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Java FMLLog.fine方法代码示例

本文整理汇总了Java中net.minecraftforge.fml.common.FMLLog.fine方法的典型用法代码示例。如果您正苦于以下问题:Java FMLLog.fine方法的具体用法?Java FMLLog.fine怎么用?Java FMLLog.fine使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.fml.common.FMLLog的用法示例。


在下文中一共展示了FMLLog.fine方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: revertToFrozen

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public static void revertToFrozen()
{
    if (!PersistentRegistry.FROZEN.isPopulated())
    {
        FMLLog.warning("Can't revert to frozen GameData state without freezing first.");
        return;
    }
    else
    {
        FMLLog.fine("Reverting to frozen data state.");
    }
    for (Map.Entry<ResourceLocation, FMLControlledNamespacedRegistry<?>> r : PersistentRegistry.ACTIVE.registries.entrySet())
    {
        final Class<? extends IForgeRegistryEntry> registrySuperType = PersistentRegistry.ACTIVE.getRegistrySuperType(r.getKey());
        loadRegistry(r.getKey(), PersistentRegistry.FROZEN, PersistentRegistry.ACTIVE, registrySuperType);
    }
    // the id mapping has reverted, fire remap events for those that care about id changes
    Loader.instance().fireRemapEvent(ImmutableMap.<ResourceLocation, Integer[]>of(), ImmutableMap.<ResourceLocation, Integer[]>of(), true);

    // the id mapping has reverted, ensure we sync up the object holders
    ObjectHolderRegistry.INSTANCE.applyObjectHolders();
    FMLLog.fine("Frozen state restored.");
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:24,代码来源:PersistentRegistryManager.java

示例2: fromBytes

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
@Override
public void fromBytes(ByteBuf buffer)
{
    serverProtocolVersion = buffer.readByte();
    // Extended dimension support during login
    if (serverProtocolVersion > 1)
    {
        overrideDimension = buffer.readInt();
        FMLLog.fine("Server FML protocol version %d, 4 byte dimension received %d", serverProtocolVersion, overrideDimension);
    }
    else
    {
        FMLLog.info("Server FML protocol version %d, no additional data received", serverProtocolVersion);
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:16,代码来源:FMLHandshakeMessage.java

示例3: userEventTriggered

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
@Override
public void userEventTriggered(ChannelHandlerContext ctx, Object evt) throws Exception
{
    S state = ctx.attr(fmlHandshakeState).get();
    FMLLog.fine(stateType.getSimpleName() + ": null->" + state.getClass().getName().substring(state.getClass().getName().lastIndexOf('.')+1)+":"+state);
    S newState = state.accept(ctx, null);
    FMLLog.fine("  Next: " + newState.name());
    ctx.attr(fmlHandshakeState).set(newState);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:10,代码来源:HandshakeMessageHandler.java

示例4: findModDirMods

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public void findModDirMods(File modsDir, File[] supplementalModFileCandidates)
{
    File[] modList = FileListHelper.sortFileList(modsDir, null);
    modList = FileListHelper.sortFileList(ObjectArrays.concat(modList, supplementalModFileCandidates, File.class));
    for (File modFile : modList)
    {
        // skip loaded coremods
        if (CoreModManager.getIgnoredMods().contains(modFile.getName()))
        {
            FMLLog.finer("Skipping already parsed coremod or tweaker %s", modFile.getName());
        }
        else if (modFile.isDirectory())
        {
            FMLLog.fine("Found a candidate mod directory %s", modFile.getName());
            addCandidate(new ModCandidate(modFile, modFile, ContainerType.DIR));
        }
        else
        {
            Matcher matcher = zipJar.matcher(modFile.getName());

            if (matcher.matches())
            {
                FMLLog.fine("Found a candidate zip or jar file %s", matcher.group(0));
                addCandidate(new ModCandidate(modFile, modFile, ContainerType.JAR));
            }
            else
            {
                FMLLog.fine("Ignoring unknown file %s in mods directory", modFile.getName());
            }
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:33,代码来源:ModDiscoverer.java

示例5: discover

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
@Override
public List<ModContainer> discover(ModCandidate candidate, ASMDataTable table)
{
    this.table = table;
    List<ModContainer> found = Lists.newArrayList();
    FMLLog.fine("Examining directory %s for potential mods", candidate.getModContainer().getName());
    exploreFileSystem("", candidate.getModContainer(), found, candidate, null);
    for (ModContainer mc : found)
    {
        table.addContainer(mc);
    }
    return found;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:14,代码来源:DirectoryDiscoverer.java

