本文整理汇总了Java中org.bukkit.event.player.PlayerCommandPreprocessEvent.getPlayer方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerCommandPreprocessEvent.getPlayer方法的具体用法?Java PlayerCommandPreprocessEvent.getPlayer怎么用?Java PlayerCommandPreprocessEvent.getPlayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.event.player.PlayerCommandPreprocessEvent
的用法示例。
在下文中一共展示了PlayerCommandPreprocessEvent.getPlayer方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlayerCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerCommand(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
String message = event.getMessage();
World world = player.getWorld();
int spaceIndex = message.indexOf(' ');
String command = (spaceIndex > 0) ? message.substring(1, spaceIndex) : message.substring(1);
if (plugin.isActive(world) && plugin.isFeatureEnabled(world, Feature.DISABLED_COMMANDS)) {
if (plugin.getConfig(world).getStringList(Config.FEATURE_DISABLED_COMMANDS_COMMANDS).contains(command)) {
event.setCancelled(true);
player.sendMessage(ChatColor.RED + "The /" + command + " is disabled during a bloodmoon!");
}
}
}
示例2: onPlayerPreCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerPreCommand(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
String command = event.getMessage().replaceFirst("/", "").toLowerCase();
String server = this.plugin.getServer(command);
if (server == null) return;
event.setCancelled(true);
if (player.isOp() || player.hasPermission(ServerConnect.PERMISSION_SERVERS + server)) {
this.plugin.getMessageBungee().connect(player, command);
} else {
player.sendMessage(ChatColor.translateAlternateColorCodes('&', this.plugin.getConfig().getString("noPermission", "&cYou don't have permissions for that server!")));
}
}
示例3: helpMessage
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler
public void helpMessage(PlayerCommandPreprocessEvent e){
if(e.getMessage().startsWith("/help")){
e.setCancelled(true);
Player p = e.getPlayer();
p.sendMessage(tag + ChatColor.GRAY + "=================================");
p.sendMessage(ChatColor.BLUE + "KaosPvP is a custom massive pvp like server");
p.sendMessage(ChatColor.BLUE + " with chaotic enchantments, pots and gaps.");
p.sendMessage(ChatColor.BLUE + "Grab an axe and some gear, then step into pvp");
p.sendMessage(ChatColor.BLUE + " for an awesome and unique pvp experience.");
p.sendMessage(ChatColor.AQUA + "---Commands---");
p.sendMessage(ChatColor.RED + "/help " + ChatColor.BLUE + "This help message");
p.sendMessage(ChatColor.RED + "/rules " + ChatColor.BLUE + "Server rules");
p.sendMessage(ChatColor.RED + "/report " + ChatColor.BLUE + "Report a player to the online staff");
p.sendMessage(ChatColor.RED + "/trash " + ChatColor.BLUE + "Throw away useless items");
p.sendMessage(ChatColor.RED + "/msg " + ChatColor.BLUE + "Send a private message");
p.sendMessage(ChatColor.RED + "/r " + ChatColor.BLUE + "Reply to your last private message");
p.sendMessage(ChatColor.RED + "/discord " + ChatColor.BLUE + "Display discord link");
p.sendMessage(ChatColor.RED + "/pmc " + ChatColor.BLUE + "Display PMC link");
p.sendMessage(ChatColor.RED + "/tokens " + ChatColor.BLUE + "Everything to do with tokens");
p.sendMessage(ChatColor.RED + "/shop " + ChatColor.BLUE + "Open the shop");
p.sendMessage(tag + ChatColor.GRAY + "=================================");
}
}
示例4: onCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onCommand(PlayerCommandPreprocessEvent evt) {
Player p = evt.getPlayer();
String input = evt.getMessage();
if (input.startsWith("/minecraft:") && !Utils.isStaff(p))
evt.setCancelled(true); // Prevent /minecraft: prefixed commands.
if (input.startsWith("/ ")) {
sendStaffChat(p, input.substring(2));
evt.setCancelled(true);
return;
}
if (!input.startsWith("/trigger ")) // Alert staff of commands used, if the command isn't /trigger.
Core.alertStaff(p.getName() + ": " + ChatColor.GRAY + input);
evt.setCancelled(handleCommand(p, CommandType.SLASH, input) || handleCommand(p, CommandType.TRIGGER, input)); // Don't show 'unknown command....'
