本文整理汇总了Java中org.bukkit.event.player.PlayerPortalEvent.getTo方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerPortalEvent.getTo方法的具体用法?Java PlayerPortalEvent.getTo怎么用?Java PlayerPortalEvent.getTo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.event.player.PlayerPortalEvent
的用法示例。
在下文中一共展示了PlayerPortalEvent.getTo方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlayerPortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerPortal(PlayerPortalEvent event) {
if (!this.worldConfig.getBoolean("special-travel-agent", true)) {
return;
}
Location destination = event.getTo();
if (destination == null) {
return;
}
World targetWorld = destination.getWorld();
if (targetWorld.getName() != this.nmsWorld.worldData.getName()) {
return;
}
if (this.worldConfig.getBoolean("enabled", false)) {
event.setPortalTravelAgent(this.portalTravelAgent);
}
}
示例2: onPlayerPortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.NORMAL)
public void onPlayerPortal(PlayerPortalEvent event) {
if (event.getCause() != PlayerTeleportEvent.TeleportCause.END_PORTAL) {
return;
}
if (event.getTo() != null) {
World toWorld = event.getTo().getWorld();
if (toWorld != null && toWorld.getEnvironment() == World.Environment.THE_END) {
event.useTravelAgent(false);
event.setTo(toWorld.getSpawnLocation());
return;
}
}
World fromWorld = event.getFrom().getWorld();
if (fromWorld != null && fromWorld.getEnvironment() == World.Environment.THE_END) {
event.useTravelAgent(false);
event.setTo(endExit);
}
}
示例3: onPlayerEnterPortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerEnterPortal(PlayerPortalEvent e){
Player p = e.getPlayer();
Region rto = null;
Region from = null;
if (e.getTo() != null){
rto = RedProtect.get().rm.getTopRegion(e.getTo());
}
if (e.getFrom() != null){
from = RedProtect.get().rm.getTopRegion(e.getFrom());
}
if (rto != null && !rto.canExitPortal(p)){
RPLang.sendMessage(p, "playerlistener.region.cantteleport");
e.setCancelled(true);
}
if (from != null && !from.canEnterPortal(p)){
RPLang.sendMessage(p, "playerlistener.region.cantenterteleport");
e.setCancelled(true);
}
}
示例4: onPortalEvent
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR)
public void onPortalEvent(PlayerPortalEvent event) {
Player player = event.getPlayer();
if (usePortals || event.getTo() == null || event.getFrom() == null ||
(!plugin.isSkyWorld(event.getTo().getWorld()) && !plugin.isSkyWorld(event.getFrom().getWorld())))
{
return; // We only care about portals going into or out of skyworld
}
if (hasPermission(player, "usb.mod.bypassprotection") || plugin.playerIsOnIsland(player) || plugin.playerIsInSpawn(player)) {
return;
}
if (event.getCause() == PlayerTeleportEvent.TeleportCause.NETHER_PORTAL ||
event.getCause() == PlayerTeleportEvent.TeleportCause.END_PORTAL) {
us.talabrek.ultimateskyblock.api.IslandInfo islandInfo = plugin.getIslandInfo(player);
if (islandInfo == null || (!islandInfo.contains(event.getTo()) && !islandInfo.contains(event.getFrom()))) {
event.setCancelled(true);
player.sendMessage(tr("\u00a7eYou can not use another islands portals!"));
}
}
}
示例5: onPlayerPortal
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerPortal(PlayerPortalEvent event) {
EntityPortalEvent e = new EntityPortalEvent(event.getPlayer(), event.getFrom(), event.getTo(), event.getPortalTravelAgent());
this.onEntityPortal(e);
event.setFrom(e.getFrom());
event.setTo(e.getTo());
event.setPortalTravelAgent(e.getPortalTravelAgent());
event.useTravelAgent(e.useTravelAgent());
}
示例6: onPortalEnter
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGH)
public void onPortalEnter(PlayerPortalEvent event) {
if (event.getCause() != PlayerTeleportEvent.TeleportCause.END_PORTAL) {
return;
}
Location to = event.getTo();
World toWorld = to.getWorld();
if (toWorld == null)
return; // safe-guard if the End or Nether is disabled
if (toWorld.getEnvironment() == World.Environment.THE_END) {
Player player = event.getPlayer();
// Prevent entering the end if it's closed.
if (false /* TODO:plugin.getEndManager().isOpened() */) {
message(player, ChatColor.RED + "The End is currently closed.");
event.setCancelled(true);
return;
}
// Prevent entering the end if the player is Spawn Tagged.
