本文整理汇总了Java中net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent类的典型用法代码示例。如果您正苦于以下问题:Java ActionPerformedEvent类的具体用法?Java ActionPerformedEvent怎么用?Java ActionPerformedEvent使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
ActionPerformedEvent类属于net.minecraftforge.client.event.GuiScreenEvent包,在下文中一共展示了ActionPerformedEvent类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: onActionPerformed
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@SubscribeEvent
public void onActionPerformed(ActionPerformedEvent.Pre event)
{
GuiScreen gui = Util.getGuiFromEvent(event);
GuiButton button = Util.getButton(event);
if (gui instanceof GuiMainMenu)
{
if (button != null && button.id == MAIN_BUTTON_ID)
{
Minecraft.getMinecraft().displayGuiScreen(GuiGetServer.getByStep(0, new Order()));
}
}
else if (gui instanceof GuiMultiplayer)
{
if (button != null && button.id == MP_BUTTON_ID)
{
Minecraft.getMinecraft().displayGuiScreen(new GuiMultiplayerPublic(gui));
}
}
else if (gui instanceof GuiIngameMenu && button.id == FRIEND_BUTTON_ID)
{
CreeperHost.proxy.openFriendsGui();
}
}
示例2: onActionPerformed
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@SubscribeEvent
public void onActionPerformed(ActionPerformedEvent.Pre event)
{
GuiScreen gui = event.getGui();
GuiButton button = event.getButton();
if (gui instanceof GuiMainMenu)
{
if (button != null && button.id == MAIN_BUTTON_ID)
{
Minecraft.getMinecraft().displayGuiScreen(GuiGetServer.getByStep(0, new Order()));
}
}
else if (gui instanceof GuiMultiplayer)
{
if (button != null && button.id == MP_BUTTON_ID)
{
Minecraft.getMinecraft().displayGuiScreen(new GuiMultiplayerPublic(gui));
}
}
else if (gui instanceof GuiIngameMenu && button.id == FRIEND_BUTTON_ID)
{
CreeperHost.proxy.openFriendsGui();
}
}
示例3: mouseClicked
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
/**
* Called when the mouse is clicked.
*/
protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_)
{
if (p_73864_3_ == 0)
{
for (int l = 0; l < this.buttonList.size(); ++l)
{
GuiButton guibutton = (GuiButton)this.buttonList.get(l);
if (guibutton.mousePressed(this.mc, p_73864_1_, p_73864_2_))
{
ActionPerformedEvent.Pre event = new ActionPerformedEvent.Pre((GuiScreen) this.parent, guibutton, this.buttonList);
if (MinecraftForge.EVENT_BUS.post(event))
break;
this.selectedButton = event.button;
event.button.func_146113_a(this.mc.getSoundHandler());
this.actionPerformed(event.button);
if (this.equals(this.mc.currentScreen))
MinecraftForge.EVENT_BUS.post(new ActionPerformedEvent.Post((GuiScreen) this.parent, event.button, this.buttonList));
}
}
}
}
示例4: mouseClicked
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_)
{
if (p_73864_3_ == 0)
{
for (int l = 0; l < this.buttonList.size(); ++l)
{
GuiButton guibutton = (GuiButton)this.buttonList.get(l);
if (guibutton.mousePressed(this.mc, p_73864_1_, p_73864_2_))
{
ActionPerformedEvent.Pre event = new ActionPerformedEvent.Pre(this, guibutton, this.buttonList);
if (MinecraftForge.EVENT_BUS.post(event))
break;
this.selectedButton = event.button;
event.button.func_146113_a(this.mc.getSoundHandler());
this.actionPerformed(event.button);
if (this.equals(this.mc.currentScreen))
MinecraftForge.EVENT_BUS.post(new ActionPerformedEvent.Post(this, event.button, this.buttonList));
}
}
}
}
示例5: action
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@CoreEvent
public void action(final ActionPerformedEvent.Post e) {
this.targetServerStatus = null;
final GuiScreen screen = this.mc.currentScreen;
final int id = this.compat.getButton(e).id;
if (screen instanceof GuiMultiplayer&&id==BUTTON_ID) {
final GuiMultiplayer mpgui = (GuiMultiplayer) screen;
final ServerData server = getServerData(mpgui, this.compat.getSelected(mpgui));
if (server!=null) {
if (!StringUtils.equals(this.target.getIP(), server.serverIP)) {
this.autologin.set(false);
this.target.set(server);
} else if (!this.autologin.is()) {
this.autologin.set(true);
this.target.set(server);
} else {
this.autologin.set(false);
this.target.set(null);
}
} else
selectTarget(mpgui, this.target.getIP());
} else if (screen instanceof GuiDisconnected&&id==DISABLE_BACK_BUTTON_ID) {
final GuiDisconnected dcgui = (GuiDisconnected) screen;
this.autologin.set(false);
this.target.set(null);
this.mc.displayGuiScreen(this.compat.getParentScreen(dcgui));
}
this.displayTime = "";
reset(Config.getConfig().durationPing);
this.manual = false;
}
示例6: onActionPerformed
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@SubscribeEvent
public void onActionPerformed(ActionPerformedEvent event)
{
