本文整理汇总了Java中org.bukkit.event.player.PlayerCommandPreprocessEvent.getMessage方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerCommandPreprocessEvent.getMessage方法的具体用法?Java PlayerCommandPreprocessEvent.getMessage怎么用?Java PlayerCommandPreprocessEvent.getMessage使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.event.player.PlayerCommandPreprocessEvent
的用法示例。
在下文中一共展示了PlayerCommandPreprocessEvent.getMessage方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onPlayerCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerCommand(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
String message = event.getMessage();
World world = player.getWorld();
int spaceIndex = message.indexOf(' ');
String command = (spaceIndex > 0) ? message.substring(1, spaceIndex) : message.substring(1);
if (plugin.isActive(world) && plugin.isFeatureEnabled(world, Feature.DISABLED_COMMANDS)) {
if (plugin.getConfig(world).getStringList(Config.FEATURE_DISABLED_COMMANDS_COMMANDS).contains(command)) {
event.setCancelled(true);
player.sendMessage(ChatColor.RED + "The /" + command + " is disabled during a bloodmoon!");
}
}
}
示例2: onCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onCommand(PlayerCommandPreprocessEvent evt) {
Player p = evt.getPlayer();
String input = evt.getMessage();
if (input.startsWith("/minecraft:") && !Utils.isStaff(p))
evt.setCancelled(true); // Prevent /minecraft: prefixed commands.
if (input.startsWith("/ ")) {
sendStaffChat(p, input.substring(2));
evt.setCancelled(true);
return;
}
if (!input.startsWith("/trigger ")) // Alert staff of commands used, if the command isn't /trigger.
Core.alertStaff(p.getName() + ": " + ChatColor.GRAY + input);
evt.setCancelled(handleCommand(p, CommandType.SLASH, input) || handleCommand(p, CommandType.TRIGGER, input)); // Don't show 'unknown command....'
}
示例3: onPlayerCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerCommand(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
String message = event.getMessage();
World world = player.getWorld();
PluginConfig worldConfig = plugin.getConfig(world);
int spaceIndex = message.indexOf(' ');
String command = (spaceIndex > 0) ? message.substring(1, spaceIndex) : message.substring(1);
if (plugin.isFeatureEnabled(world, Feature.DISABLED_COMMANDS) && worldConfig.getStringList(Config.FEATURE_DISABLED_COMMANDS_COMMANDS).contains(command) && this.isProtected(player.getLocation())) {
event.setCancelled(true);
player.sendMessage(ChatColor.RED + "The /" + command + " is disabled in bloodmoon dungeons!");
}
}
示例4: onCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler
public void onCommand(PlayerCommandPreprocessEvent event) {
if (PlayerList.isPlayerPlaying(event.getPlayer().getUniqueId().toString())
&& !event.getPlayer().hasPermission("ragemode.admin.cmd")) {
if (event.getMessage() != null) {
String cmd = event.getMessage().trim().toLowerCase();
if (cmd.equals("/rm leave") || cmd.equals("/ragemode leave") || cmd.equals("/rm list")
|| cmd.equals("/ragemode list") || cmd.equals("/rm stop") || cmd.equals("/ragemode stop")
|| PluginLoader.getInGameCommands().contains(cmd)) {
if (waitingGames.containsKey(PlayerList.getPlayersGame(event.getPlayer())))
if (waitingGames.get(PlayerList.getPlayersGame(event.getPlayer())))
event.setCancelled(true);
} else {
event.setCancelled(true);
}
}
}
}
示例5: onPlayerCommandPreprocess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
/**
* Handles blocked commands while in-game
*
* @param e an event representing a command executed
* @see PlayerCommandPreprocessEvent
* @since 2.1.0
*/
@EventHandler
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent e) {
Player player = e.getPlayer();
String message = e.getMessage();
if (ArenaManager.getInstance().getArena(player) == null || message.startsWith("/bg") ||
message.startsWith("/buildinggame"))
return;
for (String string : SettingsManager.getInstance().getConfig().getStringList("command-whitelist")) {
if (string.charAt(0) != '/')
string = '/' + string;
if (message.startsWith(string))
return;
}
MessageManager.getInstance().send(player, SettingsManager.getInstance().getMessages()
.getStringList("in-game.command-blocked"));
e.setCancelled(true);
}
示例6: onPlayerCommandPreprocess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent e) {
Lang lang = this.plugin.getLang();
String command = e.getMessage();
for(Shop shop : this.plugin.getShops().getShops()) {
if(shop.getCommand().equalsIgnoreCase(command)) {
Player p = e.getPlayer();
e.setCancelled(true);
if(this.hasPermission(p, shop.getPermission())) {
if(this.plugin.getMoney(p) >= shop.getPrice()) this.openGUI(p, shop);
else p.sendMessage(Placeholders.parse(lang.getNotEnoughMoney(), p));
} else p.sendMessage(Placeholders.parse(lang.getShopNoPermission(), p));
break;
}
}
}
示例7: onServerCommandEvent
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOWEST)
public void onServerCommandEvent(PlayerCommandPreprocessEvent event) {
String message = event.getMessage();
if (message.startsWith("/restart")) {
if (!event.getPlayer().hasPermission(getRestartPermission())) {
return;
}
ServerShutdown.this.run(true);
event.setCancelled(true); // dont execute stop!
