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Java FMLLog.severe方法代码示例

本文整理汇总了Java中net.minecraftforge.fml.common.FMLLog.severe方法的典型用法代码示例。如果您正苦于以下问题:Java FMLLog.severe方法的具体用法?Java FMLLog.severe怎么用?Java FMLLog.severe使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.fml.common.FMLLog的用法示例。


在下文中一共展示了FMLLog.severe方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: completeHandshake

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public void completeHandshake(Side target)
{
    if (state == ConnectionState.CONNECTED)
    {
        FMLLog.severe("Attempt to double complete the network connection!");
        throw new FMLNetworkException("Attempt to double complete!");
    }
    if (side == Side.CLIENT)
    {
        completeClientSideConnection(ConnectionType.MODDED);
    }
    else
    {
        this.state = ConnectionState.FINALIZING; //Delay and finalize in the world tick loop.
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:17,代码来源:NetworkDispatcher.java

示例2: processPacket

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
/**
 * Passes this Packet on to the NetHandler for processing.
 */
@Override
public void processPacket(INetHandler inethandler)
{
    this.netHandler = inethandler;
    EmbeddedChannel internalChannel = NetworkRegistry.INSTANCE.getChannel(this.channel, this.target);
    if (internalChannel != null)
    {
        internalChannel.attr(NetworkRegistry.NET_HANDLER).set(this.netHandler);
        try
        {
            if (internalChannel.writeInbound(this))
            {
                badPackets.add(this.channel);
                if (badPackets.size() % packetCountWarning == 0)
                {
                    FMLLog.severe("Detected ongoing potential memory leak. %d packets have leaked. Top offenders", badPackets.size());
                    int i = 0;
                    for (Entry<String> s  : Multisets.copyHighestCountFirst(badPackets).entrySet())
                    {
                        if (i++ > 10) break;
                        FMLLog.severe("\t %s : %d", s.getElement(), s.getCount());
                    }
                }
            }
            internalChannel.inboundMessages().clear();
        }
        catch (FMLNetworkException ne)
        {
            FMLLog.log(Level.ERROR, ne, "There was a network exception handling a packet on channel %s", channel);
            dispatcher.rejectHandshake(ne.getMessage());
        }
        catch (Throwable t)
        {
            FMLLog.log(Level.ERROR, t, "There was a critical exception handling a packet on channel %s", channel);
            dispatcher.rejectHandshake("A fatal error has occurred, this connection is terminated");
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:42,代码来源:FMLProxyPacket.java

示例3: createRegistry

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
private <T extends IForgeRegistryEntry<T>> FMLControlledNamespacedRegistry<T> createRegistry(ResourceLocation registryName, Class<T> type, ResourceLocation defaultObjectKey, int minId, int maxId, IForgeRegistry.AddCallback<T> addCallback, IForgeRegistry.ClearCallback<T> clearCallback, IForgeRegistry.CreateCallback<T> createCallback, IForgeRegistry.SubstitutionCallback<T> substitutionCallback)
{
    Set<Class<?>> parents = Sets.newHashSet();
    findSuperTypes(type, parents);
    SetView<Class<?>> overlappedTypes = Sets.intersection(parents, registrySuperTypes.keySet());
    if (!overlappedTypes.isEmpty())
    {
        Class<?> foundType = overlappedTypes.iterator().next();
        FMLLog.severe("Found existing registry of type %1s named %2s, you cannot create a new registry (%3s) with type %4s, as %4s has a parent of that type", foundType, registrySuperTypes.get(foundType), registryName, type);
        throw new IllegalArgumentException("Duplicate registry parent type found - you can only have one registry for a particular super type");
    }
    FMLControlledNamespacedRegistry<T> fmlControlledNamespacedRegistry = new FMLControlledNamespacedRegistry<T>(defaultObjectKey, minId, maxId, type, registries, addCallback, clearCallback, createCallback, substitutionCallback);
    registries.put(registryName, fmlControlledNamespacedRegistry);
    registrySuperTypes.put(type, registryName);
    return getRegistry(registryName, type);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:17,代码来源:PersistentRegistryManager.java

