本文整理汇总了Java中org.andengine.entity.text.Text.setZIndex方法的典型用法代码示例。如果您正苦于以下问题:Java Text.setZIndex方法的具体用法?Java Text.setZIndex怎么用?Java Text.setZIndex使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类org.andengine.entity.text.Text
的用法示例。
在下文中一共展示了Text.setZIndex方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: PriceSign
import org.andengine.entity.text.Text; //导入方法依赖的package包/类
public PriceSign(float x, float y, float price, VertexBufferObjectManager pVertexBufferObjectManager) {
// superconstructor
super((int) x - TEXTURE.getWidth() / 2, (int) y - TEXTURE.getHeight() / 2, TEXTURE, pVertexBufferObjectManager);
// set variables
setZIndex(TowerDefense.ZINDEX_HUD);
mPrice = price;
mCenterX = (int) x;
mCenterY = (int) y;
//create text field with price
mPriceText = new Text(mCenterX, mCenterY - 5, TowerDefense.FONT_SMALL, "" + (int) mPrice, 3, getVertexBufferObjectManager());
mPriceText.setZIndex(TowerDefense.ZINDEX_HUD + 1);
mPriceText.setPosition(mCenterX - mPriceText.getWidth() / 2, mCenterY - 5);
if (TowerDefense.mSceneManager.getCurrentLevel().mCoins < mPrice) mPriceText.setColor(0.8f, 0.2f, 0.2f);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mPriceText);
}
示例2: initFps
import org.andengine.entity.text.Text; //导入方法依赖的package包/类
/**
* FPSの画面表示.
*/
protected void initFps(float x, float y, Font font) {
mFpsText= new Text(x, y, font, "FPS:0.000000000000000000000000",
getBaseActivity().getVertexBufferObjectManager());
mFpsText.setZIndex(999);
mFpsText.setTag(FPS_TAG);
attachChild(mFpsText);
mFpsCounter = new AverageFPSCounter(1) {
@Override
protected void onHandleAverageDurationElapsed(float pFPS) {
mFpsText.setText("FPS:" + pFPS);
}
};
registerUpdateHandler(mFpsCounter);
}
示例3: initDamageText
import org.andengine.entity.text.Text; //导入方法依赖的package包/类
/**
* ダメージテキスト初期化
*/
private void initDamageText(IEntity entity) {
Text damageText = new Text(0, 0, getBaseScene().getFont(), "00000",
getBaseScene().getBaseActivity().getVertexBufferObjectManager());
damageText.setColor(Color.TRANSPARENT);
damageText.setZIndex(LayerZIndexType.TEXT_LAYER.getValue());
damageText.setTag(DAMAGE_TEXT_TAG);
entity.attachChild(damageText);
}
示例4: initDamageText
import org.andengine.entity.text.Text; //导入方法依赖的package包/类
/**
* ダメージテキスト初期化
*/
private void initDamageText(IEntity entity) {
Text damageText = new Text(0, 0, getBaseScene().getFont(), "00000",
getBaseScene().getBaseActivity().getVertexBufferObjectManager());
damageText.setColor(Color.TRANSPARENT);
damageText.setZIndex(LayerZIndexType.TEXT_LAYER.getValue());
damageText.setTag(DAMAGE_TEXT_TAG); //TODO: TAG管理
entity.attachChild(damageText);
}
示例5: HUD
import org.andengine.entity.text.Text; //导入方法依赖的package包/类
public HUD(VertexBufferObjectManager pVertexBufferObjectManager) {
// set up main hud
mMainHUD = new Sprite(20, 20, TowerDefense.TEXTURE_HUD_MAIN, pVertexBufferObjectManager);
mHealthText = new Text(65, 31, TowerDefense.FONT_NORMAL, "" + TowerDefense.mSceneManager.getCurrentLevel().mHealth, 32, pVertexBufferObjectManager);
mCoinsText = new Text(122, 31, TowerDefense.FONT_NORMAL, "" + TowerDefense.mSceneManager.getCurrentLevel().mCoins, 32, pVertexBufferObjectManager);
