本文整理汇总了Java中net.rim.device.api.ui.Graphics.setGlobalAlpha方法的典型用法代码示例。如果您正苦于以下问题:Java Graphics.setGlobalAlpha方法的具体用法?Java Graphics.setGlobalAlpha怎么用?Java Graphics.setGlobalAlpha使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.rim.device.api.ui.Graphics
的用法示例。
在下文中一共展示了Graphics.setGlobalAlpha方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: setClip
import net.rim.device.api.ui.Graphics; //导入方法依赖的package包/类
public void setClip(Object graphics, int x, int y, int width, int height) {
Graphics g = (net.rim.device.api.ui.Graphics) graphics;
net.rim.device.api.ui.Font oldFont = g.getFont();
int oldColor = g.getColor();
int oldAlpha = g.getGlobalAlpha();
while (g.getContextStackSize() > 1) {
g.popContext();
}
g.pushRegion(x, y, width, height, 0, 0);
g.translate(-g.getTranslateX(), -g.getTranslateY());
/**
* applying a clip will automatically
* reset some information that we need to keep track of
* manually (it seems).
*/
g.setFont(oldFont == null ? (net.rim.device.api.ui.Font) getDefaultFont() : oldFont);
g.setColor(oldColor);
g.setGlobalAlpha(oldAlpha);
}
示例2: drawAlphaGradientString
import net.rim.device.api.ui.Graphics; //导入方法依赖的package包/类
public static void drawAlphaGradientString(
String text, Graphics g, int x, int y, boolean toRight) {
int oldAlpha = g.getGlobalAlpha();
try {
int dx = 0, currentAlpha = toRight ? 255 : 55;
int step = (toRight ? -1 : 1) * 200 / text.length();
for (int i = 0; i < text.length(); ++i) {
char c = text.charAt(i);
g.setGlobalAlpha(currentAlpha);
g.drawText("" + c, x + dx, y);
dx += g.getFont().getAdvance(c);
currentAlpha += step;
}
} finally {
g.setGlobalAlpha(oldAlpha);
}
}
示例3: paint
import net.rim.device.api.ui.Graphics; //导入方法依赖的package包/类
protected void paint(Graphics g) {
if (bitmap != null) {
bitmap.draw(g, 0, 0, getContentWidth(), getContentHeight());
} else if (defaultBitmap != null) {
defaultBitmap.draw(g, 0, 0, getContentWidth(), getContentHeight());
}
if (text != null) {
int h = R.px(10);
int oldAlpha = g.getGlobalAlpha();
int oldColor = g.getColor();
g.setGlobalAlpha(150);
g.fillRect(0, getContentHeight() - h, getContentWidth(), h);
g.setGlobalAlpha(200);
g.setColor(0xEEEEEE);
g.drawText(text, getContentWidth() / 2, getContentHeight() - h / 2, DrawStyle.HCENTER);
g.setGlobalAlpha(oldAlpha);
g.setColor(oldColor);
}
}
示例4: createMutableImage
import net.rim.device.api.ui.Graphics; //导入方法依赖的package包/类
public Object createMutableImage(int width, int height, int fillColor) {
Bitmap b = new Bitmap(width, height);
Graphics g = new Graphics(b);
if ((fillColor & 0xff000000) != 0xff000000) {
g.setColor(fillColor & 0xffffff);
int oldAlpha = g.getGlobalAlpha();
g.setGlobalAlpha((fillColor >> 24) & 0xff);
g.clear();
g.setGlobalAlpha(oldAlpha);
} else {
g.setColor(fillColor & 0xffffff);
g.fillRect(0, 0, width, height);
}
return b;
}
示例5: paintTransformedBitmap
import net.rim.device.api.ui.Graphics; //导入方法依赖的package包/类
/**
* Paint the transformed Bitmap using the given Graphics context. Paints the
* area transparent before painting the bitmap.
*
* @param g
* the {@link Graphics} context to use - from a screen or bitmap,
* etc.
