当前位置: 首页>>代码示例>>Java>>正文


Java BiomeManager.addVillageBiome方法代码示例

本文整理汇总了Java中net.minecraftforge.common.BiomeManager.addVillageBiome方法的典型用法代码示例。如果您正苦于以下问题:Java BiomeManager.addVillageBiome方法的具体用法?Java BiomeManager.addVillageBiome怎么用?Java BiomeManager.addVillageBiome使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.common.BiomeManager的用法示例。


在下文中一共展示了BiomeManager.addVillageBiome方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: preInit

import net.minecraftforge.common.BiomeManager; //导入方法依赖的package包/类
public static void preInit() {
	int biomeID = 10;
	while (BiomeDictionary.isBiomeRegistered(biomeID))
		biomeID++;
	
	// Create Town Forest
	biomeTownForest = new BiomeTownForest(biomeID).setBiomeName(BiomeTownForest.name);
       // Allow villages in this biome
	BiomeManager.addVillageBiome(biomeTownForest, true);
	BiomeDictionary.registerBiomeType(biomeTownForest, Type.MAGICAL);
	int weight = Configs.VILLAGE.town_weight;
	LogHelper.info("ModBiomes: Town Forest created with weight: " + weight);
	biomeEntryTownForest = new BiomeEntry(biomeTownForest, weight);
	BiomeManager.addBiome(BiomeType.WARM, biomeEntryTownForest);
	
	// Create City Forest
	biomeID++;
	biomeCityPlains = new BiomeCityPlains(biomeID).setBiomeName(BiomeCityPlains.name);
       // Allow villages in this biome
	BiomeManager.addVillageBiome(biomeCityPlains, true);
	BiomeDictionary.registerBiomeType(biomeCityPlains, Type.MAGICAL);
	weight = Configs.VILLAGE.city_weight;
	LogHelper.info("ModBiomes: City Plains created with weight: " + weight);
	biomeEntryCityPlains = new BiomeEntry(biomeCityPlains, weight);
	BiomeManager.addBiome(BiomeType.WARM, biomeEntryCityPlains);
}
 
开发者ID:DracoAnimus,项目名称:Coding,代码行数:27,代码来源:ModBiomes.java

示例2: register

import net.minecraftforge.common.BiomeManager; //导入方法依赖的package包/类
public static Biome register(String name, Biome biome, boolean villages, BiomeDictionary.Type... dictionaryTypes) {
    //biome.setRegistryName(ATG.MODID, name);
    //GameRegistry.register(biome);
    // public static final Biome NAME = new BiomeName();

    if (villages) {
        BiomeManager.addVillageBiome(biome, true);
    }

    if (dictionaryTypes.length > 0) {
        //BiomeDictionary.registerBiomeType(biome, dictionaryTypes);
    }

    return biome;
}
 
开发者ID:stuebz88,项目名称:modName,代码行数:16,代码来源:ATGBiomes.java

示例3: init

import net.minecraftforge.common.BiomeManager; //导入方法依赖的package包/类
public static void init() {
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(cherryForest, 4));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(rubberPlains, 4));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(lemonForest, 4));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(pearForest, 4));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(mangoForest, 4));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(fruitForest, 2));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(mapleWoods, 5));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(oliveWoods, 5));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(ebonyWoods, 5));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(jacarandaWoods, 5));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(endearingWoods, 3));
	BiomeManager.addBiome(BiomeType.DESERT, new BiomeEntry(bananaGrove, 6));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(cherryForest, 4));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(rubberPlains, 4));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(lemonForest, 4));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(pearForest, 4));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(mangoForest, 4));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(fruitForest, 2));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(mapleWoods, 5));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(oliveWoods, 5));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(ebonyWoods, 5));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(jacarandaWoods, 5));
	BiomeManager.addBiome(BiomeType.COOL, new BiomeEntry(endearingWoods, 3));
	BiomeManager.addBiome(BiomeType.WARM, new BiomeEntry(bananaGrove, 3));
	
	BiomeManager.addVillageBiome(rubberPlains, true);
	BiomeManager.addVillageBiome(bananaGrove, true);
}
 
