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Java LivingJumpEvent.getEntityLiving方法代码示例

本文整理汇总了Java中net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent.getEntityLiving方法的典型用法代码示例。如果您正苦于以下问题:Java LivingJumpEvent.getEntityLiving方法的具体用法?Java LivingJumpEvent.getEntityLiving怎么用?Java LivingJumpEvent.getEntityLiving使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent的用法示例。


在下文中一共展示了LivingJumpEvent.getEntityLiving方法的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onEntityJump

import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onEntityJump(LivingJumpEvent event){
	EntityLivingBase ent = event.getEntityLiving();
	World world = ent.world;
	if(!world.isRemote){
		//basically, check if we are standing on placed dust, then check if its an active rune of bouncing
		BlockPos feetPos = ent.getPosition();
		IBlockState state = world.getBlockState(feetPos);
		if(state.getBlock()==WizardryRegistry.dust_placed){
			TileEntity te = world.getTileEntity(feetPos);
			if(te instanceof TileEntityDustPlaced){
				TileEntityDustPlaced ted = (TileEntityDustPlaced)te;
				RuneEntity rune = ted.getRune();
				if(rune instanceof RuneEntityBouncing){
					ent.addVelocity(0, 1D, 0);
					ent.velocityChanged=true;
				}
			}
		}
	}
}
 
开发者ID:Xilef11,项目名称:runesofwizardry-classics,代码行数:22,代码来源:RuneBouncing.java

示例2: onEntityJump

import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onEntityJump(LivingJumpEvent event)
{
	PotionEffect effect = event.getEntityLiving().getActivePotionEffect(PotionRegistry.REDSTONE_NEEDLE);
	if (effect == null)
		return;
	if (effect.getAmplifier() >= 4)
	{
		EntityLivingBase living = event.getEntityLiving();
		living.motionX = 0;	
		living.motionY = -1;
		living.motionZ = 0;
		living.isAirBorne = false;
		living.setPosition(living.prevPosX, living.prevPosY, living.prevPosZ);
	}
}
 
开发者ID:murapix,项目名称:Inhuman-Resources,代码行数:17,代码来源:PotionRedstoneNeedle.java

示例3: onPlayerJump

import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onPlayerJump(LivingJumpEvent event) {
	
	if (!(event.getEntityLiving() instanceof EntityPlayer))
		return;
	
	EntityPlayer player = (EntityPlayer)event.getEntityLiving();
	if (player.getActivePotionEffect(MobEffects.SLOWNESS) != null && player.getActivePotionEffect(MobEffects.SLOWNESS).getAmplifier() >= 4)
		player.motionY = 0;
}
 
开发者ID:bafomdad,项目名称:uniquecrops,代码行数:11,代码来源:UCEventHandlerServer.java

示例4: onLivingJump

import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onLivingJump(LivingJumpEvent event)
{
	if (event.getEntityLiving() != null)
	{
		if (event.getEntityLiving().isPotionActive(ExPPotions.stunned))
		{
			event.getEntityLiving().motionY -= 10;
		}
	}
}
 
开发者ID:V0idWa1k3r,项目名称:ExPetrum,代码行数:12,代码来源:ExPHandlerServer.java

示例5: onJump

import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onJump(LivingJumpEvent event){
	EntityLivingBase ent = event.getEntityLiving();
	if(ent instanceof EntityPlayer){
		EntityPlayer player = (EntityPlayer)ent;
		ItemStack worn = DustRegistry.getWornInscription(player);
		if(!player.isSneaking()&&DustRegistry.getInscriptionFromStack(worn)==this){
			//player.jumpMovementFactor=1.5F;
			player.addVelocity(0, 0.025, 0);
			player.velocityChanged=true;
		}
	}
}
 
开发者ID:Xilef11,项目名称:runesofwizardry-classics,代码行数:14,代码来源:InscriptionLeapII.java

示例6: jumpHeight

import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void jumpHeight(LivingJumpEvent event){
	if(event.getEntityLiving() == null) return;
	ItemStack legs = event.getEntityLiving().getItemStackFromSlot(EntityEquipmentSlot.LEGS);
	if(ItemStackTools.isValid(legs)){
		if(ModEnhancements.JUMP_BOOST.isApplied(legs)){
			event.getEntityLiving().motionY +=0.21;
		}
	}
}
 
开发者ID:Alec-WAM,项目名称:CrystalMod,代码行数:11,代码来源:ArmorEventHandler.java

示例7: onEntityJump

import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onEntityJump(LivingJumpEvent event)
{
	PotionEffect effect = event.getEntityLiving().getActivePotionEffect(PotionRegistry.STUN);
	if (effect == null) return;
	EntityLivingBase living = event.getEntityLiving();
	living.motionX = 0;
	living.motionY = -1;
	living.motionZ = 0;
	living.isAirBorne = false;
	living.setPosition(living.prevPosX, living.prevPosY, living.prevPosZ);
}
 
开发者ID:murapix,项目名称:Inhuman-Resources,代码行数:13,代码来源:PotionStun.java

示例8: onPlayerJump

import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onPlayerJump(LivingJumpEvent event)
{
	if (event.getEntityLiving() instanceof EntityPlayer) {
		EntityPlayer p = (EntityPlayer) event.getEntityLiving();
		if (WeightsConfig.isEnabled && (!p.capabilities.isCreativeMode || WeightsConfig.allowInCreative) && ARKPlayer.get(p).isEncumbered()) {
			p.motionY *= 0;
			if (p.world.isRemote)
				p.sendMessage(new TextComponentTranslation("ark.splash.noJump"));

		}
	}
}
 
开发者ID:BubbleTrouble14,项目名称:ARKCraft,代码行数:14,代码来源:PlayerCommonEventHandler.java

示例9: onJump

import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onJump (LivingJumpEvent event) {
    if (event.getEntityLiving() instanceof EntityPlayer) {
        EntityPlayer player = (EntityPlayer) event.getEntityLiving();
        if(player.getEntityAttribute(SharedMonsterAttributes.MOVEMENT_SPEED).getAttributeValue() == 0){
            player.motionY=-0.0001;
        }
    }
}
 
开发者ID:Wehavecookies56,项目名称:Kingdom-Keys-Re-Coded,代码行数:10,代码来源:EntityEvents.java


注:本文中的net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent.getEntityLiving方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。