* @param textureOriginX
* x value in the original bitmap to start drawing from
* @param textureOriginY
* y value in the original bitmap to start drawing from
* @since 1.1
*/
private void paintTransformedBitmap(Graphics g, int textureOriginX, int textureOriginY) {
// Make the drawing space transparent first before painting
g.setGlobalAlpha(getBackgroundAlpha());
g.setBackgroundColor(getBackgroundColor());
g.clear();
g.setGlobalAlpha(255);
/**
* Keep the precision of our transformation and Scale the drawing as
* well. Scale is applied as though a matrix of the form
*
* <pre>
* | ScaleX 0 0|
* | 0 ScaleY 0|
* | 0 0 1|
* </pre>
*
* is multiplied by the Transformation matrix
**/
int dux = Fixed32.div(transformMatrix[UX], resultantScaleX);
int dvx = Fixed32.div(transformMatrix[VX], resultantScaleY);
int duy = Fixed32.div(transformMatrix[UY], resultantScaleX);
int dvy = Fixed32.div(transformMatrix[VY], resultantScaleY);
// Needed for alpha changes in 6.0 with Graphics.clear()
g.setColor(Graphics.WHITE);
g.drawFilledPath(bitmapXPts, bitmapYPts, null, null);
g.drawTexturedPath(bitmapXPts, bitmapYPts, null, null, textureOriginX, textureOriginY, dux, dvx, duy, dvy, bitmap);
}
示例6: paint
import net.rim.device.api.ui.Graphics; //导入方法依赖的package包/类
protected void paint(Graphics g) {
int oldColor = g.getColor();
int oldAlpha = g.getGlobalAlpha();
int height = getContentHeight(), width = getContentWidth();
int color = getTheme().getPrimaryColor();
if (isFocused() || isActive()) {
color = getTheme().getSecondaryFontColor();
}
try {
Font f = PaneCaptionField.font;
int y = (height - f.getHeight()) / 2;
int centerX = width / 2 - dx;
g.setGlobalAlpha(255);
g.setFont(f);
g.setColor(color);
int curX = centerX;
for (int i = 0; i < titles.size(); ++i) {
String t = (String) titles.elementAt(i);
int x = curX - f.getAdvance(t) / 2;
if (i < current) {
TextDrawHelper.drawAlphaGradientString(t, g, x, y, true);
} else if (i > current) {
TextDrawHelper.drawAlphaGradientString(t, g, x, y, false);
} else {
g.drawText(t, x, y);
}
curX += width / 2;
if (curX > width) {
break;
}
}
} finally {
g.setColor(oldColor);
g.setGlobalAlpha(oldAlpha);
}
}
示例7: AddText
import net.rim.device.api.ui.Graphics; //导入方法依赖的package包/类
private void AddText(int X, int Y, String text) {
Graphics gd = new Graphics(bmpd);
final Graphics g = new Graphics(bmp);
try {
int i;
String txt = new String("");
if (text.equals("") == true) {
Dialog d = new Dialog(Dialog.D_OK_CANCEL,
"Enter a text to add :", Dialog.OK, null,
Dialog.DEFAULT_CLOSE);
inputField = new BasicEditField();
inputField.setChangeListener(new FieldChangeListener() {
public void fieldChanged(Field arg0, int arg1) {
if (g.getFont().getAdvance(inputField.getText()) > Display
.getWidth() - 20) {
inputField
.setMaxSize(inputField.getText().length());
} else {
inputField.setMaxSize(200);
}
}
});
d.add(inputField);
i = d.doModal();
txt = inputField.getText();
caption = txt;
} else {
txt = text;
i = Dialog.OK;
}
Y = Y - 10;
X = (Display.getWidth() / 2) - ((g.getFont().getAdvance(txt)) / 2);
if (i == Dialog.OK) {
g.setColor(Color.BLACK);
g.setGlobalAlpha(128);
gd.setColor(Color.BLACK);
gd.setGlobalAlpha(128);
g.fillRect(0, Y - 4, Display.getWidth(), 45);
gd.fillRect(0, Y - 4, Display.getWidth(), 45);
gd.setColor(currentcolor);
gd.setGlobalAlpha(255);
g.setColor(currentcolor);
g.setGlobalAlpha(255);
g.drawText(txt, X, Y);
gd.drawText(txt, X, Y);
gd.drawBitmap(55, 5, 50, 50, _20img, 0, 0);
gd.drawBitmap(0, Display.getHeight() - 100, 100, 100, _0img, 0,
0);
gd.drawBitmap(Display.getWidth() - 55, 5, 55, 50, _2img, 0, 0);
if (_drawing == false) {
gd.drawBitmap(5, 5, 50, 50, _10img, 0, 0);
} else {
gd.drawBitmap(5, 5, 50, 50, _11img, 0, 0);
}
gd.drawBitmap(Display.getWidth() - 100,
Display.getHeight() - 100, 100, 100, _1img, 0, 0);
actualize();
}
} catch (Exception E) {
}
}