本文整理汇总了Java中org.bukkit.event.player.PlayerKickEvent.getPlayer方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerKickEvent.getPlayer方法的具体用法?Java PlayerKickEvent.getPlayer怎么用?Java PlayerKickEvent.getPlayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.event.player.PlayerKickEvent
的用法示例。
在下文中一共展示了PlayerKickEvent.getPlayer方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onLeave
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler
public void onLeave(PlayerKickEvent event){
Player p = event.getPlayer();
SPlayer player = SPlayer.getDPlayer(p);
Skywars.getStorage().unloadData(player);
event.setLeaveMessage(null);
Arena a = new ArenaManager().getArena(p);
if(a==null){
return;
}
a.leave(p);
player.removeHolo(player);
}
示例2: onPlayerKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerKick(PlayerKickEvent event){
Player player = event.getPlayer();
Location location = player.getLocation();
PlayerKickObsel obsel = new PlayerKickObsel(
new Date().getTime(),
location.getBlockX(),
location.getBlockY(),
location.getBlockZ(),
location.getWorld().getName(),
player.getName(),
event.getReason());
JSONObselManager.getInstance().addObsel(obsel);
}
示例3: onKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void onKick(final PlayerKickEvent event) {
final PlayerStat stat = PlayerStat.TIMES_KICKED;
// Get player
final Player player = event.getPlayer();
// Do general check
if (!plugin.doGeneralCheck(player, stat))
return;
// Update value to new stat.
plugin.getDataManager().setPlayerInfo(player.getUniqueId(), stat, StatzUtil.makeQuery("uuid",
player.getUniqueId(), "value", 1, "world", player.getWorld().getName(), "reason", event.getReason()));
}
示例4: onPlayerKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerKick(PlayerKickEvent event) {
Player player = event.getPlayer();
//Retrieves important information about player
String name = player.getName();
String uuid = player.getUniqueId().toString();
String ip = player.getAddress().getAddress().getHostAddress();
Date time = new Date();
boolean online = true;
String world = player.getWorld().getName();
String location = getLocation(player);
//Upserts to database unless the player is in the do not track list
if(!(playerIsIncognito(name))) {
Bukkit.getScheduler().runTaskAsynchronously(this, new Runnable() {
public void run() {
getSQLDatabase().updatePlayerData(name, uuid, ip, time, online, world, location);
}
});
}
}
示例5: PlayerKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void PlayerKick(final PlayerKickEvent event) {
final Player player = event.getPlayer();
if (player.hasMetadata("NPC")) {
return;
}
if (plugin.isUsingCustomJoinQuitMessagesEnabled()) {
kicked.add(event.getPlayer().getName());
event.setLeaveMessage("CRAZYLOGIN.KICK");
}
if (!plugin.isLoggedIn(player) && plugin.isDelayingJoinQuitMessagesEnabled()) {
event.setLeaveMessage(null);
}
PlayerQuit(player, true);
Bukkit.getScheduler().scheduleSyncDelayedTask(plugin, new Runnable() {
@Override
public void run() {
plugin.unregisterDynamicHooks();
}
}, 5);
}
示例6: onPlayerKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerKick(PlayerKickEvent e)
{
Set<ProtectedRegion> regions = playerRegions.remove(e.getPlayer());
if (regions != null)
{
for(ProtectedRegion region : regions)
{
RegionLeaveEvent leaveEvent = new RegionLeaveEvent(region, e.getPlayer(), MovementWay.DISCONNECT);
RegionLeftEvent leftEvent = new RegionLeftEvent(region, e.getPlayer(), MovementWay.DISCONNECT);
BAMradio.Instance.getServer().getPluginManager().callEvent(leaveEvent);
BAMradio.Instance.getServer().getPluginManager().callEvent(leftEvent);
}
}
}
示例7: onPlayerKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerKick(PlayerKickEvent event) {
Player p = event.getPlayer();
ArenaManager am = SimpleSurvivalGames.instance.getArenaManager();
// Make sure the player is not null
if(p == null)
return;
// Make sure the event was not cancelled
if(event.isCancelled())
return;
// Is the current in any arena
if(am.isInArena(p)) {
Arena arena = am.getPlayer(p).getArena();
// Kick the player out of the arena
SimpleSurvivalGames.instance.getArenaManager().kick(p);
// Show a message to all players this player died
arena.sendMessage(ChatColor.GOLD + p.getName() + ChatColor.DARK_RED + " lost connection!");
}
}
示例8: onKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void onKick(PlayerKickEvent event) {
Player player = event.getPlayer();
if (this.profiles.containsKey(player.getUniqueId())) {
this.profiles.get(player.getUniqueId()).save(new GenericCallback() {
@Override
public void call(boolean result) {
profiles.remove(player.getUniqueId());
}
});
}
}
示例9: onPlayerKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
/**
* Handles players getting kicked
*
* @param e an event representing a player getting kicked
* @see PlayerKickEvent
* @since 2.1.0
*/
@EventHandler
public void onPlayerKick(PlayerKickEvent e) {
Player player = e.getPlayer();
if (ArenaManager.getInstance().getArena(player) == null) {
return;
}
Arena arena = ArenaManager.getInstance().getArena(player);
arena.leave(player);
}
示例10: onKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler
public void onKick(PlayerKickEvent event) {
Player player = event.getPlayer();
if(silent.contains(player.getName())) {
silent.remove(player.getName());
}
}
示例11: onKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler
public void onKick(PlayerKickEvent e) {
Player p = e.getPlayer();
if (TimeVoteListener.isVoting(p.getWorld().getName())) {
TimeVoteListener.getVoteing(p.getWorld().getName()).switchWorld(p, false);
}
}
示例12: onKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler(priority=EventPriority.HIGHEST)
public void onKick(PlayerKickEvent ev)
{
Player player = ev.getPlayer();
if (this.am.isInGame(player)) {
// If the player is in game, remove it to avoid get locked
// in the arena.
this.am.removePlayer(player);
}
}
示例13: PlayerKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR, ignoreCancelled = true)
public void PlayerKick(PlayerKickEvent event) {
Player p = event.getPlayer();
removeBar(p);
FDragon.removehorligneD(p);
FWither.removehorligneW(p);
}
示例14: onPlayerKick
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.MONITOR)
public void onPlayerKick(PlayerKickEvent event){
if(enableEventKicked) {
try {
Player player = event.getPlayer();
if(!player.hasPermission("googleanalyticsplugin.ignore")) {
plugin.getTracker().TrackAction(getClientName(plugin, player), getClientId(player), getClientIP(player.getAddress().getAddress()), player.getName(), "Kicked", event.getReason());
}
}
catch(Exception e) {
plugin.getLogger().warning("Event Listener Error: " + e.getMessage());
}
}
}
示例15: onPlayerKicked
import org.bukkit.event.player.PlayerKickEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST, ignoreCancelled = true)
public void onPlayerKicked(PlayerKickEvent event)
{
Player player = event.getPlayer();
RpChar character = plugin.getCharacterManager().getCharacter(player);
if (character == null)
return;
plugin.getStorage().saveCharacter(character);
}