本文整理汇总了Java中net.minecraftforge.event.entity.player.PlayerInteractEvent.isCanceled方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerInteractEvent.isCanceled方法的具体用法?Java PlayerInteractEvent.isCanceled怎么用?Java PlayerInteractEvent.isCanceled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraftforge.event.entity.player.PlayerInteractEvent
的用法示例。
在下文中一共展示了PlayerInteractEvent.isCanceled方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: placeAnything
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
public void placeAnything(PlayerInteractEvent event)
{
// Server side and on block only.
if (event.isCanceled() || event.world.isRemote || event.action != RIGHT_CLICK_BLOCK) return;
ItemStack heldItem = event.entityPlayer.inventory.getCurrentItem();
// Only tools, not null
if (heldItem == null || !(heldItem.getItem() instanceof ItemTool)) return;
if (event.world.getTileEntity(event.x, event.y, event.z) != null) return;
// old slot
int oldSlot = event.entityPlayer.inventory.currentItem;
// Avoid invalid array indexes
if (oldSlot < 0 || oldSlot > 8) return;
// new slot
int newSlot = slots[oldSlot];
// Avoid invalid slots indexes
if (newSlot < 0 || newSlot > 8) return;
// Get new item
ItemStack slotStack = event.entityPlayer.inventory.getStackInSlot(newSlot);
// No null please
if (slotStack == null) return;
// Set current slot to new slot to fool Minecraft
event.entityPlayer.inventory.currentItem = newSlot;
// Place block
boolean b = ((EntityPlayerMP) event.entityPlayer).theItemInWorldManager.activateBlockOrUseItem(event.entityPlayer, event.world, slotStack, event.x, event.y, event.z, event.face, 0.5f, 0.5f, 0.5f);
// Remove empty stacks
if (slotStack.stackSize <= 0) slotStack = null;
// Set old slot back properly
event.entityPlayer.inventory.currentItem = oldSlot;
// Update client
event.entityPlayer.inventory.setInventorySlotContents(newSlot, slotStack);
((EntityPlayerMP) event.entityPlayer).playerNetServerHandler.sendPacket(new S2FPacketSetSlot(0, newSlot + 36, slotStack));
// Prevent derpy doors
event.setCanceled(true);
}
示例2: onPlayerInteract
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.world.isRemote) {
if (!event.isCanceled())
if (event.entityPlayer.getCurrentEquippedItem() != null)
if (event.entityPlayer.getCurrentEquippedItem().getItem() instanceof ITransmutationItem) {
double posX = event.entityPlayer.posX;
double posY = event.entityPlayer.posY + event.entityPlayer.getEyeHeight();
double posZ = event.entityPlayer.posZ;
double xIncr = -MathHelper.sin(event.entityPlayer.rotationYaw/180.0F*3.141593F) *
MathHelper.cos(event.entityPlayer.rotationPitch/180.0F*3.141593F);
double yIncr = -MathHelper.sin(event.entityPlayer.rotationPitch/180.0F*3.141593F);
double zIncr = MathHelper.cos(event.entityPlayer.rotationYaw/180.0F*3.141593F) *
MathHelper.cos(event.entityPlayer.rotationPitch/180.0F*3.141593F);
for (int i = 0; i < 17; i++) {
AxisAlignedBB boundingBox = AxisAlignedBB.getBoundingBox(posX-.5, posY-.5, posZ-.5,
posX+.5, posY+.5, posZ+.5);
EntityItem entityItem = (EntityItem) event.world.findNearestEntityWithinAABB(EntityItem.class, boundingBox, event.entityPlayer);
if (entityItem != null) {
DartCraft2.NETWORK.sendToServer(new TransmutePacket(entityItem, event.entityPlayer));
event.setCanceled(true);
return;
}
posX += xIncr;
posY += yIncr;
posZ += zIncr;
}
if (event.action == PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK) {