示例4: addSubstitutionAlias

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
void addSubstitutionAlias(String modId, ResourceLocation nameToReplace, I replacement) throws ExistingSubstitutionException
{
    if (getPersistentSubstitutions().containsKey(nameToReplace) || getPersistentSubstitutions().containsValue(replacement))
    {
        FMLLog.severe("The substitution of %s has already occurred. You cannot duplicate substitutions", nameToReplace);
        throw new ExistingSubstitutionException(nameToReplace, replacement);
    }
    I original = getRaw(nameToReplace);
    if (original == null)
    {
        throw new NullPointerException("The replacement target is not present. This won't work");
    }
    if (!original.getClass().isAssignableFrom(replacement.getClass()))
    {
        FMLLog.severe("The substitute %s for %s (type %s) is type incompatible. This won't work", replacement.getClass().getName(), nameToReplace, original.getClass().getName());
        throw new IncompatibleSubstitutionException(nameToReplace, replacement, original);
    }
    int existingId = getId(replacement);
    if (existingId != -1)
    {
        FMLLog.severe("The substitute %s for %s is registered into the game independently. This won't work", replacement.getClass().getName(), nameToReplace);
        throw new IllegalArgumentException("The object substitution is already registered. This won't work");
    }
    FMLLog.log(Level.DEBUG, "Adding substitution %s with %s (name %s)", original, replacement, nameToReplace);
    getPersistentSubstitutions().put(nameToReplace, replacement);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:27,代码来源:FMLControlledNamespacedRegistry.java

示例5: bake

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter)
{
    ImmutableMap.Builder<String, TextureAtlasSprite> builder = ImmutableMap.builder();
    builder.put(ModelLoader.White.LOCATION.toString(), ModelLoader.White.INSTANCE);
    TextureAtlasSprite missing = bakedTextureGetter.apply(new ResourceLocation("missingno"));
    for (Map.Entry<String, Material> e : matLib.materials.entrySet())
    {
        if (e.getValue().getTexture().getTextureLocation().getResourcePath().startsWith("#"))
        {
            FMLLog.severe("OBJLoader: Unresolved texture '%s' for obj model '%s'", e.getValue().getTexture().getTextureLocation().getResourcePath(), modelLocation);
            builder.put(e.getKey(), missing);
        }
        else
        {
            builder.put(e.getKey(), bakedTextureGetter.apply(e.getValue().getTexture().getTextureLocation()));
        }
    }
    builder.put("missingno", missing);
    return new OBJBakedModel(this, state, format, builder.build());
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:22,代码来源:OBJModel.java

示例6: bake

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
@Override
public IBakedModel bake(IModelState state, VertexFormat format, Function<ResourceLocation, TextureAtlasSprite> bakedTextureGetter)
{
    ImmutableMap.Builder<String, TextureAtlasSprite> builder = ImmutableMap.builder();
    TextureAtlasSprite missing = bakedTextureGetter.apply(new ResourceLocation("missingno"));
    for(Map.Entry<String, ResourceLocation> e : textures.entrySet())
    {
        if(e.getValue().getResourcePath().startsWith("#"))
        {
            FMLLog.severe("unresolved texture '%s' for b3d model '%s'", e.getValue().getResourcePath(), modelLocation);
            builder.put(e.getKey(), missing);
        }
        else
        {
            builder.put(e.getKey(), bakedTextureGetter.apply(e.getValue()));
        }
    }
    builder.put("missingno", missing);
    return new BakedWrapper(model.getRoot(), state, smooth, gui3d, format, meshes, builder.build());
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:21,代码来源:B3DLoader.java

示例7: getSlabItem

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
private Item getSlabItem() {
	if (this.slabItem == null) {
		FMLLog.severe("getting item for slab: %s, %s", this.getRegistryName().getResourceDomain(), this.wood.getName() + "_slab");
		this.slabItem = Item.REGISTRY.getObject(new ResourceLocation(this.getRegistryName().getResourceDomain(), this.wood.getName() + "_slab"));
	}
	return this.slabItem;
}
 
