本文整理汇总了Java中org.bukkit.event.player.PlayerPortalEvent.setCancelled方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerPortalEvent.setCancelled方法的具体用法?Java PlayerPortalEvent.setCancelled怎么用?Java PlayerPortalEvent.setCancelled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.event.player.PlayerPortalEvent
的用法示例。
在下文中一共展示了PlayerPortalEvent.setCancelled方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlayerPortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerPortal(PlayerPortalEvent event) {
if (plugin.UseQuickPortals) return;
Player player = event.getPlayer();
if (!player.hasPermission("cuteportals.use")) {
player.sendMessage(ChatColor.DARK_RED + "You don't have permission to use portals.");
return;
}
Block block = player.getWorld().getBlockAt(player.getLocation());
String data = String.format("%s#%s#%s#%s", block.getWorld().getName(),
String.valueOf(block.getX()), String.valueOf(block.getY()), String.valueOf(block.getZ()));
if (plugin.portalData.containsKey(data)) {
String[] args = plugin.portalData.get(data).split("#");
plugin.TransferPlayer(player, args[0], args[1]);
event.setCancelled(true);
}
}
示例2: ClassChanger
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST)
public void ClassChanger(final PlayerPortalEvent event)
{
if(Game.isGameRunning() && event.getPlayer().getGameMode() != GameMode.CREATIVE)
{
AnniPlayer p = AnniPlayer.getPlayer(event.getPlayer().getUniqueId());
if(p != null)
{
event.setCancelled(true);
if(p.getTeam() != null)
{
final Player pl = event.getPlayer();
pl.teleport(p.getTeam().getRandomSpawn());
Bukkit.getScheduler().runTaskLater(AnnihilationMain.getInstance(), new Runnable(){
@Override
public void run()
{
openKitMap(pl);
}}, 40);
}
}
}
}
示例3: onPlayerEnterPortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerEnterPortal(PlayerPortalEvent e){
Player p = e.getPlayer();
Region rto = null;
Region from = null;
if (e.getTo() != null){
rto = RedProtect.get().rm.getTopRegion(e.getTo());
}
if (e.getFrom() != null){
from = RedProtect.get().rm.getTopRegion(e.getFrom());
}
if (rto != null && !rto.canExitPortal(p)){
RPLang.sendMessage(p, "playerlistener.region.cantteleport");
e.setCancelled(true);
}
if (from != null && !from.canEnterPortal(p)){
RPLang.sendMessage(p, "playerlistener.region.cantenterteleport");
e.setCancelled(true);
}
}
示例4: onPortalEvent
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR)
public void onPortalEvent(PlayerPortalEvent event) {
Player player = event.getPlayer();
if (usePortals || event.getTo() == null || event.getFrom() == null ||
(!plugin.isSkyWorld(event.getTo().getWorld()) && !plugin.isSkyWorld(event.getFrom().getWorld())))
{
return; // We only care about portals going into or out of skyworld
}
if (hasPermission(player, "usb.mod.bypassprotection") || plugin.playerIsOnIsland(player) || plugin.playerIsInSpawn(player)) {
return;
}
if (event.getCause() == PlayerTeleportEvent.TeleportCause.NETHER_PORTAL ||
event.getCause() == PlayerTeleportEvent.TeleportCause.END_PORTAL) {
us.talabrek.ultimateskyblock.api.IslandInfo islandInfo = plugin.getIslandInfo(player);
if (islandInfo == null || (!islandInfo.contains(event.getTo()) && !islandInfo.contains(event.getFrom()))) {
event.setCancelled(true);
player.sendMessage(tr("\u00a7eYou can not use another islands portals!"));
}
}
}
示例5: onPlayerPortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerPortal(PlayerPortalEvent event) {
if (!event.getCause().equals(TeleportCause.NETHER_PORTAL)) { return; }
Location cornerLocation = PortalUtils.findCornerBlock(event.getFrom()).orElse(null);
if (cornerLocation == null) { debug("Couldnt find cornerLoc for loc: " + Utility.toString(event.getFrom())); return; }
Portal portal = this.module.storage.getPortal(cornerLocation).orElse(null);
if (portal == null) { debug("Couldnt find portal for cornerLoc: " + Utility.toString(cornerLocation)); return; }