DartCraft2.NETWORK.sendToServer(new TransmutePacket(event.world, event.x, event.y, event.z, event.entityPlayer));
event.setCanceled(true);
}
}
}
}
示例3: onPlayerInteract
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onPlayerInteract(PlayerInteractEvent event) {
if (!event.isCanceled())
if (event.action == PlayerInteractEvent.Action.RIGHT_CLICK_AIR || event.action == PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK)
if (event.useItem != Event.Result.DENY)
if (event.entityPlayer.getCurrentEquippedItem() != null)
if (event.entityPlayer.getCurrentEquippedItem().getItem() instanceof ItemPocketComputer)
event.setCanceled(rightClick(event.world, event.entityPlayer, event.entityPlayer.getCurrentEquippedItem()));
}
示例4: onPlayerInteract
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onPlayerInteract(PlayerInteractEvent event) {
if (!Config.enableMotionDetector)
return;
if (computer == null)
return;
if (!event.isCanceled())
if (event.entityPlayer.getCurrentEquippedItem() != null)
if (event.entityPlayer.getCurrentEquippedItem().getItem() instanceof ItemPocketComputer)
if (NBTHelper.hasTag(event.entityPlayer.getCurrentEquippedItem(), "upgrade")) {
int upgrade = -1;
if (NBTHelper.hasTag(event.entityPlayer.getCurrentEquippedItem(), "upgrades")) {
NBTTagList list = NBTHelper.getList(event.entityPlayer.getCurrentEquippedItem(), "upgrades", Constants.NBT.TAG_FLOAT);
for (int i = 0; i < list.tagCount(); i++)
if ((int)list.func_150308_e(i) == Reference.MOTION_DETECTOR) {
upgrade = (int) list.func_150308_e(i);
break;
}
} else {
upgrade = (int)NBTHelper.getShort(event.entityPlayer.getCurrentEquippedItem(), "upgrade");
}
if (upgrade == Reference.MOTION_DETECTOR) {
if (event.action == PlayerInteractEvent.Action.LEFT_CLICK_BLOCK)
computer.queueEvent("blockHit", new Object[0]);
else
computer.queueEvent("rightClick", new Object[0]);
}
}
}
示例5: onPlayerTriesToStartFires
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onPlayerTriesToStartFires(PlayerInteractEvent e) {
if (e.action != PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK)
return;
if (e.entityPlayer.dimension == IaSFlags.dim_nyx_id && !e.entityPlayer.capabilities.isCreativeMode) {
boolean flaque = false;
if (e.entityPlayer.getEquipmentInSlot(0) == null)
return;
Object id = e.entityPlayer.getEquipmentInSlot(0).getItem();
if (id == Items.flint_and_steel) {
flaque = true;
} else if (id == Items.fire_charge) {
flaque = true;
} else if (id instanceof ItemBlock) {
id = ((ItemBlock) id).field_150939_a;
if (id == Blocks.fire) {
flaque = true;
} else if (id == Blocks.torch) {
flaque = true;
}
}
// DO NOT SIMPLIFY!
if (flaque && !e.isCanceled()) {
e.setCanceled(true);
if (id == Blocks.torch) {
IaSPlayerHelper.messagePlayer(e.entityPlayer, "It's far too cold to light a torch in Nyx.");
} else {
IaSPlayerHelper.messagePlayer(e.entityPlayer, "It's far too cold to start a fire that way in Nyx.");
}
}
}
}
示例6: onTryToPlant
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onTryToPlant(PlayerInteractEvent e) {
if (e.action != PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK)
return;
if (e.entity.dimension == IaSFlags.dim_nyx_id && !e.entityPlayer.capabilities.isCreativeMode) {
boolean isplant = false;
final ItemStack ite = e.entityPlayer.getEquipmentInSlot(0);
if (ite == null)
return;
if (ite.getItem() instanceof IPlantable) {
isplant = true;
} else if (ite.getItem() instanceof ItemBlock)
if (((ItemBlock) ite.getItem()).field_150939_a instanceof IPlantable) {
isplant = true;
}
// DO NOT SIMPLIFY!