开发者ID:OmgImAlexis,项目名称:TheStuffMod,代码行数:30,代码来源:ModBiomes.java

示例4: registerBiomes

import net.minecraftforge.common.BiomeManager; //导入方法依赖的package包/类
public static void registerBiomes() {
	if (Booleans.ENABLE_JUNGLE_REWRITE) {
		GameRegistry.removeBiome(BiomeGenBase.jungle);
		GameRegistry.removeBiome(BiomeGenBase.jungleHills);
		GameRegistry.addBiome(Jungle);
		BiomeManager.addSpawnBiome(Jungle);
		BiomeManager.addStrongholdBiome(Jungle);
	}
	if (Booleans.ENABLE_GLACIER_GEN) {
		GameRegistry.addBiome(Glacier);
		BiomeManager.addStrongholdBiome(Glacier);
	}
	if (Booleans.ENABLE_MOUNTAIN_GEN) {
		GameRegistry.addBiome(Mountain);
		BiomeManager.addSpawnBiome(Mountain);
		BiomeManager.addStrongholdBiome(Mountain);
	}
	if (Booleans.ENABLE_TUNDRA_GEN) {
		GameRegistry.addBiome(Tundra);
		BiomeManager.addStrongholdBiome(Tundra);
	}
	if (Booleans.ENABLE_STEPPE_GEN) {
		GameRegistry.addBiome(Steppe);
		BiomeManager.addSpawnBiome(Steppe);
		BiomeManager.addVillageBiome(Steppe, true);
		BiomeManager.addStrongholdBiome(Steppe);
	}
}
 
开发者ID:oitsjustjose,项目名称:MysticMods,代码行数:29,代码来源:BiomeHandler.java

示例5: addBiome

import net.minecraftforge.common.BiomeManager; //导入方法依赖的package包/类
public static void addBiome(BiomeGenBase biome) {
	BiomeManager.addVillageBiome(biome, true);
	LogHelper.info("BiomeRegistrant: " + String.format("Added %s (ID:%d) as a village biome.", biome.biomeName, biome.biomeID));
}
 