if (event.getGui() instanceof GuiMainMenu && event.getButton() == this.openModelEditor)
{
Minecraft.getMinecraft().displayGuiScreen(new GuiModelEditor(true));
}
}
示例7: onClick
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@SubscribeEvent
public void onClick(ActionPerformedEvent event){
if(event.getGui() instanceof GuiMainMenu && event.getButton().id == 20){
if(Config.getInstance() == null){
Config.load();
}
Minecraft.getMinecraft().displayGuiScreen(new GuiAccountSelector());
}
}
示例8: onActionPerformed
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@SubscribeEvent
public void onActionPerformed(ActionPerformedEvent event)
{
if(event.gui instanceof GuiOptions)
{
if(event.button.id == 0x42)
{
Minecraft.getMinecraft().displayGuiScreen(new GuiShadyOptions(event.gui));
}
}
}
示例9: actionEvent
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void actionEvent(ActionPerformedEvent.Post event)
{
if(!(event.gui instanceof GuiCreateWorld)) return;
if(event.button.id == 11)
{
event.gui.mc.displayGuiScreen(new GuiApocSelect(event.gui));
}
else if(event.button.id == 3)
{
apocSelectBTN.visible = !apocSelectBTN.visible;
}
}
示例10: mouseClickMove
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@Override
protected void mouseClickMove(int mouseX, int mouseY, int clickedMouseButton, long timeSinceLastClick)
{
if (clickedMouseButton == 0)
{
for (int l = 0; l < this.buttonList.size(); ++l)
{
GuiButton guibutton = (GuiButton)this.buttonList.get(l);
if (guibutton.mousePressed(this.mc, mouseX, mouseY))
{
ActionPerformedEvent.Pre event = new ActionPerformedEvent.Pre(this, guibutton, this.buttonList);
if (MinecraftForge.EVENT_BUS.post(event))
break;
if(selectedButton == event.getButton())
continue;
else
{
this.mouseReleased(mouseX, mouseY, 0);
}
this.selectedButton = event.getButton();
event.getButton().playPressSound(this.mc.getSoundHandler());
this.actionPerformed(event.getButton());
if (this.equals(this.mc.currentScreen))
MinecraftForge.EVENT_BUS.post(new ActionPerformedEvent.Post(this, event.getButton(), this.buttonList));
}
}
}
}
示例11: mouseClickMove
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@Override
protected void mouseClickMove(int mouseX, int mouseY, int clickedMouseButton, long timeSinceLastClick)
{
// 1-st Check if the click falls inside the Knapping Grid boundaries.
// (Doing so reduces the lag & allows for super methods to run when inventory slots are clicked.)
if (mouseY > 88+guiTop || mouseX > 88+guiLeft || mouseY < 16+guiTop || mouseX < 16+guiLeft)
{
super.mouseClickMove(mouseX, mouseY, clickedMouseButton, timeSinceLastClick);
return;
}
if (clickedMouseButton == 0)
{
for (int l = 0; l < this.buttonList.size(); ++l)
{
GuiButton guibutton = (GuiButton)this.buttonList.get(l);
if (guibutton.mousePressed(this.mc, mouseX, mouseY))
{
ActionPerformedEvent.Pre event = new ActionPerformedEvent.Pre(this, guibutton, this.buttonList);
if (MinecraftForge.EVENT_BUS.post(event))
break;
if(selectedButton == event.getButton())
continue;
else
{
this.mouseReleased(mouseX, mouseY, 0);
}
this.selectedButton = event.getButton();
event.getButton().playPressSound(this.mc.getSoundHandler());
this.actionPerformed(event.getButton());
if (this.equals(this.mc.currentScreen))
MinecraftForge.EVENT_BUS.post(new ActionPerformedEvent.Post(this, event.getButton(), this.buttonList));
}
}
}
else
super.mouseClickMove(mouseX, mouseY, clickedMouseButton, timeSinceLastClick);
}
示例12: onActionPerformed
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@SubscribeEvent
public static void onActionPerformed(ActionPerformedEvent.Pre event)
{
if(event.getGui() != null && event.getGui() instanceof GuiOptions )
{
SuperTileEntity.updateRenderDistance();
}
}
示例13: onClick
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@SubscribeEvent
public void onClick(ActionPerformedEvent event){
if(event.gui instanceof GuiMainMenu && event.button.id == 20){
if(Config.getInstance() == null){
Config.load();
}
if(Minecraft.getMinecraft() == null){
System.out.println("Error: Server call");
}
Minecraft.getMinecraft().displayGuiScreen(new GuiAccountSelector());
}
}
示例14: onButtonPress
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@SideOnly(Side.CLIENT)
@SubscribeEvent
public void onButtonPress(ActionPerformedEvent.Pre e) {
if (e.gui instanceof GuiRepair) {
final GuiRepair repair = (GuiRepair)e.gui;
switch(e.button.id) {
//TODO
//
default:
break;
}
}
}
示例15: getButton
import net.minecraftforge.client.event.GuiScreenEvent.ActionPerformedEvent; //导入依赖的package包/类
@Override
public GuiButton getButton(final ActionPerformedEvent e) {
return e.getButton();
}