本文整理汇总了Java中net.minecraft.village.Village.func_82685_c方法的典型用法代码示例。如果您正苦于以下问题:Java Village.func_82685_c方法的具体用法?Java Village.func_82685_c怎么用?Java Village.func_82685_c使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.village.Village
的用法示例。
在下文中一共展示了Village.func_82685_c方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: func_75250_a
import net.minecraft.village.Village; //导入方法依赖的package包/类
public boolean func_75250_a() {
Village var1 = this.field_75305_a.func_70852_n();
if(var1 == null) {
return false;
} else {
this.field_75304_b = var1.func_75571_b(this.field_75305_a);
if(!this.func_75296_a(this.field_75304_b, false)) {
if(this.field_75299_d.func_70681_au().nextInt(20) == 0) {
this.field_75304_b = var1.func_82685_c(this.field_75305_a);
return this.func_75296_a(this.field_75304_b, false);
} else {
return false;
}
} else {
return true;
}
}
}
示例2: shouldExecute
import net.minecraft.village.Village; //导入方法依赖的package包/类
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
Village var1 = this.irongolem.getVillage();
if (var1 == null)
{
return false;
}
else
{
this.villageAgressorTarget = var1.findNearestVillageAggressor(this.irongolem);
if (!this.isSuitableTarget(this.villageAgressorTarget, false))
{
if (this.taskOwner.getRNG().nextInt(20) == 0)
{
this.villageAgressorTarget = var1.func_82685_c(this.irongolem);
return this.isSuitableTarget(this.villageAgressorTarget, false);
}
else
{
return false;
}
}
else
{
return true;
}
}
}
示例3: shouldExecute
import net.minecraft.village.Village; //导入方法依赖的package包/类
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
Village village = this.irongolem.getVillage();
if (village == null)
{
return false;
} else
{
this.villageAgressorTarget = village.findNearestVillageAggressor(this.irongolem);
if (!this.isSuitableTarget(this.villageAgressorTarget, false))
{
if (this.taskOwner.getRNG().nextInt(20) == 0)
{
this.villageAgressorTarget = village.func_82685_c(this.irongolem);
return this.isSuitableTarget(this.villageAgressorTarget, false);
} else
{
return false;
}
} else
{
return true;
}
}
}
示例4: shouldExecute
import net.minecraft.village.Village; //导入方法依赖的package包/类
public boolean shouldExecute()
{
Village village = this.irongolem.getVillage();
if (village == null)
{
return false;
}
else
{
this.villageAgressorTarget = village.findNearestVillageAggressor(this.irongolem);
if (!this.isSuitableTarget(this.villageAgressorTarget, false))
{
if (this.taskOwner.getRNG().nextInt(20) == 0)
{
this.villageAgressorTarget = village.func_82685_c(this.irongolem);
return this.isSuitableTarget(this.villageAgressorTarget, false);
}
else
{
return false;
}
}
else
{
return true;
}
}
}
示例5: shouldExecute
import net.minecraft.village.Village; //导入方法依赖的package包/类
/**
* Returns whether the EntityAIBase should begin execution.
*/
public boolean shouldExecute()
{
Village village = this.irongolem.getVillage();
if (village == null)
{
return false;
}
else
{
this.villageAgressorTarget = village.findNearestVillageAggressor(this.irongolem);
if (!this.isSuitableTarget(this.villageAgressorTarget, false))
{
if (this.taskOwner.getRNG().nextInt(20) == 0)
{
this.villageAgressorTarget = village.func_82685_c(this.irongolem);
return this.isSuitableTarget(this.villageAgressorTarget, false);
}
else
{
return false;
}
}
else
{
return true;
}
}
}