开发者ID:MinecraftModDevelopmentMods,项目名称:Got-Wood,代码行数:8,代码来源:BlockWoodSlab.java

示例8: testMessageValidity

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
@Override
protected void testMessageValidity(FMLProxyPacket msg)
{
    if (msg.payload().getByte(0) == 0 && msg.payload().readableBytes() > 2)
    {
        FMLLog.severe("The connection appears to have sent an invalid FML packet of type 0, this is likely because it think's it's talking to 1.6.4 FML");
        FMLLog.info("Bad data :");
        for (String l : Splitter.on('\n').split(ByteBufUtils.getContentDump(msg.payload()))) {
            FMLLog.info("\t%s",l);
        }
        throw new FMLNetworkException("Invalid FML packet");
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:14,代码来源:FMLRuntimeCodec.java

示例9: explore

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public static <T> void explore(T node, DirectedGraph<T> graph, List<T> sortedResult, Set<T> visitedNodes, Set<T> expandedNodes)
{
    // Have we been here before?
    if (visitedNodes.contains(node))
    {
        // And have completed this node before
        if (expandedNodes.contains(node))
        {
            // Then we're fine
            return;
        }

        FMLLog.severe("Mod Sorting failed.");
        FMLLog.severe("Visiting node %s", node);
        FMLLog.severe("Current sorted list : %s", sortedResult);
        FMLLog.severe("Visited set for this node : %s", visitedNodes);
        FMLLog.severe("Explored node set : %s", expandedNodes);
        SetView<T> cycleList = Sets.difference(visitedNodes, expandedNodes);
        FMLLog.severe("Likely cycle is in : %s", cycleList);
        throw new ModSortingException("There was a cycle detected in the input graph, sorting is not possible", node, cycleList);
    }

    // Visit this node
    visitedNodes.add(node);

    // Recursively explore inbound edges
    for (T inbound : graph.edgesFrom(node))
    {
        explore(inbound, graph, sortedResult, visitedNodes, expandedNodes);
    }

    // Add ourselves now
    sortedResult.add(node);
    // And mark ourselves as explored
    expandedNodes.add(node);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:37,代码来源:TopologicalSort.java

示例10: register

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
@Override
public void register(I value)
{
    ResourceLocation key = value.getRegistryName();
    if (key == null)
    {
        FMLLog.severe("Attempted to register a entry with a null name: %s", value);
        throw new NullPointerException(String.format("Attempted to register a entry with a null name: %s", value));
    }
    add(-1, key, value);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:12,代码来源:FMLControlledNamespacedRegistry.java

示例11: preDraw

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public static void preDraw(EnumUsage attrType, VertexFormat format, int element, int stride, ByteBuffer buffer)
{
    VertexFormatElement attr = format.getElement(element);
    int count = attr.getElementCount();
    int constant = attr.getType().getGlConstant();
    buffer.position(format.getOffset(element));
    switch(attrType)
    {
        case POSITION:
            glVertexPointer(count, constant, stride, buffer);
            glEnableClientState(GL_VERTEX_ARRAY);
            break;
        case NORMAL:
            if(count != 3)
            {
                throw new IllegalArgumentException("Normal attribute should have the size 3: " + attr);
            }
            glNormalPointer(constant, stride, buffer);
            glEnableClientState(GL_NORMAL_ARRAY);
            break;
        case COLOR:
            glColorPointer(count, constant, stride, buffer);
            glEnableClientState(GL_COLOR_ARRAY);
            break;
        case UV:
            OpenGlHelper.setClientActiveTexture(OpenGlHelper.defaultTexUnit + attr.getIndex());
            glTexCoordPointer(count, constant, stride, buffer);
            glEnableClientState(GL_TEXTURE_COORD_ARRAY);
            OpenGlHelper.setClientActiveTexture(OpenGlHelper.defaultTexUnit);
            break;
        case PADDING:
            break;
        case GENERIC:
            glEnableVertexAttribArray(attr.getIndex());
            glVertexAttribPointer(attr.getIndex(), count, constant, false, stride, buffer);
        default:
            FMLLog.severe("Unimplemented vanilla attribute upload: %s", attrType.getDisplayName());
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:40,代码来源:ForgeHooksClient.java

