本文整理汇总了Java中net.minecraft.util.text.ITextComponent.setStyle方法的典型用法代码示例。如果您正苦于以下问题:Java ITextComponent.setStyle方法的具体用法?Java ITextComponent.setStyle怎么用?Java ITextComponent.setStyle使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.util.text.ITextComponent
的用法示例。
在下文中一共展示了ITextComponent.setStyle方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: addHoverText
import net.minecraft.util.text.ITextComponent; //导入方法依赖的package包/类
public static ITextComponent addHoverText(ITextComponent component, ITextComponent hoverComponent)
{
Style s = component.getStyle();
s.setHoverEvent(new HoverEvent(HoverEvent.Action.SHOW_TEXT, hoverComponent));
component.setStyle(s);
return component;
}
示例2: addURLClick
import net.minecraft.util.text.ITextComponent; //导入方法依赖的package包/类
public static ITextComponent addURLClick(ITextComponent component, String url)
{
Style s = component.getStyle();
s.setClickEvent(new ClickEvent(ClickEvent.Action.OPEN_URL, url));
component.setStyle(s);
return component;
}
示例3: getITextComponent
import net.minecraft.util.text.ITextComponent; //导入方法依赖的package包/类
public static ITextComponent getITextComponent(String chatMessage) {
ITextComponent textComponent = new net.minecraft.util.text.TextComponentString("");
String[] messageParts = chatMessage.split(" ");
int pathIndex = 0;
for (String messagePart : messageParts) {
ITextComponent append = new net.minecraft.util.text.TextComponentString(messagePart);
Style chatStyle = new Style();
if (URL_PATTERN.matcher(ChatColor.stripColor(messagePart)).matches()) {
chatStyle.setUnderlined(Boolean.valueOf(true));
chatStyle.setClickEvent(new net.minecraft.util.text.event.ClickEvent(
net.minecraft.util.text.event.ClickEvent.Action.OPEN_URL, ChatColor.stripColor(messagePart)));
}
String currentPath = chatMessage.substring(0, chatMessage.indexOf(messagePart, pathIndex));
String lastColor = ChatColor.getLastColors(currentPath);
if (lastColor.length() >= 2) {
char formattingChar = lastColor.charAt(1);
formatChatStyle(chatStyle, formattingChar);
}
append.setStyle(chatStyle);
textComponent.appendSibling(append);
textComponent.appendText(" ");
pathIndex += messagePart.length() - 1;
}
return textComponent;
}
示例4: printChatMessage
import net.minecraft.util.text.ITextComponent; //导入方法依赖的package包/类
public static void printChatMessage(String chatMessage) {
ITextComponent textComponent = new net.minecraft.util.text.TextComponentString("");
String[] messageParts = chatMessage.split(" ");
int pathIndex = 0;
for (String messagePart : messageParts) {
ITextComponent append = new net.minecraft.util.text.TextComponentString(messagePart);
Style chatStyle = new Style();
if (URL_PATTERN.matcher(ChatColor.stripColor(messagePart)).matches()) {
chatStyle.setUnderlined(Boolean.valueOf(true));
chatStyle.setClickEvent(new net.minecraft.util.text.event.ClickEvent(
net.minecraft.util.text.event.ClickEvent.Action.OPEN_URL, ChatColor.stripColor(messagePart)));
}
String currentPath = chatMessage.substring(0, chatMessage.indexOf(messagePart, pathIndex));
String lastColor = ChatColor.getLastColors(currentPath);
if (lastColor.length() >= 2) {
char formattingChar = lastColor.charAt(1);
formatChatStyle(chatStyle, formattingChar);
}
append.setStyle(chatStyle);
textComponent.appendSibling(append);
textComponent.appendText(" ");
pathIndex += messagePart.length() - 1;
}
Minecraft.getMinecraft().ingameGUI.getChatGUI().setChatLine(textComponent, 0,
Minecraft.getMinecraft().ingameGUI.getUpdateCounter(), false);
}
示例5: createChatComponent
import net.minecraft.util.text.ITextComponent; //导入方法依赖的package包/类
/**
* 1.8.9
*/
public ITextComponent createChatComponent()
{
ITextComponent itextcomponent = this.getStatName();
ITextComponent itextcomponent1 = (new TextComponentString("[")).appendSibling(itextcomponent).appendText("]");
itextcomponent1.setStyle(itextcomponent.getStyle());
return itextcomponent1;
}
示例6: activate
import net.minecraft.util.text.ITextComponent; //导入方法依赖的package包/类
public void activate(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, @Nullable ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
{
if(player.isSneaking())
{
if(Prep1_11.isEmpty(heldItem))
{
if(hasEnchItem())
{
if(!world.isRemote)
{
world.spawnEntity(new EntityItem(world, pos.getX(), pos.getY() + 1, pos.getZ(), mainHandler.getStackInSlot(SLOT_ENCH_ITEM)));
}
mainHandler.setStackInSlot(SLOT_ENCH_ITEM, null);
mode = Mode.NONE;
pendingIngredients.clear();
markDirty();
world.notifyBlockUpdate(pos, state, state, 8);
}
else if(world.isRemote)
{
ITextComponent link1 = new TextComponentString("Infusion Repair");
link1.setStyle(new Style().setBold(true).setUnderlined(true).setClickEvent(new ClickEvent(Action.OPEN_URL, "https://github.com/einsteinsci/betterbeginnings/wiki/Infusion-Repair")));
ITextComponent link2 = new TextComponentString("Enchantment Diffusion");
link2.setStyle(new Style().setBold(true).setUnderlined(true).setClickEvent(new ClickEvent(Action.OPEN_URL, "https://github.com/einsteinsci/betterbeginnings/wiki/Enchantment-Diffusion")));
ITextComponent message = new TextComponentString("See the BB wiki articles on ");
message.appendSibling(link1);
player.sendMessage(message);
player.sendMessage(new TextComponentString("and ").appendSibling(link2));
}
}
}
else
{
if(Prep1_11.isEmpty(heldItem) || hasEnchItem() || mode != Mode.NONE) return;
if(heldItem.getItem() == RegisterItems.cloth)
{
mode = Mode.DIFFUSION;
}
else if(heldItem.isItemEnchanted())
{
if(heldItem.getEnchantmentTagList().tagCount() > 8)
{
player.sendMessage(new TextComponentTranslation("diffusion.toomanyenchants"));
mode = Mode.NONE;
return;
}
mode = Mode.REPAIR;
pendingIngredients.clear();
pendingIngredients.addAll(InfusionRepairUtil.getRequiredStacks(heldItem));
xpLevelsNeeded = InfusionRepairUtil.getTakenLevels(heldItem);
markDirty();
}
else
return;
ItemStack newStack = heldItem.copy();
newStack.setCount(1);
mainHandler.setStackInSlot(heldItem.isItemEnchanted() ? SLOT_ENCH_ITEM : 1, newStack);
heldItem.shrink(1);
}
}