if (isplant && !e.isCanceled()) {
final boolean dirt = e.world.getBlock(e.x, e.y, e.z) == NyxBlocks.dirt;
ForgeDirection.getOrientation(e.face);
e.setCanceled(!dirt);
if (!dirt) {
IaSPlayerHelper.messagePlayer(e.entityPlayer, "There's no way that this will grow in this realm.");
}
}
}
}
示例7: onPlayerClick
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onPlayerClick(PlayerInteractEvent event){
Block interactedBlock = event.world.getBlock(event.x, event.y, event.z);
if(!event.entityPlayer.capabilities.isCreativeMode || !event.entityPlayer.canCommandSenderUseCommand(2, "securityStation")) {
if(event.action != PlayerInteractEvent.Action.RIGHT_CLICK_AIR && event.world != null && !event.world.isRemote) {
if(interactedBlock != Blockss.securityStation || event.action == PlayerInteractEvent.Action.LEFT_CLICK_BLOCK) {
ItemStack heldItem = event.entityPlayer.getCurrentEquippedItem();
boolean tryingToPlaceSecurityStation = heldItem != null && heldItem.getItem() instanceof ItemBlock && ((ItemBlock)heldItem.getItem()).field_150939_a == Blockss.securityStation;
int blockingStations = PneumaticCraftUtils.getProtectingSecurityStations(event.entity.worldObj, event.x, event.y, event.z, event.entityPlayer, true, tryingToPlaceSecurityStation);
if(blockingStations > 0) {
event.setCanceled(true);
event.entityPlayer.addChatComponentMessage(new ChatComponentText(StatCollector.translateToLocalFormatted(tryingToPlaceSecurityStation ? "message.securityStation.stationPlacementPrevented" : "message.securityStation.accessPrevented", blockingStations)));
}
}
}
}
/**
* Due to some weird quirk that causes Block#onBlockActivated not getting called on the server when the player is sneaking, this is a workaround.
*/
if(!event.isCanceled() && event.action == PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK && !event.world.isRemote) {
if(event.entityPlayer.isSneaking() && (interactedBlock == Blockss.elevatorCaller || interactedBlock == Blockss.chargingStation)) {
event.setCanceled(interactedBlock.onBlockActivated(event.world, event.x, event.y, event.z, event.entityPlayer, event.face, 0, 0, 0));
} else if(event.entityPlayer.getCurrentEquippedItem() != null && ModInteractionUtilImplementation.getInstance().isModdedWrench(event.entityPlayer.getCurrentEquippedItem().getItem())) {
if(interactedBlock instanceof IPneumaticWrenchable) {
((IPneumaticWrenchable)interactedBlock).rotateBlock(event.world, event.entityPlayer, event.x, event.y, event.z, ForgeDirection.getOrientation(event.face));
}
}
}
if(!event.isCanceled() && interactedBlock == Blocks.cobblestone) {
AchievementHandler.checkFor9x9(event.entityPlayer, event.x, event.y, event.z);
}
}
示例8: onPlayerClick
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onPlayerClick(PlayerInteractEvent event) {
if (event instanceof PlayerInteractEvent.RightClickEmpty) return;
ItemStack heldItem = event.getEntityPlayer().getHeldItem(event.getHand());
IBlockState interactedBlockState = event.getWorld().getBlockState(event.getPos());
Block interactedBlock = interactedBlockState.getBlock();
if (!event.getEntityPlayer().capabilities.isCreativeMode || !event.getEntityPlayer().canUseCommand(2, "securityStation")) {
if (event.getWorld() != null && !event.getWorld().isRemote) {
if (interactedBlock != Blockss.SECURITY_STATION || event instanceof PlayerInteractEvent.LeftClickBlock) {
boolean tryingToPlaceSecurityStation = heldItem.getItem() instanceof ItemBlock && ((ItemBlock) heldItem.getItem()).getBlock() == Blockss.SECURITY_STATION;
int blockingStations = PneumaticCraftUtils.getProtectingSecurityStations(event.getWorld(), event.getPos(), event.getEntityPlayer(), true, tryingToPlaceSecurityStation);
if (blockingStations > 0) {
event.setCanceled(true);
