本文整理汇总了Java中net.minecraftforge.event.entity.player.PlayerInteractEvent.getEntityPlayer方法的典型用法代码示例。如果您正苦于以下问题:Java PlayerInteractEvent.getEntityPlayer方法的具体用法?Java PlayerInteractEvent.getEntityPlayer怎么用?Java PlayerInteractEvent.getEntityPlayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraftforge.event.entity.player.PlayerInteractEvent
的用法示例。
在下文中一共展示了PlayerInteractEvent.getEntityPlayer方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onRightClick
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@HarshenEvent
public void onRightClick(PlayerInteractEvent event)
{
if(event.getEntityPlayer().world.isRemote && HarshenUtils.toArray(RightClickBlock.class, RightClickEmpty.class).contains(event.getClass()) &&
event.getEntityPlayer().getHeldItemMainhand().isEmpty() && event.getEntityPlayer().isElytraFlying())
{
HarshenNetwork.sendToServer(new MessagePacketSummonFirework());
Vec3d vec3d = event.getEntityPlayer().getLookVec();
event.getEntityPlayer().motionX += vec3d.x * 0.1D + (vec3d.x * 2.5D - event.getEntityPlayer().motionX) * 0.5D;
event.getEntityPlayer().motionY += vec3d.y * 0.1D + (vec3d.y * 2.5D - event.getEntityPlayer().motionY) * 0.5D;
event.getEntityPlayer().motionZ += vec3d.z * 0.1D + (vec3d.z * 2.5D - event.getEntityPlayer().motionZ) * 0.5D;
}
}
示例2: onPlayerInteract
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void onPlayerInteract(PlayerInteractEvent event) {
EntityPlayer player = event.getEntityPlayer();
if (player != null && player.getHealth() <= 0f) {
if (!(event instanceof PlayerInteractEvent.RightClickEmpty || event instanceof PlayerInteractEvent.LeftClickEmpty)) {
event.setCanceled(true);
}
}
}
示例3: onBlockInteract
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onBlockInteract(PlayerInteractEvent event) {
World world = event.getWorld();
BlockPos pos = event.getPos();
IBlockState blockstate = world.getBlockState(pos);
EntityPlayer player = event.getEntityPlayer();
if (blockstate.getBlock() instanceof BlockBanner) {
EnumHand hand = EnumHand.MAIN_HAND;
ItemStack stack = player.getHeldItemMainhand();
BlockBanner bannerblock = (BlockBanner) blockstate.getBlock();
if (stack.isEmpty() && player.isSneaking() && player.getItemStackFromSlot(EntityEquipmentSlot.HEAD).isEmpty()) {
ItemStack bannerstack = bannerblock.getItem(world, pos, blockstate);
player.swingArm(hand);
world.removeTileEntity(pos);
world.setBlockToAir(pos);
player.setItemStackToSlot(EntityEquipmentSlot.HEAD, bannerstack);
if (!event.getWorld().isRemote) {
event.setCanceled(true);
}
}
}
}
示例4: onPlayerInteract
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SuppressWarnings("deprecation")
@SubscribeEvent(priority = EventPriority.LOW)
public void onPlayerInteract(PlayerInteractEvent event) {
if(event.getEntityPlayer() !=null && event.getWorld() !=null && event instanceof RightClickBlock){
BlockPos pos = EntityUtil.getEntityLookedBlock(event.getEntityPlayer(), (float)CrystalMod.proxy.getReachDistanceForPlayer(event.getEntityPlayer()));
if(pos !=null){
if(event.getWorld().isBlockLoaded(pos)){
IBlockState state = event.getWorld().getBlockState(pos);
if(state.getBlock() == Blocks.WOOL && ItemStackTools.isValid(event.getEntityPlayer().getHeldItem(event.getHand())) && ItemUtil.itemStackMatchesOredict(event.getEntityPlayer().getHeldItem(event.getHand()), "slimeball")){
int waterCt = 0;
for(EnumFacing face : EnumFacing.VALUES){
IBlockState state2 = event.getWorld().getBlockState(pos.offset(face));
if(state2 !=null && state2.getBlock().getMaterial(state2) == Material.WATER){
waterCt++;
}
}
if(waterCt >= 4){
event.getWorld().setBlockState(pos, Blocks.SPONGE.getDefaultState());
event.getEntityPlayer().swingArm(event.getHand());
if (!event.getWorld().isRemote)
{
event.getWorld().playEvent(2001, pos, Block.getStateId(state));
}
if(!event.getEntityPlayer().capabilities.isCreativeMode)
event.getEntityPlayer().setHeldItem(event.getHand(), ItemUtil.consumeItem(event.getEntityPlayer().getHeldItem(event.getHand())));
}
}
}
}
}
}
示例5: securityCanceler
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
/** This method will cancel unauthorized access to the storage system */