CraftoPlayer player = CraftoPlayer.getPlayer(event.getPlayer()).orElse(null);
if (!event.getPlayer().hasPermission("craftoplugin.portal.always-teleport")) {
if (player != null && player.getPlaytime().toMinutes() < this.minPlaytime.toMinutes()) {
debug(event.getPlayer().getName() + " failed to teleport because he doesn't have permission!");
CraftoMessenger.sendFailure(event.getPlayer(), "Du kannst erst ab " + this.minPlaytime.toMinutes() + " Minuten Spielzeit das Portal nutzen!");
event.setCancelled(true);
return;
}
}
event.useTravelAgent(false);
event.setTo(portal.getDestination());
debug("Teleported " + event.getPlayer().getName() + " to dest of portal '" + portal.getName() + "'");
}
示例6: onPlayerPortalEnter
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerPortalEnter(final PlayerPortalEvent event) {
this.plugin.entering(this.getClass(), "onPlayerPortalEnter");
final Location from = event.getFrom();
final ChunkCoord coord = new ChunkCoord(from.getChunk());
final Altar altar = this.plugin.getAltars().get(coord);
if (altar != null) {
this.plugin.debug("It's an Altar portal, cancel the event");
final Location teleportLocation = altar.getCenterLocation().clone().toBukkitLocation().add(2.5, 1, 0.5);
teleportLocation.setPitch(6f);
teleportLocation.setYaw(90f);
event.getPlayer().teleport(teleportLocation);
event.setCancelled(true);
}
this.plugin.exiting(this.getClass(), "onPlayerPortalEnter");
}
示例7: onPlayerPortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
/**
* Patch player teleporting through portals to be INSIDE the world border
*
* @param event Event
*/
@EventHandler
public void onPlayerPortal(PlayerPortalEvent event)
{
if (!this.game.getPlugin().getServer().getAllowNether() || this.game.getSurvivalGameLoop().isNetherClosed())
{
event.setCancelled(true);
return;
}
TravelAgent travelAgent = event.getPortalTravelAgent();
Location destination = travelAgent.findPortal(event.getTo());
if (destination != null)
{
if (!SafePortalsUtils.isInsideBorder(destination))
{
event.useTravelAgent(false);
boolean success = travelAgent.createPortal(event.getTo());
if (success)
{
event.setTo(travelAgent.findPortal(event.getTo()));
if (!SafePortalsUtils.isSafeSpot(event.getTo()))
{
Location safeTo = SafePortalsUtils.searchSafeSpot(event.getTo());
if (safeTo != null)
{
event.setTo(safeTo);
}
}
}
}
}
else
{
event.useTravelAgent(true);
}
}
示例8: onEntityPortalEvent
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler
public void onEntityPortalEvent(PlayerPortalEvent event) {
if (!event.isCancelled()) {
ThePlayer tp = plugin.getPlayerHandler().getPlayer(event.getPlayer().getUniqueId());
if (tp.getPortalTimeout() != -1)
event.setCancelled(true);
}
}
示例9: onPlayerPortalEvent
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGHEST)
public void onPlayerPortalEvent(PlayerPortalEvent event) {
if(event.getCause().equals(TeleportCause.END_PORTAL)) {
event.setCancelled(true);
CivMessage.sendErrorNoRepeat(event.getPlayer(), "The End portal is disabled on this server.");
return;
}
if (event.getCause().equals(TeleportCause.NETHER_PORTAL)) {
event.setCancelled(true);
CivMessage.sendErrorNoRepeat(event.getPlayer(), "The Nether is disabled on this server.");
return;
}
}
示例10: onPlayerUsePortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = false)
public void onPlayerUsePortal(final PlayerPortalEvent event) {
this.plugin.entering(this.getClass(), "onPlayerUsePortal", "player=" + event.getPlayer().getName() + ";from=" + NLocation.toString(event.getFrom()) + ";to=" + NLocation.toString(event.getTo()));
final GeneralWorld world = this.plugin.getWorlds().get(event.getFrom().getWorld().getName());
if (GeneralWorld.WorldType.isStock(world)) {
return;
}
if (world.getType() == WorldType.ADDITIONAL) {
final AdditionalWorld additionalWorld = (AdditionalWorld)world;