event.getEntityPlayer().sendStatusMessage(
new TextComponentTranslation(
tryingToPlaceSecurityStation ? "message.securityStation.stationPlacementPrevented" : "message.securityStation.accessPrevented",
blockingStations), false);
}
}
}
}
if (!event.isCanceled() && event instanceof PlayerInteractEvent.RightClickBlock && !event.getWorld().isRemote) {
if (event.getEntityPlayer().isSneaking() && (interactedBlock == Blockss.ELEVATOR_CALLER || interactedBlock == Blockss.CHARGING_STATION)) {
// work around the fact that Block#onBlockActivated doesn't get called server-side when sneaking
event.setCanceled(interactedBlock.onBlockActivated(event.getWorld(), event.getPos(), interactedBlockState, event.getEntityPlayer(), event.getHand(), event.getFace(), 0, 0, 0));
} else if (ModInteractionUtilImplementation.getInstance().isModdedWrench(heldItem)) {
// when player clicks with a modded wrench, enforce our rotation behaviour and cancel default behaviour
// (which is probably to call the "vanilla" rotateBlock(), which doesn't get any player information)
if (interactedBlock instanceof IPneumaticWrenchable) {
((IPneumaticWrenchable) interactedBlock).rotateBlock(event.getWorld(), event.getEntityPlayer(), event.getPos(), event.getFace());
event.setCanceled(true);
}
}
}
// if (!event.isCanceled() && interactedBlock == Blocks.COBBLESTONE) {
// AdvancementUtils.checkFor9x9(event.getEntityPlayer(), event.getPos());
// }
}
示例9: attack
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void attack(final PlayerInteractEvent event) {
if (event.action != PlayerInteractEvent.Action.LEFT_CLICK_BLOCK) {
return;
}
final EntityPlayer player = event.entityPlayer;
if (event.world == null || event.world.isRemote) {
return;
}
if (player == null || !(player instanceof EntityPlayerMP)) {
return;
}
final ItemStack heldItem = player.getHeldItem();
if (heldItem == null || heldItem.getItem() != this) {
return;
}
if (heldItem.getItemDamage() == 32767) {
heldItem.stackSize = 0;
return;
}
final int i = player.inventory.currentItem;
if (i >= 9 || i < 0) {
return;
}
event.setCanceled(true);
final ItemStack item = heldItem.copy();
heldItem.setItemDamage(32767);
player.inventory.setInventorySlotContents(i, (ItemStack)null);
final int x = event.x;
final int y = event.y;
final int z = event.z;
final int side = event.face;
try {
final PlayerInteractEvent e = ForgeEventFactory.onPlayerInteract(player, PlayerInteractEvent.Action.LEFT_CLICK_BLOCK, x, y, z, side, player.worldObj);
final boolean result = !e.isCanceled() && event.useBlock != Event.Result.DENY;
if (result) {
final Block block = event.world.getBlock(x, y, z);
block.onBlockClicked(event.world, x, y, z, player);
}
}
catch (Exception err) {
for (int j = 0; j < player.inventory.getSizeInventory(); ++j) {
final ItemStack stackInSlot = player.inventory.getStackInSlot(i);
if (stackInSlot != null) {
if (stackInSlot.getItem() == this) {
if (stackInSlot.getItemDamage() == 32767) {
player.inventory.setInventorySlotContents(j, (ItemStack)null);
}
}
}
}
if (player.inventory.getStackInSlot(i) == null) {
player.inventory.setInventorySlotContents(i, item);
}
else if (!player.inventory.addItemStackToInventory(item)) {
player.dropPlayerItemWithRandomChoice(item, false);
}
throw Throwables.propagate((Throwable)err);
}
((EntityPlayerMP)player).playerNetServerHandler.sendPacket((Packet)new S23PacketBlockChange(x, y, z, event.world));
final ItemStack newItem = player.inventory.getStackInSlot(i);
player.inventory.setInventorySlotContents(i, item);
if (newItem != null && !player.inventory.addItemStackToInventory(newItem.copy())) {
player.dropPlayerItemWithRandomChoice(newItem.copy(), false);
}
((EntityPlayerMP)player).mcServer.getConfigurationManager().syncPlayerInventory((EntityPlayerMP)player);