private void securityCanceler(PlayerInteractEvent e) {
World w = e.getWorld();
IBlockState state = w.getBlockState(e.getPos());
Block b = state.getBlock();
TileEntitySecurityBox tile;
EntityPlayer p = e.getEntityPlayer();
if (b instanceof StorageMultiblock) {
if ((tile = EZStorageUtils.findSecurityBox(new BlockRef(b, e.getPos().getX(), e.getPos().getY(), e.getPos().getZ()), w, null)) != null) {
if (!tile.isPlayerAllowed(p))
e.setCanceled(true); // cancel everything
}
}
}
示例6: stopBedUse
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void stopBedUse(PlayerInteractEvent e){
if(!e.getWorld().isRemote) {
if (e.getWorld().getBlockState(e.getPos()).getBlock() == Blocks.BED && ConfigurationFile.clickingBedSetsSpawnPoint) {
e.getEntityPlayer().setSpawnPoint(e.getPos(), true);
e.getEntityPlayer().bedLocation = e.getPos();
e.getEntityPlayer().addChatComponentMessage(new TextComponentTranslation("Spawn point set!"));
if (ConfigurationFile.stopBedUse && !e.getEntity().getEntityWorld().isDaytime()) {
e.getEntityPlayer().addChatComponentMessage(new TextComponentTranslation("You don't feel tired enough to sleep.."));
e.setCanceled(true);
}
}
}
}
示例7: onPlayerInteract
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onPlayerInteract(PlayerInteractEvent event) {
if (signSkullName) {
EntityPlayer entityPlayer = event.getEntityPlayer();
BlockPos pos = event.getPos();
World worldObj = event.getWorld();
if (pos == null) {
return;
}
// event has no hand??
// and no item stack. and right click rarely works. known bug
// http://www.minecraftforge.net/forum/index.php?topic=37416.0
ItemStack held = entityPlayer.getHeldItemMainhand();
if (held == null) {
held = entityPlayer.getHeldItemOffhand();
}
TileEntity container = worldObj.getTileEntity(pos);
if (held != null && held.getItem() == Items.SKULL && held.getItemDamage() == Const.skull_player && container != null && container instanceof TileEntitySign) {
TileEntitySign sign = (TileEntitySign) container;
String firstLine = sign.signText[0].getUnformattedText();
if (firstLine == null) {
firstLine = "";
}
if (firstLine.isEmpty() || firstLine.split(" ").length == 0) {
held.setTagCompound(null);
}
else {
firstLine = firstLine.split(" ")[0];
NBTTagCompound nbt = UtilNBT.getItemStackNBT(held);
nbt.setString(Const.SkullOwner, firstLine);
}
}
}
}
示例8: playerInteractEvent
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent(priority = EventPriority.HIGHEST)
public void playerInteractEvent(PlayerInteractEvent event)
{
EntityPlayer player = event.getEntityPlayer();
ItemStack stack = event.getItemStack();
if (stack.isEmpty() || !Helper.shouldCare(player)) return;
if (GlobalBanList.isBanned(player.dimension, stack))
{
player.sendStatusMessage(new TextComponentString(ItemBlacklist.message), true);
if (ItemBlacklist.log) ItemBlacklist.getLogger().info("{} tried to use {} at {} ({})", player.getName(), stack.getDisplayName(), event.getPos(), event.getFace());
if (event.isCancelable())
event.setCanceled(true);
GlobalBanList.process(player.dimension, player.inventory);
}
}
示例9: handleCodebreaking
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
private boolean handleCodebreaking(PlayerInteractEvent event) {
World world = event.getEntityPlayer().worldObj;
TileEntity tileEntity = event.getEntityPlayer().worldObj.getTileEntity(event.getPos());
if(SecurityCraft.config.allowCodebreakerItem && event.getEntityPlayer().getHeldItem(event.getHand()).getItem() == SCContent.codebreaker) //safety so when codebreakers are disabled they can't take damage
event.getEntityPlayer().getHeldItem(event.getHand()).damageItem(1, event.getEntityPlayer());
if(tileEntity != null && tileEntity instanceof IPasswordProtected && new Random().nextInt(3) == 1)
return ((IPasswordProtected) tileEntity).onCodebreakerUsed(world.getBlockState(event.getPos()), event.getEntityPlayer(), !SecurityCraft.config.allowCodebreakerItem);
return false;
}
示例10: handleCodebreaking
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
private boolean handleCodebreaking(PlayerInteractEvent event) {
World world = event.getEntityPlayer().world;