if (event.getCause() == TeleportCause.NETHER_PORTAL && !additionalWorld.hasNether()) {
event.setCancelled(true);
this.plugin.exiting(this.getClass(), "onPlayerUsePortal", "doesn't have required subworld (nether)");
return;
} else if (event.getCause() == TeleportCause.END_PORTAL && !additionalWorld.hasEnd()) {
event.setCancelled(true);
this.plugin.exiting(this.getClass(), "onPlayerUsePortal", "doesn't have required subworld (end)");
return;
}
}
final PortalEventResult result = this.handlePortalEvent(event.getFrom(), event.getCause(), event.getPortalTravelAgent());
if (result == null) {
return;
}
if (result.destination != null) {
event.setTo(result.destination);
}
if (result.useTravelAgent) {
event.useTravelAgent(true);
}
if (result.cancelEvent) {
event.setCancelled(true);
}
this.plugin.exiting(this.getClass(), "onPlayerUsePortal");
}
示例11: onTeleport
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler
public void onTeleport(PlayerPortalEvent e) {
if (GameStatus.isState(gameStatus))
e.setCancelled(!canUsePortals);
}
示例12: onPortalEnter
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onPortalEnter(PlayerPortalEvent event) {
if (event.getCause() != PlayerTeleportEvent.TeleportCause.END_PORTAL) {
return;
}
Location to = event.getTo();
World toWorld = to.getWorld();
if (toWorld == null)
return; // safe-guard if the End or Nether is disabled
if (toWorld.getEnvironment() == World.Environment.THE_END) {
Player player = event.getPlayer();
// Prevent entering the end if it's closed.
if (false /* TODO:plugin.getEndManager().isOpened() */) {
message(player, ChatColor.RED + "The End is currently closed.");
event.setCancelled(true);
return;
}
// Prevent entering the end if the player is Spawn Tagged.
PlayerTimer timer = plugin.getTimerManager().getCombatTimer();
long remaining;
if ((remaining = timer.getRemaining(player)) > 0L) {
message(player, ChatColor.RED + "You cannot enter the End whilst your " + timer.getDisplayName() + ChatColor.RED + " timer is active [" + ChatColor.BOLD
+ DurationFormatter.getRemaining(remaining, true, false) + ChatColor.RED + " remaining]");
event.setCancelled(true);
return;
}
// Prevent entering the end if the player is PVP Protected.
timer = plugin.getTimerManager().getInvincibilityTimer();
if ((remaining = timer.getRemaining(player)) > 0L) {
message(player, ChatColor.RED + "You cannot enter the End whilst your " + timer.getDisplayName() + ChatColor.RED + " timer is active [" + ChatColor.BOLD
+ DurationFormatter.getRemaining(remaining, true, false) + ChatColor.RED + " remaining]");
event.setCancelled(true);
return;
}
event.useTravelAgent(false);
event.setTo(toWorld.getSpawnLocation().add(0.5, 0, 0.5));
}
}
示例13: on
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true)
public void on(PlayerPortalEvent event) {
if (freezer.isCurrentlyFrozen(event.getPlayer().getUniqueId())) {
event.setCancelled(true);
}
}
示例14: onPlayerPortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
public void onPlayerPortal(final PlayerPortalEvent event) {
if (event.isCancelled()) {
return;
}
final Player player = event.getPlayer();
// Ok so a player portal event begins
// Find the nearest gate!
final WorldCoord playerCoord = new WorldCoord(this.playerLocationAtEvent.get(player));
final Gate nearestGate = Gates.gateFromPortal(playerCoord);
if (nearestGate != null) {
event.setCancelled(true);
// Check teleportation method
if (!Conf.useVanillaPortals) {
return;
}
// Check player is not carrying a passenger
if (player.getPassenger() != null) {
return;
}
// Get current time
final Long now = Calendar.getInstance().getTimeInMillis();
// Check player has passed cooldown period
if (Plugin.lastTeleportTime.containsKey(player.getName()) && Plugin.lastTeleportTime.get(player.getName()) > now - Conf.getGateCooldownMillis()) {
return;
}
// Check player has permission to enter the gate.