}
示例5: onCmd
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void onCmd(PlayerCommandPreprocessEvent e) {
String command = e.getMessage().toLowerCase();
List<String> blockedCmds = wild.getConfig().getStringList("BlockCommands");
if (TeleportTarget.cmdUsed.contains(e.getPlayer().getUniqueId())) {
for (String cmd : blockedCmds) {
if (command.contains(cmd)) {
e.getPlayer().sendMessage(ChatColor.translateAlternateColorCodes('&', wild.getConfig().getString("Blocked_Command_Message")));
e.setCancelled(true);
break;
}
}
}
if (e.getMessage().equalsIgnoreCase("/wild") && wild.getConfig().getBoolean("FBasics")) {
e.setCancelled(true);
CheckPerms check = new CheckPerms(wild);
Checks checks = new Checks(wild);
Player p = e.getPlayer();
if (!checks.world(p))
p.sendMessage(ChatColor.translateAlternateColorCodes('&', wild.getConfig().getString("WorldMsg")));
else
check.check(p);
}
}
示例6: onCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.LOW)
public void onCommand(PlayerCommandPreprocessEvent commandEvent) {
Player invoker = commandEvent.getPlayer();
//remove the command identifier and further command arguments
String command = commandEvent.getMessage().replaceFirst("/", "").split(" ")[0];
if ("login".equalsIgnoreCase(command) || "register".equalsIgnoreCase(command)) {
//ignore our own commands
return;
}
if (plugin.getConfig().getBoolean("commandOnlyProtection")) {
List<String> protectedCommands = plugin.getConfig().getStringList("protectedCommands");
if (protectedCommands.isEmpty() || protectedCommands.contains(command)) {
if (!plugin.isInSession(invoker)) {
invoker.sendMessage(ChatColor.DARK_RED + "This action is protected for extra security");
invoker.sendMessage(ChatColor.DARK_RED + "Please type /session <code>");
commandEvent.setCancelled(true);
}
}
} else {
checkLoginStatus(invoker, commandEvent);
}
}
示例7: onCommandProcess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler
void onCommandProcess(PlayerCommandPreprocessEvent e) {
Player p = e.getPlayer();
ProtectedRegion region = Hooks.getWorldguard().getRegionManager(p.getWorld()).getRegion(TerrenosManager.getTerrenoIdByBlock(e.getPlayer().getLocation().getBlock()));
if (region == null || !region.getId().contains("-")) return;
String[] s = region.getId().split("-");
if (!region.isOwner(e.getPlayer().getName()) && !region.isMember(e.getPlayer().getName())) {
for (String cmd : Utils.getComandosBloqueados(s[0], s[1])) {
if (e.getMessage().startsWith(cmd)) {
p.sendMessage(Utils.getMensagem("comando_bloqueado"));
e.setCancelled(true);
break;
}
}
}
}
示例8: onEvent
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler
public void onEvent(PlayerCommandPreprocessEvent e){
String QuestName = Main.data.getString(e.getPlayer().getName() + ".temp-questname");
DoCmd dc = new DoCmd(e.getPlayer(), QuestName);
Player p = e.getPlayer();
if(dc.isGoing() && dc.isObjective()){
if(e.getMessage().contains(dc.getCommand(QuestName))){
p.sendMessage(Main.PREFIX + "§e" + dc.getQuestName() + "§6퀘스트를 완료 하였습니다! NPC에게 찾아가보세요!");
Main.data.set(p.getName() + "." + dc.getQuestName() + "-data", null);
Main.data.set(p.getName() + ".temp-questname", null);
Main.data.set(p.getName() + "." + dc.getQuestName() + "-ing", null);
Main.data.set(p.getName() + "." + dc.getQuestName() + "-done", true);
Main.saveconfig();
}
}
}
示例9: onPlayerCommandPreprocess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
/**
* Handles blocked commands while in-game
*
* @param e an event representing a command executed
* @see PlayerCommandPreprocessEvent
* @since 2.1.0
*/
@EventHandler
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent e) {
Player player = e.getPlayer();
String message = e.getMessage();
if (ArenaManager.getInstance().getArena(player) == null || message.startsWith("/bg") ||
message.startsWith("/buildinggame"))
return;
for (String string : SettingsManager.getInstance().getConfig().getStringList("command-whitelist")) {