}
示例10: onItemUseFirst
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
public boolean onItemUseFirst(final ItemStack stack, final EntityPlayer player, final World world, final int x, final int y, final int z, final int side, final float hitX, final float hitY, final float hitZ) {
if (player == null) {
return false;
}
final ItemStack heldItem = player.getHeldItem();
if (heldItem == null || heldItem.getItem() != this) {
return false;
}
if (ExtraUtilsMod.proxy.isAltSneaking()) {
if (world.isRemote) {
ExtraUtilsMod.proxy.sendAltUsePacket(x, y, z, side, stack, hitX, hitY, hitZ);
return true;
}
return false;
}
else {
if (heldItem.getItemDamage() == 32767) {
heldItem.stackSize = 0;
return true;
}
final int i = player.inventory.currentItem;
if (i >= 9 || i < 0) {
return false;
}
final ItemStack item = heldItem.copy();
heldItem.setItemDamage(32767);
player.inventory.setInventorySlotContents(i, (ItemStack)null);
try {
final PlayerInteractEvent event = ForgeEventFactory.onPlayerInteract(player, PlayerInteractEvent.Action.RIGHT_CLICK_BLOCK, x, y, z, side, player.worldObj);
final boolean result = !event.isCanceled() && event.useBlock != Event.Result.DENY;
if (result) {
final Block block = world.getBlock(x, y, z);
block.onBlockActivated(world, x, y, z, player, side, hitX, hitY, hitZ);
}
}
catch (Exception err) {
for (int j = 0; j < player.inventory.getSizeInventory(); ++j) {
final ItemStack stackInSlot = player.inventory.getStackInSlot(i);
if (stackInSlot != null) {
if (stackInSlot.getItem() == this) {
if (stackInSlot.getItemDamage() == 32767) {
player.inventory.setInventorySlotContents(j, (ItemStack)null);
}
}
}
}
if (player.inventory.getStackInSlot(i) == null) {
player.inventory.setInventorySlotContents(i, item);
}
else if (!player.inventory.addItemStackToInventory(item)) {
player.dropPlayerItemWithRandomChoice(item, false);
}
throw Throwables.propagate((Throwable)err);
}
final ItemStack newItem = player.inventory.getStackInSlot(i);
player.inventory.setInventorySlotContents(i, item);
if (newItem != null && !player.inventory.addItemStackToInventory(newItem.copy())) {
player.dropPlayerItemWithRandomChoice(newItem.copy(), false);
}
if (player.worldObj.isRemote) {
ExtraUtilsMod.proxy.sendUsePacket(x, y, z, side, item, hitX, hitY, hitZ);
}
else {
if (player instanceof EntityPlayerMP) {
((EntityPlayerMP)player).mcServer.getConfigurationManager().syncPlayerInventory((EntityPlayerMP)player);
}
player.openContainer.detectAndSendChanges();
}
return true;
}
}
示例11: tickEnd
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void tickEnd(ServerTickEvent tick) {
if (tick.phase != Phase.END) return;
if (shroomQueue.isEmpty()) return;
EnumFacing[] HORIZONTALS = new EnumFacing[] { EnumFacing.NORTH, EnumFacing.SOUTH, EnumFacing.EAST, EnumFacing.WEST };
for (PlayerInteractEvent event : shroomQueue) {
if (event.isCanceled()) continue;
Coord at = new Coord(event.entityPlayer.worldObj, event.pos).add(event.face);
if (event.entityPlayer.isSneaking()) {
// Stalk
if (event.face.getAxis() == EnumFacing.Axis.Y) {
at.setMd(15); // Vertical stalk
} else {
at.setMd(10); // All-sides stalk
}
continue;
}
Block shroom = at.getBlock();
int flag = 0;
for (int i = 0; i < HORIZONTALS.length; i++) {
EnumFacing fd = HORIZONTALS[i];
if (at.add(fd).getBlock() == shroom) {
flag |= 1 << i;
}
}
int md = 14;
// Alone & Surounded
if (flag == 0) md = 14;
if (flag == 15) {
md = 0;
if (at.add(EnumFacing.UP).getBlock() != shroom) {
md = 9;
}
}
// Edges
if (flag == 13) md = 8;
if (flag == 14) md = 2;
if (flag == 7) md = 4;
if (flag == 11) md = 6;
// Corners
if (flag == 6) md = 1;
if (flag == 10) md = 3;
if (flag == 5) md = 7;
if (flag == 9) md = 9;
// All other layouts (spikes & bridges) don't have a state.