示例6: doModEntityRegistration

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
private void doModEntityRegistration(Class<? extends Entity> entityClass, String entityName, int id, Object mod, int trackingRange, int updateFrequency, boolean sendsVelocityUpdates)
{
    ModContainer mc = FMLCommonHandler.instance().findContainerFor(mod);
    EntityRegistration er = new EntityRegistration(mc, entityClass, entityName, id, trackingRange, updateFrequency, sendsVelocityUpdates);
    try
    {
        entityClassRegistrations.put(entityClass, er);
        entityNames.put(entityName, mc);
        if (!EntityList.CLASS_TO_NAME.containsKey(entityClass))
        {
            String entityModName = String.format("%s.%s", mc.getModId(), entityName);
            EntityList.CLASS_TO_NAME.put(entityClass, entityModName);
            EntityList.NAME_TO_CLASS.put(entityModName, entityClass);
            FMLLog.finer("Automatically registered mod %s entity %s as %s", mc.getModId(), entityName, entityModName);
        }
        else
        {
            FMLLog.fine("Skipping automatic mod %s entity registration for already registered class %s", mc.getModId(), entityClass.getName());
        }
    }
    catch (IllegalArgumentException e)
    {
        FMLLog.log(Level.WARN, e, "The mod %s tried to register the entity (name,class) (%s,%s) one or both of which are already registered", mc.getModId(), entityName, entityClass.getName());
        return;
    }
    entityRegistrations.put(mc, er);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:28,代码来源:EntityRegistry.java

示例7: registerEgg

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
/**
 * Registers a spawn egg for the specified entity class.
 * The class must already be registered in the EntityList.classToStringMapping.
 * This can be done either by using the global ID system, or preferably the registerModEntity functions above.
 * Once registered mob eggs can be created by using minecraft:spawn_egg with NBT entry 'entity_name' with
 * value of the name this class is registered in the classToStringMapping with.
 *
 * @param entityClass The entity class
 * @param primary Primary egg color
 * @param secondary Secondary egg color
 *
 * @throws IllegalArgumentException if entityClass is not registered in classToStringMapping.
 *
 */

public static void registerEgg(Class<? extends Entity> entityClass, int primary, int secondary)
{
    if (EntityList.CLASS_TO_NAME.containsKey(entityClass))
    {
        String name = EntityList.CLASS_TO_NAME.get(entityClass);
        EntityList.ENTITY_EGGS.put(name, new EntityList.EntityEggInfo(name, primary, secondary));
        FMLLog.fine("Registering entity egg '%s' for %s", name, entityClass);
    }
    else
    {
        FMLLog.fine("Failed registering entity egg %s (No entity found)", entityClass.getName());
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:29,代码来源:EntityRegistry.java

示例8: freezeData

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public static void freezeData()
{
    FMLLog.fine("Freezing block and item id maps");
    for (Map.Entry<ResourceLocation, FMLControlledNamespacedRegistry<?>> r : PersistentRegistry.ACTIVE.registries.entrySet())
    {
        // This has to be performed prior to invoking the method so the compiler can precompute the type bounds for the method
        final Class<? extends IForgeRegistryEntry> registrySuperType = PersistentRegistry.ACTIVE.getRegistrySuperType(r.getKey());
        loadRegistry(r.getKey(), PersistentRegistry.ACTIVE, PersistentRegistry.FROZEN, registrySuperType);
    }
    forAllRegistries(PersistentRegistry.FROZEN, ValidateRegistryFunction.OPERATION);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:12,代码来源:PersistentRegistryManager.java

示例9: freezeVanilla

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public static void freezeVanilla()
{
    FMLLog.fine("Creating vanilla freeze snapshot");
    for (Map.Entry<ResourceLocation, FMLControlledNamespacedRegistry<?>> r : PersistentRegistry.ACTIVE.registries.entrySet())
    {
        // This has to be performed prior to invoking the method so the compiler can precompute the type bounds for the method
        final Class<? extends IForgeRegistryEntry> registrySuperType = PersistentRegistry.ACTIVE.getRegistrySuperType(r.getKey());
        loadRegistry(r.getKey(), PersistentRegistry.ACTIVE, PersistentRegistry.VANILLA, registrySuperType);
    }
    forAllRegistries(PersistentRegistry.VANILLA, ValidateRegistryFunction.OPERATION);
    FMLLog.fine("Vanilla freeze snapshot created");
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:13,代码来源:PersistentRegistryManager.java