开发者ID:DracoAnimus,项目名称:Coding,代码行数:5,代码来源:BiomeRegistrant.java

示例6: loadBiomes

import net.minecraftforge.common.BiomeManager; //导入方法依赖的package包/类
public static void loadBiomes() {
	//Put biomes in GenLayerBiomesZeroQuest/WorldChunkManager//
	   bioZone = new BiomeGenBioZone(110).setBiomeName("Bio Zone").setHeight(height_MidHills).setTemperatureRainfall(0.8F, 0.4F);	       
       redSeed = new BiomeGenRedSeed(111).setBiomeName("Red Seed").setHeight(height_LowPlains).setTemperatureRainfall(0.8F, 0.4F);	       
       blueTaiga = new BiomeGenBlueTaiga(112, 0).setBiomeName("Blue Taiga").func_76733_a(5159473).setTemperatureRainfall(0.25F, 0.8F).setHeight(height_MidPlains);
       blueTaigaHills = new BiomeGenBlueTaiga(113, 0).setBiomeName("Blue Taiga Hills").func_76733_a(5159473).setTemperatureRainfall(0.25F, 0.8F).setHeight(height_LowHills);
       blueColdTaiga = new BiomeGenBlueTaiga(114, 0).setBiomeName("Cold Blue Taiga").func_76733_a(5159473).setEnableSnow().setTemperatureRainfall(-0.5F, 0.4F).setHeight(height_MidPlains).func_150563_c(16777215);
       blueColdTaigaHills = new BiomeGenBlueTaiga(115, 0).setBiomeName("Cold Blue Taiga Hills").func_76733_a(5159473).setEnableSnow().setTemperatureRainfall(-0.5F, 0.4F).setHeight(height_LowHills).func_150563_c(16777215);
       blueMegaTaiga = new BiomeGenBlueTaiga(116, 1).setBiomeName("Mega Blue Taiga").func_76733_a(5159473).setTemperatureRainfall(0.3F, 0.8F).setHeight(height_MidPlains);
       blueMegaTaigaHills = new BiomeGenBlueTaiga(117, 1).setBiomeName("Mega Blue Taiga Hills").func_76733_a(5159473).setTemperatureRainfall(0.3F, 0.8F).setHeight(height_LowHills);
       pinkZone = new BiomeGenPinkZone(118).setBiomeName("Pink Zone").setHeight(height_HighDefault2).setTemperatureRainfall(0.8F, 0.4F);
       destroZone = new BiomeGenDestroZone(119).setBiomeName("Destro Zone").setDisableRain().setTemperatureRainfall(2.0F, 0.0F);
       destroZoneHills = new BiomeGenDestroZone(120).setBiomeName("Destro Zone Hills").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setHeight(height_LowHills);
       walRockland = new BiomeGenWalRockland(121).setBiomeName("Wal Rocklands").setHeight(height_Default).setDisableRain().setTemperatureRainfall(1.0F, 0F);
       nileSavanna = new BiomeGenNileSavanna(122).setBiomeName("Nile Savanna").setHeight(height_LowPlains).setTemperatureRainfall(1.2F, 0.0F).setDisableRain().setColor(0x12431967);
       nileSavannaPlateau = new BiomeGenNileSavanna(123).setBiomeName("Nile Savanna Plateau").setHeight(height_HighPlateaus).setTemperatureRainfall(1.0F, 0.0F).setDisableRain().setColor(0x10984804);
       nileJungle = new BiomeGenNileJungle(124, false).setColor(5470985).setBiomeName("Nile Jungle").func_76733_a(5470985).setTemperatureRainfall(0.95F, 0.9F);
       nileJungleHills = new BiomeGenNileJungle(125, false).setColor(0x33CC33).setBiomeName("Nile Jungle Hills").func_76733_a(5470985).setTemperatureRainfall(0.95F, 0.9F).setHeight(height_LowHills);
       nileJungleEdge = new BiomeGenNileJungle(126, true).setColor(0x5CD65C).setBiomeName("Nile Jungle Edge").func_76733_a(5470985).setTemperatureRainfall(0.95F, 0.8F);
       nileSwampland = new BiomeGenNileSwamp(127).setBiomeName("Nile Swampland").func_76733_a(9154376).setHeight(height_PartiallySubmerged).setTemperatureRainfall(0.8F, 0.9F);
       nileMesa = new BiomeGenNileMesa(138, false, false).setColor(14238997).setBiomeName("Nile Mesa");
       nileMesaPlateau_F = new BiomeGenNileMesa(139, false, true).setColor(11573093).setBiomeName("Nile Mesa Plateau F").setHeight(height_HighPlateaus);
       nileMesaPlateau = new BiomeGenNileMesa(140, false, false).setColor(13274213).setBiomeName("Nile Mesa Plateau").setHeight(height_HighPlateaus);
       nileMountains = new BiomeGenNileMountains(141, false).setColor(6316128).setBiomeName("Nile Mountain").setHeight(height_MidHills).setTemperatureRainfall(0.2F, 0.3F);
       nileMountainsEdge = new BiomeGenNileMountains(142, true).setColor(7501978).setBiomeName("Nile Mountain Edge").setHeight(height_MidHills.attenuate()).setTemperatureRainfall(0.2F, 0.3F);
       nileMountainsPlus = new BiomeGenNileMountains(143, true).setColor(5271632).setBiomeName("Nile Mountain+").setHeight(height_MidHills).setTemperatureRainfall(0.2F, 0.3F);
       BiomeManager.addSpawnBiome(bioZone);
       BiomeManager.addSpawnBiome(redSeed);
       BiomeManager.addSpawnBiome(blueTaiga);
       BiomeManager.addSpawnBiome(blueTaigaHills);
       BiomeManager.addSpawnBiome(blueColdTaiga);
       BiomeManager.addSpawnBiome(blueMegaTaiga);
       BiomeManager.addSpawnBiome(blueMegaTaigaHills);
       BiomeManager.addSpawnBiome(pinkZone);
       BiomeManager.addVillageBiome(destroZone, true);
       BiomeManager.addSpawnBiome(destroZoneHills);
       BiomeManager.addVillageBiome(walRockland, true);
       BiomeManager.addVillageBiome(nileSavanna, true);
       BiomeManager.addSpawnBiome(nileSavannaPlateau);
       BiomeManager.addSpawnBiome(nileJungle);
       BiomeManager.addSpawnBiome(nileJungleHills);
       BiomeManager.addSpawnBiome(nileJungleEdge);
       BiomeManager.addSpawnBiome(nileSwampland);
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:45,代码来源:ModBiomes.java

