本文整理汇总了Java中org.rajawali3d.math.vector.Vector3.addAndSet方法的典型用法代码示例。如果您正苦于以下问题:Java Vector3.addAndSet方法的具体用法?Java Vector3.addAndSet怎么用?Java Vector3.addAndSet使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.rajawali3d.math.vector.Vector3
的用法示例。
在下文中一共展示了Vector3.addAndSet方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: intersectRayPlane
import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
/**
* Intersects a ray defined by a start and end point and a {@link Plane}.
* @param rayStart Startpoint of the ray
* @param rayEnd Endpoint of the ray
* @param plane The plane
* @param hitPoint The intersection point (optional)
* @return True if there is an intersection, false otherwise.
*/
public static boolean intersectRayPlane(Vector3 rayStart, Vector3 rayEnd, Plane plane, Vector3 hitPoint) {
Vector3 rayDir = Vector3.subtractAndCreate(rayEnd, rayStart);
double denorm = rayDir.dot(plane.getNormal());
if (denorm != 0) {
double t = -(rayStart.dot(plane.getNormal()) + plane.getD()) / denorm;
if (t < 0) return false;
if (hitPoint != null) hitPoint.addAndSet(rayStart, Vector3.scaleAndCreate(rayDir, t));
return true;
} else if (plane.getPointSide(rayStart) == Plane.PlaneSide.ONPLANE) {
if (hitPoint != null) hitPoint.setAll(rayStart);
return true;
} else {
return false;
}
}
示例2: p
import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
private void p(Vector3 result, double t) {
mTmpPoint1.setAll(mPoint1);
mTmpPoint1.multiply((1.0f - t) * (1.0f - t));
mTmpPoint2.setAll(mControlPoint);
mTmpPoint2.multiply(2 * (1.0f - t) * t);
mTmpPoint3.setAll(mPoint2);
mTmpPoint3.multiply(t * t);
mTmpPoint2.add(mTmpPoint3);
result.addAndSet(mTmpPoint1, mTmpPoint2);
}
示例3: calculatePoint
import org.rajawali3d.math.vector.Vector3; //导入方法依赖的package包/类
public void calculatePoint(Vector3 result, double t) {
mTmpPoint1.setAll(mPoint2);
mTmpPoint1.multiply(t);
mTmpPoint2.setAll(mPoint1);
mTmpPoint2.multiply(1.0f - t);
result.addAndSet(mTmpPoint1, mTmpPoint2);
}