TileEntity tileEntity = event.getEntityPlayer().world.getTileEntity(event.getPos());
if(SecurityCraft.config.allowCodebreakerItem && event.getEntityPlayer().getHeldItem(event.getHand()).getItem() == SCContent.codebreaker) //safety so when codebreakers are disabled they can't take damage
event.getEntityPlayer().getHeldItem(event.getHand()).damageItem(1, event.getEntityPlayer());
if(tileEntity != null && tileEntity instanceof IPasswordProtected && new Random().nextInt(3) == 1)
return ((IPasswordProtected) tileEntity).onCodebreakerUsed(world.getBlockState(event.getPos()), event.getEntityPlayer(), !SecurityCraft.config.allowCodebreakerItem);
return false;
}
示例11: sendOffSwingEvent
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
public static void sendOffSwingEvent(PlayerInteractEvent player){
if(!player.getEntityPlayer().isSwingInProgress) {
PlayerEventChild.OffhandSwingEvent event = new PlayerEventChild.OffhandSwingEvent(copy(player));
if (!event.mainHand.isEmpty() && BattlegearUtils.usagePriorAttack(event.mainHand, event.getPlayer(), false)) {
event.setCanceled(true);
}
if (!MinecraftForge.EVENT_BUS.post(event)) {
event.getEntityPlayer().swingArm(EnumHand.OFF_HAND);
}
}
}
示例12: onPlayerClick
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onPlayerClick(PlayerInteractEvent event) {
if (event instanceof PlayerInteractEvent.RightClickEmpty) return;
ItemStack heldItem = event.getEntityPlayer().getHeldItem(event.getHand());
IBlockState interactedBlockState = event.getWorld().getBlockState(event.getPos());
Block interactedBlock = interactedBlockState.getBlock();
if (!event.getEntityPlayer().capabilities.isCreativeMode || !event.getEntityPlayer().canUseCommand(2, "securityStation")) {
if (event.getWorld() != null && !event.getWorld().isRemote) {
if (interactedBlock != Blockss.SECURITY_STATION || event instanceof PlayerInteractEvent.LeftClickBlock) {
boolean tryingToPlaceSecurityStation = heldItem.getItem() instanceof ItemBlock && ((ItemBlock) heldItem.getItem()).getBlock() == Blockss.SECURITY_STATION;
int blockingStations = PneumaticCraftUtils.getProtectingSecurityStations(event.getWorld(), event.getPos(), event.getEntityPlayer(), true, tryingToPlaceSecurityStation);
if (blockingStations > 0) {
event.setCanceled(true);
event.getEntityPlayer().sendStatusMessage(
new TextComponentTranslation(
tryingToPlaceSecurityStation ? "message.securityStation.stationPlacementPrevented" : "message.securityStation.accessPrevented",
blockingStations), false);
}
}
}
}
if (!event.isCanceled() && event instanceof PlayerInteractEvent.RightClickBlock && !event.getWorld().isRemote) {
if (event.getEntityPlayer().isSneaking() && (interactedBlock == Blockss.ELEVATOR_CALLER || interactedBlock == Blockss.CHARGING_STATION)) {
// work around the fact that Block#onBlockActivated doesn't get called server-side when sneaking
event.setCanceled(interactedBlock.onBlockActivated(event.getWorld(), event.getPos(), interactedBlockState, event.getEntityPlayer(), event.getHand(), event.getFace(), 0, 0, 0));
} else if (ModInteractionUtilImplementation.getInstance().isModdedWrench(heldItem)) {
// when player clicks with a modded wrench, enforce our rotation behaviour and cancel default behaviour
// (which is probably to call the "vanilla" rotateBlock(), which doesn't get any player information)
if (interactedBlock instanceof IPneumaticWrenchable) {
((IPneumaticWrenchable) interactedBlock).rotateBlock(event.getWorld(), event.getEntityPlayer(), event.getPos(), event.getFace());
event.setCanceled(true);
}
}
}
// if (!event.isCanceled() && interactedBlock == Blocks.COBBLESTONE) {
// AdvancementUtils.checkFor9x9(event.getEntityPlayer(), event.getPos());
// }
}
示例13: createSword
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void createSword(PlayerInteractEvent event)
{
World world = event.getEntityPlayer().worldObj;
EntityPlayer player = event.getEntityPlayer();
if (world.isRemote || player.getHeldItem(EnumHand.MAIN_HAND) == null) return;
Block block;
if (player.getHeldItem(EnumHand.MAIN_HAND).getItem() == ModItems.pureSoul)
{
block = world.getBlockState(event.getPos()).getBlock();