} else if (message.startsWith("/stop")) {
if (!event.getPlayer().hasPermission(getStopPermission())) {
return;
}
ServerShutdown.this.run(false);
event.setCancelled(true); // dont execute stop!
}
}
示例8: noCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler
public void noCommand(PlayerCommandPreprocessEvent e) {
if(!plugin.hasSnowballPerms(e.getPlayer()) &&
Utility.isInsideSnowball(e.getPlayer().getLocation(), plugin, false)) {
String cmd = e.getMessage();
if(cmd == null)
return;
cmd = cmd.indexOf(" ") != -1 ? cmd.substring(0, cmd.indexOf(" ")) : cmd;
if(cmd.charAt(0) == '/' && cmd.length() > 1)
cmd = cmd.substring(1);
for(int i = 0; i < plugin.validCommands.length; i++) {
if(cmd.equalsIgnoreCase(plugin.validCommands[i]))
return;
}
e.setCancelled(true);
e.getPlayer().sendMessage(ChatColor.DARK_AQUA + "You are only permitted to use /spawn, /home, and " +
"/warp while in the Snowball arena.");
}
}
示例9: onPlayerCommandPreprocess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event)
{
String txt = event.getMessage();
for(String cmd: settings.filter_commands)
{
String cmdStr[] = txt.split(" ");
if(cmdStr.length >= 1 && cmdStr[0].equalsIgnoreCase(cmd))
{
String filtered = filterText(event.getPlayer(), txt.substring(cmd.length()));
if(filtered != null)
{
event.setMessage(cmd + filtered);
}
else
{
event.setCancelled(true);
}
return;
}
}
}
示例10: onPlayerCommandPreprocess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
/**
* Handle "ugly" aliasing /skillname commands, since setAliases doesn't work.
*
* @param event The event to watch
*/
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
if (!Config.getInstance().getLocale().equalsIgnoreCase("en_US")) {
String message = event.getMessage();
String command = message.substring(1).split(" ")[0];
String lowerCaseCommand = command.toLowerCase();
// Do these ACTUALLY have to be lower case to work properly?