mWavesText = new Text(76, 54, TowerDefense.FONT_NORMAL, "WAVE " + TowerDefense.mSceneManager.getCurrentLevel().mWaveCurrent + "/" + TowerDefense.mSceneManager.getCurrentLevel().mWavesTotal, 32, pVertexBufferObjectManager);
mMainHUD.setZIndex(TowerDefense.ZINDEX_HUD);
mHealthText.setZIndex(TowerDefense.ZINDEX_HUD);
mCoinsText.setZIndex(TowerDefense.ZINDEX_HUD);
mWavesText.setZIndex(TowerDefense.ZINDEX_HUD);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mMainHUD);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mHealthText);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mCoinsText);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mWavesText);
// set up bottom hud
mBottomHUD = new Sprite(0, TowerDefense.CAMERA_HEIGHT - TowerDefense.TEXTURE_HUD_BOTTOM.getHeight(), TowerDefense.TEXTURE_HUD_BOTTOM, pVertexBufferObjectManager);
mBottomHUD.setZIndex(TowerDefense.ZINDEX_HUD);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mBottomHUD);
mStartButton = new StartButton(TowerDefense.CAMERA_WIDTH - 10, TowerDefense.CAMERA_HEIGHT, pVertexBufferObjectManager);
// set up info hud
float centerAlign = 10 + TowerDefense.TEXTURE_HUD_SKILLS.getWidth() + 10 + (TowerDefense.CAMERA_WIDTH - (10 + TowerDefense.TEXTURE_HUD_SKILLS.getWidth() + 10 + 10 + TowerDefense.TEXTURE_HUD_START.getWidth() + 10)) / 2 - TowerDefense.TEXTURE_HUD_INFO.getWidth() / 2;
mInfoHUD = new Sprite((int) centerAlign, TowerDefense.CAMERA_HEIGHT - TowerDefense.TEXTURE_HUD_INFO.getHeight(), TowerDefense.TEXTURE_HUD_INFO, pVertexBufferObjectManager);
mTowerIcon = new Sprite((int) (mInfoHUD.getX() + 18 - TowerDefense.TEXTURE_ICON_TEST.getWidth() / 2), (int) (mInfoHUD.getY() + 18 - TowerDefense.TEXTURE_ICON_TEST.getHeight() / 2), TowerDefense.TEXTURE_ICON_TEST, pVertexBufferObjectManager);
mTowerNameText = new Text(mInfoHUD.getX() + 45, mInfoHUD.getY() + 12, TowerDefense.FONT_NORMAL, "", 32, pVertexBufferObjectManager);
mTowerDamageText = new Text(mInfoHUD.getX() + 190, mInfoHUD.getY() + 12, TowerDefense.FONT_NORMAL, "", 32, pVertexBufferObjectManager);
mTowerDelayText = new Text(mInfoHUD.getX() + 265, mInfoHUD.getY() + 12, TowerDefense.FONT_NORMAL, "", 32, pVertexBufferObjectManager);
mTowerRangeText = new Text(mInfoHUD.getX() + 360, mInfoHUD.getY() + 12, TowerDefense.FONT_NORMAL, "", 32, pVertexBufferObjectManager);
mInfoHUD.setZIndex(TowerDefense.ZINDEX_HUD);
mTowerIcon.setZIndex(TowerDefense.ZINDEX_HUD);
mTowerNameText.setZIndex(TowerDefense.ZINDEX_HUD);
mTowerDamageText.setZIndex(TowerDefense.ZINDEX_HUD);
mTowerDelayText.setZIndex(TowerDefense.ZINDEX_HUD);
mTowerRangeText.setZIndex(TowerDefense.ZINDEX_HUD);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mInfoHUD);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mTowerIcon);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mTowerNameText);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mTowerDamageText);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mTowerDelayText);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mTowerRangeText);
hideInfo();
// set up skills hud
mSkillsHUD = new Sprite(10, TowerDefense.CAMERA_HEIGHT - TowerDefense.TEXTURE_HUD_SKILLS.getHeight(), TowerDefense.TEXTURE_HUD_SKILLS, pVertexBufferObjectManager);
mSkill1 = new Sprite(mSkillsHUD.getX() + 33, TowerDefense.CAMERA_HEIGHT - 15 - TowerDefense.TEXTURE_HUD_SKILL.getHeight(), TowerDefense.TEXTURE_HUD_SKILL, pVertexBufferObjectManager);