at.setMd(md);
}
shroomQueue.clear();
}
示例12: playerInteractEventHandler
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
/**
* This method is the mod. Everything else is extra
*/
@SubscribeEvent
public void playerInteractEventHandler(PlayerInteractEvent event)
{
// Server side and on block only.
if (event.isCanceled() || event.world.isRemote || event.action != RIGHT_CLICK_BLOCK) return;
ItemStack heldItem = event.entityPlayer.inventory.getCurrentItem();
// Only tools, not null
if (heldItem == null || !(heldItem.getItem() instanceof ItemTool)) return;
// disableTE code
if (disableTE && event.world.getTileEntity(event.x, event.y, event.z) != null) return;
// Save old slot id
int oldSlot = event.entityPlayer.inventory.currentItem;
// Avoid invalid array indexes
if (oldSlot < 0 || oldSlot > 8) return;
// Get the new slot id
int newSlot = slots[oldSlot];
// Avoid invalid slots indexes
if (newSlot < 0 || newSlot > 8) return;
// Get new item
ItemStack slotStack = event.entityPlayer.inventory.getStackInSlot(newSlot);
// No null please
if (slotStack == null) return;
// Set current slot to new slot to fool Minecraft
event.entityPlayer.inventory.currentItem = newSlot;
// Debug info
if (D3Core.debug()) logger.info("Player: " + event.entityPlayer.getDisplayName() + "\tOldSlot: " + oldSlot + "\tOldStack: " + slotStack);
// Fake right click Oh look fake values :p
boolean b = ((EntityPlayerMP) event.entityPlayer).theItemInWorldManager.activateBlockOrUseItem(event.entityPlayer, event.world, slotStack, event.x, event.y, event.z, event.face, 0.5f, 0.5f, 0.5f);
// Remove empty stacks
if (slotStack.stackSize <= 0) slotStack = null;
// Debug info
if (D3Core.debug()) logger.info("Player: " + event.entityPlayer.getDisplayName() + "\tNewSlot: " + newSlot + "\tNewStack: " + slotStack + "\tResult: " + b);
// Set old slot back properly
event.entityPlayer.inventory.currentItem = oldSlot;
// Update client
event.entityPlayer.inventory.setInventorySlotContents(newSlot, slotStack);
((EntityPlayerMP) event.entityPlayer).playerNetServerHandler.sendPacket(new S2FPacketSetSlot(0, newSlot + 36, slotStack));
// Prevent derpy doors
event.setCanceled(true);
}
示例13: onPlayerInteractEvent
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent(priority = EventPriority.LOWEST)
public void onPlayerInteractEvent(PlayerInteractEvent event)
{
if (event.isCanceled())
{ // Serverside
return;
}
if (event.action != Action.RIGHT_CLICK_BLOCK)
{ // Right clicking only (and on a block)
return;
}
ItemStack current = event.entityPlayer.inventory.getCurrentItem();
if (current != null && current.getItem() instanceof ItemTool && checkIfCanPlace(current))
{
EntityPlayer player = event.entityPlayer;
int currentSlot = player.inventory.currentItem;
int newSlot = (currentSlot == 0) ? 8 : currentSlot + 1; // Loops over the top.
