calculate face normals
	for(int i=0; i<numIndices; i+=3) {
		id1 = indices[i];
		id2 = indices[i+1];
		id3 = indices[i+2];
		
		vid1 = id1 * 3;
		vid2 = id2 * 3;
		vid3 = id3 * 3;
		
		v1.setAll(vertices[vid1], vertices[vid1+1], vertices[vid1+2]);
		v2.setAll(vertices[vid2], vertices[vid2+1], vertices[vid2+2]);
		v3.setAll(vertices[vid3], vertices[vid3+1], vertices[vid3+2]);
		
		Vector3 vector1 = Vector3.subtractAndCreate(v2, v1);
           Vector3 vector2 = Vector3.subtractAndCreate(v3, v1);
           
           normal = Vector3.crossAndCreate(vector1, vector2);
           normal.normalize();
           
           faceNormals[i] = (float) normal.x;
           faceNormals[i+1] = (float) normal.y;
           faceNormals[i+2] = (float) normal.z;

	}
	// -- calculate vertex normals
	
	Vector3 vertexNormal = new Vector3();
	
	for(int i=0; i<numVertices; i+=3) {
		int vIndex = i / 3;
		
		vertexNormal.setAll(0, 0, 0);			
		
		for(int j=0; j<numIndices; j+=3)
		{
			id1 = indices[j];
			id2 = indices[j+1];
			id3 = indices[j+2];
			
			if(id1 == vIndex || id2 == vIndex || id3 == vIndex) {
				vertexNormal.add(faceNormals[j], faceNormals[j+1], faceNormals[j+2]);
			}
		}
		vertexNormal.normalize();
		vertNormals[i] = (float) vertexNormal.x;
		vertNormals[i+1] = (float) vertexNormal.y;
		vertNormals[i+2] = (float) vertexNormal.z;
	}
	//mGeometry.setNormals(vertNormals);
	faceNormals = null;
	v1 = null;
	v2 = null;
	v3 = null;
	return vertNormals;
}
 
开发者ID:sujitkjha,项目名称:360-Video-Player-for-Android,代码行数:71,代码来源:VertexAnimationFrame.java

示例9: grow

import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
/**
 * Grows the tree.
 */
protected void grow() {
	RajLog.d("[" + this.getClass().getName() + "] Growing tree: " + this);
	Vector3 min = new Vector3(Float.MAX_VALUE, Float.MAX_VALUE, Float.MAX_VALUE);
	Vector3 max = new Vector3(-Float.MAX_VALUE, -Float.MAX_VALUE, -Float.MAX_VALUE);
	//Get a full list of all the members, including members in the children
	ArrayList<IGraphNodeMember> members = getAllMembersRecursively(true);
	int members_count = members.size();
	for (int i = 0; i < members_count; ++i) {
		IBoundingVolume volume = members.get(i).getTransformedBoundingVolume();
		Vector3 test_against_min = null;
		Vector3 test_against_max = null;
		if (volume == null) {
			ATransformable3D object = (ATransformable3D) members.get(i);
			test_against_min = object.getPosition();
			test_against_max = test_against_min;
		} else {
			if (volume instanceof BoundingBox) {
				BoundingBox bb = (BoundingBox) volume;
				test_against_min = bb.getTransformedMin();
				test_against_max = bb.getTransformedMax();
			} else if (volume instanceof BoundingSphere) {
				BoundingSphere bs = (BoundingSphere) volume;
				Vector3 bs_position = bs.getPosition();
				double radius = bs.getScaledRadius();
				Vector3 rad = new Vector3();
				rad.setAll(radius, radius, radius);
				test_against_min = Vector3.subtractAndCreate(bs_position, rad);
				test_against_max = Vector3.addAndCreate(bs_position, rad);
			} else {
				RajLog.e("[" + this.getClass().getName() + "] Received a bounding box of unknown type.");
				throw new IllegalArgumentException("Received a bounding box of unknown type."); 
			}
		}
		if (test_against_min != null && test_against_max != null) {
			if(test_against_min.x < min.x) min.x = test_against_min.x;
			if(test_against_min.y < min.y) min.y = test_against_min.y;
			if(test_against_min.z < min.z) min.z = test_against_min.z;
			if(test_against_max.x > max.x) max.x = test_against_max.x;
			if(test_against_max.y > max.y) max.y = test_against_max.y;
			if(test_against_max.z > max.z) max.z = test_against_max.z;
		}
	}
	mMin.setAll(min);
	mMax.setAll(max);
	mTransformedMin.setAll(min);
	mTransformedMax.setAll(max);
	calculatePoints();
	calculateChildSideLengths();
	if (mSplit) {
		for (int i = 0; i < CHILD_COUNT; ++i) {
			((Octree) mChildren[i]).setChildRegion(i, mChildLengths);
		}
	}
	for (int i = 0; i < members_count; ++i) {
		internalAddObject(members.get(i));
	}
}
 
开发者ID:sujitkjha,项目名称:360-Video-Player-for-Android,代码行数:61,代码来源:A_nAABBTree.java

示例10: getScaling

import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
/**
 * Sets the components of the provided {@link Vector3} representing the scaling component
 * of this {@link Matrix4}.
 * 
 * @param vec {@link Vector3} to store the result in.
 * @return {@link Vector3} representing the scaling.
 */
public Vector3 getScaling(final Vector3 vec) {
	final double x = Math.sqrt(m[M00]*m[M00] + m[M01]*m[M01] + m[M02]*m[M02]);
	final double y = Math.sqrt(m[M10]*m[M10] + m[M11]*m[M11] + m[M12]*m[M12]);
	final double z = Math.sqrt(m[M20]*m[M20] + m[M21]*m[M21] + m[M22]*m[M22]);
	return vec.setAll(x, y, z);
}
 
开发者ID:sujitkjha,项目名称:360-Video-Player-for-Android,代码行数:14,代码来源:Matrix4.java


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