示例7: loadBiomes

import net.minecraftforge.common.BiomeManager; //导入方法依赖的package包/类
public static void loadBiomes() {
	// Put biomes in biomes list//
	bioZone = new BiomeGenBioZone(IDs.bioZone).setBiomeName("Bio Zone").setHeight(height_MidHills).setTemperatureRainfall(0.8F, 0.4F);
	redSeed = new BiomeGenRedSeed(IDs.redSeed).setBiomeName("Red Seed").setHeight(height_LowPlains).setTemperatureRainfall(0.8F, 0.4F);
	blueTaiga = new BiomeGenBlueTaiga(IDs.blueTaiga, 0).setBiomeName("Blue Taiga").setFillerBlockMetadata(5159473).setTemperatureRainfall(0.25F, 0.8F).setHeight(height_MidPlains);
	blueTaigaHills = new BiomeGenBlueTaiga(IDs.blueTaigaHills, 0).setBiomeName("Blue Taiga Hills").setFillerBlockMetadata(5159473).setTemperatureRainfall(0.25F, 0.8F).setHeight(height_LowHills);
	blueColdTaiga = new BiomeGenBlueTaiga(IDs.blueColdTaiga, 0).setBiomeName("Cold Blue Taiga").setFillerBlockMetadata(5159473).setEnableSnow().setTemperatureRainfall(-0.5F, 0.4F).setHeight(height_MidPlains).func_150563_c(16777215);
	blueColdTaigaHills = new BiomeGenBlueTaiga(IDs.blueColdTaigaHills, 0).setBiomeName("Cold Blue Taiga Hills").setFillerBlockMetadata(5159473).setEnableSnow().setTemperatureRainfall(-0.5F, 0.4F).setHeight(height_LowHills).func_150563_c(16777215);
	blueMegaTaiga = new BiomeGenBlueTaiga(IDs.blueMegaTaiga, 1).setBiomeName("Mega Blue Taiga").setFillerBlockMetadata(5159473).setTemperatureRainfall(0.3F, 0.8F).setHeight(height_MidPlains);
	blueMegaTaigaHills = new BiomeGenBlueTaiga(IDs.blueMegaTaigaHills, 1).setBiomeName("Mega Blue Taiga Hills").setFillerBlockMetadata(5159473).setTemperatureRainfall(0.3F, 0.8F).setHeight(height_LowHills);
	pinkZone = new BiomeGenPinkZone(IDs.pinkZone).setBiomeName("Pink Zone").setHeight(height_Default).setTemperatureRainfall(0.8F, 0.4F);
	destroZone = new BiomeGenDestroZone(IDs.destroZone).setBiomeName("Destro Zone").setDisableRain().setTemperatureRainfall(2.0F, 0.0F);
	destroZoneHills = new BiomeGenDestroZone(IDs.destroZoneHills).setBiomeName("Destro Zone Hills").setDisableRain().setTemperatureRainfall(2.0F, 0.0F).setHeight(height_LowHills);
	walRockland = new BiomeGenWalRockland(IDs.walRockland).setBiomeName("Wal Rocklands").setHeight(height_Default).setDisableRain().setTemperatureRainfall(1.0F, 0F);
	nileSavanna = new BiomeGenNileSavanna(IDs.nileSavanna).setBiomeName("Nile Savanna").setHeight(height_LowPlains).setTemperatureRainfall(1.2F, 0.0F).setDisableRain().setColor(0x12431967);
	nileSavannaPlateau = new BiomeGenNileSavanna(IDs.nileSavannaPlateau).setBiomeName("Nile Savanna Plateau").setHeight(height_HighPlateaus).setTemperatureRainfall(1.0F, 0.0F).setDisableRain().setColor(0x10984804);
