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Java TileEntityPiston.getPistonOrientation方法代码示例

本文整理汇总了Java中net.minecraft.tileentity.TileEntityPiston.getPistonOrientation方法的典型用法代码示例。如果您正苦于以下问题:Java TileEntityPiston.getPistonOrientation方法的具体用法?Java TileEntityPiston.getPistonOrientation怎么用?Java TileEntityPiston.getPistonOrientation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.tileentity.TileEntityPiston的用法示例。


在下文中一共展示了TileEntityPiston.getPistonOrientation方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: setBlockBoundsBasedOnState

import net.minecraft.tileentity.TileEntityPiston; //导入方法依赖的package包/类
public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
{
    TileEntityPiston tileentitypiston = this.func_149963_e(p_149719_1_, p_149719_2_, p_149719_3_, p_149719_4_);

    if (tileentitypiston != null)
    {
        Block block = tileentitypiston.getStoredBlockID();

        if (block == this || block.getMaterial() == Material.air)
        {
            return;
        }

        block.setBlockBoundsBasedOnState(p_149719_1_, p_149719_2_, p_149719_3_, p_149719_4_);
        float f = tileentitypiston.func_145860_a(0.0F);

        if (tileentitypiston.isExtending())
        {
            f = 1.0F - f;
        }

        int l = tileentitypiston.getPistonOrientation();
        this.minX = block.getBlockBoundsMinX() - (double)((float)Facing.offsetsXForSide[l] * f);
        this.minY = block.getBlockBoundsMinY() - (double)((float)Facing.offsetsYForSide[l] * f);
        this.minZ = block.getBlockBoundsMinZ() - (double)((float)Facing.offsetsZForSide[l] * f);
        this.maxX = block.getBlockBoundsMaxX() - (double)((float)Facing.offsetsXForSide[l] * f);
        this.maxY = block.getBlockBoundsMaxY() - (double)((float)Facing.offsetsYForSide[l] * f);
        this.maxZ = block.getBlockBoundsMaxZ() - (double)((float)Facing.offsetsZForSide[l] * f);
    }
}
 
开发者ID:xtrafrancyz,项目名称:Cauldron,代码行数:31,代码来源:BlockPistonMoving.java

示例2: setBlockBoundsBasedOnState

import net.minecraft.tileentity.TileEntityPiston; //导入方法依赖的package包/类
/**
 * Updates the blocks bounds based on its current state. Args: world, x, y, z
 */
public void setBlockBoundsBasedOnState(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
{
    TileEntityPiston tileentitypiston = this.getTileEntityAtLocation(par1IBlockAccess, par2, par3, par4);

    if (tileentitypiston != null)
    {
        Block block = Block.blocksList[tileentitypiston.getStoredBlockID()];

        if (block == null || block == this)
        {
            return;
        }

        block.setBlockBoundsBasedOnState(par1IBlockAccess, par2, par3, par4);
        float f = tileentitypiston.getProgress(0.0F);

        if (tileentitypiston.isExtending())
        {
            f = 1.0F - f;
        }

        int l = tileentitypiston.getPistonOrientation();
        this.minX = block.getBlockBoundsMinX() - (double)((float)Facing.offsetsXForSide[l] * f);
        this.minY = block.getBlockBoundsMinY() - (double)((float)Facing.offsetsYForSide[l] * f);
        this.minZ = block.getBlockBoundsMinZ() - (double)((float)Facing.offsetsZForSide[l] * f);
        this.maxX = block.getBlockBoundsMaxX() - (double)((float)Facing.offsetsXForSide[l] * f);
        this.maxY = block.getBlockBoundsMaxY() - (double)((float)Facing.offsetsYForSide[l] * f);
        this.maxZ = block.getBlockBoundsMaxZ() - (double)((float)Facing.offsetsZForSide[l] * f);
    }
}
 
开发者ID:HATB0T,项目名称:RuneCraftery,代码行数:34,代码来源:BlockPistonMoving.java


注:本文中的net.minecraft.tileentity.TileEntityPiston.getPistonOrientation方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。