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Java ITextComponent.createCopy方法代码示例

本文整理汇总了Java中net.minecraft.util.text.ITextComponent.createCopy方法的典型用法代码示例。如果您正苦于以下问题:Java ITextComponent.createCopy方法的具体用法?Java ITextComponent.createCopy怎么用?Java ITextComponent.createCopy使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.util.text.ITextComponent的用法示例。


在下文中一共展示了ITextComponent.createCopy方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: execute

import net.minecraft.util.text.ITextComponent; //导入方法依赖的package包/类
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 2)
    {
        throw new WrongUsageException("commands.message.usage", new Object[0]);
    }
    else
    {
        EntityPlayer entityplayer = getPlayer(server, sender, args[0]);

        if (entityplayer == sender)
        {
            throw new PlayerNotFoundException("commands.message.sameTarget");
        }
        else
        {
            ITextComponent itextcomponent = getChatComponentFromNthArg(sender, args, 1, !(sender instanceof EntityPlayer));
            TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("commands.message.display.incoming", new Object[] {sender.getDisplayName(), itextcomponent.createCopy()});
            TextComponentTranslation textcomponenttranslation1 = new TextComponentTranslation("commands.message.display.outgoing", new Object[] {entityplayer.getDisplayName(), itextcomponent.createCopy()});
            textcomponenttranslation.getStyle().setColor(TextFormatting.GRAY).setItalic(Boolean.valueOf(true));
            textcomponenttranslation1.getStyle().setColor(TextFormatting.GRAY).setItalic(Boolean.valueOf(true));
            entityplayer.addChatMessage(textcomponenttranslation);
            sender.addChatMessage(textcomponenttranslation1);
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:30,代码来源:CommandMessage.java

示例2: execute

import net.minecraft.util.text.ITextComponent; //导入方法依赖的package包/类
/**
 * Callback for when the command is executed
 */
public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException
{
    if (args.length < 2)
    {
        throw new WrongUsageException("commands.message.usage", new Object[0]);
    }
    else
    {
        EntityPlayer entityplayer = getPlayer(server, sender, args[0]);

        if (entityplayer == sender)
        {
            throw new PlayerNotFoundException("commands.message.sameTarget", new Object[0]);
        }
        else
        {
            ITextComponent itextcomponent = getChatComponentFromNthArg(sender, args, 1, !(sender instanceof EntityPlayer));
            TextComponentTranslation textcomponenttranslation = new TextComponentTranslation("commands.message.display.incoming", new Object[] {sender.getDisplayName(), itextcomponent.createCopy()});
            TextComponentTranslation textcomponenttranslation1 = new TextComponentTranslation("commands.message.display.outgoing", new Object[] {entityplayer.getDisplayName(), itextcomponent.createCopy()});
            textcomponenttranslation.getStyle().setColor(TextFormatting.GRAY).setItalic(Boolean.valueOf(true));
            textcomponenttranslation1.getStyle().setColor(TextFormatting.GRAY).setItalic(Boolean.valueOf(true));
            entityplayer.addChatMessage(textcomponenttranslation);
            sender.addChatMessage(textcomponenttranslation1);
        }
    }
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:30,代码来源:CommandMessage.java


注:本文中的net.minecraft.util.text.ITextComponent.createCopy方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。