本文整理汇总了Java中org.andengine.entity.text.Text.LETTER_SIZE属性的典型用法代码示例。如果您正苦于以下问题:Java Text.LETTER_SIZE属性的具体用法?Java Text.LETTER_SIZE怎么用?Java Text.LETTER_SIZE使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类org.andengine.entity.text.Text
的用法示例。
在下文中一共展示了Text.LETTER_SIZE属性的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onUpdateColor
@Override
public void onUpdateColor(final Text pText) {
final float[] bufferData = this.mBufferData;
final float packedColor = pText.getColor().getABGRPackedFloat();
int bufferDataOffset = 0;
final int charactersMaximum = pText.getCharactersMaximum();
for (int i = 0; i < charactersMaximum; i++) {
bufferData[bufferDataOffset + 0 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferData[bufferDataOffset + 1 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferData[bufferDataOffset + 2 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferData[bufferDataOffset + 3 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferData[bufferDataOffset + 4 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferData[bufferDataOffset + 5 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferDataOffset += Text.LETTER_SIZE;
}
this.setDirtyOnHardware();
}
示例2: onUpdateColor
@Override
public void onUpdateColor(final Text pText) {
final FloatBuffer bufferData = this.mFloatBuffer;
final float packedColor = pText.getColor().getABGRPackedFloat();
int bufferDataOffset = 0;
final int charactersMaximum = pText.getCharactersMaximum();
for (int i = 0; i < charactersMaximum; i++) {
bufferData.put(bufferDataOffset + 0 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferData.put(bufferDataOffset + 1 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferData.put(bufferDataOffset + 2 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferData.put(bufferDataOffset + 3 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferData.put(bufferDataOffset + 4 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferData.put(bufferDataOffset + 5 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferDataOffset += Text.LETTER_SIZE;
}
this.setDirtyOnHardware();
}
示例3: onUpdateColor
@Override
public void onUpdateColor(final Text pText) {
final float[] bufferData = this.mBufferData;
final float packedColor = pText.getColor().getABGRPackedFloat();
int bufferDataOffset = 0;
final int charactersMaximum = pText.getCharactersMaximum();
for(int i = 0; i < charactersMaximum; i++) {
bufferData[bufferDataOffset + 0 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferData[bufferDataOffset + 1 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferData[bufferDataOffset + 2 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferData[bufferDataOffset + 3 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferData[bufferDataOffset + 4 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferData[bufferDataOffset + 5 * Text.VERTEX_SIZE + Text.COLOR_INDEX] = packedColor;
bufferDataOffset += Text.LETTER_SIZE;
}
this.setDirtyOnHardware();
}
示例4: onUpdateColor
@Override
public void onUpdateColor(final Text pText) {
final FloatBuffer bufferData = this.mFloatBuffer;
final float packedColor = pText.getColor().getABGRPackedFloat();
int bufferDataOffset = 0;
final int charactersMaximum = pText.getCharactersMaximum();
for(int i = 0; i < charactersMaximum; i++) {
bufferData.put(bufferDataOffset + 0 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferData.put(bufferDataOffset + 1 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferData.put(bufferDataOffset + 2 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferData.put(bufferDataOffset + 3 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferData.put(bufferDataOffset + 4 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferData.put(bufferDataOffset + 5 * Text.VERTEX_SIZE + Text.COLOR_INDEX, packedColor);
bufferDataOffset += Text.LETTER_SIZE;
}
this.setDirtyOnHardware();
}