mSkill2 = new Sprite(mSkillsHUD.getX() + 108, TowerDefense.CAMERA_HEIGHT - 15 - TowerDefense.TEXTURE_HUD_SKILL.getHeight(), TowerDefense.TEXTURE_HUD_SKILL, pVertexBufferObjectManager);
mSkillsHUD.setZIndex(TowerDefense.ZINDEX_HUD);
mSkill1.setZIndex(TowerDefense.ZINDEX_HUD);
mSkill2.setZIndex(TowerDefense.ZINDEX_HUD);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mSkillsHUD);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mSkill1);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mSkill2);
// set up the options hud //TODO make OptionsButton and PauseButton classes
mOptionsButton = new Sprite(TowerDefense.CAMERA_WIDTH - 20 - TowerDefense.TEXTURE_BUTTON_OPTIONS.getWidth(), 20, TowerDefense.TEXTURE_BUTTON_OPTIONS, pVertexBufferObjectManager);
mOptionsButton.setZIndex(TowerDefense.ZINDEX_HUD);
TowerDefense.mSceneManager.getCurrentLevel().attachChild(mOptionsButton);
mPauseButton = new PauseButton(TowerDefense.CAMERA_WIDTH - 86, 38, pVertexBufferObjectManager);
}
示例6: initViews
import org.andengine.entity.text.Text; //导入方法依赖的package包/类
public void initViews(final ResourceManager pResourceManager, final Camera pCamera) {
final float cameraHeight = pCamera.getHeight();
final float cameraWidth = pCamera.getWidth();
mRacer = new Racer(GameActivity.NUM_OF_LIVES, cameraWidth, cameraHeight, pResourceManager.mRaceCarRegion, mContext.getVertexBufferObjectManager());
mRacer.setY(cameraHeight - mRacer.getHeight() - 15f);
final int textOffsetX = (int) (cameraWidth * RACE_TRACK_WIDTH) + 20;
// scores
mHighScore = new Text(textOffsetX, 100, pResourceManager.mGameFont, "High Score\n 0123456789", new TextOptions(HorizontalAlign.LEFT), mContext.getVertexBufferObjectManager());
mHighScore.setText("High Score \n " + Persistance.getHighScore(mContext));
mScore = new Text(textOffsetX, 180, pResourceManager.mGameFont, "Score \n0123456789", mContext.getVertexBufferObjectManager());
mLives = new Text(textOffsetX, 260, pResourceManager.mGameFont, "Lives \n01234556789", mContext.getVertexBufferObjectManager());
mLives.setText("Lives \n " + mRacer.mLivesLeft);
mLevel = new Text(textOffsetX, 340, pResourceManager.mGameFont, "Level\n 0123456789", mContext.getVertexBufferObjectManager());
mScore.setText("Score \n 0");
// menus
mPlayText = new Text(cameraWidth / 2, cameraHeight / 3, pResourceManager.mGamePlayFont, "Play", 5, new TextOptions(HorizontalAlign.CENTER), mContext.getVertexBufferObjectManager());
mLevelText = new Text(cameraWidth / 2, cameraHeight / 3 + mPlayText.getHeight() + 40f, pResourceManager.mGamePlayFont, "Level", 5, new TextOptions(HorizontalAlign.CENTER),
mContext.getVertexBufferObjectManager());
mHelpText = new Text(cameraWidth / 2, cameraHeight / 3 + mLevelText.getHeight() + mPlayText.getHeight() + 80f, pResourceManager.mGamePlayFont, "Help", 4, new TextOptions(
HorizontalAlign.CENTER), mContext.getVertexBufferObjectManager());
// game over
mExplosionSprite = new Sprite(-500f, mRacer.getY(), pResourceManager.mExplosionRegion, mContext.getVertexBufferObjectManager());
mGameOverText = new Text(cameraWidth / 2, cameraHeight / 3, pResourceManager.mGamePlayFont, "Score", 5, new TextOptions(HorizontalAlign.CENTER), mContext.getVertexBufferObjectManager());