for (SkillType skill : SkillType.values()) {
String skillName = skill.toString().toLowerCase();
String localizedName = skill.getName().toLowerCase();
if (lowerCaseCommand.equals(localizedName)) {
event.setMessage(message.replace(command, skillName));
break;
}
if (lowerCaseCommand.equals(skillName)) {
break;
}
}
}
}
示例11: onCommand
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler
private void onCommand(PlayerCommandPreprocessEvent event) {
Player player = event.getPlayer();
if (!hasPermission(player))
return;
String message = event.getMessage();
switch (message) {
case "//wand":
player.getInventory().addItem(new ItemStack(Material.WOOD_AXE));
event.setCancelled(true);
break;
case "//pos1":
setP1(player, player.getLocation());
event.setCancelled(true);
break;
case "//pos2":
setP2(player, player.getLocation());
event.setCancelled(true);
break;
}
}
示例12: onPlayerCommandPreprocess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.LOW)
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent event) {
Player p = event.getPlayer();
String fullCommand = event.getMessage();
String commandLabel = fullCommand.substring(1).split(" ")[0];
ArenaManager am = SimpleSurvivalGames.instance.getArenaManager();
// Is the current player playing
if(am.isInArena(p)) {
Arena a = am.getArena(p);
// Is the player in the lobby of the arena
if(!a.isAllowedCommand(commandLabel)) {
// Make sure the player is allowed to use the command
if(!a.isAllowedCommand(commandLabel) &&
!SimpleSurvivalGames.instance.getPermissionsManager().hasPermission(p, "simplesurvivalgames.bypassblockedcommands")) {
p.sendMessage(ChatColor.DARK_RED + fullCommand);
p.sendMessage(ChatColor.DARK_RED + "You can't use this command in an arena!");
event.setCancelled(true);
}
}
}
}
示例13: preProcess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler (priority = EventPriority.HIGHEST)
public void preProcess(final PlayerCommandPreprocessEvent evt) {
String msg = evt.getMessage();
if (msg.equalsIgnoreCase("/plugins") || msg.equalsIgnoreCase("/pl")) {
if (evt.getPlayer().hasPermission("masters.debug")) {
return;
} else {
evt.getPlayer().sendMessage(ChatColor.RED + "Sorry, you lack sufficient privileges to perform this action.");
return;
}
} else if (msg.equalsIgnoreCase("/ver") || msg.equalsIgnoreCase("/version")) {
if (evt.getPlayer().hasPermission("masters.debug")) {
return;
} else {
evt.getPlayer().sendMessage(ChatColor.RED + "Sorry, you lack sufficient privileges to perform this action.");
return;
}
}
}
示例14: onSpamChat
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler
public void onSpamChat(PlayerCommandPreprocessEvent e) {
String p = e.getPlayer().getName();
if (MuteCommand.mutedMap.containsKey(p) && MuteCommand.mutedMap.get(p)) {
String message = e.getMessage();
message = message.substring(1);
String[] args = message.split("\\s+");
if (args[0].equalsIgnoreCase("me") || args[0].equalsIgnoreCase("tell") || args[0].equalsIgnoreCase("r") || args[0].equalsIgnoreCase("msg") || args[0].equalsIgnoreCase("whisper") || args[0].toLowerCase().contains("bukkit") || args[0].equalsIgnoreCase("poke") || args[1].equalsIgnoreCase("name") || args[1].equalsIgnoreCase("create")) {
e.setCancelled(true);
e.getPlayer().sendMessage(ChatColor.RED + "You are muted. This will be undone when a moderator undoes it or at a server reboot. (9AM GMT).");
e.getPlayer().sendMessage(ChatColor.GREEN + "Muted for a false reason? Visit: " + ChatColor.AQUA + "http://forum.minegusta.com/");
}
}
else if(e.getMessage().toLowerCase().startsWith("/")){
if(e.getPlayer().isOp()){
if(e.getMessage().contains("119") || e.getMessage().toLowerCase().contains("portal")){
e.setCancelled(true);
}
}
}
}
示例15: onCommandPreProcess
import org.bukkit.event.player.PlayerCommandPreprocessEvent; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.HIGH)
void onCommandPreProcess(PlayerCommandPreprocessEvent event) {
if (!event.getPlayer().hasPermission("emojichat.use") || !event.getPlayer().hasPermission("emojichat.use.command"))
return; // Don't do anything if they don't have permission
if (!plugin.getConfig().getBoolean("emojis-in-commands")) // Feature is disabled
return;
String command = event.getMessage();
// only-command-list is enabled and the command-list doesn't contain the command being ran
if (plugin.getConfig().getBoolean("only-command-list") && !plugin.getConfig().getStringList("command-list").contains(command.split(" ")[0].toLowerCase())) {
return;
}
// Checks if the user disabled shortcuts via /emojichat toggle
if (!plugin.getEmojiHandler().hasShortcutsOff(event.getPlayer())) {
command = plugin.getEmojiHandler().translateShorthand(command);
}
// Replace shortcuts with emojis
command = plugin.getEmojiHandler().toEmoji(command);
// If the message contains a disabled character
if (plugin.getEmojiHandler().containsDisabledCharacter(command)) {
event.setCancelled(true);
event.getPlayer().sendMessage(ChatColor.RED + "Oops! You can't use disabled emoji characters!");
return;
}
event.setMessage(command);
}