	nileJungle = new BiomeGenNileJungle(IDs.nileJungle, false).setColor(5470985).setBiomeName("Nile Jungle").setFillerBlockMetadata(5470985).setTemperatureRainfall(0.95F, 0.9F);
	nileJungleHills = new BiomeGenNileJungle(IDs.nileJungleHills, false).setColor(0x33CC33).setBiomeName("Nile Jungle Hills").setFillerBlockMetadata(5470985).setTemperatureRainfall(0.95F, 0.9F).setHeight(height_LowHills);
	nileJungleEdge = new BiomeGenNileJungle(IDs.nileJungleEdge, true).setColor(0x5CD65C).setBiomeName("Nile Jungle Edge").setFillerBlockMetadata(5470985).setTemperatureRainfall(0.95F, 0.8F);
	nileSwampland = new BiomeGenNileSwamp(IDs.nileSwampland).setBiomeName("Nile Swampland").setFillerBlockMetadata(9154376).setHeight(height_PartiallySubmerged).setTemperatureRainfall(0.8F, 0.9F);
	nileMesa = new BiomeGenNileMesa(IDs.nileMesa, false, false).setColor(14238997).setBiomeName("Nile Mesa");
	nileMesaPlateau_F = new BiomeGenNileMesa(IDs.nileMesaPlateau_F, false, true).setColor(11573093).setBiomeName("Nile Mesa Plateau F").setHeight(height_HighPlateaus);
	nileMesaPlateau = new BiomeGenNileMesa(IDs.nileMesaPlateau, false, false).setColor(13274213).setBiomeName("Nile Mesa Plateau").setHeight(height_HighPlateaus);
	nileMountains = new BiomeGenNileMountains(IDs.nileMountains, false).setColor(6316128).setBiomeName("Nile Mountain").setHeight(height_MidHills).setTemperatureRainfall(0.2F, 0.3F);
	nileMountainsEdge = new BiomeGenNileMountains(IDs.nileMountainsEdge, true).setColor(7501978).setBiomeName("Nile Mountain Edge").setHeight(height_MidHills.attenuate()).setTemperatureRainfall(0.2F, 0.3F);
	nileMountainsPlus = new BiomeGenNileMountains(IDs.nileMountainsPlus, true).setColor(5271632).setBiomeName("Nile Mountain+").setHeight(height_MidHills).setTemperatureRainfall(0.2F, 0.3F);
	BiomeManager.addSpawnBiome(bioZone);
	BiomeManager.addSpawnBiome(redSeed);
	BiomeManager.addSpawnBiome(blueTaiga);
	BiomeManager.addSpawnBiome(blueTaigaHills);
	BiomeManager.addSpawnBiome(blueColdTaiga);
	BiomeManager.addSpawnBiome(blueMegaTaiga);
	BiomeManager.addSpawnBiome(blueMegaTaigaHills);
	BiomeManager.addSpawnBiome(pinkZone);
	BiomeManager.addVillageBiome(destroZone, true);
	BiomeManager.addSpawnBiome(destroZoneHills);
	BiomeManager.addVillageBiome(walRockland, true);
	BiomeManager.addVillageBiome(nileSavanna, true);
	BiomeManager.addSpawnBiome(nileSavannaPlateau);
	BiomeManager.addSpawnBiome(nileJungle);
	BiomeManager.addSpawnBiome(nileJungleHills);
	BiomeManager.addSpawnBiome(nileJungleEdge);
	BiomeManager.addSpawnBiome(nileSwampland);
}
 
开发者ID:NovaViper,项目名称:ZeroQuest,代码行数:45,代码来源:ModBiomes.java


注:本文中的net.minecraftforge.common.BiomeManager.addVillageBiome方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。