本文整理汇总了Java中net.minecraft.village.Village.getNearestTargetPlayer方法的典型用法代码示例。如果您正苦于以下问题:Java Village.getNearestTargetPlayer方法的具体用法?Java Village.getNearestTargetPlayer怎么用?Java Village.getNearestTargetPlayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.village.Village
的用法示例。
在下文中一共展示了Village.getNearestTargetPlayer方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: shouldExecute
import net.minecraft.village.Village; //导入方法依赖的package包/类
@Override
public boolean shouldExecute() {
Village village = ((IVillageDefender) defender).getVillageToDefend();
if (village == null) {
return false;
} else {
aggressor = village.findNearestVillageAggressor(defender);
if (!isSuitableTarget(aggressor, false)) {
if (taskOwner.getRNG().nextInt(20) == 0) {
aggressor = village.getNearestTargetPlayer(defender);
return isSuitableTarget(aggressor, false);
} else {
return false;
}
} else {
return true;
}
}
}
示例2: shouldExecute
import net.minecraft.village.Village; //导入方法依赖的package包/类
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
Village village = this.irongolem.getVillage();
if (village == null)
{
return false;
}
else
{
this.villageAgressorTarget = village.findNearestVillageAggressor(this.irongolem);
if (this.villageAgressorTarget instanceof EntityCreeper)
{
return false;
}
else if (!this.isSuitableTarget(this.villageAgressorTarget, false))
{
if (this.taskOwner.getRNG().nextInt(20) == 0)
{
this.villageAgressorTarget = village.getNearestTargetPlayer(this.irongolem);
return this.isSuitableTarget(this.villageAgressorTarget, false);
}
else
{
return false;
}
}
else
{
return true;
}
}
}
示例3: shouldExecute
import net.minecraft.village.Village; //导入方法依赖的package包/类
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
Village village = this.irongolem.getVillage();
if (village == null)
{
return false;
}
else
{
this.villageAgressorTarget = village.findNearestVillageAggressor(this.irongolem);
if (this.villageAgressorTarget instanceof EntityCreeper)
{
return false;
}
else if (this.isSuitableTarget(this.villageAgressorTarget, false))
{
return true;
}
else if (this.taskOwner.getRNG().nextInt(20) == 0)
{
this.villageAgressorTarget = village.getNearestTargetPlayer(this.irongolem);
return this.isSuitableTarget(this.villageAgressorTarget, false);
}
else
{
return false;
}
}
}