PlayerTimer timer = plugin.getTimerManager().getCombatTimer();
long remaining;
if ((remaining = timer.getRemaining(player)) > 0L) {
message(player, ChatColor.RED + "You cannot enter the End whilst your " + timer.getDisplayName() + ChatColor.RED + " timer is active [" + ChatColor.BOLD
+ DurationFormatter.getRemaining(remaining, true, false) + ChatColor.RED + " remaining]");
event.setCancelled(true);
return;
}
// Prevent entering the end if the player is PVP Protected.
timer = plugin.getTimerManager().getInvincibilityTimer();
if ((remaining = timer.getRemaining(player)) > 0L) {
message(player, ChatColor.RED + "You cannot enter the End whilst your " + timer.getDisplayName() + ChatColor.RED + " timer is active [" + ChatColor.BOLD
+ DurationFormatter.getRemaining(remaining, true, false) + ChatColor.RED + " remaining]");
event.setCancelled(true);
return;
}
event.useTravelAgent(false);
event.setTo(toWorld.getSpawnLocation().add(0.5, 0, 0.5));
}
}
示例7: changeDimension
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) {
WorldServer exitWorld = null;
if (entityplayer.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // plugins must specify exit from custom Bukkit worlds
// only target existing worlds (compensate for allow-nether/allow-end as false)
for (WorldServer world : this.server.worlds) {
if (world.dimension == i) {
exitWorld = world;
}
}
}
Location enter = entityplayer.getBukkitEntity().getLocation();
Location exit = null;
boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
if (exitWorld != null) {
if ((cause == TeleportCause.END_PORTAL) && (i == 0)) {
// THE_END -> NORMAL; use bed if available, otherwise default spawn
exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) {
exit = exitWorld.getWorld().getSpawnLocation();
}
} else {
// NORMAL <-> NETHER or NORMAL -> THE_END
exit = this.calculateTarget(enter, exitWorld);
useTravelAgent = true;
}
}
TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().getTravelAgent() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
event.useTravelAgent(useTravelAgent);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null) {
return;
}
exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
if (exit == null) {
return;
}
exitWorld = ((CraftWorld) exit.getWorld()).getHandle();
Vector velocity = entityplayer.getBukkitEntity().getVelocity();
boolean before = exitWorld.chunkProviderServer.forceChunkLoad;
exitWorld.chunkProviderServer.forceChunkLoad = true;
exitWorld.getTravelAgent().adjustExit(entityplayer, exit, velocity);
exitWorld.chunkProviderServer.forceChunkLoad = before;
this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we
if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) {
entityplayer.getBukkitEntity().setVelocity(velocity);
}
// CraftBukkit end
}
示例8: changeDimension
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) {
WorldServer exitWorld = null;
if (entityplayer.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // plugins must specify exit from custom Bukkit worlds
// only target existing worlds (compensate for allow-nether/allow-end as false)
for (WorldServer world : this.server.worlds) {
if (world.dimension == i) {
exitWorld = world;
}
}
}
Location enter = entityplayer.getBukkitEntity().getLocation();
Location exit = null;
boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
if (exitWorld != null) {
if ((cause == TeleportCause.END_PORTAL) && (i == 0)) {
// THE_END -> NORMAL; use bed if available, otherwise default spawn
exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) {
exit = exitWorld.getWorld().getSpawnLocation();
}
} else {
// NORMAL <-> NETHER or NORMAL -> THE_END
exit = this.calculateTarget(enter, exitWorld);
useTravelAgent = true;
}
}
TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().t() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
event.useTravelAgent(useTravelAgent);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null) {
return;
}
exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
if (exit == null) {
return;
}
exitWorld = ((CraftWorld) exit.getWorld()).getHandle();
Vector velocity = entityplayer.getBukkitEntity().getVelocity();
boolean before = exitWorld.chunkProviderServer.forceChunkLoad;
exitWorld.chunkProviderServer.forceChunkLoad = true;
exitWorld.t().adjustExit(entityplayer, exit, velocity); // Should be getTravelAgent
exitWorld.chunkProviderServer.forceChunkLoad = before;
this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we
if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) {
entityplayer.getBukkitEntity().setVelocity(velocity);