if (newSlot > 8 || player.inventory.getStackInSlot(newSlot) == null)
{
return;
}
player.inventory.currentItem = newSlot;
ItemStack useStack = player.inventory.getStackInSlot(newSlot);
if (!event.world.isRemote)
{
// Inspiration from TiC and TorchTools here
EntityPlayerMP playerMP = (EntityPlayerMP) event.entityPlayer;
// Use item
if (canUseItem(useStack))
{
playerMP.theItemInWorldManager.activateBlockOrUseItem(player, event.world, useStack, event.x, event.y, event.z, event.face, 0.5F, 0.5F, 0.5F); // Assume looking halfway at block //
// until // ray tracing
}
if (useStack.stackSize <= 0)
{
useStack = null;
}
// And update (TorchTools)
playerMP.playerNetServerHandler.sendPacket(new S2FPacketSetSlot(0, newSlot + 36, useStack));
// And end
event.setCanceled(true);
}
else if (canUseItem(useStack))
{
player.swingItem();
}
player.inventory.currentItem = currentSlot;
}
}
示例14: onBlockClicked
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
public void onBlockClicked(int p_73074_1_, int p_73074_2_, int p_73074_3_, int p_73074_4_)
{
if (!this.gameType.isAdventure() || this.thisPlayerMP.isCurrentToolAdventureModeExempt(p_73074_1_, p_73074_2_, p_73074_3_))
{
PlayerInteractEvent event = ForgeEventFactory.onPlayerInteract(thisPlayerMP, Action.LEFT_CLICK_BLOCK, p_73074_1_, p_73074_2_, p_73074_3_, p_73074_4_, theWorld);
if (event.isCanceled())
{
thisPlayerMP.playerNetServerHandler.sendPacket(new S23PacketBlockChange(p_73074_1_, p_73074_2_, p_73074_3_, theWorld));
return;
}
if (this.isCreative())
{
if (!this.theWorld.extinguishFire((EntityPlayer)null, p_73074_1_, p_73074_2_, p_73074_3_, p_73074_4_))
{
this.tryHarvestBlock(p_73074_1_, p_73074_2_, p_73074_3_);
}
}
else
{
this.initialDamage = this.curblockDamage;
float f = 1.0F;
Block block = this.theWorld.getBlock(p_73074_1_, p_73074_2_, p_73074_3_);
if (!block.isAir(theWorld, p_73074_1_, p_73074_2_, p_73074_3_))
{
if (event.useBlock != Event.Result.DENY)
{
block.onBlockClicked(theWorld, p_73074_1_, p_73074_2_, p_73074_3_, thisPlayerMP);
theWorld.extinguishFire(null, p_73074_1_, p_73074_2_, p_73074_3_, p_73074_4_);
}
else
{
thisPlayerMP.playerNetServerHandler.sendPacket(new S23PacketBlockChange(p_73074_1_, p_73074_2_, p_73074_3_, theWorld));
}
f = block.getPlayerRelativeBlockHardness(thisPlayerMP, thisPlayerMP.worldObj, p_73074_1_, p_73074_2_, p_73074_3_);
}
if (event.useItem == Event.Result.DENY)
{
if (f >= 1.0f)
{
thisPlayerMP.playerNetServerHandler.sendPacket(new S23PacketBlockChange(p_73074_1_, p_73074_2_, p_73074_3_, theWorld));
}
return;
}
if (!block.isAir(theWorld, p_73074_1_, p_73074_2_, p_73074_3_) && f >= 1.0F)
{
this.tryHarvestBlock(p_73074_1_, p_73074_2_, p_73074_3_);
}
else
{
this.isDestroyingBlock = true;
this.partiallyDestroyedBlockX = p_73074_1_;