if (!Plugin.hasPermManage(player, "ancientgates.use." + nearestGate.getId()) && !Plugin.hasPermManage(player, "ancientgates.use.*") && Conf.enforceAccess) {
player.sendMessage("You lack the permissions to enter this gate.");
return;
}
// Handle economy (check player has funds to use gate)
if (!Plugin.handleEconManage(player, nearestGate.getCost())) {
player.sendMessage("This gate costs: " + nearestGate.getCost() + ". You have insufficient funds.");
return;
}
// Handle BungeeCord gates (BungeeCord support disabled)
if (nearestGate.getBungeeTo() != null && Conf.bungeeCordSupport == false) {
player.sendMessage(String.format("BungeeCord support not enabled."));
return;
}
// Teleport the player (Nether method)
if (nearestGate.getTo() == null && nearestGate.getBungeeTo() == null && nearestGate.getCommand() == null) {
player.sendMessage(String.format("This gate does not point anywhere :P"));
} else if (nearestGate.getTo() != null) {
TeleportUtil.teleportPlayer(player, nearestGate.getTo(), nearestGate.getTeleportEntities(), nearestGate.getTeleportInventory());
if (nearestGate.getCommand() != null)
ExecuteUtil.execCommand(player, nearestGate.getCommand(), nearestGate.getCommandType());
if (nearestGate.getMessage() != null)
player.sendMessage(nearestGate.getMessage());
Plugin.lastTeleportTime.put(player.getName(), now);
} else if (nearestGate.getBungeeTo() != null) {
TeleportUtil.teleportPlayer(player, nearestGate.getBungeeTo(), nearestGate.getBungeeType(), nearestGate.getTeleportEntities(), nearestGate.getTeleportInventory(), false, nearestGate.getCommand(), nearestGate.getCommandType(),
nearestGate.getMessage());
} else {
ExecuteUtil.execCommand(player, nearestGate.getCommand(), nearestGate.getCommandType(), true);
Plugin.lastTeleportTime.put(player.getName(), now);
}
}
}
示例15: onPlayerPortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onPlayerPortal(PlayerPortalEvent event) {
// If the nether is disabled then quit immediately
if (!Settings.createNether) {
return;
}
Location currentLocation = event.getFrom().clone();
String currentWorld = currentLocation.getWorld().getName();
if (!currentWorld.equalsIgnoreCase(Settings.worldName) && !currentWorld.equalsIgnoreCase(Settings.worldName + "_nether")
&& !currentWorld.equalsIgnoreCase(Settings.worldName + "_the_end")) {
return;
}
// Determine what portal it is
switch (event.getCause()) {
case END_PORTAL:
if (Settings.createEnd) {
// Same action for all worlds except the end itself
if (!event.getFrom().getWorld().getEnvironment().equals(Environment.THE_END)) {
if (ASkyGrid.getEndWorld() != null) {
// The end exists
event.setCancelled(true);
// Convert current location to end world location
Location end_place = event.getPlayer().getLocation().toVector().toLocation(ASkyGrid.getEndWorld());
// Set the height to the top of the end grid
end_place.setY(Settings.gridHeight);
if (GridManager.isSafeLocation(end_place)) {
event.getPlayer().teleport(end_place);
return;
} else {
end_place = plugin.getGrid().bigScan(end_place, 10);
if (end_place != null) {
event.getPlayer().teleport(end_place);
} else {
// Try the spawn
end_place = ASkyGrid.getEndWorld().getSpawnLocation();
if (GridManager.isSafeLocation(end_place)) {
event.getPlayer().teleport(end_place);
return;
} else {
event.getPlayer().sendMessage(ChatColor.RED + plugin.myLocale(event.getPlayer().getUniqueId()).warpserrorNotSafe);
}
}
return;
}
}
} else {
// Returning from the end - just go home
event.setCancelled(true);
plugin.getGrid().homeTeleport(event.getPlayer());
}
}
break;
case NETHER_PORTAL:
// Get the home world of this player
if (event.getFrom().getWorld().getEnvironment().equals(Environment.NORMAL)) {
// Going to Nether
event.setTo(event.getFrom().toVector().toLocation(ASkyGrid.getNetherWorld()));
event.useTravelAgent(true);
} else {
// Returning
event.setTo(event.getFrom().toVector().toLocation(ASkyGrid.getGridWorld()));
event.useTravelAgent(true);
}
break;
default:
break;
}
}