本文整理汇总了Java中net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent类的典型用法代码示例。如果您正苦于以下问题:Java LivingJumpEvent类的具体用法?Java LivingJumpEvent怎么用?Java LivingJumpEvent使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
LivingJumpEvent类属于net.minecraftforge.event.entity.living.LivingEvent包,在下文中一共展示了LivingJumpEvent类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onEntityJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onEntityJump(LivingJumpEvent event){
EntityLivingBase ent = event.getEntityLiving();
World world = ent.world;
if(!world.isRemote){
//basically, check if we are standing on placed dust, then check if its an active rune of bouncing
BlockPos feetPos = ent.getPosition();
IBlockState state = world.getBlockState(feetPos);
if(state.getBlock()==WizardryRegistry.dust_placed){
TileEntity te = world.getTileEntity(feetPos);
if(te instanceof TileEntityDustPlaced){
TileEntityDustPlaced ted = (TileEntityDustPlaced)te;
RuneEntity rune = ted.getRune();
if(rune instanceof RuneEntityBouncing){
ent.addVelocity(0, 1D, 0);
ent.velocityChanged=true;
}
}
}
}
}
示例2: onEntityJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onEntityJump(LivingJumpEvent event)
{
PotionEffect effect = event.getEntityLiving().getActivePotionEffect(PotionRegistry.REDSTONE_NEEDLE);
if (effect == null)
return;
if (effect.getAmplifier() >= 4)
{
EntityLivingBase living = event.getEntityLiving();
living.motionX = 0;
living.motionY = -1;
living.motionZ = 0;
living.isAirBorne = false;
living.setPosition(living.prevPosX, living.prevPosY, living.prevPosZ);
}
}
示例3: PlayerJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void PlayerJump(LivingJumpEvent event)
{
if(event.entityLiving instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) event.entityLiving;
if(!player.isSneaking()){
if (player.inventory.armorItemInSlot(2) != null){
if(player.inventory.armorItemInSlot(2).getItem()== ModItems.itemBatMankini){
player.motionY += 1.1F;
player.addPotionEffect((new PotionEffect(Potion.moveSlowdown.getId(), 200, 1)));
}
}
}
}
}
示例4: onPlayerJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onPlayerJump(LivingJumpEvent event) {
if (event.entityLiving instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) event.entityLiving;
ItemStack belt = BaublesApi.getBaubles(player).getStackInSlot(0);
if(belt.stackTagCompound == null){
belt.stackTagCompound = new NBTTagCompound();
}
String effects = NBTHelper.getString(belt, "ETEffect");
if (effects.contains("jump") && NBTHelper.getInt(stack, "energy")>0) {
player.motionY += 0.2;
player.fallDistance = -1;
NBTHelper.setInteger(stack, "energy", NBTHelper.getInt(stack, "energy")-30);
}
}
}
示例5: onPlayerJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onPlayerJump(LivingJumpEvent event) {
if (event.entityLiving instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) event.entityLiving;
ItemStack belt = BaublesApi.getBaubles(player).getStackInSlot(3);
if (belt != null && belt.getItem() == this && belt.stackTagCompound.getInteger("energy") > 0) {
if (belt.stackTagCompound == null) {
belt.stackTagCompound = new NBTTagCompound();
}
player.motionY += 0.3;
player.fallDistance = -1F;
belt.stackTagCompound.setInteger("energy", belt.stackTagCompound.getInteger("energy") - 20);
}
if (belt != null && belt.getItem() == this && belt.stackTagCompound.getInteger("energy") == 0) {
player.motionY -= 0.41999998688697815D;
}
}
}
示例6: onLivingJumpEvent
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onLivingJumpEvent(LivingJumpEvent event) {
EntityLivingBase entityLiving = event.entityLiving;
if (entityLiving.isSneaking()
&& ((hasEquippedSet(entityLiving, ModArmor.windHelmet,
ModArmor.windChest, ModArmor.windLeggings,
ModArmor.windBoots))
|| (hasEquippedSet(entityLiving, ModArmor.chaosHelmet,
ModArmor.chaosChest, ModArmor.chaosLeggings,
ModArmor.chaosBoots)) || (hasEquippedSet(
entityLiving, ModArmor.orderHelmet,
ModArmor.orderChest, ModArmor.orderLeggings,
ModArmor.orderBoots)))) {
entityLiving.motionY += 0.5;
entityLiving.velocityChanged = true;
}
}
示例7: onJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onJump(LivingJumpEvent event) {
