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Java ActionPerformedEvent.Pre方法代码示例

本文整理汇总了Java中net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent.Pre方法的典型用法代码示例。如果您正苦于以下问题:Java ActionPerformedEvent.Pre方法的具体用法?Java ActionPerformedEvent.Pre怎么用?Java ActionPerformedEvent.Pre使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent的用法示例。


在下文中一共展示了ActionPerformedEvent.Pre方法的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: onActionPerformed

import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onActionPerformed(ActionPerformedEvent.Pre event)
{
    GuiScreen gui = Util.getGuiFromEvent(event);
    GuiButton button = Util.getButton(event);
    if (gui instanceof GuiMainMenu)
    {
        if (button != null && button.id == MAIN_BUTTON_ID)
        {
            Minecraft.getMinecraft().displayGuiScreen(GuiGetServer.getByStep(0, new Order()));
        }
    }
    else if (gui instanceof GuiMultiplayer)
    {
        if (button != null && button.id == MP_BUTTON_ID)
        {
            Minecraft.getMinecraft().displayGuiScreen(new GuiMultiplayerPublic(gui));
        }
    }
    else if (gui instanceof GuiIngameMenu && button.id == FRIEND_BUTTON_ID)
    {
        CreeperHost.proxy.openFriendsGui();
    }
}
 
开发者ID:CreeperHost,项目名称:CreeperHostGui,代码行数:25,代码来源:EventHandler.java

示例2: onActionPerformed

import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void onActionPerformed(ActionPerformedEvent.Pre event)
{
    GuiScreen gui = event.getGui();
    GuiButton button = event.getButton();
    if (gui instanceof GuiMainMenu)
    {
        if (button != null && button.id == MAIN_BUTTON_ID)
        {
            Minecraft.getMinecraft().displayGuiScreen(GuiGetServer.getByStep(0, new Order()));
        }
    }
    else if (gui instanceof GuiMultiplayer)
    {
        if (button != null && button.id == MP_BUTTON_ID)
        {
            Minecraft.getMinecraft().displayGuiScreen(new GuiMultiplayerPublic(gui));
        }
    }
    else if (gui instanceof GuiIngameMenu && button.id == FRIEND_BUTTON_ID)
    {
        CreeperHost.proxy.openFriendsGui();
    }
}
 
开发者ID:CreeperHost,项目名称:CreeperHostGui,代码行数:25,代码来源:EventHandler.java

示例3: mouseClicked

import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入方法依赖的package包/类
/**
 * Called when the mouse is clicked.
 */
protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_)
{
    if (p_73864_3_ == 0)
    {
        for (int l = 0; l < this.buttonList.size(); ++l)
        {
            GuiButton guibutton = (GuiButton)this.buttonList.get(l);

            if (guibutton.mousePressed(this.mc, p_73864_1_, p_73864_2_))
            {
                ActionPerformedEvent.Pre event = new ActionPerformedEvent.Pre((GuiScreen) this.parent, guibutton, this.buttonList);
                if (MinecraftForge.EVENT_BUS.post(event))
                    break;
                this.selectedButton = event.button;
                event.button.func_146113_a(this.mc.getSoundHandler());
                this.actionPerformed(event.button);
                if (this.equals(this.mc.currentScreen))
                    MinecraftForge.EVENT_BUS.post(new ActionPerformedEvent.Post((GuiScreen) this.parent, event.button, this.buttonList));
            }
        }
    }
}
 
开发者ID:katzenpapst,项目名称:amunra,代码行数:26,代码来源:AbstractTab.java

示例4: mouseClicked

import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入方法依赖的package包/类
protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_)
{
    if (p_73864_3_ == 0)
    {
        for (int l = 0; l < this.buttonList.size(); ++l)
        {
            GuiButton guibutton = (GuiButton)this.buttonList.get(l);

            if (guibutton.mousePressed(this.mc, p_73864_1_, p_73864_2_))
            {
                ActionPerformedEvent.Pre event = new ActionPerformedEvent.Pre(this, guibutton, this.buttonList);
                if (MinecraftForge.EVENT_BUS.post(event))
                    break;
                this.selectedButton = event.button;
                event.button.func_146113_a(this.mc.getSoundHandler());
                this.actionPerformed(event.button);
                if (this.equals(this.mc.currentScreen))
                    MinecraftForge.EVENT_BUS.post(new ActionPerformedEvent.Post(this, event.button, this.buttonList));
            }
        }
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:23,代码来源:GuiScreen.java

