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Java EnumDifficulty.getDifficultyEnum方法代码示例

本文整理汇总了Java中net.minecraft.world.EnumDifficulty.getDifficultyEnum方法的典型用法代码示例。如果您正苦于以下问题:Java EnumDifficulty.getDifficultyEnum方法的具体用法?Java EnumDifficulty.getDifficultyEnum怎么用?Java EnumDifficulty.getDifficultyEnum使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.world.EnumDifficulty的用法示例。


在下文中一共展示了EnumDifficulty.getDifficultyEnum方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: readPacketData

import net.minecraft.world.EnumDifficulty; //导入方法依赖的package包/类
/**
 * Reads the raw packet data from the data stream.
 */
public void readPacketData(PacketBuffer buf) throws IOException
{
    this.entityId = buf.readInt();
    int i = buf.readUnsignedByte();
    this.hardcoreMode = (i & 8) == 8;
    i = i & -9;
    this.gameType = WorldSettings.GameType.getByID(i);
    this.dimension = buf.readByte();
    this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
    this.maxPlayers = buf.readUnsignedByte();
    this.worldType = WorldType.parseWorldType(buf.readStringFromBuffer(16));

    if (this.worldType == null)
    {
        this.worldType = WorldType.DEFAULT;
    }

    this.reducedDebugInfo = buf.readBoolean();
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:23,代码来源:S01PacketJoinGame.java

示例2: readPacketData

import net.minecraft.world.EnumDifficulty; //导入方法依赖的package包/类
/**
 * Reads the raw packet data from the data stream.
 */
public void readPacketData(PacketBuffer buf) throws IOException
{
    this.playerId = buf.readInt();
    int i = buf.readUnsignedByte();
    this.hardcoreMode = (i & 8) == 8;
    i = i & -9;
    this.gameType = GameType.getByID(i);
    this.dimension = buf.readInt();
    this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
    this.maxPlayers = buf.readUnsignedByte();
    this.worldType = WorldType.parseWorldType(buf.readStringFromBuffer(16));

    if (this.worldType == null)
    {
        this.worldType = WorldType.DEFAULT;
    }

    this.reducedDebugInfo = buf.readBoolean();
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:23,代码来源:SPacketJoinGame.java

示例3: readPacketData

import net.minecraft.world.EnumDifficulty; //导入方法依赖的package包/类
/**
 * Reads the raw packet data from the data stream.
 */
public void readPacketData(PacketBuffer buf) throws IOException
{
    this.dimensionID = buf.readInt();
    this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
    this.gameType = WorldSettings.GameType.getByID(buf.readUnsignedByte());
    this.worldType = WorldType.parseWorldType(buf.readStringFromBuffer(16));

    if (this.worldType == null)
    {
        this.worldType = WorldType.DEFAULT;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:16,代码来源:S07PacketRespawn.java

示例4: readPacketData

import net.minecraft.world.EnumDifficulty; //导入方法依赖的package包/类
/**
 * Reads the raw packet data from the data stream.
 */
public void readPacketData(PacketBuffer buf) throws IOException
{
    this.dimensionID = buf.readInt();
    this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
    this.gameType = GameType.getByID(buf.readUnsignedByte());
    this.worldType = WorldType.parseWorldType(buf.readStringFromBuffer(16));

    if (this.worldType == null)
    {
        this.worldType = WorldType.DEFAULT;
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:16,代码来源:SPacketRespawn.java

示例5: readPacketData

import net.minecraft.world.EnumDifficulty; //导入方法依赖的package包/类
/**
 * Reads the raw packet data from the data stream.
 */
public void readPacketData(PacketBuffer buf) throws IOException
{
    this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:S41PacketServerDifficulty.java

示例6: getDifficulty

import net.minecraft.world.EnumDifficulty; //导入方法依赖的package包/类
/**
 * Get the server's difficulty
 */
public EnumDifficulty getDifficulty()
{
    return EnumDifficulty.getDifficultyEnum(this.settings.getIntProperty("difficulty", EnumDifficulty.NORMAL.getDifficultyId()));
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:8,代码来源:DedicatedServer.java

示例7: getDifficultyFromCommand

import net.minecraft.world.EnumDifficulty; //导入方法依赖的package包/类
protected EnumDifficulty getDifficultyFromCommand(String p_180531_1_) throws CommandException, NumberInvalidException
{
    return !p_180531_1_.equalsIgnoreCase("peaceful") && !p_180531_1_.equalsIgnoreCase("p") ? (!p_180531_1_.equalsIgnoreCase("easy") && !p_180531_1_.equalsIgnoreCase("e") ? (!p_180531_1_.equalsIgnoreCase("normal") && !p_180531_1_.equalsIgnoreCase("n") ? (!p_180531_1_.equalsIgnoreCase("hard") && !p_180531_1_.equalsIgnoreCase("h") ? EnumDifficulty.getDifficultyEnum(parseInt(p_180531_1_, 0, 3)) : EnumDifficulty.HARD) : EnumDifficulty.NORMAL) : EnumDifficulty.EASY) : EnumDifficulty.PEACEFUL;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:5,代码来源:CommandDifficulty.java

示例8: getDifficultyFromCommand

import net.minecraft.world.EnumDifficulty; //导入方法依赖的package包/类
protected EnumDifficulty getDifficultyFromCommand(String difficultyString) throws CommandException, NumberInvalidException
{
    return !"peaceful".equalsIgnoreCase(difficultyString) && !"p".equalsIgnoreCase(difficultyString) ? (!"easy".equalsIgnoreCase(difficultyString) && !"e".equalsIgnoreCase(difficultyString) ? (!"normal".equalsIgnoreCase(difficultyString) && !"n".equalsIgnoreCase(difficultyString) ? (!"hard".equalsIgnoreCase(difficultyString) && !"h".equalsIgnoreCase(difficultyString) ? EnumDifficulty.getDifficultyEnum(parseInt(difficultyString, 0, 3)) : EnumDifficulty.HARD) : EnumDifficulty.NORMAL) : EnumDifficulty.EASY) : EnumDifficulty.PEACEFUL;
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:5,代码来源:CommandDifficulty.java


注:本文中的net.minecraft.world.EnumDifficulty.getDifficultyEnum方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。