if (TCCreateToolHelper.isSorted(world, event.getPos().getX(), event.getPos().getY(), event.getPos().getZ()))
{
if (block == ModBlocks.swordCore) {
if (!player.capabilities.isCreativeMode) {
player.getHeldItem(EnumHand.MAIN_HAND).stackSize -= 1;
}
SoundHandler.onEntityPlay("createTool", event.getWorld(), event.getEntity(), 1, 1);
world.spawnEntityInWorld(new EntityItem(world, event.getPos().getX(), event.getPos().getY(), event.getPos().getZ(), new ItemStack(ModItems.soulSword)));
world.setBlockToAir(event.getPos());
}
if (block == ModBlocks.hoeCore) {
if (!player.capabilities.isCreativeMode) {
player.getHeldItem(EnumHand.MAIN_HAND).stackSize -= 1;
}
SoundHandler.onEntityPlay("createTool", event.getWorld(), event.getEntity(), 1, 1);
world.spawnEntityInWorld(new EntityItem(world, event.getPos().getX(), event.getPos().getY(), event.getPos().getZ(), new ItemStack(ModItems.soulHoe)));
world.setBlockToAir(event.getPos());
}
if (block == ModBlocks.pickaxeCore) {
if (!player.capabilities.isCreativeMode) {
player.getHeldItem(EnumHand.MAIN_HAND).stackSize -= 1;
}
SoundHandler.onEntityPlay("createTool", event.getWorld(), event.getEntity(), 1, 1);
world.spawnEntityInWorld(new EntityItem(world, event.getPos().getX(), event.getPos().getY(), event.getPos().getZ(), new ItemStack(ModItems.soulPickaxe)));
world.setBlockToAir(event.getPos());
}
if (block == ModBlocks.axeCore) {
if (!player.capabilities.isCreativeMode) {
player.getHeldItem(EnumHand.MAIN_HAND).stackSize -= 1;
}
SoundHandler.onEntityPlay("createTool", event.getWorld(), event.getEntity(), 1, 1);
world.spawnEntityInWorld(new EntityItem(world, event.getPos().getX(), event.getPos().getY(), event.getPos().getZ(), new ItemStack(ModItems.soulAxe)));
world.setBlockToAir(event.getPos());
}
if (block == ModBlocks.shovelCore) {
if (!player.capabilities.isCreativeMode) {
player.getHeldItem(EnumHand.MAIN_HAND).stackSize -= 1;
}
SoundHandler.onEntityPlay("createTool", event.getWorld(), event.getEntity(), 1, 1);
world.spawnEntityInWorld(new EntityItem(world, event.getPos().getX(), event.getPos().getY(), event.getPos().getZ(), new ItemStack(ModItems.soulShovel)));
world.setBlockToAir(event.getPos());
}
}
}
}
示例14: playerInteract
import net.minecraftforge.event.entity.player.PlayerInteractEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void playerInteract(PlayerInteractEvent event)
{
if (!(event instanceof PlayerInteractEvent.LeftClickBlock || event instanceof PlayerInteractEvent.RightClickBlock) || event.getEntityPlayer().getHeldItemMainhand() == null || event.getEntityPlayer().getHeldItemMainhand().getItem() != TBFeatures.schematicTool) {
return;
}
ItemStack tool = event.getEntityPlayer().getHeldItemMainhand();
if (event instanceof PlayerInteractEvent.LeftClickBlock)
{
if (!tool.hasTagCompound()) tool.setTagCompound(new NBTTagCompound());
if (tool.getTagCompound().getInteger("Pos1Y") == -1)
{
tool.getTagCompound().setInteger("Pos2X", event.getPos().getX());
tool.getTagCompound().setInteger("Pos2Y", event.getPos().getY());
tool.getTagCompound().setInteger("Pos2Z", event.getPos().getZ());
}
tool.getTagCompound().setInteger("Pos1X", event.getPos().getX());
tool.getTagCompound().setInteger("Pos1Y", event.getPos().getY());
tool.getTagCompound().setInteger("Pos1Z", event.getPos().getZ());
event.getEntityPlayer().addChatComponentMessage(new TextComponentString("Pos1 Set"));
event.setCanceled(true);
}
else if (event instanceof PlayerInteractEvent.RightClickBlock)
{
if (!tool.hasTagCompound()) tool.setTagCompound(new NBTTagCompound());
if (tool.getTagCompound().getInteger("Pos1Y") == -1)
{
tool.getTagCompound().setInteger("Pos1X", event.getPos().getX());
tool.getTagCompound().setInteger("Pos1Y", event.getPos().getY());
tool.getTagCompound().setInteger("Pos1Z", event.getPos().getZ());
}
tool.getTagCompound().setInteger("Pos2X", event.getPos().getX());
tool.getTagCompound().setInteger("Pos2Y", event.getPos().getY());
tool.getTagCompound().setInteger("Pos2Z", event.getPos().getZ());
if (event.getEntityPlayer().worldObj.isRemote)event.getEntityPlayer().addChatComponentMessage(new TextComponentString("Pos2 Set"));
else event.setCanceled(true);
}
}