if (event.entityLiving.getHeldItem() != null && event.entityLiving.getHeldItem().getItem() == ZSSItems.rocsFeather) {
event.entityLiving.motionY += (event.entityLiving.isSprinting() ? 0.30D : 0.15D);
}
if (event.entityLiving.getEquipmentInSlot(ArmorIndex.EQUIPPED_BOOTS) != null && event.entityLiving.getEquipmentInSlot(ArmorIndex.EQUIPPED_BOOTS).getItem() == ZSSItems.bootsPegasus) {
event.entityLiving.motionY += 0.15D;
if (event.entity instanceof EntityPlayer) {
ZSSPlayerInfo.get((EntityPlayer) event.entity).reduceFallAmount += 1.0F;
}
}
ItemStack helm = event.entityLiving.getEquipmentInSlot(ArmorIndex.EQUIPPED_HELM);
if (helm != null) {
if (helm.getItem() == ZSSItems.maskBunny) {
event.entityLiving.motionY += 0.30D;
if (event.entity instanceof EntityPlayer) {
ZSSPlayerInfo.get((EntityPlayer) event.entity).reduceFallAmount += 5.0F;
}
} else if (helm.getItem() == ZSSItems.maskDeku) {
event.entityLiving.motionY += 0.30D;
}
}
}
示例8: onPlayerJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onPlayerJump(LivingJumpEvent event) {
if (event.entityLiving instanceof EntityPlayer) {
EntityPlayer player = (EntityPlayer) event.entityLiving;
List<ItemStack> list = UpgradeUtil.getPlayerUpgrades(player, this);
int energyCost = cost;
for (ItemStack stack : list) {
// You might not always want to jump 10 blocks high :P
if (stack != null && EnergyUtil.getEnergyStored(stack) > energyCost && !player.isSneaking()) {
IModularItem modularItem = (IModularItem) stack.getItem();
(modularItem).damageArmour(stack, energyCost + 1);
player.motionY += 1 * f.get(stack).getPercentage();
}
}
}
}
示例9: onLivingJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onLivingJump(LivingJumpEvent event)
{
if (event.getEntity() == this.victim)
{
event.getEntity().motionY += 0.2D;
}
}
示例10: onPlayerJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onPlayerJump(LivingJumpEvent event) {
if (!(event.getEntityLiving() instanceof EntityPlayer))
return;
EntityPlayer player = (EntityPlayer)event.getEntityLiving();
if (player.getActivePotionEffect(MobEffects.SLOWNESS) != null && player.getActivePotionEffect(MobEffects.SLOWNESS).getAmplifier() >= 4)
player.motionY = 0;
}
示例11: onLivingJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onLivingJump(LivingJumpEvent event)
{
if (event.getEntityLiving() != null)
{
if (event.getEntityLiving().isPotionActive(ExPPotions.stunned))
{
event.getEntityLiving().motionY -= 10;
}
}
}
示例12: onJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onJump(LivingJumpEvent event){
EntityLivingBase ent = event.getEntityLiving();
if(ent instanceof EntityPlayer){
EntityPlayer player = (EntityPlayer)ent;
ItemStack worn = DustRegistry.getWornInscription(player);
if(!player.isSneaking()&&DustRegistry.getInscriptionFromStack(worn)==this){
//player.jumpMovementFactor=1.5F;
player.addVelocity(0, 0.025, 0);
player.velocityChanged=true;
}
}
}
示例13: jumpHeight
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void jumpHeight(LivingJumpEvent event){
if(event.getEntityLiving() == null) return;
ItemStack legs = event.getEntityLiving().getItemStackFromSlot(EntityEquipmentSlot.LEGS);
if(ItemStackTools.isValid(legs)){
if(ModEnhancements.JUMP_BOOST.isApplied(legs)){
event.getEntityLiving().motionY +=0.21;
}
}
}
示例14: onJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onJump(@Nonnull final LivingJumpEvent event) {
if (!ModOptions.enableJumpSound)
return;
if (event.getEntity() == null || event.getEntity().world == null)
return;
if (event.getEntity().world.isRemote && EnvironState.isPlayer(event.getEntity())) {
final BasicSound<?> sound = makeSound(Sounds.JUMP);
SoundEffectHandler.INSTANCE.playSound(sound);
}
}
示例15: onEntityJump
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent; //导入依赖的package包/类
@SubscribeEvent
public void onEntityJump(LivingJumpEvent event)
{
PotionEffect effect = event.getEntityLiving().getActivePotionEffect(PotionRegistry.STUN);
if (effect == null) return;
EntityLivingBase living = event.getEntityLiving();
living.motionX = 0;
living.motionY = -1;
living.motionZ = 0;
living.isAirBorne = false;
living.setPosition(living.prevPosX, living.prevPosY, living.prevPosZ);
}