if (string.charAt(0) != '/')
string = '/' + string;
if (message.startsWith(string))
return;
}
MessageManager.getInstance().send(player, SettingsManager.getInstance().getMessages()
.getStringList("in-game.command-blocked"));
e.setCancelled(true);
}
示例10: PlayerCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler
public void PlayerCommand(final PlayerCommandPreprocessEvent event) {
final String message = event.getMessage().toLowerCase().replaceAll("/", "");
String[] split = message.split(" ");
PluginCommand cmd = Bukkit.getServer().getPluginCommand(split[0]);
if (cmd != null) {
return;
}
if (split[0].equals("plotme") || split[0].equals("ap")) {
final Player player = event.getPlayer();
if (Settings.USE_PLOTME_ALIAS) {
player.performCommand("plots " + StringUtils.join(Arrays.copyOfRange(split, 1, split.length), " "));
} else {
MainUtil.sendMessage(BukkitUtil.getPlayer(player), C.NOT_USING_PLOTME);
}
event.setCancelled(true);
}
}
示例11: onPlayerCommandPreprocess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent e) {
Lang lang = this.plugin.getLang();
String command = e.getMessage();
for(Shop shop : this.plugin.getShops().getShops()) {
if(shop.getCommand().equalsIgnoreCase(command)) {
Player p = e.getPlayer();
e.setCancelled(true);
if(this.hasPermission(p, shop.getPermission())) {
if(this.plugin.getMoney(p) >= shop.getPrice()) this.openGUI(p, shop);
else p.sendMessage(Placeholders.parse(lang.getNotEnoughMoney(), p));
} else p.sendMessage(Placeholders.parse(lang.getShopNoPermission(), p));
break;
}
}
}
示例12: onPlayerCommandPreprocess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event)
{
if (!event.isCancelled())
{
Player player = event.getPlayer();
String command[] = event.getMessage().split(" ");
PlayerProfile profile = CoreData.getProfile(player);
if (command[0].equalsIgnoreCase("/home"))
{
plugin.getCoreMethods().teleport(player, profile.getHomeLocation().toLocation());
}
}
}
示例13: onPlayerCommandPreprocess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event)
{
if (!event.isCancelled())
{
Player player = event.getPlayer();
String command[] = event.getMessage().split(" ");
if (command[0].equalsIgnoreCase("/spawn"))
{
if (player.getLocation().getWorld() == plugin.getCoreData().getSpawnLocation().getWorld())
{
plugin.getCoreMethods().teleport(player, plugin.getCoreData().getSpawnLocation());
}
else
{
plugin.getCoreErrors().mustBeInWorld(player, "main world");
}
}
}
}
示例14: onPlayerCommandPreprocess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event)
{
if (!event.isCancelled())
{
Player player = event.getPlayer();
String command[] = event.getMessage().split(" ");
PlayerProfile profile = CoreData.getProfile(player);
if (command[0].equalsIgnoreCase("/spy"))
{
if (profile.isModMode())
{
plugin.getCoreMethods().hidePlayer(player);
player.sendMessage(ChatColor.GREEN + "You're now hidden from other players except people in mod mode.");
}
else
{
plugin.getCoreErrors().enableModMode(player);
}
}
}
}
示例15: onPlayerCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler
public void onPlayerCommand(PlayerCommandPreprocessEvent event) {
Player p = event.getPlayer();
if(um.isPlaying(p.getName()) || um.isSpectator(p.getName())) {
String message = event.getMessage().toLowerCase();
for(String cmd : allowedCmds) {
if(message.startsWith(cmd))
return;
}
if(message.startsWith("/list")) {
UserState u = um.getUser(p.getName());
if(u == null)
u = um.getSpectator(p.getName());
Game g = u.getGame();
p.sendMessage(MessageHandler.getMessage("game-player-list").replace("%0%", Integer.valueOf(g.getPlayingUsers()).toString()).replace("%1%", g.getAlivePlayers()));
event.setCancelled(true);
} else if(message.startsWith("/vote")) {
p.chat("/sg " + message.replace("/", ""));
event.setCancelled(true);
} else {
event.setCancelled(true);
p.sendMessage(MessageHandler.getMessage("forbidden-command"));
}
}
}