示例10: loadDummied

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public void loadDummied(Set<ResourceLocation> dummied)
{
    if (DEBUG && dummied.size() > 0)
    {
        FMLLog.fine("Registry Dummy Load: [%s]", Joiner.on(", ").join(dummied));
    }
    this.dummiedLocations.addAll(dummied);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:9,代码来源:FMLControlledNamespacedRegistry.java

示例11: loadIds

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public void loadIds(Map<ResourceLocation, Integer> ids, Map<ResourceLocation, Integer> missingIds, Map<ResourceLocation, Integer[]> remappedIds, FMLControlledNamespacedRegistry<I> currentRegistry, ResourceLocation registryName)
{
    for (Map.Entry<ResourceLocation, Integer> entry : ids.entrySet())
    {
        ResourceLocation itemName = entry.getKey();
        int newId = entry.getValue();
        int currId = currentRegistry.getId(itemName);

        if (currId == -1)
        {
            FMLLog.info("Found a missing id from the world %s", itemName);
            missingIds.put(entry.getKey(), newId);
            continue; // no block/item -> nothing to add
        }
        else if (currId != newId)
        {
            FMLLog.fine("Fixed %s id mismatch %s: %d (init) -> %d (map).", registryName, itemName, currId, newId);
            remappedIds.put(itemName, new Integer[] {currId, newId});
        }
        I obj = currentRegistry.getRaw(itemName);
        I sub = obj;
        // If we have an object in the originals set, we use that for initial adding - substitute activation will readd the substitute if neceessary later
        if (currentRegistry.substitutionOriginals.containsKey(itemName))
        {
            obj = currentRegistry.substitutionOriginals.get(itemName);
        }
        add(newId, itemName, obj);
        if (currentRegistry.substitutionOriginals.containsKey(itemName) && substitutionCallback != null)
        {
            substitutionCallback.onSubstituteActivated(slaves, sub, obj, itemName);
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:34,代码来源:FMLControlledNamespacedRegistry.java

示例12: sortCraftManager

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public static void sortCraftManager()
{
    bake();
    FMLLog.fine("Sorting recipes");
    warned.clear();
    Collections.sort(CraftingManager.getInstance().getRecipeList(), INSTANCE);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:8,代码来源:RecipeSorter.java

示例13: getPriority

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
private static int getPriority(IRecipe recipe)
{
    Class<?> cls = recipe.getClass();
    Integer ret = priorities.get(cls);

    if (ret == null)
    {
        if (!warned.contains(cls))
        {
            FMLLog.bigWarning("Unknown recipe class! %s Modders need to register their recipe types with %s", cls.getName(), RecipeSorter.class.getName());
            warned.add(cls);
        }
        cls = cls.getSuperclass();
        while (cls != Object.class)
        {
            ret = priorities.get(cls);
            if (ret != null)
            {
                priorities.put(recipe.getClass(), ret);
                FMLLog.fine("    Parent Found: %d - %s", ret, cls.getName());
                return ret;
            }
        }
    }

    return ret == null ? 0 : ret;
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:28,代码来源:RecipeSorter.java

示例14: loadData

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public static void loadData(ASMDataTable data)
{
    FMLLog.fine("Loading @Config anotation data");
    for (ASMData target : data.getAll(Config.class.getName()))
    {
        String modid = (String)target.getAnnotationInfo().get("modid");
        Multimap<Config.Type, ASMData> map = asm_data.get(modid);
        if (map == null)
        {
            map = ArrayListMultimap.create();
            asm_data.put(modid, map);
        }

        EnumHolder tholder = (EnumHolder)target.getAnnotationInfo().get("type");
        Config.Type type = tholder == null ? Config.Type.INSTANCE : Config.Type.valueOf(tholder.getValue());

        map.put(type, target);
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:20,代码来源:ConfigManager.java

示例15: setOverrideDimension

import net.minecraftforge.fml.common.FMLLog; //导入方法依赖的package包/类
public void setOverrideDimension(int overrideDim) {
    this.overrideLoginDim = overrideDim;
    FMLLog.fine("Received override dimension %d", overrideDim);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:5,代码来源:NetworkDispatcher.java


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