}
// CraftBukkit end
}
示例9: changeDimension
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) {
WorldServer exitWorld = null;
if (entityplayer.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // plugins must specify exit from custom Bukkit worlds
// only target existing worlds (compensate for allow-nether/allow-end as false)
for (WorldServer world : this.server.worlds) {
if (world.dimension == i) {
exitWorld = world;
}
}
}
Location enter = entityplayer.getBukkitEntity().getLocation();
Location exit = null;
boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
if (exitWorld != null) {
if ((cause == TeleportCause.END_PORTAL) && (i == 0)) {
// THE_END -> NORMAL; use bed if available, otherwise default spawn
exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) {
exit = exitWorld.getWorld().getSpawnLocation();
}
} else {
// NORMAL <-> NETHER or NORMAL -> THE_END
exit = this.calculateTarget(enter, exitWorld);
useTravelAgent = true;
}
}
TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().getTravelAgent() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
event.useTravelAgent(useTravelAgent);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null) {
return;
}
exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
if (exit == null) {
return;
}
exitWorld = ((CraftWorld) exit.getWorld()).getHandle();
org.bukkit.event.player.PlayerTeleportEvent tpEvent = new org.bukkit.event.player.PlayerTeleportEvent(entityplayer.getBukkitEntity(), enter, exit, cause);
Bukkit.getServer().getPluginManager().callEvent(tpEvent);
if (tpEvent.isCancelled() || tpEvent.getTo() == null) {
return;
}
Vector velocity = entityplayer.getBukkitEntity().getVelocity();
exitWorld.getTravelAgent().adjustExit(entityplayer, exit, velocity);
entityplayer.ck = true; // CraftBukkit - Set teleport invulnerability only if player changing worlds
this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we
if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) {
entityplayer.getBukkitEntity().setVelocity(velocity);
}
}
示例10: changeDimension
import org.bukkit.event.player.PlayerPortalEvent; //导入方法依赖的package包/类
public void changeDimension(EntityPlayer entityplayer, int i, TeleportCause cause) {
WorldServer exitWorld = null;
if (entityplayer.dimension < CraftWorld.CUSTOM_DIMENSION_OFFSET) { // plugins must specify exit from custom Bukkit worlds
// only target existing worlds (compensate for allow-nether/allow-end as false)
for (WorldServer world : this.server.worlds) {
if (world.dimension == i) {
exitWorld = world;
}
}
}
Location enter = entityplayer.getBukkitEntity().getLocation();
Location exit = null;
boolean useTravelAgent = false; // don't use agent for custom worlds or return from THE_END
if (exitWorld != null) {
if ((cause == TeleportCause.END_PORTAL) && (i == 0)) {
// THE_END -> NORMAL; use bed if available, otherwise default spawn
exit = ((org.bukkit.craftbukkit.entity.CraftPlayer) entityplayer.getBukkitEntity()).getBedSpawnLocation();
if (exit == null || ((CraftWorld) exit.getWorld()).getHandle().dimension != 0) {
exit = exitWorld.getWorld().getSpawnLocation();
}
} else {
// NORMAL <-> NETHER or NORMAL -> THE_END
exit = this.calculateTarget(enter, exitWorld);
useTravelAgent = true;
}
}
TravelAgent agent = exit != null ? (TravelAgent) ((CraftWorld) exit.getWorld()).getHandle().s() : org.bukkit.craftbukkit.CraftTravelAgent.DEFAULT; // return arbitrary TA to compensate for implementation dependent plugins
PlayerPortalEvent event = new PlayerPortalEvent(entityplayer.getBukkitEntity(), enter, exit, agent, cause);
event.useTravelAgent(useTravelAgent);
Bukkit.getServer().getPluginManager().callEvent(event);
if (event.isCancelled() || event.getTo() == null) {
return;
}
exit = event.useTravelAgent() ? event.getPortalTravelAgent().findOrCreate(event.getTo()) : event.getTo();
if (exit == null) {
return;
}
exitWorld = ((CraftWorld) exit.getWorld()).getHandle();
Vector velocity = entityplayer.getBukkitEntity().getVelocity();
boolean before = exitWorld.chunkProviderServer.forceChunkLoad;
exitWorld.chunkProviderServer.forceChunkLoad = true;
exitWorld.s().adjustExit(entityplayer, exit, velocity);
exitWorld.chunkProviderServer.forceChunkLoad = before;
this.moveToWorld(entityplayer, exitWorld.dimension, true, exit, false); // Vanilla doesn't check for suffocation when handling portals, so neither should we
if (entityplayer.motX != velocity.getX() || entityplayer.motY != velocity.getY() || entityplayer.motZ != velocity.getZ()) {
entityplayer.getBukkitEntity().setVelocity(velocity);
}
// CraftBukkit end
}