this.partiallyDestroyedBlockY = p_73074_2_;
this.partiallyDestroyedBlockZ = p_73074_3_;
int i1 = (int)(f * 10.0F);
this.theWorld.destroyBlockInWorldPartially(this.thisPlayerMP.getEntityId(), p_73074_1_, p_73074_2_, p_73074_3_, i1);
this.durabilityRemainingOnBlock = i1;
}
}
}
}
示例15: activateBlockOrUseItem
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
public boolean activateBlockOrUseItem(EntityPlayer p_73078_1_, World p_73078_2_, ItemStack p_73078_3_, int p_73078_4_, int p_73078_5_, int p_73078_6_, int p_73078_7_, float p_73078_8_, float p_73078_9_, float p_73078_10_)
{
PlayerInteractEvent event = ForgeEventFactory.onPlayerInteract(p_73078_1_, Action.RIGHT_CLICK_BLOCK, p_73078_4_, p_73078_5_, p_73078_6_, p_73078_7_, p_73078_2_);
if (event.isCanceled())
{
thisPlayerMP.playerNetServerHandler.sendPacket(new S23PacketBlockChange(p_73078_4_, p_73078_5_, p_73078_6_, theWorld));
return false;
}
if (p_73078_3_ != null && p_73078_3_.getItem().onItemUseFirst(p_73078_3_, p_73078_1_, p_73078_2_, p_73078_4_, p_73078_5_, p_73078_6_, p_73078_7_, p_73078_8_, p_73078_9_, p_73078_10_))
{
if (p_73078_3_.stackSize <= 0) ForgeEventFactory.onPlayerDestroyItem(thisPlayerMP, p_73078_3_);
return true;
}
Block block = p_73078_2_.getBlock(p_73078_4_, p_73078_5_, p_73078_6_);
boolean isAir = block.isAir(p_73078_2_, p_73078_4_, p_73078_5_, p_73078_6_);
boolean useBlock = !p_73078_1_.isSneaking() || p_73078_1_.getHeldItem() == null;
if (!useBlock) useBlock = p_73078_1_.getHeldItem().getItem().doesSneakBypassUse(p_73078_2_, p_73078_4_, p_73078_5_, p_73078_6_, p_73078_1_);
boolean result = false;
if (useBlock)
{
if (event.useBlock != Event.Result.DENY)
{
result = block.onBlockActivated(p_73078_2_, p_73078_4_, p_73078_5_, p_73078_6_, p_73078_1_, p_73078_7_, p_73078_8_, p_73078_9_, p_73078_10_);
}
else
{
thisPlayerMP.playerNetServerHandler.sendPacket(new S23PacketBlockChange(p_73078_4_, p_73078_5_, p_73078_6_, theWorld));
result = event.useItem != Event.Result.ALLOW;
}
}
if (p_73078_3_ != null && !result && event.useItem != Event.Result.DENY)
{
int meta = p_73078_3_.getItemDamage();
int size = p_73078_3_.stackSize;
result = p_73078_3_.tryPlaceItemIntoWorld(p_73078_1_, p_73078_2_, p_73078_4_, p_73078_5_, p_73078_6_, p_73078_7_, p_73078_8_, p_73078_9_, p_73078_10_);
if (isCreative())
{
p_73078_3_.setItemDamage(meta);
p_73078_3_.stackSize = size;
}
if (p_73078_3_.stackSize <= 0) ForgeEventFactory.onPlayerDestroyItem(thisPlayerMP, p_73078_3_);
}
/* Re-enable if this causes bukkit incompatibility, or re-write client side to only send a single packet per right click.
if (par3ItemStack != null && ((!result && event.useItem != Event.Result.DENY) || event.useItem == Event.Result.ALLOW))
{
this.tryUseItem(thisPlayerMP, par2World, par3ItemStack);
}*/
return result;
}