示例5: mouseClickMove

import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入方法依赖的package包/类
@Override
protected void mouseClickMove(int mouseX, int mouseY, int clickedMouseButton, long timeSinceLastClick) 
{
	if (clickedMouseButton == 0)
	{
		for (int l = 0; l < this.buttonList.size(); ++l)
		{
			GuiButton guibutton = (GuiButton)this.buttonList.get(l);

			if (guibutton.mousePressed(this.mc, mouseX, mouseY))
			{
				ActionPerformedEvent.Pre event = new ActionPerformedEvent.Pre(this, guibutton, this.buttonList);
				if (MinecraftForge.EVENT_BUS.post(event))
					break;

				if(selectedButton == event.getButton())
					continue;
				else
				{
					this.mouseReleased(mouseX, mouseY, 0);
				}

				this.selectedButton = event.getButton();
				event.getButton().playPressSound(this.mc.getSoundHandler());
				this.actionPerformed(event.getButton());
				if (this.equals(this.mc.currentScreen))
					MinecraftForge.EVENT_BUS.post(new ActionPerformedEvent.Post(this, event.getButton(), this.buttonList));
			}
		}
	}
}
 
开发者ID:Deadrik,项目名称:TFC2,代码行数:32,代码来源:GuiAnvil.java

示例6: mouseClickMove

import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入方法依赖的package包/类
@Override
protected void mouseClickMove(int mouseX, int mouseY, int clickedMouseButton, long timeSinceLastClick) 
{
	// 1-st Check if the click falls inside the Knapping Grid boundaries. 
	// (Doing so reduces the lag & allows for super methods to run when inventory slots are clicked.)
	if (mouseY > 88+guiTop || mouseX > 88+guiLeft || mouseY < 16+guiTop || mouseX < 16+guiLeft)
	{
		super.mouseClickMove(mouseX, mouseY, clickedMouseButton, timeSinceLastClick);
		return;
	}
	if (clickedMouseButton == 0)
	{
		for (int l = 0; l < this.buttonList.size(); ++l)
		{
			GuiButton guibutton = (GuiButton)this.buttonList.get(l);

			if (guibutton.mousePressed(this.mc, mouseX, mouseY))
			{
				ActionPerformedEvent.Pre event = new ActionPerformedEvent.Pre(this, guibutton, this.buttonList);
				if (MinecraftForge.EVENT_BUS.post(event))
					break;

				if(selectedButton == event.getButton())
					continue;
				else
				{
					this.mouseReleased(mouseX, mouseY, 0);
				}

				this.selectedButton = event.getButton();
				event.getButton().playPressSound(this.mc.getSoundHandler());
				this.actionPerformed(event.getButton());
				if (this.equals(this.mc.currentScreen))
					MinecraftForge.EVENT_BUS.post(new ActionPerformedEvent.Post(this, event.getButton(), this.buttonList));
			}
		}
	}
	else
		super.mouseClickMove(mouseX, mouseY, clickedMouseButton, timeSinceLastClick);
}
 
开发者ID:Deadrik,项目名称:TFC2,代码行数:41,代码来源:GuiKnapping.java

示例7: onActionPerformed

import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入方法依赖的package包/类
@SubscribeEvent
public static void onActionPerformed(ActionPerformedEvent.Pre event)
{
    if(event.getGui() != null && event.getGui() instanceof GuiOptions )
    {
        SuperTileEntity.updateRenderDistance();
    }
}
 
开发者ID:grondag,项目名称:Hard-Science,代码行数:9,代码来源:ClientEventHandler.java

示例8: onButtonPress

import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入方法依赖的package包/类
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onButtonPress(ActionPerformedEvent.Pre e) {
    if (e.gui instanceof GuiRepair) {
        final GuiRepair repair = (GuiRepair)e.gui;

        switch(e.button.id) {
            //TODO
            //
            default:
                break;
        }
    }
}
 
开发者ID:vdvman1,项目名称:betterAnvil-forge,代码行数:15,代码来源:EventHandlerBA.java

示例9: action

import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入方法依赖的package包/类
@SubscribeEvent
public void action(final ActionPerformedEvent.Pre e) {
	this.guiHandler.action(e);
}
 
开发者ID:Team-Fruit,项目名称:ServerObserver,代码行数:5,代码来源:CoreHandler.java

示例10: action

import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入方法依赖的package包/类
@CoreEvent
public void action(final ActionPerformedEvent.Pre e) {
	this.manual = true;
}
 
开发者ID:Team-Fruit,项目名称:ServerObserver,代码行数:5,代码来源:GuiHandler.java


注:本文中的net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent.Pre方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。