本文整理汇总了Java中org.bukkit.event.entity.EntityDamageByBlockEvent.setCancelled方法的典型用法代码示例。如果您正苦于以下问题:Java EntityDamageByBlockEvent.setCancelled方法的具体用法?Java EntityDamageByBlockEvent.setCancelled怎么用?Java EntityDamageByBlockEvent.setCancelled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.bukkit.event.entity.EntityDamageByBlockEvent
的用法示例。
在下文中一共展示了EntityDamageByBlockEvent.setCancelled方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onEntityDamage
import org.bukkit.event.entity.EntityDamageByBlockEvent; //导入方法依赖的package包/类
@EventHandler(ignoreCancelled = true, priority = EventPriority.HIGHEST)
public void onEntityDamage(EntityDamageByBlockEvent e) {
if (e.getEntity() instanceof Player) {
if (plugin.pm.isSpectator((Player) e.getEntity())) {
e.setCancelled(true);
}
}
}
示例2: onPlayerDamageByBlock
import org.bukkit.event.entity.EntityDamageByBlockEvent; //导入方法依赖的package包/类
@EventHandler
private void onPlayerDamageByBlock(final EntityDamageByBlockEvent event) {
if (event.getEntity() instanceof Player)
if (!this.hasPermission(event.getEntity().getLocation(),
(Player) event.getEntity(), AreaFlag.PLAYER_GETDAMAGE))
event.setCancelled(true);
}
示例3: onEntityDamageByBlock
import org.bukkit.event.entity.EntityDamageByBlockEvent; //导入方法依赖的package包/类
@EventHandler
public void onEntityDamageByBlock(EntityDamageByBlockEvent e){
e.setCancelled(true);
}