当前位置: 首页>>代码示例>>Java>>正文


Java MapGenVillage.villageSpawnBiomes方法代码示例

本文整理汇总了Java中net.minecraft.world.gen.structure.MapGenVillage.villageSpawnBiomes方法的典型用法代码示例。如果您正苦于以下问题:Java MapGenVillage.villageSpawnBiomes方法的具体用法?Java MapGenVillage.villageSpawnBiomes怎么用?Java MapGenVillage.villageSpawnBiomes使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.world.gen.structure.MapGenVillage的用法示例。


在下文中一共展示了MapGenVillage.villageSpawnBiomes方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: postInit

import net.minecraft.world.gen.structure.MapGenVillage; //导入方法依赖的package包/类
public void postInit(final FMLPostInitializationEvent event) {
	
	Assets.initialize();
	
	// Patch up the village biome list with the configured
	// settings.  We need to create a new map because
	// the one that is there is immutable.
	final int[] additional = ModOptions.getAdditionalVillageBiomes();
	if(additional.length > 0) {
		final List<BiomeGenBase> newList = new ArrayList<BiomeGenBase>();
		newList.addAll(MapGenVillage.villageSpawnBiomes);
		
		for(final int biomeId: additional) {
			final BiomeGenBase biome = BiomeGenBase.getBiome(biomeId);
			if(biome != null)
				newList.add(biome);
		}
		MapGenVillage.villageSpawnBiomes = newList;
	}
	
	// Initialize themes
	if(ModOptions.getEnableTheming())
		BlockThemes.initialize();

	MobControl.initialize();
}
 
开发者ID:OreCruncher,项目名称:Restructured,代码行数:27,代码来源:Proxy.java

示例2: addVillageBiome

import net.minecraft.world.gen.structure.MapGenVillage; //导入方法依赖的package包/类
@SuppressWarnings("unchecked")
public static void addVillageBiome(BiomeGenBase biome, boolean canSpawn)
{
    if (!MapGenVillage.villageSpawnBiomes.contains(biome))
    {
        ArrayList<BiomeGenBase> biomes = new ArrayList<BiomeGenBase>(MapGenVillage.villageSpawnBiomes);
        biomes.add(biome);
        MapGenVillage.villageSpawnBiomes = biomes;
    }
}
 
开发者ID:alexandrage,项目名称:CauldronGit,代码行数:11,代码来源:BiomeManager.java

示例3: removeVillageBiome

import net.minecraft.world.gen.structure.MapGenVillage; //导入方法依赖的package包/类
@SuppressWarnings("unchecked")
public static void removeVillageBiome(BiomeGenBase biome)
{
    if (MapGenVillage.villageSpawnBiomes.contains(biome))
    {
        ArrayList<BiomeGenBase> biomes = new ArrayList<BiomeGenBase>(MapGenVillage.villageSpawnBiomes);
        biomes.remove(biome);
        MapGenVillage.villageSpawnBiomes = biomes;
    }
}
 
开发者ID:alexandrage,项目名称:CauldronGit,代码行数:11,代码来源:BiomeManager.java

示例4: addVillageBiome

import net.minecraft.world.gen.structure.MapGenVillage; //导入方法依赖的package包/类
public static void addVillageBiome(BiomeGenBase biome, boolean canSpawn)
{
    if (!MapGenVillage.villageSpawnBiomes.contains(biome))
    {
        ArrayList<BiomeGenBase> biomes = new ArrayList<BiomeGenBase>(MapGenVillage.villageSpawnBiomes);
        biomes.add(biome);
        MapGenVillage.villageSpawnBiomes = biomes;
    }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:10,代码来源:BiomeManager.java

示例5: removeVillageBiome

import net.minecraft.world.gen.structure.MapGenVillage; //导入方法依赖的package包/类
public static void removeVillageBiome(BiomeGenBase biome)
{
    if (MapGenVillage.villageSpawnBiomes.contains(biome))
    {
        ArrayList<BiomeGenBase> biomes = new ArrayList<BiomeGenBase>(MapGenVillage.villageSpawnBiomes);
        biomes.remove(biome);
        MapGenVillage.villageSpawnBiomes = biomes;
    }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:10,代码来源:BiomeManager.java


注:本文中的net.minecraft.world.gen.structure.MapGenVillage.villageSpawnBiomes方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。