mGameOverScoreText = new Text(cameraWidth / 2, cameraHeight / 3 + mGameOverText.getHeight() + 40, pResourceManager.mGamePlayFont, " 0123456789", 12, new TextOptions(HorizontalAlign.CENTER),
mContext.getVertexBufferObjectManager());
mExplosionSprite.setCullingEnabled(true);
mExplosionSprite.setZIndex(3);
mPlayText.setAlpha(0.7f);
mHelpText.setAlpha(0.7f);
mLevelText.setAlpha(0.7f);
mGameOverText.setAlpha(0.7f);
mGameOverScoreText.setAlpha(0.7f);
mGameOverText.setColor(mGameOverTextColor);
mGameOverScoreText.setColor(mGameOverTextColor);
mPlayText.setZIndex(6);
mLevelText.setZIndex(6);
mHelpText.setZIndex(6);
mGameOverText.setZIndex(7);
mGameOverScoreText.setZIndex(7);
placeCenter(mPlayText, pCamera);
placeCenter(mHelpText, pCamera);
placeCenter(mLevelText, pCamera);
placeCenter(mGameOverText, pCamera);
placeCenter(mGameOverScoreText, pCamera);
registerTouchArea(mHelpText);
registerTouchArea(mPlayText);
registerTouchArea(mLevelText);
attachChild(mHelpText);
attachChild(mPlayText);
attachChild(mLevelText);
attachChild(mHighScore);
attachChild(mScore);
attachChild(mLives);
attachChild(mLevel);
attachChild(mRacer);
attachChild(mExplosionSprite);
sortChildren();
}
示例7: createScene
import org.andengine.entity.text.Text; //导入方法依赖的package包/类
public Scene createScene(){
Scene mScene = new Scene();
VertexBufferObjectManager vbo = mContext.getVertexBufferObjectManager();
Sprite backgroundSprite = new Sprite(0, 0 , mResourceManager.mBackgroundTextureRegion, vbo);
mParallaxBackground.attachParallaxEntity(new ParallaxEntity(1, backgroundSprite));
mScene.setBackground(mParallaxBackground);
mScene.setBackgroundEnabled(true);
// bird
float birdStartXOffset = (MainActivity.CAMERA_WIDTH / 4) - (Bird.BIRD_WIDTH / 4);
float birdYOffset = (MainActivity.CAMERA_HEIGHT / 2) - (Bird.BIRD_HEIGHT / 4);
mBird = new Bird(birdStartXOffset, birdYOffset, mContext.getVertexBufferObjectManager(), mScene);
//score
mScoreText = new Text(0, 60, mResourceManager.mScoreFont, " ", new TextOptions(HorizontalAlign.CENTER), mContext.getVertexBufferObjectManager());
mScoreText.setZIndex(3);
mScene.attachChild(mScoreText);
// get ready text
mGetReadyText = new Text(0, 220, mResourceManager.mGetReadyFont, "Get Ready!", new TextOptions(HorizontalAlign.CENTER), mContext.getVertexBufferObjectManager());
mGetReadyText.setZIndex(3);
mScene.attachChild(mGetReadyText);
centerText(mGetReadyText);
// instructions image
mInstructionsSprite = new Sprite(0, 0, 200, 172, mResourceManager.mInstructionsTexture, mContext.getVertexBufferObjectManager());
mInstructionsSprite.setZIndex(3);
mScene.attachChild(mInstructionsSprite);
centerSprite(mInstructionsSprite);
mInstructionsSprite.setY(mInstructionsSprite.getY() + 20);
// copy text
mCopyText = new Text(0, 750, mResourceManager.mCopyFont, "(c) Dean Wild 2014", new TextOptions(HorizontalAlign.CENTER), mContext.getVertexBufferObjectManager());
mCopyText.setZIndex(3);
mScene.attachChild(mCopyText);
centerText(mCopyText);
// you suck text
mYouSuckText = new Text(0, MainActivity.CAMERA_HEIGHT / 2 - 100, mResourceManager.mYouSuckFont, "You Suck!", new TextOptions(HorizontalAlign.CENTER), mContext.getVertexBufferObjectManager());
mYouSuckText.setZIndex(3);
centerText(mYouSuckText);
return mScene;
}