示例12: postDraw

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public static void postDraw(EnumUsage attrType, VertexFormat format, int element, int stride, ByteBuffer buffer)
{
    VertexFormatElement attr = format.getElement(element);
    switch(attrType)
    {
        case POSITION:
            glDisableClientState(GL_VERTEX_ARRAY);
            break;
        case NORMAL:
            glDisableClientState(GL_NORMAL_ARRAY);
            break;
        case COLOR:
            glDisableClientState(GL_COLOR_ARRAY);
            // is this really needed?
            GlStateManager.resetColor();
            break;
        case UV:
            OpenGlHelper.setClientActiveTexture(OpenGlHelper.defaultTexUnit + attr.getIndex());
            glDisableClientState(GL_TEXTURE_COORD_ARRAY);
            OpenGlHelper.setClientActiveTexture(OpenGlHelper.defaultTexUnit);
            break;
        case PADDING:
            break;
        case GENERIC:
            glDisableVertexAttribArray(attr.getIndex());
        default:
            FMLLog.severe("Unimplemented vanilla attribute upload: %s", attrType.getDisplayName());
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:30,代码来源:ForgeHooksClient.java

示例13: getLocation

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
private ModelResourceLocation getLocation(String json)
{
    JsonElement e = new JsonParser().parse(json);
    if(e.isJsonPrimitive() && e.getAsJsonPrimitive().isString())
    {
        return new ModelResourceLocation(e.getAsString());
    }
    FMLLog.severe("Expect ModelResourceLocation, got: ", json);
    return new ModelResourceLocation("builtin/missing", "missing");
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:11,代码来源:MultiLayerModel.java

示例14: process

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
@Override
public ModelFluid process(ImmutableMap<String, String> customData)
{
    if(!customData.containsKey("fluid")) return this;

    String fluidStr = customData.get("fluid");
    JsonElement e = new JsonParser().parse(fluidStr);
    String fluid = e.getAsString();
    if(!FluidRegistry.isFluidRegistered(fluid))
    {
        FMLLog.severe("fluid '%s' not found", fluid);
        return WATER;
    }
    return new ModelFluid(FluidRegistry.getFluid(fluid));
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:16,代码来源:ModelFluid.java

示例15: requestTicket

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
/**
 * Request a chunkloading ticket of the appropriate type for the supplied mod
 *
 * @param mod The mod requesting a ticket
 * @param world The world in which it is requesting the ticket
 * @param type The type of ticket
 * @return A ticket with which to register chunks for loading, or null if no further tickets are available
 */
public static Ticket requestTicket(Object mod, World world, Type type)
{
    ModContainer container = getContainer(mod);
    if (container == null)
    {
        FMLLog.log(Level.ERROR, "Failed to locate the container for mod instance %s (%s : %x)", mod, mod.getClass().getName(), System.identityHashCode(mod));
        return null;
    }
    String modId = container.getModId();
    if (!callbacks.containsKey(modId))
    {
        FMLLog.severe("The mod %s has attempted to request a ticket without a listener in place", modId);
        throw new RuntimeException("Invalid ticket request");
    }

    int allowedCount = getMaxTicketLengthFor(modId);

    if (tickets.get(world).get(modId).size() >= allowedCount)
    {
        if (!warnedMods.contains(modId))
        {
            FMLLog.info("The mod %s has attempted to allocate a chunkloading ticket beyond it's currently allocated maximum : %d", modId, allowedCount);
            warnedMods.add(modId);
        }
        return null;
    }
    Ticket ticket = new Ticket(modId, type, world);
    tickets.get(world).put(modId, ticket);

    return ticket;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:40,代码来源:ForgeChunkManager.java


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